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Static building QtWebEngine for iOS

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  • N Offline
    N Offline
    nando76
    wrote on 11 Nov 2014, 17:01 last edited by
    #1

    Hi,

    because i need open ssl (QSslSocket) support in my app i had to compile and link Qt statically for iOS.
    This works fine so far.

    Now i want to try to use QtWebEngine. It works locally perfect but for iOS i think i need to compile the module statically, right?

    Is there any documentation on how to compile QtWebEngine statically for iOS?

    Greetings
    Nando

    F 1 Reply Last reply 15 May 2015, 08:39
    0
    • N nando76
      11 Nov 2014, 17:01

      Hi,

      because i need open ssl (QSslSocket) support in my app i had to compile and link Qt statically for iOS.
      This works fine so far.

      Now i want to try to use QtWebEngine. It works locally perfect but for iOS i think i need to compile the module statically, right?

      Is there any documentation on how to compile QtWebEngine statically for iOS?

      Greetings
      Nando

      F Offline
      F Offline
      Fred_at_Plexant
      wrote on 15 May 2015, 08:39 last edited by
      #2

      @nando76 did nobody answered ? This is a critical question, as using native WebView has the major problem of overlapping the QML components.

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      • S Offline
        S Offline
        SGaist
        Lifetime Qt Champion
        wrote on 15 May 2015, 22:52 last edited by
        #3

        Hi and welcome to devnet,

        QtWebEngine will hit the same wall on iOS as QtWebKit: you can't use it by Apple's rules.

        However, there's the QtWebView module that provides integration of the native web views for iOS and Android at least.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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