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How to save an image from QML Image element?

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  • C Offline
    C Offline
    ciffa
    wrote on last edited by
    #6

    Hi

    I'm have a problem with this code. I can't get it to work... When I try to paint the QGraphicsObject onto the QImage, I end up with the color (white in this case) that was filled in the image before the paint job. I'm using the code just as shown above. I would therefore guess that the paint method does not work. Is there any difference between doing this on the Desktop platform or the Symbian platform? Is there anything else that could make my situation different?

    @ QGraphicsObject item = qobject_cast<QGraphicsObject>(imageObj);

    if (!item) {
        qDebug() << "Item is NULL";
        return false;
    }
    
    QImage img(item->boundingRect().size().toSize(), QImage::Format_RGB32);
    img.fill(QColor(255, 255, 255).rgb());
    QPainter painter(&img);
    QStyleOptionGraphicsItem styleOption;
    item->paint(&painter, &styleOption);
    
    // Then I add the image to a database, but that should be irrelevant
    

    @

    I really, really need some help! ...I'm drawing a complete blank on this one (pun intended).

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    • C Offline
      C Offline
      ciffa
      wrote on last edited by
      #7

      Yay. I figured it out!

      The problem was that I was calling this save method when Image.onProgressChanged() fired and Image.progress == 1. This proved however to be before the Image was actually drawn onto the screen. The solution was to call the method when Image.onPaintedGeometryChanged() fired and Image.progress == 1.

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      • C Offline
        C Offline
        cmer4
        wrote on last edited by
        #8

        Hi folks,

        The snippet works but I am unsure how the path variable works on Symbian?
        What drive the image saves to when it says "saved".

        Is there a way to set a proper folder like e:\folder on symbian^3?

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        • S Offline
          S Offline
          simonpena
          wrote on last edited by
          #9

          Hey @ngocketit, thanks a lot! It worked great :)

          My Harmattan applications:

          • Butaca: cinema information - http://bit.ly/nJGBg0
          • Meneamigo: a Meneame client - http://bit.ly/qD4Bss
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          • D Offline
            D Offline
            DonRico
            wrote on last edited by
            #10

            Hi

            Little help please. That piece of code probably works on Qt 4.7 but in 5.3 it doesn't. -The problem lays in qobject_cast -ing since it requires the source to inherit QObject, but QML Image is based on QtObject class.-

            My bad QtObject inherits QObject but I'm still getting empty object after casting. By debugging the source imageobject seems to be normal QQuickImage object. Any ideas?

            Since I'm really inexperienced in Qt c++ part, could anyone help with that problem.

            Thanx.

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            • D Offline
              D Offline
              Djay96
              wrote on last edited by
              #11

              QDeclarativeView *view = new QDeclarativeView();
              QPixmap::grabWidget(view).save(outputFile, 0, 100);

              create view and grab image file in outputFile

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              • D Offline
                D Offline
                DonRico
                wrote on last edited by
                #12

                Sorry, I'm not quite sure how to implement your solution. Also QDeclarativeView isn't used in Qt5 and Pixmap::grapWidget() also depricated.

                But thnx anyways :)

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                • D Offline
                  D Offline
                  Djay96
                  wrote on last edited by
                  #13

                  sorry I am using older version (As per requirement ) I appreciate your reply

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                  • D Offline
                    D Offline
                    DonRico
                    wrote on last edited by
                    #14

                    Hi

                    Does anybody have an idea why I can't pass the Image object to the save function. The path comes over nicely but "imageObj" pointer in save() function turns out empty?

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                    • Q Offline
                      Q Offline
                      qomg
                      wrote on last edited by
                      #15

                      Hi

                      I also have an empty pointer. I do not know where to look to solve this problem.

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                      • jeremy_kJ Offline
                        jeremy_kJ Offline
                        jeremy_k
                        wrote on last edited by
                        #16

                        For Qt 5 and later, "Canvas":http://qt-project.org/doc/qt-5/qml-qtquick-canvas.html has loadImage(url) and save(filename) functions.

                        Asking a question about code? http://eel.is/iso-c++/testcase/

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                        • V Offline
                          V Offline
                          Vincent007
                          wrote on last edited by
                          #17

                          wait for QQuickRenderControl

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                          • Q Offline
                            Q Offline
                            qomg
                            wrote on last edited by
                            #18

                            I tried to use the Canvas, and also I could not save.
                            I'll try again tomorrow ..

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                            • jeremy_kJ Offline
                              jeremy_kJ Offline
                              jeremy_k
                              wrote on last edited by
                              #19

                              Image loading and saving via Canvas:

                              @import QtQuick 2.2
                              import QtQuick.Window 2.1

                              Window {
                              width: imgLoader.sourceSize.width
                              height: imgLoader.sourceSize.height
                              visible: true
                              property string loadUrl: "file://tmp/image.png"
                              property string saveUrl: "/tmp/i2.png"

                              Canvas {
                                  id: root
                                  anchors.fill: parent
                                  onPaint: {
                                      var ctx = getContext("2d")
                                      ctx.drawImage(imgLoader, 0, 0)
                                  }
                              }
                              MouseArea {
                                  anchors.fill: parent
                                  onClicked: {
                                      if (root.save(saveUrl)) {
                                          console.log("save succeeded")
                                      }
                                      else {
                                          console.log("save failed")
                                      }
                                  }
                              }
                              Image {
                                  id: imgLoader
                                  visible: false
                                  source: loadUrl
                              }
                              

                              }@

                              Note that the parameter to Canvas::save() is a filename, not a URL. It fails when "file://tmp/i2.png" is used.

                              Asking a question about code? http://eel.is/iso-c++/testcase/

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                              • Q Offline
                                Q Offline
                                qomg
                                wrote on last edited by
                                #20

                                jeremy_k thanks it works great.

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                                • B Offline
                                  B Offline
                                  beemaneni
                                  wrote on last edited by
                                  #21

                                  Hi
                                  does the above code really draw an image in the given path?
                                  For me the file gets created but nothing in it... i have given save url as "/storage/sdcard0/a1.png".

                                  Can u help me ?

                                  Thanks in Advance,,

                                  Bala B
                                  Infinite Computer systems
                                  Chennai

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                                  • D Offline
                                    D Offline
                                    DonRico
                                    wrote on last edited by
                                    #22

                                    Hi

                                    I decided to solve this a bit differently. I created a new QML type (c++ class) that takes in image url (local or remote) and spits out local url. In case of beginning http:// or https:// class checks if image is already downloaded from the remote server and in that case spits the local url right out w/o wasting the precious mobile data bandwidth.And then there a QML component that fills out the Image type source property when the local url is returned from my so called "Caching class". If anybody's interest I can strip it out of my project and put it up to github with decent comments.

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                                    • B Offline
                                      B Offline
                                      beemaneni
                                      wrote on last edited by
                                      #23

                                      Hi DonRico
                                      If u can post that code that would be an great help for me...can u?

                                      Thanks

                                      Bala B
                                      Infinite Computer systems
                                      Chennai

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                                      • D Offline
                                        D Offline
                                        DonRico
                                        wrote on last edited by
                                        #24

                                        Ok, I'll try to find some spare time to separate it and put it.

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                                        • D Offline
                                          D Offline
                                          DonRico
                                          wrote on last edited by
                                          #25

                                          Ok, the exmaple project is available in https://github.com/DonRico/QT-Image-Caching . There might be some issues since I've written QT for 2mos for now but it should give you the general idea.

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