QMediaPlayer eats the initial part of audio files

  • Please, consider this short piece of code:

    QMediaPlayer *m_player = new QMediaPlayer(this, QMediaPlayer::LowLatency);

    It plays a standard wave file (mono, 16 bit, 16 kHz) but you can't hear the first half of second of the audio. I need to play sound effects, which have a very short duration... is there a way to avoid QMediaPlayer "eating" the first part of the audio?

  • Lifetime Qt Champion


    Usually, to play sound effect, the QSoundEffect class is used. Wouldn't that fill your need ?

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