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How to make the program wait some time during the execution?

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  • V Offline
    V Offline
    vale_shine
    wrote on last edited by
    #12

    @from PyQt4 import uic
    from PyQt4 import QtCore, QtGui
    import random
    from time import sleep
    import time
    from PyQt4.QtCore import *

    ( Ui_MainWindow, QMainWindow ) = uic.loadUiType( 'mainwindow.ui' )

    class MainWindow ( QMainWindow ):
    """MainWindow inherits QMainWindow"""

    global a
    a=random.randrange(1,10)
    
    def __init__ ( self, parent = None ):
        QMainWindow.__init__( self, parent )
        self.ui = Ui_MainWindow()
        self.ui.setupUi( self )
        
    
    def __del__ ( self ):
        self.ui = None
    
    
    def action2(self):
        self.ui.plainTextEdit_2.setPlainText('ab')
    
    def action1(self):
        self.ui.plainTextEdit.setPlainText('abr')
        loop = QEventLoop()
        QtCore.QTimer.singleShot(100000, loop, SLOT(exit()))
        loop.exec_()
    
    
    def action2(self):
        self.ui.plainTextEdit_2.setPlainText('ab')
    

    @
    it doesn't work also with exit() :(

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    • raven-worxR Offline
      raven-worxR Offline
      raven-worx
      Moderators
      wrote on last edited by
      #13

      where do you call action1?
      where do you start your QApplication event loop?

      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
      If you have a question please use the forum so others can benefit from the solution in the future

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      • V Offline
        V Offline
        vale_shine
        wrote on last edited by
        #14

        I use pyqt and it allows me to use the graphic interface to connect signals of the objects of a window and slots of the file I sent you (the functions definited by def)

        so I connected graphically the signal of a button with the function action one, it has to print in the first textplaceEditor 'abr' and after some second print 'ab' in the second plain text editor.
        It's just to try the "wait function"

        this is more clear:

        @from PyQt4 import uic
        from PyQt4 import QtCore, QtGui
        import random
        from time import sleep
        import time
        from PyQt4.QtCore import *

        ( Ui_MainWindow, QMainWindow ) = uic.loadUiType( 'mainwindow.ui' )

        class MainWindow ( QMainWindow ):
        """MainWindow inherits QMainWindow"""

        global a
        a=random.randrange(1,10)
        
        def __init__ ( self, parent = None ):
            QMainWindow.__init__( self, parent )
            self.ui = Ui_MainWindow()
            self.ui.setupUi( self )
            
        
        def __del__ ( self ):
            self.ui = None
        
        
        def action2(self):
            self.ui.plainTextEdit_2.setPlainText('ab')
        
        def action1(self):
            self.ui.plainTextEdit.setPlainText('abr')
            loop = QEventLoop()
            QtCore.QTimer.singleShot(100000, loop, SLOT(exit()))
            loop.exec_()
            self.ui.plainTextEdit_2.setPlainText('ab')
        

        @
        sorry but i'm really a beginner and I can't programming well.
        thanks for your help anyway :)

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        • raven-worxR Offline
          raven-worxR Offline
          raven-worx
          Moderators
          wrote on last edited by
          #15

          but somehwere in your code you need to instantiate and start a qapplication .. without it it's clear why your program quits immediatly.
          For example:
          @
          app = QtGui.QApplication(sys.argv)

          widget = QtGui.QWidget()
          widget.resize(250, 150)
          widget.setWindowTitle('my app')
          widget.show()

          sys.exit(app.exec_())
          @

          --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
          If you have a question please use the forum so others can benefit from the solution in the future

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          • A Offline
            A Offline
            artem_pisarenko
            wrote on last edited by
            #16

            [quote author="raven-worx" date="1366993069"]
            should do the trick ("block" for 1 sec.):
            @
            QEventLoop loop;
            QTimer::singleShot(1000, &loop, SLOT(quit()));
            loop.exec();
            @
            [/quote]

            In most cases, code using this function expect that GUI will be blocked, but this trick breaks this behavior.
            I'd recommend to modify like this
            @
            loop.exec(QEventLoop::ExcludeUserInputEvents | QEventLoop::ExcludeSocketNotifiers);
            @
            to achive real blocking behavior.

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            • N Offline
              N Offline
              NicuPopescu
              wrote on last edited by
              #17

              just for the record QTest::qSleep is blocking the execution ...

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #18

                But it's only to be used in unit test

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • JKSHJ Offline
                  JKSHJ Offline
                  JKSH
                  Moderators
                  wrote on last edited by
                  #19

                  @
                  QThread::sleep(1);
                  @
                  or
                  @
                  QThread::msleep(1000);
                  @

                  Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                  • N Offline
                    N Offline
                    NicuPopescu
                    wrote on last edited by
                    #20

                    bq. But it’s only to be used in unit test

                    on Windows using Sleep() in main app's thread is enough to block the execution:

                    @void QTest::qSleep(int ms)
                    {
                    QTEST_ASSERT(ms > 0);

                    #ifdef Q_OS_WIN
                    Sleep(uint(ms));
                    #else
                    struct timespec ts = { ms / 1000, (ms % 1000) * 1000 * 1000 };
                    nanosleep(&ts, NULL);
                    #endif
                    }@

                    and

                    @void QThread::msleep(unsigned long msecs)
                    {
                    ::Sleep(msecs);
                    }@

                    almost the same!

                    on Unix based systems I don't know if qt's thread_sleep does the same?

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                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #21

                      I didn't mean that the implementation they use is unit test specific. Just the module is

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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