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Link external library with MSCV compiler

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qtcreator 5.11librarylinker errorsmsvcmingw
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  • E elsa
    23 Aug 2018, 06:56

    @JonB see my edit.

    J Offline
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    JonB
    wrote on 23 Aug 2018, 07:01 last edited by
    #13

    @elsa
    OK, at least that confirms the unresolveds are indeed from your libraries and not from, say, remaining references somewhere to MinGW functions. FWIW, those are "mangled" names which come from references to C++ functions.

    I think you should work through the points I suggested. In particular it's now unclear how come MinGW ever came into it/worked, since the third-party link you provided talked only about MSVC....

    1 Reply Last reply
    0
    • J JonB
      22 Aug 2018, 15:36

      @elsa
      I'm going to have to bow out, because I haven't used MinGW, I don't use Qt Creator/cmake/C++, someone else may know better than I.

      I will say, I'm confused, because if the libraries are from that page it only talks about MSVC, so I don't even know how MinGW came into it.

      I think you should:

      • Establish what/where your library files, and whether they are MSVC or MinGW.
      • Make sure however you configure your project to generate linker lines it's using the right linker and command-line options for whatever the correct files for it are. When you changed over from MinGW to MSVC you must have had to re-configure the makes from scratch I imagine, telling it which compiler/linker you're using, I imagine. I don't know, but those link library lines you show still look a bit gcc rather than msvc/link to me, but I could be mistaken.
      • Make sure your "unresolved"s are not because you are actually trying to call any functions which are not documented as exported from the third-party libraries.
      • Maybe find a couple of "typical" examples of the "unresolved external symbol errors" you are getting and show them here. It may give us an idea of just what sort of thing it's trying to find.
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      elsa
      wrote on 23 Aug 2018, 07:12 last edited by
      #14

      @JonB said in Link external library with MSCV compiler:

      • Make sure however you configure your project to generate linker lines it's using the right linker and command-line options for whatever the correct files for it are. When you changed over from MinGW to MSVC you must have had to re-configure the makes from scratch I imagine, telling it which compiler/linker you're using, I imagine. I don't know, but those link library lines you show still look a bit gcc rather than msvc/link to me, but I could be mistaken.

      how does MSCV linking look like? and by "reconfigure" you mean choosing the new kit/compiler and running qmake or is there something else?

      J 1 Reply Last reply 23 Aug 2018, 07:27
      0
      • E elsa
        23 Aug 2018, 07:12

        @JonB said in Link external library with MSCV compiler:

        • Make sure however you configure your project to generate linker lines it's using the right linker and command-line options for whatever the correct files for it are. When you changed over from MinGW to MSVC you must have had to re-configure the makes from scratch I imagine, telling it which compiler/linker you're using, I imagine. I don't know, but those link library lines you show still look a bit gcc rather than msvc/link to me, but I could be mistaken.

        how does MSCV linking look like? and by "reconfigure" you mean choosing the new kit/compiler and running qmake or is there something else?

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        JonB
        wrote on 23 Aug 2018, 07:27 last edited by JonB
        #15

        @elsa
        I'm not sure about the MSVC command-line. I was thinking it would use LINK and have something like /LIB and/or mention of blas_win32_MT.LIB, I'm niggled by the suspicion it's still trying to link with MinGW libraries, but I'm not sure. You could look at/show the actual linker line that's being executed?

        Yes, you needed to pick new compiler/linker kit and re-run qmake, or similar. It's very important that you cleaned everything out --- perferably restarted in a clean folder --- as you don't want any artefacts left over from old compiler/configuration. If it were me, at this point I'd be tempted to set up a brand new project in a new directory which just makes a couple of calls to those libraries and get it all working with MSVC from scratch.

        P.S.
        blas_win32_MT, lapack_win32_MT: Apart from the fact that you need to check you're compiling & linking your code with /MT, those must be 32-bit libraries. You are compiling your code for 32-bit too, right?

        E 1 Reply Last reply 23 Aug 2018, 08:01
        0
        • J JonB
          23 Aug 2018, 07:27

          @elsa
          I'm not sure about the MSVC command-line. I was thinking it would use LINK and have something like /LIB and/or mention of blas_win32_MT.LIB, I'm niggled by the suspicion it's still trying to link with MinGW libraries, but I'm not sure. You could look at/show the actual linker line that's being executed?

          Yes, you needed to pick new compiler/linker kit and re-run qmake, or similar. It's very important that you cleaned everything out --- perferably restarted in a clean folder --- as you don't want any artefacts left over from old compiler/configuration. If it were me, at this point I'd be tempted to set up a brand new project in a new directory which just makes a couple of calls to those libraries and get it all working with MSVC from scratch.

          P.S.
          blas_win32_MT, lapack_win32_MT: Apart from the fact that you need to check you're compiling & linking your code with /MT, those must be 32-bit libraries. You are compiling your code for 32-bit too, right?

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          elsa
          wrote on 23 Aug 2018, 08:01 last edited by
          #16

          @JonB said in Link external library with MSCV compiler:

          @elsa
          I'm not sure about the MSVC command-line. I was thinking it would use LINK and have something like /LIB and/or mention of blas_win32_MT.LIB, I'm niggled by the suspicion it's still trying to link with MinGW libraries, but I'm not sure. You could look at/show the actual linker line that's being executed?

          I thought this is just the line from the .pro file that I linked in the question. Is linking also defined somewhere else?

          P.S.
          blas_win32_MT, lapack_win32_MT: Apart from the fact that you need to check you're compiling & linking your code with /MT, those must be 32-bit libraries. You are compiling your code for 32-bit too, right?

          Okay maybe this is the problem!
          BIG UPDATE: The above mentioned errors get produced using the 64bit compiler, which -now that you say it- maybe explains why it doesn't work..
          The weird thing is, however, when running the 32 bit compiler I get the following error:

          error: LNK1112: module machine type 'x86' conflicts with target machine type 'x64'
          

          so I am confused now. Is 32bit or 64bit correct?

          J 1 Reply Last reply 23 Aug 2018, 08:06
          0
          • E elsa
            23 Aug 2018, 08:01

            @JonB said in Link external library with MSCV compiler:

            @elsa
            I'm not sure about the MSVC command-line. I was thinking it would use LINK and have something like /LIB and/or mention of blas_win32_MT.LIB, I'm niggled by the suspicion it's still trying to link with MinGW libraries, but I'm not sure. You could look at/show the actual linker line that's being executed?

            I thought this is just the line from the .pro file that I linked in the question. Is linking also defined somewhere else?

            P.S.
            blas_win32_MT, lapack_win32_MT: Apart from the fact that you need to check you're compiling & linking your code with /MT, those must be 32-bit libraries. You are compiling your code for 32-bit too, right?

            Okay maybe this is the problem!
            BIG UPDATE: The above mentioned errors get produced using the 64bit compiler, which -now that you say it- maybe explains why it doesn't work..
            The weird thing is, however, when running the 32 bit compiler I get the following error:

            error: LNK1112: module machine type 'x86' conflicts with target machine type 'x64'
            

            so I am confused now. Is 32bit or 64bit correct?

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            JonB
            wrote on 23 Aug 2018, 08:06 last edited by JonB
            #17

            @elsa

            I thought this is just the line from the .pro file that I linked in the question. Is linking also defined somewhere else?

            All you have shown is a LIBS += ... line in a .pro file. When you compile (link) it must also show the actual command-line it has constructed and is executing using these, presumably in whatever "compiler output window" it has.

            error: LNK1112: module machine type 'x86' conflicts with target machine type 'x64'

            so I am confused now. Is 32bit or 64bit correct?

            x86 means 32-bit, x64 means 64-bit. Assuming from the names that those libraries you have are compiled 32-bit, you must compile everything else 32-bit (or get/compile 64-bit version of the libraries). The fact that you have a message target machine type 'x64' must indicate that somewhere you have told Qt Creator (the .pro file?) that your target is 64-bit, and that does not look good....

            E 1 Reply Last reply 23 Aug 2018, 08:20
            0
            • J JonB
              23 Aug 2018, 08:06

              @elsa

              I thought this is just the line from the .pro file that I linked in the question. Is linking also defined somewhere else?

              All you have shown is a LIBS += ... line in a .pro file. When you compile (link) it must also show the actual command-line it has constructed and is executing using these, presumably in whatever "compiler output window" it has.

              error: LNK1112: module machine type 'x86' conflicts with target machine type 'x64'

              so I am confused now. Is 32bit or 64bit correct?

              x86 means 32-bit, x64 means 64-bit. Assuming from the names that those libraries you have are compiled 32-bit, you must compile everything else 32-bit (or get/compile 64-bit version of the libraries). The fact that you have a message target machine type 'x64' must indicate that somewhere you have told Qt Creator (the .pro file?) that your target is 64-bit, and that does not look good....

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              elsa
              wrote on 23 Aug 2018, 08:20 last edited by elsa
              #18

              @JonB

              All you have shown is a LIBS += ... line in a .pro file. When you compile (link) it must also show the actual command-line it has constructed and is executing using these, presumably in whatever "compiler output window" it has.

              link /NOLOGO /DYNAMICBASE /NXCOMPAT /DEBUG /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /MANIFEST:embed /OUT:debug\DecaRangeRTLS.exe @C:\Users\FRHMELSA\AppData\Local\Temp\DecaRangeRTLS.exe.10468.50531.jom
              

              x86 means 32-bit, x64 means 64-bit. Assuming from the names that those libraries you have are compiled 32-bit, you must compile everything else 32-bit (or get/compile 64-bit version of the libraries). The fact that you have a message target machine type 'x64' must indicate that somewhere you have told Qt Creator (the .pro file?) that your target is 64-bit, and that does not look good....

              yes I have reached that assumption as well, but then how do I change the target machine type? :/

              J J 2 Replies Last reply 23 Aug 2018, 08:34
              0
              • E elsa
                23 Aug 2018, 08:20

                @JonB

                All you have shown is a LIBS += ... line in a .pro file. When you compile (link) it must also show the actual command-line it has constructed and is executing using these, presumably in whatever "compiler output window" it has.

                link /NOLOGO /DYNAMICBASE /NXCOMPAT /DEBUG /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /MANIFEST:embed /OUT:debug\DecaRangeRTLS.exe @C:\Users\FRHMELSA\AppData\Local\Temp\DecaRangeRTLS.exe.10468.50531.jom
                

                x86 means 32-bit, x64 means 64-bit. Assuming from the names that those libraries you have are compiled 32-bit, you must compile everything else 32-bit (or get/compile 64-bit version of the libraries). The fact that you have a message target machine type 'x64' must indicate that somewhere you have told Qt Creator (the .pro file?) that your target is 64-bit, and that does not look good....

                yes I have reached that assumption as well, but then how do I change the target machine type? :/

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                JonB
                wrote on 23 Aug 2018, 08:34 last edited by
                #19

                @elsa
                I don't know in Qt Creator, but it can hardly be difficult, presumably you specify it at some point when you set up your project. Google for it.

                Unless the error is from one of your libraries already being compiled 64-bit. Check whether those libraries with win32 in them are indeed 32-bit, not 64-bit.

                Come on, you can do this, I can't answer!

                1 Reply Last reply
                1
                • E elsa
                  23 Aug 2018, 08:20

                  @JonB

                  All you have shown is a LIBS += ... line in a .pro file. When you compile (link) it must also show the actual command-line it has constructed and is executing using these, presumably in whatever "compiler output window" it has.

                  link /NOLOGO /DYNAMICBASE /NXCOMPAT /DEBUG /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /MANIFEST:embed /OUT:debug\DecaRangeRTLS.exe @C:\Users\FRHMELSA\AppData\Local\Temp\DecaRangeRTLS.exe.10468.50531.jom
                  

                  x86 means 32-bit, x64 means 64-bit. Assuming from the names that those libraries you have are compiled 32-bit, you must compile everything else 32-bit (or get/compile 64-bit version of the libraries). The fact that you have a message target machine type 'x64' must indicate that somewhere you have told Qt Creator (the .pro file?) that your target is 64-bit, and that does not look good....

                  yes I have reached that assumption as well, but then how do I change the target machine type? :/

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                  jsulm
                  Lifetime Qt Champion
                  wrote on 23 Aug 2018, 08:39 last edited by
                  #20

                  @elsa said in Link external library with MSCV compiler:

                  but then how do I change the target machine type?

                  Use Qt for that target machine type

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    elsa
                    wrote on 23 Aug 2018, 11:47 last edited by
                    #21

                    @JonB @jsulm @mrjj I will try to start doing all the steps from scratch, because I am getting frustrated and cannot get on with the project because of this linker problem..
                    I am running Qt5.11.1. So what I read is that it only supports up to VS15, so I installed VS15. Qt, however, did not auto-detect the VS 14.0 compiler, so I had to add it manually. I found the path of the compiler .dll file but Qt also wants a make path (where is it?). This is where I am stuck now. Which make executable do I need for the compiler? and what else am I missing? I am sorry if my questions are to confusing or too easy. I am just trying to understand, because I never dealt with compilers and linkers in detail before and this problem came very unexpected.

                    J 1 Reply Last reply 23 Aug 2018, 11:53
                    0
                    • E elsa
                      23 Aug 2018, 11:47

                      @JonB @jsulm @mrjj I will try to start doing all the steps from scratch, because I am getting frustrated and cannot get on with the project because of this linker problem..
                      I am running Qt5.11.1. So what I read is that it only supports up to VS15, so I installed VS15. Qt, however, did not auto-detect the VS 14.0 compiler, so I had to add it manually. I found the path of the compiler .dll file but Qt also wants a make path (where is it?). This is where I am stuck now. Which make executable do I need for the compiler? and what else am I missing? I am sorry if my questions are to confusing or too easy. I am just trying to understand, because I never dealt with compilers and linkers in detail before and this problem came very unexpected.

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                      jsulm
                      Lifetime Qt Champion
                      wrote on 23 Aug 2018, 11:53 last edited by jsulm
                      #22

                      @elsa said in Link external library with MSCV compiler:

                      So what I read is that it only supports up to VS15

                      This is wrong - it supports VS17. But since VS15 and VS17 C++ compiler are compatible this does not matter. If you use Qt online installer you will see what compiler Qt 5.11.1 supports.

                      "but Qt also wants a make path" - can you please tell us exactly what it asks (screen-shot)?

                      If my understanding is correct the lib you want to use is built for x86, right? Official Qt build for Windows/VS are all x86_64. You will need a x86_64 build of that lib or build it by yourself.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      E 1 Reply Last reply 23 Aug 2018, 12:18
                      1
                      • J jsulm
                        23 Aug 2018, 11:53

                        @elsa said in Link external library with MSCV compiler:

                        So what I read is that it only supports up to VS15

                        This is wrong - it supports VS17. But since VS15 and VS17 C++ compiler are compatible this does not matter. If you use Qt online installer you will see what compiler Qt 5.11.1 supports.

                        "but Qt also wants a make path" - can you please tell us exactly what it asks (screen-shot)?

                        If my understanding is correct the lib you want to use is built for x86, right? Official Qt build for Windows/VS are all x86_64. You will need a x86_64 build of that lib or build it by yourself.

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                        elsa
                        wrote on 23 Aug 2018, 12:18 last edited by
                        #23

                        @jsulm 0_1535026544645_kitqt.PNG

                        This is a screenshot of the kit I am using now. This warning made me think that qt only supports VS15, but if it doesn't make a difference, then it's ok. This is now using the autodetected compiler (VS17), so I don't need to set up the path manually.
                        And yes the library is x86.

                        J 1 Reply Last reply 23 Aug 2018, 12:20
                        0
                        • E elsa
                          23 Aug 2018, 12:18

                          @jsulm 0_1535026544645_kitqt.PNG

                          This is a screenshot of the kit I am using now. This warning made me think that qt only supports VS15, but if it doesn't make a difference, then it's ok. This is now using the autodetected compiler (VS17), so I don't need to set up the path manually.
                          And yes the library is x86.

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                          jsulm
                          Lifetime Qt Champion
                          wrote on 23 Aug 2018, 12:20 last edited by
                          #24

                          @elsa OK, you have 32bit Qt, compiler and lib - does it work now?

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          E 1 Reply Last reply 23 Aug 2018, 12:23
                          0
                          • J jsulm
                            23 Aug 2018, 12:20

                            @elsa OK, you have 32bit Qt, compiler and lib - does it work now?

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                            elsa
                            wrote on 23 Aug 2018, 12:23 last edited by
                            #25

                            @jsulm it produces this error:

                            f:\dd\vctools\crt\vcstartup\src\gs\gs_report.c:220: error: Debugger encountered an exception: Exception at 0xca9b99, code: 0xc0000409: , flags=0x1 (execution cannot be continued)
                            f:\dd\vctools\crt\vcstartup\src\gs\gs_report.c:220: error: Debugger encountered an exception: Exception at 0xca9b99, code: 0xc0000409: , flags=0x1 (execution cannot be continued)
                            
                            J 1 Reply Last reply 23 Aug 2018, 12:27
                            0
                            • E elsa
                              23 Aug 2018, 12:23

                              @jsulm it produces this error:

                              f:\dd\vctools\crt\vcstartup\src\gs\gs_report.c:220: error: Debugger encountered an exception: Exception at 0xca9b99, code: 0xc0000409: , flags=0x1 (execution cannot be continued)
                              f:\dd\vctools\crt\vcstartup\src\gs\gs_report.c:220: error: Debugger encountered an exception: Exception at 0xca9b99, code: 0xc0000409: , flags=0x1 (execution cannot be continued)
                              
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                              jsulm
                              Lifetime Qt Champion
                              wrote on 23 Aug 2018, 12:27 last edited by
                              #26

                              @elsa But this is when you try to run/debug the app, right?
                              Building it works?
                              To debug this error you should build in debug mode.

                              https://forum.qt.io/topic/113070/qt-code-of-conduct

                              E 2 Replies Last reply 23 Aug 2018, 12:30
                              1
                              • J jsulm
                                23 Aug 2018, 12:27

                                @elsa But this is when you try to run/debug the app, right?
                                Building it works?
                                To debug this error you should build in debug mode.

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                                elsa
                                wrote on 23 Aug 2018, 12:30 last edited by elsa
                                #27

                                @jsulm oh true!! Sorry, I mixed it up. Yes, with the debugger it crashes at the end of one the functions.. I look into it more closely..

                                1 Reply Last reply
                                0
                                • J jsulm
                                  23 Aug 2018, 12:27

                                  @elsa But this is when you try to run/debug the app, right?
                                  Building it works?
                                  To debug this error you should build in debug mode.

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                                  elsa
                                  wrote on 23 Aug 2018, 13:10 last edited by
                                  #28

                                  @jsulm
                                  I commented some lines out to find the source of the problem and now it's producing the linking error again -.- This is the compile output:

                                  	C:\Qt\Tools\QtCreator\bin\jom.exe -f Makefile.Debug
                                  	link /NOLOGO /DYNAMICBASE /NXCOMPAT /DEBUG /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /MANIFEST:embed /OUT:debug\DecaRangeRTLS.exe @C:\Users\FRHMELSA\AppData\Local\Temp\DecaRangeRTLS.exe.5688.156.jom
                                  Qt53DExtrasd.lib(Qt53DExtrasd.dll) : fatal error LNK1112: module machine type 'x86' conflicts with target machine type 'x64'
                                  jom: C:\Users\FRHMELSA\Documents\Projects\build-TREKdisplay-Desktop_Qt_5_11_1_MSVC2017_32bit-Debug\Makefile.Debug [debug\DecaRangeRTLS.exe] Error 1112
                                  jom: C:\Users\FRHMELSA\Documents\Projects\build-TREKdisplay-Desktop_Qt_5_11_1_MSVC2017_32bit-Debug\Makefile [debug] Error 2
                                  15:06:47: The process "C:\Qt\Tools\QtCreator\bin\jom.exe" exited with code 2.
                                  Error while building/deploying project TREKdisplay (kit: Desktop Qt 5.11.1 MSVC2017 32bit)
                                  The kit Desktop Qt 5.11.1 MSVC2017 32bit has configuration issues which might be the root cause for this problem.
                                  When executing step "Make"
                                  

                                  So the problem is with Qt3DExtras? Is this library 64bit? But this doesn't make sense right? Because whole Qt is 32bit and this is just part of it.

                                  J J 2 Replies Last reply 24 Aug 2018, 04:21
                                  0
                                  • E elsa
                                    23 Aug 2018, 13:10

                                    @jsulm
                                    I commented some lines out to find the source of the problem and now it's producing the linking error again -.- This is the compile output:

                                    	C:\Qt\Tools\QtCreator\bin\jom.exe -f Makefile.Debug
                                    	link /NOLOGO /DYNAMICBASE /NXCOMPAT /DEBUG /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /MANIFEST:embed /OUT:debug\DecaRangeRTLS.exe @C:\Users\FRHMELSA\AppData\Local\Temp\DecaRangeRTLS.exe.5688.156.jom
                                    Qt53DExtrasd.lib(Qt53DExtrasd.dll) : fatal error LNK1112: module machine type 'x86' conflicts with target machine type 'x64'
                                    jom: C:\Users\FRHMELSA\Documents\Projects\build-TREKdisplay-Desktop_Qt_5_11_1_MSVC2017_32bit-Debug\Makefile.Debug [debug\DecaRangeRTLS.exe] Error 1112
                                    jom: C:\Users\FRHMELSA\Documents\Projects\build-TREKdisplay-Desktop_Qt_5_11_1_MSVC2017_32bit-Debug\Makefile [debug] Error 2
                                    15:06:47: The process "C:\Qt\Tools\QtCreator\bin\jom.exe" exited with code 2.
                                    Error while building/deploying project TREKdisplay (kit: Desktop Qt 5.11.1 MSVC2017 32bit)
                                    The kit Desktop Qt 5.11.1 MSVC2017 32bit has configuration issues which might be the root cause for this problem.
                                    When executing step "Make"
                                    

                                    So the problem is with Qt3DExtras? Is this library 64bit? But this doesn't make sense right? Because whole Qt is 32bit and this is just part of it.

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                                    jsulm
                                    Lifetime Qt Champion
                                    wrote on 24 Aug 2018, 04:21 last edited by
                                    #29

                                    @elsa Delete build folder, run qmake and build again.

                                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    E 1 Reply Last reply 24 Aug 2018, 07:01
                                    2
                                    • J jsulm
                                      24 Aug 2018, 04:21

                                      @elsa Delete build folder, run qmake and build again.

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                                      elsa
                                      wrote on 24 Aug 2018, 07:01 last edited by
                                      #30
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • E elsa
                                        23 Aug 2018, 13:10

                                        @jsulm
                                        I commented some lines out to find the source of the problem and now it's producing the linking error again -.- This is the compile output:

                                        	C:\Qt\Tools\QtCreator\bin\jom.exe -f Makefile.Debug
                                        	link /NOLOGO /DYNAMICBASE /NXCOMPAT /DEBUG /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /MANIFEST:embed /OUT:debug\DecaRangeRTLS.exe @C:\Users\FRHMELSA\AppData\Local\Temp\DecaRangeRTLS.exe.5688.156.jom
                                        Qt53DExtrasd.lib(Qt53DExtrasd.dll) : fatal error LNK1112: module machine type 'x86' conflicts with target machine type 'x64'
                                        jom: C:\Users\FRHMELSA\Documents\Projects\build-TREKdisplay-Desktop_Qt_5_11_1_MSVC2017_32bit-Debug\Makefile.Debug [debug\DecaRangeRTLS.exe] Error 1112
                                        jom: C:\Users\FRHMELSA\Documents\Projects\build-TREKdisplay-Desktop_Qt_5_11_1_MSVC2017_32bit-Debug\Makefile [debug] Error 2
                                        15:06:47: The process "C:\Qt\Tools\QtCreator\bin\jom.exe" exited with code 2.
                                        Error while building/deploying project TREKdisplay (kit: Desktop Qt 5.11.1 MSVC2017 32bit)
                                        The kit Desktop Qt 5.11.1 MSVC2017 32bit has configuration issues which might be the root cause for this problem.
                                        When executing step "Make"
                                        

                                        So the problem is with Qt3DExtras? Is this library 64bit? But this doesn't make sense right? Because whole Qt is 32bit and this is just part of it.

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                                        JonB
                                        wrote on 24 Aug 2018, 07:21 last edited by JonB
                                        #31

                                        @elsa

                                        Qt53DExtrasd.lib(Qt53DExtrasd.dll) : fatal error LNK1112: module machine type 'x86' conflicts with target machine type 'x64'
                                        So the problem is with Qt3DExtras? Is this library 64bit?

                                        I read this the other way round. I have searched this error and MS docs state it's a "version mismatch" but nowhere clarify which is which in the error message... :(

                                        I believe this is saying: Qt53DExtrasd is a module which is compiled x86 (32-bit), but your overall LINK is targetting x64 (64-bit).

                                        If that's the case, somehow your makefile/compilation/link is still targetting 64-bit when you want it to target 32-bit.... Make 100% sure that whatever the qmake generates (a makefile?) has no references to 64-bit but only to 32-bit, and that everything (of yours) is rebuilt from scratch.

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                                          elsa
                                          wrote on 24 Aug 2018, 09:16 last edited by
                                          #32

                                          @jsulm @JonB thank you both a lot for your patience! The deleting of the build folder suggested by @jsulm did it. Now it builds fine, but I still cannot run it :( (see new thread). I will mark this question as solved as the linking is now successful.

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