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Creator: "run" not finding shared library

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  • T Offline
    T Offline
    tbrowder
    wrote on last edited by
    #8

    Hm, the file looks munged after pasting, Any way to attach a file?

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    • G Offline
      G Offline
      goetz
      wrote on last edited by
      #9

      wrap it in @ chars or use the code button (the rightmost button) of the editor.

      http://www.catb.org/~esr/faqs/smart-questions.html

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      • T Offline
        T Offline
        tbrowder
        wrote on last edited by
        #10

        Pro file follows:

        @
        ######################################################################

        Automatically generated by qmake (2.01a) Mon Mar 14 19:04:49 2011

        ######################################################################

        TEMPLATE = app

        QT += network opengl sql svg webkit xml xmlpatterns testlib dbus

        TARGET = valuecommon
        TEMPLATE = lib

        DEFINES += LIBVALUECOMMON_LIBRARY

        DEPENDPATH += .
        INCLUDEPATH += .

        unix:QMAKE_CXXFLAGS *= -include $(VALUE_HOME)/MSRS_config.h

        use local choice of compiler, libraries, etc.

        include($(VALUE_HOME)/msrs_features_creator.include)

        Input

        HEADERS += ajemDataHolder.h
        base_t.h
        blast.h
        cadType.h
        caseControl.h
        caseSet.h
        closedFormAlgorithm.h
        compartment.h
        compat.h
        component.h
        connector.h
        constants.h
        convert.h
        counter.h
        cylinder.h
        damageMethod.h
        damageMethodLibrary.h
        designator.h
        direntWin32.h
        ellipsoid.h
        energyTransfer.h
        era_group.h
        executionLogOptions.h
        expatParser.h
        external_blast.h
        externalSuspension.h
        extrusion.h
        facet.h
        faltNode.h
        fastgen_comp.h
        fastgen_filter.h
        fCone.h
        fDonut.h
        fireStart.h
        fixedDamageValue.h
        fluidSystem.h
        fragGroup.h
        fragment.h
        fragmentClosedForm.h
        fragZone.h
        fRec.h
        fShape.h
        fString.h
        grid.h
        gridprops.h
        holeSize.h
        indent_ns.h
        influenceRegion.h
        intersection.h
        kernelBase.h
        leaker.h
        LokiExport.h
        matrix33.h
        mDebug.h
        mEvent.h
        munitionEventGrid.h
        munitionEventMap.h

        SOURCES += ajemDataHolder.cpp
        base_t.cpp
        blast.cpp
        caseControl.cpp
        caseSet.cpp
        closedFormAlgorithm.cpp
        compartment.cpp
        component.cpp
        component_gl.cpp
        connector.cpp
        connector_gl.cpp
        convert.cpp
        cylinder.cpp
        cylinder_gl.cpp
        damageMethodLibrary.cpp
        designator.cpp
        direntWin32.cpp
        ellipsoid.cpp
        ellipsoid_gl.cpp
        energyTransfer.cpp
        era_group.cpp
        executionLogOptions.cpp
        expatParser.cpp
        external_blast.cpp
        externalSuspension.cpp
        extrusion.cpp
        facet.cpp
        faltNode.cpp
        fastgen_comp.cpp
        fastgen_filter.cpp
        fCone.cpp
        fDonut.cpp
        fireStart.cpp
        fixedDamageValue.cpp
        fluidSystem.cpp
        fragGroup.cpp
        fragment.cpp
        fragmentClosedForm.cpp
        fragZone.cpp
        fRec.cpp
        fShape.cpp
        fShape_gl.cpp
        fString.cpp
        grid.cpp
        holeSize.cpp
        influenceRegion.cpp
        intersection.cpp
        kernelBase.cpp
        leaker.cpp
        matrix33.cpp
        mDebug.cpp
        mEvent.cpp
        MSRS_config.cpp
        munitionEventGrid.cpp
        munitionEventMap.cpp
        @

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        • T Offline
          T Offline
          tbrowder
          wrote on last edited by
          #11

          Include file follows:

          @

          For adding "global" features to pro files.

          Use new C++ standard?? not now (Ubuntu Qt causes problems)

          #unix:QMAKE_CXXFLAGS += -std=c++0x

          add Boost and other libs as needed:

          unix::LIBS += -lboost_regex-mt
          unix::LIBS += -lexpat
          unix::LIBS += -ldl

          comment this out for shared (normal) compiling and linking)

          #CONFIG += profile

          profile {

          static building and linking

          CONFIG += staticlib

          enable profiling with gprof (will also need static compile)

          unix:QMAKE_CXXFLAGS_DEBUG += -pg
          unix:QMAKE_LFLAGS_DEBUG += -pg
          }
          else {

          dynamic building and linking

          CONFIG += -export-dynamic
          unix:QMAKE_CXXFLAGS += -export-dynamic
          }

          Choose specific compiler versions for Linux

          unix:QMAKE_CC = $(MYGCC)
          unix:QMAKE_CXX = $(MYGXX)
          unix:QMAKE_LINK = $(MYGXX)
          unix:QMAKE_LINK_C = $(MYGCC)
          unix:QMAKE_LINK_C_SHLIB = $(MYGCC)
          unix:QMAKE_LINK_SHLIB = $(MYGXX)

          special directories for auto-generated files

          #OBJECTS_DIR = obj-autogen
          #UI_DIR = ui-autogen
          #MOC_DIR = moc-autogen
          #RCC_DIR = qrc-autogen

          for debugging and testing

          #unix:QMAKE_CXXFLAGS += -Werror
          unix:QMAKE_CXXFLAGS += -Wall
          unix:QMAKE_CXXFLAGS += -Wextra
          #unix:QMAKE_CXXFLAGS += -fno-inline # for valgrind memcheck

          eliminate openNURBS warnings

          unix:QMAKE_CXXFLAGS += -Wno-ignored-qualifiers

          eliminate warnings of unused variables

          unix:QMAKE_CXXFLAGS += -Wno-unused

          temp define to eliminate stuff for the g2xml conversion

          unix:DEFINES += SELECT_ALL_REGIONS

          hack to tell version of BRL-CAD

          DEFINES += MY_BRLCAD_VERSION=$(MY_BRLCAD_VERSION)

          for materials aliases improvement later

          #DEFINES += USE_TR1_SHARED_PTR

          #DEFINES += NON_GUI_DEBUG

          DEFINES += USE_VALUEFILE_H # trying to eliminate valueFile.h

          #DEFINES += TAPE1CONV_DEBUG
          #DEFINES += FALT_DEBUG # see faltNode.cpp and friends
          #DEFINES += REPGEN_DEBUG # also checks base_t xnodeCreate
          #DEFINES += GUI_DEBUG # see gui/appWindow.cpp
          #DEFINES += RAYPATH_DEBUG # see target.cpp for use

          #DEFINES += XNODE_DEBUG # see xNode.cpp (and ./non-gui/main.cpp)
          #DEFINES += XNODE_IMPROVEMENT_STEP_ONE
          #DEFINES += UNWIND_XNODE_STACK

          #DEFINES += ERA_DEBUG # see tgm.cpp, threatType.cpp, pdamShapedCharge.cpp, and others
          #DEFINES += FACESET_DEBUG # see xmlTgm.cpp and others

          #DEFINES += FSHAPE_DEBUG # see fShape.cpp and others
          #DEFINES += VALUE_DEBUG_COMP_ATTRS # used in xmlTgm.cpp, primarily for ERA regions
          #DEFINES += AROD_DEBUG
          #DEFINES += DDEBUG # a nan check
          #DEFINES += EFP_DEBUG
          #DEFINES += PDAM_SC_DEBUG # shaped charge check
          #DEFINES += HE_DEBUG
          #DEFINES += SC_DEBUG
          #DEFINES += FRAG_DEBUG # frags (actually, not anything!) not getting kills
          #DEFINES += RF_DEBUG
          #DEFINES += RF_DEBUG_LEVEL2
          #DEFINES += TGM_DEBUG
          #DEFINES += VALUE_DEBUG # use for new/delete tracking

          #DEFINES += USE_OLD_RAYPATH_ALGORITHM # see rayPath.cpp for use

          #DEFINES += LIBTGM_DEBUG # use for reference counting

          MANTECHLIB = -lmantech -lxqdbm -lxmlwrapp -ltokyocabinet -lz
          @

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          • T Offline
            T Offline
            tbrowder
            wrote on last edited by
            #12

            The sources and headers list were shortened to meet 6000 char limit.

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            • G Offline
              G Offline
              goetz
              wrote on last edited by
              #13

              I would try to leave out ALL the additional stuff. Then re-add this stuff one by one (line by line) and see where and when it bails out.

              http://www.catb.org/~esr/faqs/smart-questions.html

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              • G Offline
                G Offline
                giesbert
                wrote on last edited by
                #14

                headers and sources with multipüle line must end with , right?

                @
                SOURCES += ajemDataHolder.cpp
                base_t.cpp
                blast.cpp
                caseControl.cpp
                caseSet.cpp
                closedFormAlgorithm.cpp
                compartment.cpp
                component.cpp
                @

                Nokia Certified Qt Specialist.
                Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                • A Offline
                  A Offline
                  andre
                  wrote on last edited by
                  #15

                  [quote author="Gerolf" date="1300192313"]headers and sources with multipüle line must end with , right?

                  @
                  SOURCES += ajemDataHolder.cpp
                  base_t.cpp
                  blast.cpp
                  caseControl.cpp
                  caseSet.cpp
                  closedFormAlgorithm.cpp
                  compartment.cpp
                  component.cpp
                  @
                  [/quote]

                  Yes, they do.

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                  • T Offline
                    T Offline
                    tbrowder
                    wrote on last edited by
                    #16

                    Okay, I will work on it line by line. Thanks.

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                    • G Offline
                      G Offline
                      giesbert
                      wrote on last edited by
                      #17

                      some additional issues:

                      i know of

                      • XXX += y
                      • XXX -= y

                      but not of

                      • unix:QMAKE_CXXFLAGS *= -include $(VALUE_HOME)/MSRS_config.h

                      Nokia Certified Qt Specialist.
                      Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                      • A Offline
                        A Offline
                        andre
                        wrote on last edited by
                        #18

                        *= is valid, Gerolf. It will add to the variable only if the added value is not already contained. I use it all the time. It is especially handy if you use .pri files that might get included more than once.

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                        • T Offline
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                          tbrowder
                          wrote on last edited by
                          #19

                          Note that my previous use of

                          SOURCES += *.cpp
                          HEADERS += *.h

                          seemed to work. I have also used:

                          SOURCES += $$system(ls $$(VALUE_HOME)/libvalutil/src/*.cpp

                          and similar lines successfully on one of my original, non-Creator projects.

                          -Tom

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                          • G Offline
                            G Offline
                            goetz
                            wrote on last edited by
                            #20

                            Creator just calls qmake and make and does not fiddle around in the project files and does not construct compiler command lines itself.

                            If you .pro works on the command line, it works in Creator too.

                            http://www.catb.org/~esr/faqs/smart-questions.html

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                            • A Offline
                              A Offline
                              andre
                              wrote on last edited by
                              #21

                              [quote author="Volker" date="1300195458"]Creator just calls qmake and make and does not fiddle around in the project files and does not construct compiler command lines itself.
                              [/quote]
                              But Creator does fiddle around with command line arguments and environment variables. Those too can influence your endresult!
                              [quote]
                              If you .pro works on the command line, it works in Creator too.[/quote]
                              So the above is not entirely true.

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                              • G Offline
                                G Offline
                                goetz
                                wrote on last edited by
                                #22

                                Creator adds command line arguments to the qmake call (release/debug, mkspec and some defines for the QML debuger); for the actual build process it just calls "make -w" (you may add some additional arguments to make manually). The environment variables are just your regular environment when left in standard settings.

                                http://www.catb.org/~esr/faqs/smart-questions.html

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                                • A Offline
                                  A Offline
                                  andre
                                  wrote on last edited by
                                  #23

                                  [quote author="Volker" date="1300196895"]Creator adds command line arguments to the qmake call (release/debug, mkspec and some defines for the QML debuger); for the actual build process it just calls "make -w" (you may add some additional arguments to make manually). The environment variables are just your regular environment when left in standard settings.[/quote]

                                  Yes, that is correct, but it does mean that the same .pro file may result in different result when used unsuspectingly to build from the command line or from creator. I have actually encountered this. What's more, I even have some code that builds just fine if I build from the command line, but triggers a compiler exception if I start the build from Qt Creator. Beats me why, never been able to find out the cause.

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                                  • G Offline
                                    G Offline
                                    goetz
                                    wrote on last edited by
                                    #24

                                    [quote author="Andre" date="1300197353"]
                                    Yes, that is correct, but it does mean that the same .pro file may result in different result when used unsuspectingly to build from the command line or from creator. I have actually encountered this. What's more, I even have some code that builds just fine if I build from the command line, but triggers a compiler exception if I start the build from Qt Creator. Beats me why, never been able to find out the cause.

                                    [/quote]

                                    Wow... I never came across this. Very weird....

                                    http://www.catb.org/~esr/faqs/smart-questions.html

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                                    • T Offline
                                      T Offline
                                      tbrowder
                                      wrote on last edited by
                                      #25

                                      Andre and Volker, that may be similar to the problem I reported: the output from Creator is chopping the compiler command options and causing a make error, which could reflect a compiler exception since it is an unknown command to g++.

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                                      • M Offline
                                        M Offline
                                        mlong
                                        wrote on last edited by
                                        #26

                                        Make sure there's no hidden white space after the \ though.

                                        Software Engineer
                                        My views and opinions do not necessarily reflect those of anyone -- living or dead, real or fictional -- in this universe or any other similar multiverse node. Void where prohibited. Your mileage may vary. Caveat emptor.

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                                        • G Offline
                                          G Offline
                                          goetz
                                          wrote on last edited by
                                          #27

                                          [quote author="tbrowder" date="1300200176"]Andre and Volker, that may be similar to the problem I reported: the output from Creator is chopping the compiler command options and causing a make error, which could reflect a compiler exception since it is an unknown command to g++.[/quote]

                                          Can you create a small sample project to demonstrate the effect?

                                          Also, what's the command line which Creator calls on qmake? You can see it in the output tab of Creator.

                                          http://www.catb.org/~esr/faqs/smart-questions.html

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