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Creator: "run" not finding shared library

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  • T Offline
    T Offline
    tbrowder
    wrote on last edited by
    #5

    Okay, I will do that and report results tomorrow. Thanks.

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    • T Offline
      T Offline
      tbrowder
      wrote on last edited by
      #6

      I've explicitly named the source and headers, but still get the same make error: the "-c" becomes "c" which generates an error.

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      • G Offline
        G Offline
        goetz
        wrote on last edited by
        #7

        Can you show us your complete .pro file, please.

        http://www.catb.org/~esr/faqs/smart-questions.html

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        • T Offline
          T Offline
          tbrowder
          wrote on last edited by
          #8

          Hm, the file looks munged after pasting, Any way to attach a file?

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          • G Offline
            G Offline
            goetz
            wrote on last edited by
            #9

            wrap it in @ chars or use the code button (the rightmost button) of the editor.

            http://www.catb.org/~esr/faqs/smart-questions.html

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            • T Offline
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              tbrowder
              wrote on last edited by
              #10

              Pro file follows:

              @
              ######################################################################

              Automatically generated by qmake (2.01a) Mon Mar 14 19:04:49 2011

              ######################################################################

              TEMPLATE = app

              QT += network opengl sql svg webkit xml xmlpatterns testlib dbus

              TARGET = valuecommon
              TEMPLATE = lib

              DEFINES += LIBVALUECOMMON_LIBRARY

              DEPENDPATH += .
              INCLUDEPATH += .

              unix:QMAKE_CXXFLAGS *= -include $(VALUE_HOME)/MSRS_config.h

              use local choice of compiler, libraries, etc.

              include($(VALUE_HOME)/msrs_features_creator.include)

              Input

              HEADERS += ajemDataHolder.h
              base_t.h
              blast.h
              cadType.h
              caseControl.h
              caseSet.h
              closedFormAlgorithm.h
              compartment.h
              compat.h
              component.h
              connector.h
              constants.h
              convert.h
              counter.h
              cylinder.h
              damageMethod.h
              damageMethodLibrary.h
              designator.h
              direntWin32.h
              ellipsoid.h
              energyTransfer.h
              era_group.h
              executionLogOptions.h
              expatParser.h
              external_blast.h
              externalSuspension.h
              extrusion.h
              facet.h
              faltNode.h
              fastgen_comp.h
              fastgen_filter.h
              fCone.h
              fDonut.h
              fireStart.h
              fixedDamageValue.h
              fluidSystem.h
              fragGroup.h
              fragment.h
              fragmentClosedForm.h
              fragZone.h
              fRec.h
              fShape.h
              fString.h
              grid.h
              gridprops.h
              holeSize.h
              indent_ns.h
              influenceRegion.h
              intersection.h
              kernelBase.h
              leaker.h
              LokiExport.h
              matrix33.h
              mDebug.h
              mEvent.h
              munitionEventGrid.h
              munitionEventMap.h

              SOURCES += ajemDataHolder.cpp
              base_t.cpp
              blast.cpp
              caseControl.cpp
              caseSet.cpp
              closedFormAlgorithm.cpp
              compartment.cpp
              component.cpp
              component_gl.cpp
              connector.cpp
              connector_gl.cpp
              convert.cpp
              cylinder.cpp
              cylinder_gl.cpp
              damageMethodLibrary.cpp
              designator.cpp
              direntWin32.cpp
              ellipsoid.cpp
              ellipsoid_gl.cpp
              energyTransfer.cpp
              era_group.cpp
              executionLogOptions.cpp
              expatParser.cpp
              external_blast.cpp
              externalSuspension.cpp
              extrusion.cpp
              facet.cpp
              faltNode.cpp
              fastgen_comp.cpp
              fastgen_filter.cpp
              fCone.cpp
              fDonut.cpp
              fireStart.cpp
              fixedDamageValue.cpp
              fluidSystem.cpp
              fragGroup.cpp
              fragment.cpp
              fragmentClosedForm.cpp
              fragZone.cpp
              fRec.cpp
              fShape.cpp
              fShape_gl.cpp
              fString.cpp
              grid.cpp
              holeSize.cpp
              influenceRegion.cpp
              intersection.cpp
              kernelBase.cpp
              leaker.cpp
              matrix33.cpp
              mDebug.cpp
              mEvent.cpp
              MSRS_config.cpp
              munitionEventGrid.cpp
              munitionEventMap.cpp
              @

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              • T Offline
                T Offline
                tbrowder
                wrote on last edited by
                #11

                Include file follows:

                @

                For adding "global" features to pro files.

                Use new C++ standard?? not now (Ubuntu Qt causes problems)

                #unix:QMAKE_CXXFLAGS += -std=c++0x

                add Boost and other libs as needed:

                unix::LIBS += -lboost_regex-mt
                unix::LIBS += -lexpat
                unix::LIBS += -ldl

                comment this out for shared (normal) compiling and linking)

                #CONFIG += profile

                profile {

                static building and linking

                CONFIG += staticlib

                enable profiling with gprof (will also need static compile)

                unix:QMAKE_CXXFLAGS_DEBUG += -pg
                unix:QMAKE_LFLAGS_DEBUG += -pg
                }
                else {

                dynamic building and linking

                CONFIG += -export-dynamic
                unix:QMAKE_CXXFLAGS += -export-dynamic
                }

                Choose specific compiler versions for Linux

                unix:QMAKE_CC = $(MYGCC)
                unix:QMAKE_CXX = $(MYGXX)
                unix:QMAKE_LINK = $(MYGXX)
                unix:QMAKE_LINK_C = $(MYGCC)
                unix:QMAKE_LINK_C_SHLIB = $(MYGCC)
                unix:QMAKE_LINK_SHLIB = $(MYGXX)

                special directories for auto-generated files

                #OBJECTS_DIR = obj-autogen
                #UI_DIR = ui-autogen
                #MOC_DIR = moc-autogen
                #RCC_DIR = qrc-autogen

                for debugging and testing

                #unix:QMAKE_CXXFLAGS += -Werror
                unix:QMAKE_CXXFLAGS += -Wall
                unix:QMAKE_CXXFLAGS += -Wextra
                #unix:QMAKE_CXXFLAGS += -fno-inline # for valgrind memcheck

                eliminate openNURBS warnings

                unix:QMAKE_CXXFLAGS += -Wno-ignored-qualifiers

                eliminate warnings of unused variables

                unix:QMAKE_CXXFLAGS += -Wno-unused

                temp define to eliminate stuff for the g2xml conversion

                unix:DEFINES += SELECT_ALL_REGIONS

                hack to tell version of BRL-CAD

                DEFINES += MY_BRLCAD_VERSION=$(MY_BRLCAD_VERSION)

                for materials aliases improvement later

                #DEFINES += USE_TR1_SHARED_PTR

                #DEFINES += NON_GUI_DEBUG

                DEFINES += USE_VALUEFILE_H # trying to eliminate valueFile.h

                #DEFINES += TAPE1CONV_DEBUG
                #DEFINES += FALT_DEBUG # see faltNode.cpp and friends
                #DEFINES += REPGEN_DEBUG # also checks base_t xnodeCreate
                #DEFINES += GUI_DEBUG # see gui/appWindow.cpp
                #DEFINES += RAYPATH_DEBUG # see target.cpp for use

                #DEFINES += XNODE_DEBUG # see xNode.cpp (and ./non-gui/main.cpp)
                #DEFINES += XNODE_IMPROVEMENT_STEP_ONE
                #DEFINES += UNWIND_XNODE_STACK

                #DEFINES += ERA_DEBUG # see tgm.cpp, threatType.cpp, pdamShapedCharge.cpp, and others
                #DEFINES += FACESET_DEBUG # see xmlTgm.cpp and others

                #DEFINES += FSHAPE_DEBUG # see fShape.cpp and others
                #DEFINES += VALUE_DEBUG_COMP_ATTRS # used in xmlTgm.cpp, primarily for ERA regions
                #DEFINES += AROD_DEBUG
                #DEFINES += DDEBUG # a nan check
                #DEFINES += EFP_DEBUG
                #DEFINES += PDAM_SC_DEBUG # shaped charge check
                #DEFINES += HE_DEBUG
                #DEFINES += SC_DEBUG
                #DEFINES += FRAG_DEBUG # frags (actually, not anything!) not getting kills
                #DEFINES += RF_DEBUG
                #DEFINES += RF_DEBUG_LEVEL2
                #DEFINES += TGM_DEBUG
                #DEFINES += VALUE_DEBUG # use for new/delete tracking

                #DEFINES += USE_OLD_RAYPATH_ALGORITHM # see rayPath.cpp for use

                #DEFINES += LIBTGM_DEBUG # use for reference counting

                MANTECHLIB = -lmantech -lxqdbm -lxmlwrapp -ltokyocabinet -lz
                @

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                • T Offline
                  T Offline
                  tbrowder
                  wrote on last edited by
                  #12

                  The sources and headers list were shortened to meet 6000 char limit.

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                  • G Offline
                    G Offline
                    goetz
                    wrote on last edited by
                    #13

                    I would try to leave out ALL the additional stuff. Then re-add this stuff one by one (line by line) and see where and when it bails out.

                    http://www.catb.org/~esr/faqs/smart-questions.html

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                    • G Offline
                      G Offline
                      giesbert
                      wrote on last edited by
                      #14

                      headers and sources with multipüle line must end with , right?

                      @
                      SOURCES += ajemDataHolder.cpp
                      base_t.cpp
                      blast.cpp
                      caseControl.cpp
                      caseSet.cpp
                      closedFormAlgorithm.cpp
                      compartment.cpp
                      component.cpp
                      @

                      Nokia Certified Qt Specialist.
                      Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                      • A Offline
                        A Offline
                        andre
                        wrote on last edited by
                        #15

                        [quote author="Gerolf" date="1300192313"]headers and sources with multipüle line must end with , right?

                        @
                        SOURCES += ajemDataHolder.cpp
                        base_t.cpp
                        blast.cpp
                        caseControl.cpp
                        caseSet.cpp
                        closedFormAlgorithm.cpp
                        compartment.cpp
                        component.cpp
                        @
                        [/quote]

                        Yes, they do.

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                        • T Offline
                          T Offline
                          tbrowder
                          wrote on last edited by
                          #16

                          Okay, I will work on it line by line. Thanks.

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                          • G Offline
                            G Offline
                            giesbert
                            wrote on last edited by
                            #17

                            some additional issues:

                            i know of

                            • XXX += y
                            • XXX -= y

                            but not of

                            • unix:QMAKE_CXXFLAGS *= -include $(VALUE_HOME)/MSRS_config.h

                            Nokia Certified Qt Specialist.
                            Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                            • A Offline
                              A Offline
                              andre
                              wrote on last edited by
                              #18

                              *= is valid, Gerolf. It will add to the variable only if the added value is not already contained. I use it all the time. It is especially handy if you use .pri files that might get included more than once.

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                              • T Offline
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                                tbrowder
                                wrote on last edited by
                                #19

                                Note that my previous use of

                                SOURCES += *.cpp
                                HEADERS += *.h

                                seemed to work. I have also used:

                                SOURCES += $$system(ls $$(VALUE_HOME)/libvalutil/src/*.cpp

                                and similar lines successfully on one of my original, non-Creator projects.

                                -Tom

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                                • G Offline
                                  G Offline
                                  goetz
                                  wrote on last edited by
                                  #20

                                  Creator just calls qmake and make and does not fiddle around in the project files and does not construct compiler command lines itself.

                                  If you .pro works on the command line, it works in Creator too.

                                  http://www.catb.org/~esr/faqs/smart-questions.html

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                                  • A Offline
                                    A Offline
                                    andre
                                    wrote on last edited by
                                    #21

                                    [quote author="Volker" date="1300195458"]Creator just calls qmake and make and does not fiddle around in the project files and does not construct compiler command lines itself.
                                    [/quote]
                                    But Creator does fiddle around with command line arguments and environment variables. Those too can influence your endresult!
                                    [quote]
                                    If you .pro works on the command line, it works in Creator too.[/quote]
                                    So the above is not entirely true.

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                                    • G Offline
                                      G Offline
                                      goetz
                                      wrote on last edited by
                                      #22

                                      Creator adds command line arguments to the qmake call (release/debug, mkspec and some defines for the QML debuger); for the actual build process it just calls "make -w" (you may add some additional arguments to make manually). The environment variables are just your regular environment when left in standard settings.

                                      http://www.catb.org/~esr/faqs/smart-questions.html

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                                      • A Offline
                                        A Offline
                                        andre
                                        wrote on last edited by
                                        #23

                                        [quote author="Volker" date="1300196895"]Creator adds command line arguments to the qmake call (release/debug, mkspec and some defines for the QML debuger); for the actual build process it just calls "make -w" (you may add some additional arguments to make manually). The environment variables are just your regular environment when left in standard settings.[/quote]

                                        Yes, that is correct, but it does mean that the same .pro file may result in different result when used unsuspectingly to build from the command line or from creator. I have actually encountered this. What's more, I even have some code that builds just fine if I build from the command line, but triggers a compiler exception if I start the build from Qt Creator. Beats me why, never been able to find out the cause.

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                                        • G Offline
                                          G Offline
                                          goetz
                                          wrote on last edited by
                                          #24

                                          [quote author="Andre" date="1300197353"]
                                          Yes, that is correct, but it does mean that the same .pro file may result in different result when used unsuspectingly to build from the command line or from creator. I have actually encountered this. What's more, I even have some code that builds just fine if I build from the command line, but triggers a compiler exception if I start the build from Qt Creator. Beats me why, never been able to find out the cause.

                                          [/quote]

                                          Wow... I never came across this. Very weird....

                                          http://www.catb.org/~esr/faqs/smart-questions.html

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