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Xcodebuild failed.

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  • E Offline
    E Offline
    edoardo.videx
    wrote on 30 Jul 2018, 19:21 last edited by
    #1
    export TOOLCHAINS=
    /Applications/Xcode.app/Contents/Developer/usr/bin/copypng -compress -strip-PNG-text /Users/ME/Documents/Qt_PRJ/build-TEST_IOS-Qt_5_2_0_for_iOS_Simulator-Debug/TEST_IOS.xcodeproj/Default-568h@2x.png /Users/ME/Documents/Qt_PRJ/build-TEST_IOS-Qt_5_2_0_for_iOS_Simulator-Debug/Debug-iphonesimulator/TEST_IOS.app/Default-568h@2x.png
    

    error: can't exec '/Applications/Xcode.app/Contents/Developer/usr/bin/copypng' (Permission denied)
    Command /Applications/Xcode.app/Contents/Developer/usr/bin/copypng failed with exit code 71

    make[1]: *** [iphonesimulator-debug] Error 65
    make: *** [debug-iphonesimulator] Error 2
    21:13:13: The process "/usr/bin/make" exited with code 2.
    Error while building/deploying project TEST_IOS (kit: Qt 5.2.0 for iOS Simulator)
    The kit Qt 5.2.0 for iOS Simulator has configuration issues which might be the root cause for this problem.
    When executing step "Make"
    

    Someone can help me? I'm so tried! It's a week that i try to resolve it! Thank you!

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    0
    • S Offline
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      SGaist
      Lifetime Qt Champion
      wrote on 30 Jul 2018, 19:23 last edited by
      #2

      Hi and welcome to devnet,

      What version of macOS are you running ?
      Which version of Xcode are you using ?
      Why are you using such an outdated version of Qt ?
      What are you using to build your application ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      E 1 Reply Last reply 30 Jul 2018, 22:48
      0
      • S SGaist
        30 Jul 2018, 19:23

        Hi and welcome to devnet,

        What version of macOS are you running ?
        Which version of Xcode are you using ?
        Why are you using such an outdated version of Qt ?
        What are you using to build your application ?

        E Offline
        E Offline
        edoardo.videx
        wrote on 30 Jul 2018, 22:48 last edited by
        #3

        @SGaist
        I use a macOS 10.13 and Xcode version 9.4.1
        I decided to use a version of Qt 5.2 beacause the latest versions take up a lot of space. I use a Debug iOS simulator. Do you think this problem could ne resolved with the latest version of Qt?

        J 1 Reply Last reply 31 Jul 2018, 04:40
        0
        • E edoardo.videx
          30 Jul 2018, 22:48

          @SGaist
          I use a macOS 10.13 and Xcode version 9.4.1
          I decided to use a version of Qt 5.2 beacause the latest versions take up a lot of space. I use a Debug iOS simulator. Do you think this problem could ne resolved with the latest version of Qt?

          J Offline
          J Offline
          jsulm
          Lifetime Qt Champion
          wrote on 31 Jul 2018, 04:40 last edited by
          #4

          @edoardo.videx said in Xcodebuild failed.:

          beacause the latest versions take up a lot of space

          How much more space does Qt 5.11.1 consume compared to 5.2? Is your hard disk already full? I mean, this is really not a reason to use such an old Qt version. Especially if you're targeting mobile platforms.

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          E 1 Reply Last reply 31 Jul 2018, 06:06
          0
          • J jsulm
            31 Jul 2018, 04:40

            @edoardo.videx said in Xcodebuild failed.:

            beacause the latest versions take up a lot of space

            How much more space does Qt 5.11.1 consume compared to 5.2? Is your hard disk already full? I mean, this is really not a reason to use such an old Qt version. Especially if you're targeting mobile platforms.

            E Offline
            E Offline
            edoardo.videx
            wrote on 31 Jul 2018, 06:06 last edited by
            #5

            @jsulm
            The difference between this two versions is 17Gb of memory

            J 1 Reply Last reply 31 Jul 2018, 06:17
            0
            • E edoardo.videx
              31 Jul 2018, 06:06

              @jsulm
              The difference between this two versions is 17Gb of memory

              J Offline
              J Offline
              J.Hilk
              Moderators
              wrote on 31 Jul 2018, 06:17 last edited by J.Hilk
              #6

              @edoardo.videx
              That is because you blindly selected everything from the installer.

              The online installer provides pre compiled libaries for 10ish different systems.

              Expand the tree and only select the one you actually want/need. The IOS precompiled libaries shouldn't take more than 2 gb of space.


              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


              Q: What's that?
              A: It's blue light.
              Q: What does it do?
              A: It turns blue.

              1 Reply Last reply
              4
              • E Offline
                E Offline
                edoardo.videx
                wrote on 31 Jul 2018, 06:43 last edited by
                #7

                Today i'll try and i let you know! Thank you!

                1 Reply Last reply
                0
                • E Offline
                  E Offline
                  edoardo.videx
                  wrote on 1 Aug 2018, 16:54 last edited by
                  #8

                  @jsulm @J-Hilk I update Qt to 5.11 and i've the same problem.

                  ** BUILD FAILED **

                  The following build commands failed:
                  CopyPNGFile Debug-iphonesimulator/TEST_IOS.app/Default-568h@2x.png TEST_IOS.xcodeproj/Default-568h@2x.png
                  (1 failure)
                  make: *** [xcodebuild-debug-simulator] Error 65
                  18:51:31: The process "/usr/bin/make" exited with code 2.
                  Error while building/deploying project TEST_IOS (kit: Qt 5.11.1 for iOS Simulator)
                  When executing step "Make"

                  COMPILE OUTPUT:

                  Accounts preference pane.
                      -allowProvisioningDeviceRegistration                     Allow xcodebuild to register your destination device on the developer portal if necessary. This flag only takes effect if -allowProvisioningUpdates is also passed.
                  Can't exec "": No such file or directory at /Applications/Xcode.app/Contents/Developer/usr/bin/copypng line 89.
                  ERROR: Failed to run  -q -iphone -f 0 -rem text /Users/ME/Documents/Qt_PRJ/build-TEST_IOS-Qt_5_11_1_for_iOS_Simulator-Debug/TEST_IOS.xcodeproj/Default-568h@2x.png /Users/ME/Documents/Qt_PRJ/build-TEST_IOS-Qt_5_11_1_for_iOS_Simulator-Debug/Debug-iphonesimulator/TEST_IOS.app/Default-568h@2x.png
                  Command /Applications/Xcode.app/Contents/Developer/usr/bin/copypng failed with exit code 255
                  

                  Please help me!

                  J 1 Reply Last reply 1 Aug 2018, 17:06
                  0
                  • E edoardo.videx
                    1 Aug 2018, 16:54

                    @jsulm @J-Hilk I update Qt to 5.11 and i've the same problem.

                    ** BUILD FAILED **

                    The following build commands failed:
                    CopyPNGFile Debug-iphonesimulator/TEST_IOS.app/Default-568h@2x.png TEST_IOS.xcodeproj/Default-568h@2x.png
                    (1 failure)
                    make: *** [xcodebuild-debug-simulator] Error 65
                    18:51:31: The process "/usr/bin/make" exited with code 2.
                    Error while building/deploying project TEST_IOS (kit: Qt 5.11.1 for iOS Simulator)
                    When executing step "Make"

                    COMPILE OUTPUT:

                    Accounts preference pane.
                        -allowProvisioningDeviceRegistration                     Allow xcodebuild to register your destination device on the developer portal if necessary. This flag only takes effect if -allowProvisioningUpdates is also passed.
                    Can't exec "": No such file or directory at /Applications/Xcode.app/Contents/Developer/usr/bin/copypng line 89.
                    ERROR: Failed to run  -q -iphone -f 0 -rem text /Users/ME/Documents/Qt_PRJ/build-TEST_IOS-Qt_5_11_1_for_iOS_Simulator-Debug/TEST_IOS.xcodeproj/Default-568h@2x.png /Users/ME/Documents/Qt_PRJ/build-TEST_IOS-Qt_5_11_1_for_iOS_Simulator-Debug/Debug-iphonesimulator/TEST_IOS.app/Default-568h@2x.png
                    Command /Applications/Xcode.app/Contents/Developer/usr/bin/copypng failed with exit code 255
                    

                    Please help me!

                    J Offline
                    J Offline
                    J.Hilk
                    Moderators
                    wrote on 1 Aug 2018, 17:06 last edited by
                    #9

                    @edoardo.videx
                    ok, first things first,
                    do you have an ios developer account and is it registered/setup on your mac?


                    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                    Q: What's that?
                    A: It's blue light.
                    Q: What does it do?
                    A: It turns blue.

                    E 1 Reply Last reply 1 Aug 2018, 17:25
                    0
                    • J J.Hilk
                      1 Aug 2018, 17:06

                      @edoardo.videx
                      ok, first things first,
                      do you have an ios developer account and is it registered/setup on your mac?

                      E Offline
                      E Offline
                      edoardo.videx
                      wrote on 1 Aug 2018, 17:25 last edited by
                      #10

                      @J.Hilk Yes!

                      J 1 Reply Last reply 1 Aug 2018, 17:56
                      0
                      • E edoardo.videx
                        1 Aug 2018, 17:25

                        @J.Hilk Yes!

                        J Offline
                        J Offline
                        J.Hilk
                        Moderators
                        wrote on 1 Aug 2018, 17:56 last edited by
                        #11

                        @edoardo.videx
                        Did you register your target device in the Apple-Developer portal?


                        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                        Q: What's that?
                        A: It's blue light.
                        Q: What does it do?
                        A: It turns blue.

                        E 1 Reply Last reply 2 Aug 2018, 16:39
                        0
                        • J J.Hilk
                          1 Aug 2018, 17:56

                          @edoardo.videx
                          Did you register your target device in the Apple-Developer portal?

                          E Offline
                          E Offline
                          edoardo.videx
                          wrote on 2 Aug 2018, 16:39 last edited by
                          #12

                          @J.Hilk
                          How i do it?

                          1 Reply Last reply
                          0
                          • S Offline
                            S Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on 2 Aug 2018, 18:18 last edited by
                            #13

                            Did you once start Xcode itself to check that you have everything needed available ?

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            E 1 Reply Last reply 2 Aug 2018, 18:43
                            0
                            • S SGaist
                              2 Aug 2018, 18:18

                              Did you once start Xcode itself to check that you have everything needed available ?

                              E Offline
                              E Offline
                              edoardo.videx
                              wrote on 2 Aug 2018, 18:43 last edited by
                              #14

                              @SGaist
                              Yes! I also start an example app. And everythings work!

                              1 Reply Last reply
                              0
                              • S Offline
                                S Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on 2 Aug 2018, 19:27 last edited by
                                #15

                                Did you update Qt in the interval ?
                                The how are you setting up your project ?
                                Are you compiling with QtCreator ?

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
                                0
                                • P Offline
                                  P Offline
                                  ppnp
                                  wrote on 16 Aug 2018, 22:44 last edited by ppnp
                                  #16

                                  I'm stuck with a similar problem after upgrading to macOS 10.13.6, XCode 9.4, running Qt5.6.2:

                                  CopyPNGFile Debug-iphoneos/CmsMobileApp.app/Icon-29.png /Users/appbuilder/Home/workspace/iOS-AutoRecloser3/appCMS_Mobile/CmsMobileApp/ios/Icon-29.png
                                      cd /Users/appbuilder/Home/workspace/iOS-AutoRecloser3/iosbuild/appCMS_Mobile/CmsMobileApp
                                      export DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer
                                      export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin;"
                                      export SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS11.4.sdk
                                      export TOOLCHAINS=
                                      /Applications/Xcode.app/Contents/Developer/usr/bin/copypng -compress -strip-PNG-text /Users/appbuilder/Home/workspace/iOS-AutoRecloser3/appCMS_Mobile/CmsMobileApp/ios/Icon-29.png /Users/appbuilder/Home/workspace/iOS-AutoRecloser3/iosbuild/appCMS_Mobile/CmsMobileApp/Debug-iphoneos/CmsMobileApp.app/Icon-29.png
                                  xcrun: error: invalid option '-f'
                                  Usage: xcrun [-project <projectname>] [[-target <targetname>]...
                                  Can't exec "": No such file or directory at /Applications/Xcode.app/Contents/Developer/usr/bin/copypng line 89.
                                  ERROR: Failed to run  -q -iphone -f 0 -rem text /Users/appbuilder/Home/workspace/iOS-AutoRecloser3/appCMS_Mobile/CmsMobileApp/ios/Icon-29.png /Users/appbuilder/Home/workspace/iOS-AutoRecloser3/iosbuild/appCMS_Mobile/CmsMobileApp/Debug-iphoneos/CmsMobileApp.app/Icon-29.png
                                  Command /Applications/Xcode.app/Contents/Developer/usr/bin/copypng failed with exit code 255
                                  

                                  There were a few other issues related to recent update to the environment (development team, license agreement thing, sdk version check) which were solved apparently, but unfortunately can't find solution for the problem above. Tried as suggested in some places installing/reseting command line tools for xcode (current xcode-select version 2349), the issue persists. The same project can be built by xcode opening .xcodeproj generated by

                                  qmake -spec macx-xcode -r myproject.pro
                                  

                                  However, the following fails as shown above

                                  /$QMAKE ../$PROJECT_NAME.pro -r -spec macx-ios-clang CONFIG+=iphoneos QMAKE_MAC_XCODE_SETTINGS=team team.name=DEVELOPMENT_TEAM team.value=/$TEAMID
                                  

                                  Any advice will be very much appreciated!

                                  1 Reply Last reply
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                                  • S Offline
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                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on 17 Aug 2018, 20:03 last edited by
                                    #17

                                    @ppnp, you might want to check with a more recent version of Qt. If you need LTS, then 5.9 is the current one.

                                    Interested in AI ? www.idiap.ch
                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    1 Reply Last reply
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                                      ppnp
                                      wrote on 20 Aug 2018, 05:55 last edited by
                                      #18

                                      @SGaist, thanks. Due to license terms Qt5.6.2 is the latest available for the time being. Fortunately, re-install of Xcode app fixed the issue for me. Cheers!

                                      1 Reply Last reply
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