Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. Mobile and Embedded
  4. Loading custom fonts on iOS
Forum Updated to NodeBB v4.3 + New Features

Loading custom fonts on iOS

Scheduled Pinned Locked Moved Mobile and Embedded
14 Posts 6 Posters 8.6k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • B Offline
    B Offline
    bercik
    wrote on last edited by
    #3

    @dbrian have you found any solution? I'm not able to load font file with qt 5.2 for iOS

    Thanks

    1 Reply Last reply
    0
    • D Offline
      D Offline
      dbrian
      wrote on last edited by
      #4

      I eventually got it working thanks to the post "here":https://bugreports.qt-project.org/browse/QTBUG-34490?focusedCommentId=223751&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-223751 but it was a bit tricky.

      I had to do 3 things.

      1. Add something to your project file like this, telling it to bundle the fonts with the application:
        @
        fonts.files = {{font1Path}}/MyFont1.ttf {{font2Path}}/MyFont2.ttf
        fonts.path = {{fontInstallPath}}
        QMAKE_BUNDLE_DATA += fonts
        @

      2. Add the fonts to the UIAppFonts key in the application's Info.plist:
        @
        <plist version="1.0">
        <dict>
        ...
        <key>UIAppFonts</key>
        <array>
        <string>{{fontInstallPath}}MyFont1.ttf</string>
        <string>{{fontInstallPath}}MyFont2.ttf</string>
        </array>
        ...
        </dict>
        </plist>
        @

      This step gets annoying fast because QtCreator recreates the Info.plist file on every build (or maybe just on qmake...idk), so I found it pretty useful to write a pre-build bash script that bundles all my fonts and imports them into the .plist

      @BUILD_DIR=$1
      RESOURCE_DIR=../Resources
      FONT_FILES=../../fonts/*.ttf

      touch $RESOURCE_DIR/fonts.plist

      /usr/libexec/PlistBuddy ../Resources/fonts.plist -c "Clear array"

      fileNum=0
      for font in $FONT_FILES
      do
      file=basename $font
      cmd="Add :$fileNum string \"fonts/$file""
      echo $cmd
      /usr/libexec/PlistBuddy ../Resources/fonts.plist -c "$cmd"
      ((fileNum++))
      done

      /usr/libexec/PlistBuddy ../Resources/fonts.plist -c "Save"

      /usr/libexec/PlistBuddy "$BUILD_DIR/Info.plist" -c "Delete :UIAppFonts"
      /usr/libexec/PlistBuddy "$BUILD_DIR/Info.plist" -c "Add :UIAppFonts array"
      /usr/libexec/PlistBuddy "$BUILD_DIR/Info.plist" -c "Merge $RESOURCE_DIR/fonts.plist :UIAppFonts"
      @

      It would actually probably be a better idea to have this script reading the required fonts directly from the project file entry in step 1. I should do that.

      1. Add the font files to a .qrc file. I'm not entirely convinced this is necessary, but I tried taking them out and my application stopped loading the fonts so I just decided to stick with what was working. If your app isn't already using a resource file though, you might try without one first.

      Then you should just be able to use your fonts like any other system font. If they don't load, try explicitly loading them with a FontLoader or checking the QFontDatabase to make sure they're available. Hope this helps!

      1 Reply Last reply
      0
      • B Offline
        B Offline
        bercik
        wrote on last edited by
        #5

        Thank you very much! I will give it a try.

        hint: if you want to use custom .plist file you can place one in your project directory and add following line to your .pro file

        QMAKE_INFO_PLIST = MyApp.plist

        Cheers

        1 Reply Last reply
        0
        • J Offline
          J Offline
          jraichouni
          wrote on last edited by
          #6

          Hope it is going to be implemented in Qt 5.2.1;-)

          1 Reply Last reply
          0
          • B Offline
            B Offline
            bercik
            wrote on last edited by
            #7

            Yeah, would be great :)

            ...but for now solution given by dbrian works like a charm, thanks for that.

            P.S. i haven't used resource file, just plain ttf and it worked without using font loader, i've just listed all available font families by

            @
            QFontDatabase db;
            foreach (const QString &family, db.families()) {
            qDebug() << family;
            }
            @

            ...and picked my custom font's family name

            Cheers

            1 Reply Last reply
            0
            • J Offline
              J Offline
              jraichouni
              wrote on last edited by
              #8

              Will give it a try in the evening

              1 Reply Last reply
              0
              • J Offline
                J Offline
                jraichouni
                wrote on last edited by
                #9

                Tried it.

                In the .pro file I added:

                @
                ios: {
                fonts.files = ../../src/qml/fonts/SourceCodePro-Regular.ttf
                fonts.path = .fonts
                QMAKE_BUNDLE_DATA += fonts
                }
                @

                On the iOS device or simulator QFontDatabase db.families() contains an entry "Source Code Pro" and the .ttf file got copied to the corresponding application sandbox sub directory .fonts

                But the console logs as you described
                @
                This plugin does not support application fonts
                qrc:///qml/main.qml:12:5: QML FontLoader: Cannot load font: "qrc:///qml/fonts/SourceCodePro-Regular.ttf"
                @

                main.qml lists

                @
                FontLoader { id: sourceCodeProFont; source: "fonts/SourceCodePro-Regular.ttf" }
                @

                main.qml has been launched via qrc

                @
                view->setSource(QUrl("qrc:///qml/main.qml"));
                @

                My Info.plist contains

                @
                <key>UIAppFonts</key>
                <array>
                <string>.fonts/SourceCodePro-Regular.ttf</string>
                </array>
                @

                Therefore, it seems as if one can not load a custom font!?

                It would help to be able to have a .qml in the qrc system but define a file url as source of FontLoader instead of a qrc url in the .qml

                1 Reply Last reply
                0
                • B Offline
                  B Offline
                  bercik
                  wrote on last edited by
                  #10

                  Hi Jamil,
                  please try to remove FontLoader from qml completely, in my case that was a problem.If your font is present in QFontDatabase, just use font's family name while defining item in qml, i.e.:

                  @
                  Text {
                  anchors.centerIn: ......
                  text: ......
                  color: "#ffffffff"
                  font.family: "Source Code Pro"
                  font.pointSize: 20
                  }
                  @

                  Cheers

                  1 Reply Last reply
                  0
                  • J Offline
                    J Offline
                    julienw
                    wrote on last edited by
                    #11

                    Just to precise something :There is no need to have a script for changing the plist file :

                    Add "QMAKE_INFO_PLIST = AppliInfo.plist" in the .pro in order to use your own plist file.

                    1 Reply Last reply
                    0
                    • B Offline
                      B Offline
                      bercik
                      wrote on last edited by
                      #12

                      yup, see my post from 20 Dec

                      Cheers

                      1 Reply Last reply
                      0
                      • J Offline
                        J Offline
                        julienw
                        wrote on last edited by
                        #13

                        Oops yes. Sorry ^^

                        1 Reply Last reply
                        0
                        • A Offline
                          A Offline
                          alexleutgoeb
                          wrote on last edited by
                          #14

                          For the sake of completeness, it seems like FontLoader is fully implemented for iOS as of the current "Qt 5.3 beta":http://blog.qt.digia.com/blog/2014/03/25/qt-5-3-beta-released/, so there are no more hacks required. ;)

                          Cheers,
                          Alex

                          1 Reply Last reply
                          0

                          • Login

                          • Login or register to search.
                          • First post
                            Last post
                          0
                          • Categories
                          • Recent
                          • Tags
                          • Popular
                          • Users
                          • Groups
                          • Search
                          • Get Qt Extensions
                          • Unsolved