Qt 5.2.0 Beta 1 - iOS - Multimedia
How can I use the multimedia module on iOS with Qt 5.2.0 beta 1 ??
If I add to the .pro:
QT += multimedia
the qmake reply saying that does not exist a module called 'multimedia', but the same .pro works perfectly when building for Android.
What's wrong ?!?!
Multimedia module is missing on Qt 5.2.0 Beta 1 iOS ??
Did you build the submodule ?
Build !?!? No, I installed the beta 1 from the installer.
How can I add the multimedia submodule to the installed binaries ??
But, why multimedia module has not been installed by the installer ??
It should one of the module provided by default, isn'it ??
Then check the content of the installed Qt to see which module have been installed.
I don't know, I didn't use the installer
There is no multimedia module installed by the Qt Installer for 5.2.0 Beta 1
I don't know if this is a mistake, or it was intended because multimedia is not supported yet on iOS.
However, I downloaded the QtMultimedia module, compiled and installed.
After that, the app now is compiling nice, but when running it cannot find any input/output devices ... then If I did everything correctly, there is no multimedia on iOS !!
Someonelse can give me some insight to understand better what's the problem ??
Hello everyone, I would like also to ask you guys if there's any update regarding the qt multimedia library for iOS
I'm looking to intergrate sound effects with low latency, that works under windows but nothing under iOS, even the library itself is always not found
Yes, there are good news !!
Just today I noticed that in the upcoming RC1 there is the multimedia compiled by default and so installed for iOS. They resolved various issues about static plugins and they made a wiki page to explain how to make it works.
I've just downloaded the last snapshot and I'll try it in these days.
oh excellent, thank you, is RC1 released?
No. Probably it will be released next week.
Now, it builds but doesn't work yet, latest 5.2 build for iOS downloaded
using null output device, none available
That's when using QSoundEffect::play
If you follow the instructions on this page
then file a bug.
no I didn't follow, I'm sorry, though if it's working on windows it should work on iOS
My problem is QTPLUGIN += qtaudio_coreaudio was not added for iOS
Now it is working
Okey, the problem now is the sound is too low to be heared