Button over QVideoWidget
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Still not working, hide behind video.
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Hi @JoeCFD
Thanks for replying!
Here is my code and application output image
but still same issue:-
#include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); m_camera.reset(new QCamera(QMediaDevices::defaultVideoInput())); m_captureSession.setCamera(m_camera.data()); m_captureSession.setVideoOutput(ui->videoWidget); m_camera->start(); QPushButton *button = new QPushButton(ui->videoWidget->parentWidget() ); button->setGeometry(100,100,100,100); } MainWindow::~MainWindow() { delete ui; }
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Hi,
In Qt 6, the QVideoWidget uses a QWindow based class to do the rendering which means OpenGL is used for the rendering and it's likely a top level surface hence your buttons that renders behind it.
You might want to consider making use of QML for that part. -
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Hello, I have the same problem.
QT 6.7.3
QT Creator: 15.*
Target O.S.: Windows 11I want QPushButton(s) [and QLabel(s)] to display in front of my QVideoWidget object, but the QVideoWidget object keeps getting forced to the front, so all other QObjects get hidden behind the QVideoWidget object. My QVideoWidget displays within a window (not within a QDialog).
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I've tried QWidget::lower() / QWidget::raise() on the QVideoWiget and QPushButton but the QVideoWidget still gets forced to the front.
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I've tried setting the parent of the QPushButton to the QVideoWidget object but am still not able to force the QPushButton to display in front of the QWidget object.
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I've tried adding the QVideoWidget and QPushButton to a QVBoxLayout then used move() and raise() to move the QPushButton to the front of the QVideoWidget object but the QVideoWidget remains forced to the front.
Note: I AM able to get a QDialog to display in front of the QVideoWidget but this is not what I want.
How can I get a QPushButton to display in front of the QVideoWidget?
Thanks!
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@QtFriend2024 Please read what @SGaist wrote. It will not work with widgets, but should work with QML.