Porting from WebKit to WebEngine on Geode LX framebuffer
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wrote on 11 Jun 2018, 16:18 last edited by
I have to port a project from Qt 4 to Qt 5 on an embedded device running on an AMD Geode LX (x86, 500 Mhz CPU). It is running on an embedded linux in framebuffer mode. With Qt 4 QWebView was used to render web content. As QWebView is not available anymore in Qt 5, I tried to port to QWebEngineView.
My problem is, that I can't get QWebEngine compiled with the -no-opengl parameter in configure. Is it even possible to run WebEngine without GPU hardware acceleration? Because the Geode LX does not seem to have hardware acceleration at all.
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wrote on 11 Jun 2018, 18:25 last edited by
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wrote on 12 Jun 2018, 08:41 last edited by
@Cleiton-Bueno said in Porting from WebKit to WebEngine on Geode LX framebuffer:
export QMLSCENE_DEVICE=softwarecontext
No, I can't compile the Qt WebEngine module and I'm not using Qt Quick. I want to use the Widgets module (QWebEngineView).
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@Cleiton-Bueno said in Porting from WebKit to WebEngine on Geode LX framebuffer:
export QMLSCENE_DEVICE=softwarecontext
No, I can't compile the Qt WebEngine module and I'm not using Qt Quick. I want to use the Widgets module (QWebEngineView).
wrote on 12 Jun 2018, 14:16 last edited by@Meyton_GmbH
I understand.
What error does it appear in the compilation?
Did you try addingmesa
support?
Cleiton Bueno
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