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  4. Xcode couldn't find a provisioning profile matching 'com.yourcompany.clocks'.
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Xcode couldn't find a provisioning profile matching 'com.yourcompany.clocks'.

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  • D Offline
    D Offline
    deleted415
    wrote on 3 Aug 2017, 13:43 last edited by
    #1

    So I tried compiling the clocks example from the latest Qt 5.9.1.
    I can run it on my mac, android and the ios simulator. But I can't build it for ios devices. Qt creator says "Xcode couldn't find a provisioning profile matching 'com.yourcompany.clocks'." But I selected my personal team profile in the project settings. Can somebody help me?
    I'm using Qt 5.9.1, QtCreator 4.3.1 and Xcode 8.3.3

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    • S Offline
      S Offline
      SGaist
      Lifetime Qt Champion
      wrote on 3 Aug 2017, 20:37 last edited by
      #2

      Hi,

      Take a look at QTBUG-38782, especially the last comments.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • J Offline
        J Offline
        JMurawski
        wrote on 4 Aug 2017, 06:22 last edited by
        #3

        I had a very similar problem building Qt for iOS these days. You want to set QMAKE_PROVISIONING_PROFILE="yourHexId". Grep the qmake sources, for "com.yourcompany" if in doubt ;)

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        • D Offline
          D Offline
          deleted415
          wrote on 18 Aug 2017, 16:37 last edited by deleted415
          #4

          Where do I get my provisioning profile?
          I do not yet have a "real" developer account. I am simply registered with apple. I can upload programs to my iPads but they get deactivated after a week. But it's not working with QtCreator. What can I do?

          edit:
          Ok sorry, I didn't see this in the linked bug:

          free teams: Since you cannot manage provisioning profiles online for free teams, you have to run your application in Xcode once, so Xcode creates one. Xcode creates application specific provisioning profiles in this case, so you have to do this for each application individually. There doesn't seem to be anything Qt or Qt Creator could do to improve that situation.

          How do I run my appliction in XCode?

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          • P Offline
            P Offline
            patrik08
            wrote on 18 Aug 2017, 16:53 last edited by patrik08
            #5

            I have also a apple developer id..
            but you must pay 99€ to become code-signing a code to insert in to plist .. after you can push -f your app in to store...
            This is what I discovered 2 mount a go.. :-)

            https://developer.apple.com/support/code-signing/

            If i build a app for mac to my friend .. its comming message this app is from internet not secure and other slang... white code sign is all aceptdet ...

            here is described..
            https://stackoverflow.com/questions/15996468/what-are-code-signing-identities

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            • D Offline
              D Offline
              deleted415
              wrote on 18 Aug 2017, 16:58 last edited by
              #6

              That's what I realized a few minutes ago.
              But then I read the quote I mentioned above. I just don't know how to "run my application in Xcode".

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              • P Offline
                P Offline
                patrik08
                wrote on 18 Aug 2017, 17:05 last edited by
                #7

                Your application is not run by Xcode .. its compilede from a console app inside Xcode... if you open xcode in this time you can drink 2-3 coffe..
                inside bundle Xcode is a console compiler name "xcodebuild" you need only this...
                appname .xcodeproj file... all from console.. terminal

                cd dir:
                xcodebuild -project QtAndSwift.xcodeproj -configuration "Release"
                

                a sample:
                https://forum.qt.io/topic/82200/qt5-swift-dance-together-super-its-run-many-thanks

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                • D Offline
                  D Offline
                  deleted415
                  wrote on 18 Aug 2017, 17:16 last edited by
                  #8

                  Ah, ok. I found the xcodeproj file in the build folder. Thanks, it's working now!

                  M 1 Reply Last reply 1 Oct 2017, 19:25
                  0
                  • D deleted415
                    18 Aug 2017, 17:16

                    Ah, ok. I found the xcodeproj file in the build folder. Thanks, it's working now!

                    M Offline
                    M Offline
                    Mohammad Kanan
                    wrote on 1 Oct 2017, 19:25 last edited by Mohammad Kanan 10 Jan 2017, 19:30
                    #9

                    @Global-Moderators
                    Qt creator uses, entirely, Xcode to build applications and run them, I manage to build/Run apps from Xcode. once you have your xcodeproj , there is no difference running from xcode ... It should be same, Qt is a library after all .. I beleive there should be a way to export it in Xcode .. if one is familiar with Xcode .. it might be considered more interesting as you can build with Obj-C or Swift ...!!?

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                    • S Offline
                      S Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on 1 Oct 2017, 20:49 last edited by
                      #10

                      @Mohammad-Kanan Hi, calling out moderators like that is unwelcome so please don't do it again. As for the use of Xcode, its support has always been there and is already documented here and there.

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      M 1 Reply Last reply 1 Oct 2017, 21:10
                      0
                      • S SGaist
                        1 Oct 2017, 20:49

                        @Mohammad-Kanan Hi, calling out moderators like that is unwelcome so please don't do it again. As for the use of Xcode, its support has always been there and is already documented here and there.

                        M Offline
                        M Offline
                        Mohammad Kanan
                        wrote on 1 Oct 2017, 21:10 last edited by
                        #11

                        @SGaist
                        Just know it was not intentionally done! I deleted what comes by default ... don't know how moderators was added! stay at peace.

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