Using Qt5 to build an OpenGL based game editor
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wrote on 11 Sept 2023, 06:58 last edited by SamiV123 9 Nov 2023, 07:11
Hi All,
I'm using Qt5 to build an editor for my OpenGL ES based game engine. Note that the engine itself does not (obviously) use/depend on Qt. Just the editor.
I've solved a lot of pain points especially regarding the OpenGL integration (yet some pains remain).
If you have any questions just ask!
You can find the source code here.
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wrote on 17 Sept 2023, 17:38 last edited by
Damn that looks cool!
1/2