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  4. Creator: "run" not finding shared library
Forum Update on Monday, May 27th 2025

Creator: "run" not finding shared library

Scheduled Pinned Locked Moved Qt Creator and other tools
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  • T Offline
    T Offline
    tbrowder
    wrote on last edited by
    #10

    Pro file follows:

    @
    ######################################################################

    Automatically generated by qmake (2.01a) Mon Mar 14 19:04:49 2011

    ######################################################################

    TEMPLATE = app

    QT += network opengl sql svg webkit xml xmlpatterns testlib dbus

    TARGET = valuecommon
    TEMPLATE = lib

    DEFINES += LIBVALUECOMMON_LIBRARY

    DEPENDPATH += .
    INCLUDEPATH += .

    unix:QMAKE_CXXFLAGS *= -include $(VALUE_HOME)/MSRS_config.h

    use local choice of compiler, libraries, etc.

    include($(VALUE_HOME)/msrs_features_creator.include)

    Input

    HEADERS += ajemDataHolder.h
    base_t.h
    blast.h
    cadType.h
    caseControl.h
    caseSet.h
    closedFormAlgorithm.h
    compartment.h
    compat.h
    component.h
    connector.h
    constants.h
    convert.h
    counter.h
    cylinder.h
    damageMethod.h
    damageMethodLibrary.h
    designator.h
    direntWin32.h
    ellipsoid.h
    energyTransfer.h
    era_group.h
    executionLogOptions.h
    expatParser.h
    external_blast.h
    externalSuspension.h
    extrusion.h
    facet.h
    faltNode.h
    fastgen_comp.h
    fastgen_filter.h
    fCone.h
    fDonut.h
    fireStart.h
    fixedDamageValue.h
    fluidSystem.h
    fragGroup.h
    fragment.h
    fragmentClosedForm.h
    fragZone.h
    fRec.h
    fShape.h
    fString.h
    grid.h
    gridprops.h
    holeSize.h
    indent_ns.h
    influenceRegion.h
    intersection.h
    kernelBase.h
    leaker.h
    LokiExport.h
    matrix33.h
    mDebug.h
    mEvent.h
    munitionEventGrid.h
    munitionEventMap.h

    SOURCES += ajemDataHolder.cpp
    base_t.cpp
    blast.cpp
    caseControl.cpp
    caseSet.cpp
    closedFormAlgorithm.cpp
    compartment.cpp
    component.cpp
    component_gl.cpp
    connector.cpp
    connector_gl.cpp
    convert.cpp
    cylinder.cpp
    cylinder_gl.cpp
    damageMethodLibrary.cpp
    designator.cpp
    direntWin32.cpp
    ellipsoid.cpp
    ellipsoid_gl.cpp
    energyTransfer.cpp
    era_group.cpp
    executionLogOptions.cpp
    expatParser.cpp
    external_blast.cpp
    externalSuspension.cpp
    extrusion.cpp
    facet.cpp
    faltNode.cpp
    fastgen_comp.cpp
    fastgen_filter.cpp
    fCone.cpp
    fDonut.cpp
    fireStart.cpp
    fixedDamageValue.cpp
    fluidSystem.cpp
    fragGroup.cpp
    fragment.cpp
    fragmentClosedForm.cpp
    fragZone.cpp
    fRec.cpp
    fShape.cpp
    fShape_gl.cpp
    fString.cpp
    grid.cpp
    holeSize.cpp
    influenceRegion.cpp
    intersection.cpp
    kernelBase.cpp
    leaker.cpp
    matrix33.cpp
    mDebug.cpp
    mEvent.cpp
    MSRS_config.cpp
    munitionEventGrid.cpp
    munitionEventMap.cpp
    @

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    0
    • T Offline
      T Offline
      tbrowder
      wrote on last edited by
      #11

      Include file follows:

      @

      For adding "global" features to pro files.

      Use new C++ standard?? not now (Ubuntu Qt causes problems)

      #unix:QMAKE_CXXFLAGS += -std=c++0x

      add Boost and other libs as needed:

      unix::LIBS += -lboost_regex-mt
      unix::LIBS += -lexpat
      unix::LIBS += -ldl

      comment this out for shared (normal) compiling and linking)

      #CONFIG += profile

      profile {

      static building and linking

      CONFIG += staticlib

      enable profiling with gprof (will also need static compile)

      unix:QMAKE_CXXFLAGS_DEBUG += -pg
      unix:QMAKE_LFLAGS_DEBUG += -pg
      }
      else {

      dynamic building and linking

      CONFIG += -export-dynamic
      unix:QMAKE_CXXFLAGS += -export-dynamic
      }

      Choose specific compiler versions for Linux

      unix:QMAKE_CC = $(MYGCC)
      unix:QMAKE_CXX = $(MYGXX)
      unix:QMAKE_LINK = $(MYGXX)
      unix:QMAKE_LINK_C = $(MYGCC)
      unix:QMAKE_LINK_C_SHLIB = $(MYGCC)
      unix:QMAKE_LINK_SHLIB = $(MYGXX)

      special directories for auto-generated files

      #OBJECTS_DIR = obj-autogen
      #UI_DIR = ui-autogen
      #MOC_DIR = moc-autogen
      #RCC_DIR = qrc-autogen

      for debugging and testing

      #unix:QMAKE_CXXFLAGS += -Werror
      unix:QMAKE_CXXFLAGS += -Wall
      unix:QMAKE_CXXFLAGS += -Wextra
      #unix:QMAKE_CXXFLAGS += -fno-inline # for valgrind memcheck

      eliminate openNURBS warnings

      unix:QMAKE_CXXFLAGS += -Wno-ignored-qualifiers

      eliminate warnings of unused variables

      unix:QMAKE_CXXFLAGS += -Wno-unused

      temp define to eliminate stuff for the g2xml conversion

      unix:DEFINES += SELECT_ALL_REGIONS

      hack to tell version of BRL-CAD

      DEFINES += MY_BRLCAD_VERSION=$(MY_BRLCAD_VERSION)

      for materials aliases improvement later

      #DEFINES += USE_TR1_SHARED_PTR

      #DEFINES += NON_GUI_DEBUG

      DEFINES += USE_VALUEFILE_H # trying to eliminate valueFile.h

      #DEFINES += TAPE1CONV_DEBUG
      #DEFINES += FALT_DEBUG # see faltNode.cpp and friends
      #DEFINES += REPGEN_DEBUG # also checks base_t xnodeCreate
      #DEFINES += GUI_DEBUG # see gui/appWindow.cpp
      #DEFINES += RAYPATH_DEBUG # see target.cpp for use

      #DEFINES += XNODE_DEBUG # see xNode.cpp (and ./non-gui/main.cpp)
      #DEFINES += XNODE_IMPROVEMENT_STEP_ONE
      #DEFINES += UNWIND_XNODE_STACK

      #DEFINES += ERA_DEBUG # see tgm.cpp, threatType.cpp, pdamShapedCharge.cpp, and others
      #DEFINES += FACESET_DEBUG # see xmlTgm.cpp and others

      #DEFINES += FSHAPE_DEBUG # see fShape.cpp and others
      #DEFINES += VALUE_DEBUG_COMP_ATTRS # used in xmlTgm.cpp, primarily for ERA regions
      #DEFINES += AROD_DEBUG
      #DEFINES += DDEBUG # a nan check
      #DEFINES += EFP_DEBUG
      #DEFINES += PDAM_SC_DEBUG # shaped charge check
      #DEFINES += HE_DEBUG
      #DEFINES += SC_DEBUG
      #DEFINES += FRAG_DEBUG # frags (actually, not anything!) not getting kills
      #DEFINES += RF_DEBUG
      #DEFINES += RF_DEBUG_LEVEL2
      #DEFINES += TGM_DEBUG
      #DEFINES += VALUE_DEBUG # use for new/delete tracking

      #DEFINES += USE_OLD_RAYPATH_ALGORITHM # see rayPath.cpp for use

      #DEFINES += LIBTGM_DEBUG # use for reference counting

      MANTECHLIB = -lmantech -lxqdbm -lxmlwrapp -ltokyocabinet -lz
      @

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      • T Offline
        T Offline
        tbrowder
        wrote on last edited by
        #12

        The sources and headers list were shortened to meet 6000 char limit.

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        • G Offline
          G Offline
          goetz
          wrote on last edited by
          #13

          I would try to leave out ALL the additional stuff. Then re-add this stuff one by one (line by line) and see where and when it bails out.

          http://www.catb.org/~esr/faqs/smart-questions.html

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          • G Offline
            G Offline
            giesbert
            wrote on last edited by
            #14

            headers and sources with multipüle line must end with , right?

            @
            SOURCES += ajemDataHolder.cpp
            base_t.cpp
            blast.cpp
            caseControl.cpp
            caseSet.cpp
            closedFormAlgorithm.cpp
            compartment.cpp
            component.cpp
            @

            Nokia Certified Qt Specialist.
            Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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            • A Offline
              A Offline
              andre
              wrote on last edited by
              #15

              [quote author="Gerolf" date="1300192313"]headers and sources with multipüle line must end with , right?

              @
              SOURCES += ajemDataHolder.cpp
              base_t.cpp
              blast.cpp
              caseControl.cpp
              caseSet.cpp
              closedFormAlgorithm.cpp
              compartment.cpp
              component.cpp
              @
              [/quote]

              Yes, they do.

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              • T Offline
                T Offline
                tbrowder
                wrote on last edited by
                #16

                Okay, I will work on it line by line. Thanks.

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                • G Offline
                  G Offline
                  giesbert
                  wrote on last edited by
                  #17

                  some additional issues:

                  i know of

                  • XXX += y
                  • XXX -= y

                  but not of

                  • unix:QMAKE_CXXFLAGS *= -include $(VALUE_HOME)/MSRS_config.h

                  Nokia Certified Qt Specialist.
                  Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                  0
                  • A Offline
                    A Offline
                    andre
                    wrote on last edited by
                    #18

                    *= is valid, Gerolf. It will add to the variable only if the added value is not already contained. I use it all the time. It is especially handy if you use .pri files that might get included more than once.

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                    • T Offline
                      T Offline
                      tbrowder
                      wrote on last edited by
                      #19

                      Note that my previous use of

                      SOURCES += *.cpp
                      HEADERS += *.h

                      seemed to work. I have also used:

                      SOURCES += $$system(ls $$(VALUE_HOME)/libvalutil/src/*.cpp

                      and similar lines successfully on one of my original, non-Creator projects.

                      -Tom

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                      • G Offline
                        G Offline
                        goetz
                        wrote on last edited by
                        #20

                        Creator just calls qmake and make and does not fiddle around in the project files and does not construct compiler command lines itself.

                        If you .pro works on the command line, it works in Creator too.

                        http://www.catb.org/~esr/faqs/smart-questions.html

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                        • A Offline
                          A Offline
                          andre
                          wrote on last edited by
                          #21

                          [quote author="Volker" date="1300195458"]Creator just calls qmake and make and does not fiddle around in the project files and does not construct compiler command lines itself.
                          [/quote]
                          But Creator does fiddle around with command line arguments and environment variables. Those too can influence your endresult!
                          [quote]
                          If you .pro works on the command line, it works in Creator too.[/quote]
                          So the above is not entirely true.

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                          • G Offline
                            G Offline
                            goetz
                            wrote on last edited by
                            #22

                            Creator adds command line arguments to the qmake call (release/debug, mkspec and some defines for the QML debuger); for the actual build process it just calls "make -w" (you may add some additional arguments to make manually). The environment variables are just your regular environment when left in standard settings.

                            http://www.catb.org/~esr/faqs/smart-questions.html

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                            • A Offline
                              A Offline
                              andre
                              wrote on last edited by
                              #23

                              [quote author="Volker" date="1300196895"]Creator adds command line arguments to the qmake call (release/debug, mkspec and some defines for the QML debuger); for the actual build process it just calls "make -w" (you may add some additional arguments to make manually). The environment variables are just your regular environment when left in standard settings.[/quote]

                              Yes, that is correct, but it does mean that the same .pro file may result in different result when used unsuspectingly to build from the command line or from creator. I have actually encountered this. What's more, I even have some code that builds just fine if I build from the command line, but triggers a compiler exception if I start the build from Qt Creator. Beats me why, never been able to find out the cause.

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                              • G Offline
                                G Offline
                                goetz
                                wrote on last edited by
                                #24

                                [quote author="Andre" date="1300197353"]
                                Yes, that is correct, but it does mean that the same .pro file may result in different result when used unsuspectingly to build from the command line or from creator. I have actually encountered this. What's more, I even have some code that builds just fine if I build from the command line, but triggers a compiler exception if I start the build from Qt Creator. Beats me why, never been able to find out the cause.

                                [/quote]

                                Wow... I never came across this. Very weird....

                                http://www.catb.org/~esr/faqs/smart-questions.html

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                                • T Offline
                                  T Offline
                                  tbrowder
                                  wrote on last edited by
                                  #25

                                  Andre and Volker, that may be similar to the problem I reported: the output from Creator is chopping the compiler command options and causing a make error, which could reflect a compiler exception since it is an unknown command to g++.

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                                  • M Offline
                                    M Offline
                                    mlong
                                    wrote on last edited by
                                    #26

                                    Make sure there's no hidden white space after the \ though.

                                    Software Engineer
                                    My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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                                    • G Offline
                                      G Offline
                                      goetz
                                      wrote on last edited by
                                      #27

                                      [quote author="tbrowder" date="1300200176"]Andre and Volker, that may be similar to the problem I reported: the output from Creator is chopping the compiler command options and causing a make error, which could reflect a compiler exception since it is an unknown command to g++.[/quote]

                                      Can you create a small sample project to demonstrate the effect?

                                      Also, what's the command line which Creator calls on qmake? You can see it in the output tab of Creator.

                                      http://www.catb.org/~esr/faqs/smart-questions.html

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