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How assign the enter key to a button

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  • F Offline
    F Offline
    fs_tigre
    wrote on 9 Apr 2012, 19:19 last edited by
    #1

    Hi,

    How can I assign the enter key to a button? In other words how can I assign the enter key to a button so that when the enter key is pressed it basically trigers the button.

    Thanks

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    • A Offline
      A Offline
      adnan
      wrote on 9 Apr 2012, 19:45 last edited by
      #2

      There is an option for setDefault(bool) . If you are using Qt creater, just select the form( your_app.ui). When the form appears select the button and enable setDefault. Alternately,
      @your_push_button->setDefault(true)@

      This will work if your dialog or window has focus at the time of pressing enter.

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      • D Offline
        D Offline
        dbzhang800
        wrote on 9 Apr 2012, 20:05 last edited by
        #3

        [quote author="fs_tigre" date="1333999164"]Hi,

        How can I assign the enter key to a button? In other words how can I assign the enter key to a button so that when the enter key is pressed it basically trigers the button.

        Thanks[/quote]

        If your Button is on QDialog or its subClass, you can using setDefault(), otherwise, maybe you can use eventfilter.

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        • F Offline
          F Offline
          fs_tigre
          wrote on 9 Apr 2012, 22:35 last edited by
          #4

          Hmm, setting the button to default didn't work.

          This is what I tried...
          @ui->pushButton_Calculate->setDefault(true);@

          Any other suggestion?

          Thank you all for your help

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          • D Offline
            D Offline
            dbzhang800
            wrote on 9 Apr 2012, 22:40 last edited by
            #5

            [quote author="fs_tigre" date="1334010901"]Hmm, setting the button to default didn't work.

            This is what I tried...
            @ui->pushButton_Calculate->setDefault(true);@

            Any other suggestion?

            Thank you all for your help

            [/quote]

            Are you sure your button is on a QDialog?

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            • F Offline
              F Offline
              fs_tigre
              wrote on 9 Apr 2012, 23:00 last edited by
              #6

              No, this is in a window, should it be different?

              Thanks

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              • D Offline
                D Offline
                dbzhang800
                wrote on 9 Apr 2012, 23:13 last edited by
                #7

                Yes, indeed, it's QDialog's feature.

                [quote author="fs_tigre" date="1334012435"]No, this is in a window, should it be different?

                Thanks[/quote]

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                • F Offline
                  F Offline
                  fs_tigre
                  wrote on 9 Apr 2012, 23:24 last edited by
                  #8

                  So, what should I be using?

                  Thanks

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                  • A Offline
                    A Offline
                    andre
                    wrote on 10 Apr 2012, 07:43 last edited by
                    #9

                    An event filter on the window would do the trick.

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                    • F Offline
                      F Offline
                      fs_tigre
                      wrote on 10 Apr 2012, 13:22 last edited by
                      #10

                      Thank you all.

                      How do you apply the event filter to a button?

                      I tried this but it dint work.
                      @ui->pushButton_Calculate->eventFilter(pushButton,true);@

                      Thanks

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                      • A Offline
                        A Offline
                        andre
                        wrote on 10 Apr 2012, 13:51 last edited by
                        #11

                        No, that does not work. Did you read the documenation on event filters? You need to install it on the top-level widget, subclass your Button, and reimplement the eventFilter method.

                        Alternatively, and easier: you can use a [[doc:QShortCut]]. Just create a shortcut for the Enter key, and connect it's activated() signal to the click() slot of the button.

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                        • F Offline
                          F Offline
                          fs_tigre
                          wrote on 10 Apr 2012, 14:02 last edited by
                          #12

                          bq. No, that does not work. Did you read the documenation on event filters? You need to install it on the top-level widget, subclass your Button, and reimplement the eventFilter method.

                          I actually did, the problem is that I'm a beginner on Qt as well as on C++, so I don't completely understand the documentation. In fact I'm having a hard time following your instructions... Sorry!!!
                          bq. You need to install it on the top-level widget, subclass your Button, and reimplement the eventFilter method.

                          Too advanced. I know I know, its probably a pain to teach a beginner. I will reread and try again.

                          Thanks a lot for your help

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                          • A Offline
                            A Offline
                            andre
                            wrote on 10 Apr 2012, 14:05 last edited by
                            #13

                            Why don't you try try the QShortCut method then? That should be easier...

                            Having a basic understanding of C++, including classes & objects, inheritance and polymorphism is really needed to work with Qt. If you don't understand those, then please get a C++ book and learn about them. It will make it much easier for you to understand Qt.

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                            • F Offline
                              F Offline
                              fs_tigre
                              wrote on 10 Apr 2012, 14:26 last edited by
                              #14

                              bq. Why don’t you try try the QShortCut method then? That should be easier…
                              Having a basic understanding of C++, including classes & objects, inheritance and polymorphism is really needed to work with Qt. If you don’t understand those, then please get a C++ book and learn about them. It will make it much easier for you to understand Qt.

                              I will try the short cut. As far as learning C++, I'm currently taking a class and reading as much as I can.

                              Thanks a lot for your help!

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                              • F Offline
                                F Offline
                                fs_tigre
                                wrote on 10 Apr 2012, 23:38 last edited by
                                #15

                                I tried the QShortcut but I cannot make it work.

                                Here is my code, I dont get any errors but it doen't assign the enter key to my button
                                @ QShortcut *shortcut = new QShortcut(QKeySequence("Enter"), ui->groupBox);
                                QObject::connect(shortcut, SIGNAL(activated()), ui->pushButton_Calculate, SLOT(click()));@
                                I also tried...
                                @QShortcut *shortcut = new QShortcut(QKeySequence(Qt::Key_Enter), ui->groupBox);
                                QObject::connect(shortcut, SIGNAL(activated()), ui->pushButton_Calculate, SLOT(click()));@
                                But it didn't work.

                                Any idea why this is not working?

                                thanks

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                                • R Offline
                                  R Offline
                                  RaubTieR
                                  wrote on 11 Apr 2012, 00:19 last edited by
                                  #16

                                  Also you can reimplement this for your window
                                  @void MainWindow::keyPressEvent(QKeyEvent* pe)
                                  {
                                  if(pe->key() == Qt::Key_Return) yout_button_slot();
                                  }@

                                  this function is virtual and present in QMainWindow's base class, though may be you will need
                                  @#include <QKeyEvent>@

                                  you may also check for Key_Enter which is actually numpad one

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                                  • F Offline
                                    F Offline
                                    fs_tigre
                                    wrote on 11 Apr 2012, 00:56 last edited by
                                    #17

                                    @void MainWindow::keyPressEvent(QKeyEvent* pe)
                                    {
                                    if(pe->key() == Qt::Key_Return) yout_button_slot();
                                    }@

                                    Sorry but I'm lost now. Where do I place this function?

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                                    • R Offline
                                      R Offline
                                      RaubTieR
                                      wrote on 11 Apr 2012, 01:57 last edited by
                                      #18

                                      well you've told you have a window with buttons, this window has a specific class, which might be declared like that for instance (by default for single window gui app) :

                                      @class MainWindow : public QMainWindow
                                      {
                                      Q_OBJECT

                                      public:
                                      explicit MainWindow(QWidget *parent = 0);
                                      ~MainWindow();

                                      private:
                                      Ui::MainWindow *ui;

                                      // here i add this function
                                      protected:
                                      void keyPressEvent(QKeyEvent* pe);
                                      };@

                                      in protected section you declare the function, you may define it here or in the corresponding .cpp file - as usual method

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                                      • F Offline
                                        F Offline
                                        fs_tigre
                                        wrote on 11 Apr 2012, 11:39 last edited by
                                        #19

                                        I found my problem, I had my code in the wrong place.

                                        This is the code that worked.
                                        @QShortcut *returnShortcut = new QShortcut(QKeySequence("Return"), ui->groupBox);
                                        QObject::connect(returnShortcut, SIGNAL(activated()), ui->pushButton_Calculate, SLOT(click()));@

                                        Thank you all very much for your help!

                                        C 1 Reply Last reply 15 Oct 2023, 20:08
                                        0
                                        • F fs_tigre
                                          11 Apr 2012, 11:39

                                          I found my problem, I had my code in the wrong place.

                                          This is the code that worked.
                                          @QShortcut *returnShortcut = new QShortcut(QKeySequence("Return"), ui->groupBox);
                                          QObject::connect(returnShortcut, SIGNAL(activated()), ui->pushButton_Calculate, SLOT(click()));@

                                          Thank you all very much for your help!

                                          C Offline
                                          C Offline
                                          crates
                                          wrote on 15 Oct 2023, 20:08 last edited by
                                          #20

                                          @fs_tigre great!!

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