I think i'll take a look at Qlabel + QImageReader, if its the easier one it might help me to understand the graphicsview better after.
About the graphicsview, effects like fade would indeed be nice to have. But the animation framework, how am i supposed to use it in the way i described in my first post? This might be alot to ask, but how would i go about to create a list of images, rendered at an x time interval and then loaded onto the acctual scene? I see some interesting posibiltys, QTimeline, QSequentialAnimationGroup, looks like they could do it, but as i just said dont know how. I'm fairly new at programming, especially c++, done some C in on MCU:s in before.
I'm running qt 4.63 on an embedded device, i dont think i have the support to run any QML with it.