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How to save an image from QML Image element?

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  • S Offline
    S Offline
    simonpena
    wrote on last edited by
    #9

    Hey @ngocketit, thanks a lot! It worked great :)

    My Harmattan applications:

    • Butaca: cinema information - http://bit.ly/nJGBg0
    • Meneamigo: a Meneame client - http://bit.ly/qD4Bss
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    • D Offline
      D Offline
      DonRico
      wrote on last edited by
      #10

      Hi

      Little help please. That piece of code probably works on Qt 4.7 but in 5.3 it doesn't. -The problem lays in qobject_cast -ing since it requires the source to inherit QObject, but QML Image is based on QtObject class.-

      My bad QtObject inherits QObject but I'm still getting empty object after casting. By debugging the source imageobject seems to be normal QQuickImage object. Any ideas?

      Since I'm really inexperienced in Qt c++ part, could anyone help with that problem.

      Thanx.

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      • D Offline
        D Offline
        Djay96
        wrote on last edited by
        #11

        QDeclarativeView *view = new QDeclarativeView();
        QPixmap::grabWidget(view).save(outputFile, 0, 100);

        create view and grab image file in outputFile

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        • D Offline
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          DonRico
          wrote on last edited by
          #12

          Sorry, I'm not quite sure how to implement your solution. Also QDeclarativeView isn't used in Qt5 and Pixmap::grapWidget() also depricated.

          But thnx anyways :)

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          • D Offline
            D Offline
            Djay96
            wrote on last edited by
            #13

            sorry I am using older version (As per requirement ) I appreciate your reply

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            • D Offline
              D Offline
              DonRico
              wrote on last edited by
              #14

              Hi

              Does anybody have an idea why I can't pass the Image object to the save function. The path comes over nicely but "imageObj" pointer in save() function turns out empty?

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              • Q Offline
                Q Offline
                qomg
                wrote on last edited by
                #15

                Hi

                I also have an empty pointer. I do not know where to look to solve this problem.

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                • jeremy_kJ Offline
                  jeremy_kJ Offline
                  jeremy_k
                  wrote on last edited by
                  #16

                  For Qt 5 and later, "Canvas":http://qt-project.org/doc/qt-5/qml-qtquick-canvas.html has loadImage(url) and save(filename) functions.

                  Asking a question about code? http://eel.is/iso-c++/testcase/

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                  • V Offline
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                    Vincent007
                    wrote on last edited by
                    #17

                    wait for QQuickRenderControl

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                    • Q Offline
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                      qomg
                      wrote on last edited by
                      #18

                      I tried to use the Canvas, and also I could not save.
                      I'll try again tomorrow ..

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                      • jeremy_kJ Offline
                        jeremy_kJ Offline
                        jeremy_k
                        wrote on last edited by
                        #19

                        Image loading and saving via Canvas:

                        @import QtQuick 2.2
                        import QtQuick.Window 2.1

                        Window {
                        width: imgLoader.sourceSize.width
                        height: imgLoader.sourceSize.height
                        visible: true
                        property string loadUrl: "file://tmp/image.png"
                        property string saveUrl: "/tmp/i2.png"

                        Canvas {
                            id: root
                            anchors.fill: parent
                            onPaint: {
                                var ctx = getContext("2d")
                                ctx.drawImage(imgLoader, 0, 0)
                            }
                        }
                        MouseArea {
                            anchors.fill: parent
                            onClicked: {
                                if (root.save(saveUrl)) {
                                    console.log("save succeeded")
                                }
                                else {
                                    console.log("save failed")
                                }
                            }
                        }
                        Image {
                            id: imgLoader
                            visible: false
                            source: loadUrl
                        }
                        

                        }@

                        Note that the parameter to Canvas::save() is a filename, not a URL. It fails when "file://tmp/i2.png" is used.

                        Asking a question about code? http://eel.is/iso-c++/testcase/

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                        • Q Offline
                          Q Offline
                          qomg
                          wrote on last edited by
                          #20

                          jeremy_k thanks it works great.

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                          • B Offline
                            B Offline
                            beemaneni
                            wrote on last edited by
                            #21

                            Hi
                            does the above code really draw an image in the given path?
                            For me the file gets created but nothing in it... i have given save url as "/storage/sdcard0/a1.png".

                            Can u help me ?

                            Thanks in Advance,,

                            Bala B
                            Infinite Computer systems
                            Chennai

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                            • D Offline
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                              DonRico
                              wrote on last edited by
                              #22

                              Hi

                              I decided to solve this a bit differently. I created a new QML type (c++ class) that takes in image url (local or remote) and spits out local url. In case of beginning http:// or https:// class checks if image is already downloaded from the remote server and in that case spits the local url right out w/o wasting the precious mobile data bandwidth.And then there a QML component that fills out the Image type source property when the local url is returned from my so called "Caching class". If anybody's interest I can strip it out of my project and put it up to github with decent comments.

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                              • B Offline
                                B Offline
                                beemaneni
                                wrote on last edited by
                                #23

                                Hi DonRico
                                If u can post that code that would be an great help for me...can u?

                                Thanks

                                Bala B
                                Infinite Computer systems
                                Chennai

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                                • D Offline
                                  D Offline
                                  DonRico
                                  wrote on last edited by
                                  #24

                                  Ok, I'll try to find some spare time to separate it and put it.

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                                  • D Offline
                                    D Offline
                                    DonRico
                                    wrote on last edited by
                                    #25

                                    Ok, the exmaple project is available in https://github.com/DonRico/QT-Image-Caching . There might be some issues since I've written QT for 2mos for now but it should give you the general idea.

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                                    • jeremy_kJ Offline
                                      jeremy_kJ Offline
                                      jeremy_k
                                      wrote on last edited by
                                      #26

                                      Caching can also be handled with a "QQuickImageProvider":https://qt-project.org/doc/qt-5/qquickimageprovider.htmlQQuickImageProvider.

                                      After defining and register a provider, image urls can be written as "image://ProviderName/path/to/image".

                                      The same concept exists for Qt 4 in the form of QDeclarativeImageProvider.

                                      Asking a question about code? http://eel.is/iso-c++/testcase/

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                                      • C Offline
                                        C Offline
                                        chuahanmandis
                                        Banned
                                        wrote on last edited by
                                        #27
                                        This post is deleted!
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