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Plugin verification data mismatch error on my plugin load

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #6

    Does your plugin have any dependencies ?

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • A Offline
      A Offline
      Abin
      wrote on last edited by
      #7

      yes, it has

      QT += widgets
      QT += network
      QT += sql

      But when I run from the Qt Creator it should be fine right? My plugin .pro file is

      @TEMPLATE = lib
      CONFIG += plugin
      QT += widgets
      QT += network
      QT += sql
      INCLUDEPATH += ../..
      HEADERS = serverplugin.h
      server.h
      serverdbmanager.h
      serverfunctionthread.h
      commondefenitions.h
      SOURCES = serverplugin.cpp
      server.cpp
      serverdbmanager.cpp
      serverfunctionthread.cpp
      TARGET = $$qtLibraryTarget(serverplugin)
      DESTDIR = ../plugins

      OTHER_FILES +=
      serverplugin.json
      @

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #8

        Did you check that you have all the needed Qt libraries deployed on your target ?

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • A Offline
          A Offline
          Abin
          wrote on last edited by
          #9

          I did not get it... It would be helpful if you could explain a bit more... When I run it from Qt Creator do I have to worry about it? I should check it only while creating my executable package.. correct?

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #10

            If I understood you correctly, it only fails on android, right ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • A Offline
              A Offline
              Abin
              wrote on last edited by
              #11

              No, when the below lines are executed the cases in windows and android ill explain

              @bool pluginLoaded = pluginLoader.isLoaded();
              QObject *plugin = pluginLoader.instance();
              if (plugin)
              {
              m_pServerInterface = qobject_cast<ServerInterface *>(plugin);
              if (NULL != m_pServerInterface)
              {
              qDebug() << Q_FUNC_INFO << "plugin loaded successfully";
              }
              else
              {
              qDebug() << Q_FUNC_INFO <<
              "plugin object casted to "
              "ServerInterface is Null";
              }
              }@

              win:
              pluginLoaded is false
              *QObject plugin is not null and @qDebug() << Q_FUNC_INFO << "plugin loaded successfully";@ is executed
              so able to call plugin functions

              Android:
              pluginLoaded is false
              *QObject plugin is null
              so not able to call plugin functions

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #12

                Can you post the plugin header file ?

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • A Offline
                  A Offline
                  Abin
                  wrote on last edited by
                  #13

                  @#ifndef SERVERPLUGIN_H
                  #define SERVERPLUGIN_H

                  #include <QObject>
                  #include <QtPlugin>
                  #include "acepos/aceclient/serverinterface.h"

                  #include <QThread>
                  #include "server.h"

                  class ServerPlugin : public QObject,
                  public ServerInterface
                  {
                  Q_OBJECT
                  Q_PLUGIN_METADATA(IID "org.qt-project.Qt.AcePos.ServerInterface/1.0" FILE "serverplugin.json")
                  Q_INTERFACES(ServerInterface)
                  QThread *m_pServerThread;
                  Server *m_pServer;
                  callbackFunction m_callbackFunction;

                  public:
                  ServerPlugin():m_pServerThread(NULL), m_pServer(NULL){}

                  private slots:
                  void handleServiceStartNotify();

                  public:
                  bool startServerService(callbackFunction);
                  bool stopServerService();
                  };

                  #endif
                  @

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                  • L Offline
                    L Offline
                    LeaA
                    wrote on last edited by
                    #14

                    Hi
                    Can you tell us how you solved this problem?

                    A 1 Reply Last reply
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                    • L LeaA

                      Hi
                      Can you tell us how you solved this problem?

                      A Offline
                      A Offline
                      Abin
                      wrote on last edited by
                      #15

                      @LeaA
                      I didn't solve it.

                      L 1 Reply Last reply
                      0
                      • A Abin

                        @LeaA
                        I didn't solve it.

                        L Offline
                        L Offline
                        LeaA
                        wrote on last edited by
                        #16

                        @Abin

                        I solved it..
                        check the Q_OBJECT macro and the inheritance from QObject.

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