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HowTo upload APP to APP Store ?

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  • ekkescornerE Offline
    ekkescornerE Offline
    ekkescorner
    Qt Champions 2016
    wrote on last edited by
    #1

    So I have finished development of QtCon Conference App :)
    Now want to upload to iTunes Connect.
    Have created a Record for the APP and want to start beta Testing.
    (On Google Play all works well and Beta testing started)

    But now I'm confused HowTo upload the iOS APP.
    Release is successfully build and I can deploy to iPhone.

    Please can someone give me some hints what to do now.
    I also dobleclicked the generated Xcode project, but have no idea HowTo upload from there

    thx

    ekke ... Qt Champion 2016 | 2024 ... mobile business apps
    5.15 --> 6.9 https://t1p.de/ekkeChecklist
    QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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    • ekkescornerE Offline
      ekkescornerE Offline
      ekkescorner
      Qt Champions 2016
      wrote on last edited by
      #2

      got a hint in stackoverflow

      I had to goto Product --> Archive
      Then the build will be archived and then I can select
      upload to iTunes Connect

      now some errors ... have to explore

      ekke ... Qt Champion 2016 | 2024 ... mobile business apps
      5.15 --> 6.9 https://t1p.de/ekkeChecklist
      QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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      • ekkescornerE Offline
        ekkescornerE Offline
        ekkescorner
        Qt Champions 2016
        wrote on last edited by
        #3

        aaah

        I had to add the Team in XCode
        then I had to change the Devices from Universal to iPhone

        then again Product -> Archive
        now I could upload :)

        ekke ... Qt Champion 2016 | 2024 ... mobile business apps
        5.15 --> 6.9 https://t1p.de/ekkeChecklist
        QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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        • ekkescornerE Offline
          ekkescornerE Offline
          ekkescorner
          Qt Champions 2016
          wrote on last edited by
          #4

          all is running now

          ekke ... Qt Champion 2016 | 2024 ... mobile business apps
          5.15 --> 6.9 https://t1p.de/ekkeChecklist
          QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #5

            Hi,

            Out of curiosity, why did you need to limit the devices to iPhone only ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • ekkescornerE Offline
              ekkescornerE Offline
              ekkescorner
              Qt Champions 2016
              wrote on last edited by
              #6

              for iPad I have to redesign some screens
              QtQuickControls are perfect to HighDPI on smartphones, but you must tune UI for iPads
              Hopefully for QtWorldSummit APP I'll have this done

              ekke ... Qt Champion 2016 | 2024 ... mobile business apps
              5.15 --> 6.9 https://t1p.de/ekkeChecklist
              QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #7

                Ok

                In any case, you can also limit the device type in your .pro file using QMAKE_IOS_TARGETED_DEVICE_FAMILY so you don't need to fiddle that part with Xcode.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                ekkescornerE 1 Reply Last reply
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                • ekkescornerE Offline
                  ekkescornerE Offline
                  ekkescorner
                  Qt Champions 2016
                  wrote on last edited by
                  #8

                  thx. all this stuff is completely new for me. never uploaded apps to Google or Apple before

                  will blog about

                  ekke ... Qt Champion 2016 | 2024 ... mobile business apps
                  5.15 --> 6.9 https://t1p.de/ekkeChecklist
                  QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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                  • SGaistS SGaist

                    Ok

                    In any case, you can also limit the device type in your .pro file using QMAKE_IOS_TARGETED_DEVICE_FAMILY so you don't need to fiddle that part with Xcode.

                    ekkescornerE Offline
                    ekkescornerE Offline
                    ekkescorner
                    Qt Champions 2016
                    wrote on last edited by
                    #9

                    @SGaist said in HowTo upload APP to APP Store ?:

                    Ok

                    In any case, you can also limit the device type in your .pro file using QMAKE_IOS_TARGETED_DEVICE_FAMILY so you don't need to fiddle that part with Xcode.

                    using QMAKE_IOS_TARGETED_DEVICE_FAMILY solves it all. Now I only had to do 'Product - Archive' :)

                    ekke ... Qt Champion 2016 | 2024 ... mobile business apps
                    5.15 --> 6.9 https://t1p.de/ekkeChecklist
                    QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #10

                      Nice ! :)

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • SPlattenS Offline
                        SPlattenS Offline
                        SPlatten
                        wrote on last edited by
                        #11

                        Did you need to register with Apple and pay the developer fee? Do you have to send you application to Apple before it can be uploaded?

                        Where can I find this kind of thing out as I want to develop Qt applications for iPad.

                        Kind Regards,
                        Sy

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                        0
                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #12

                          Hi, @SPlatten

                          Yes, you have to register as a developer with Apple however only when you want to publish your application. Currently, there's no need to be part of the developer program anymore to test your application on a real device.

                          The simple way to upload applications for publishing is done using Xcode.

                          For more information, you should consult Apple's documentation.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          raven-worxR 1 Reply Last reply
                          0
                          • SGaistS SGaist

                            Hi, @SPlatten

                            Yes, you have to register as a developer with Apple however only when you want to publish your application. Currently, there's no need to be part of the developer program anymore to test your application on a real device.

                            The simple way to upload applications for publishing is done using Xcode.

                            For more information, you should consult Apple's documentation.

                            raven-worxR Offline
                            raven-worxR Offline
                            raven-worx
                            Moderators
                            wrote on last edited by
                            #13

                            @SGaist said in HowTo upload APP to APP Store ?:

                            Yes, you have to register as a developer with Apple however only when you want to publish your application. Currently, there's no need to be part of the developer program anymore to test your application on a real device.

                            With the caveat AFAIK that the app runs only for a limited lifetime on the device.

                            --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                            If you have a question please use the forum so others can benefit from the solution in the future

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #14

                              @raven-worx What do you mean by "run with limited lifetime" ?

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                              raven-worxR 1 Reply Last reply
                              0
                              • SGaistS SGaist

                                @raven-worx What do you mean by "run with limited lifetime" ?

                                raven-worxR Offline
                                raven-worxR Offline
                                raven-worx
                                Moderators
                                wrote on last edited by
                                #15

                                @SGaist
                                hmm..i was pretty sure i've read this in an article.
                                When i'll find it again i will post it here, until then you can discard this false information.

                                --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                                If you have a question please use the forum so others can benefit from the solution in the future

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                                • SPlattenS Offline
                                  SPlattenS Offline
                                  SPlatten
                                  wrote on last edited by
                                  #16

                                  Thank you, I will look into this further,

                                  Kind Regards,
                                  Sy

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