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First attempt to use Qt networking on QML apps

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  • GrecKoG GrecKo

    @qcoderpro I don't think that will solve the problem, I just think that's the proper and sane way to do it.

    Are you connecting the newConnection signal in the QTcpServer created in the initServer() called from QML?

    Q Offline
    Q Offline
    qcoderpro
    wrote on last edited by
    #11

    @GrecKo

    Are you connecting the newConnection signal in the QTcpServer created in the initServer() called from QML?

    What did you mean, please? I didn't get this completely.
    The connection:
    connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection); is defined in the serve's constructor. And I guess that signal (newConnection) is emitted when there's a connection coming from the client app (for example in the sendAddress slot there). That is, I guess when that slot in the client is called, the tcpSocket connects to host successfully, and on the other side, the server is that way notified with a new connection signal to it in turn calls the onNewConnection slot. Is it wrong to you?

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    • GrecKoG Offline
      GrecKoG Offline
      GrecKo
      Qt Champions 2018
      wrote on last edited by GrecKo
      #12

      The connection: connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection); is defined in the serve's constructor.

      but

      I removed the call [to initServer] from the constructor (in C++) but still nothing different in result

      You are connecting to a null tcpServer, so it can't work.

      Q 1 Reply Last reply
      0
      • GrecKoG GrecKo

        The connection: connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection); is defined in the serve's constructor.

        but

        I removed the call [to initServer] from the constructor (in C++) but still nothing different in result

        You are connecting to a null tcpServer, so it can't work.

        Q Offline
        Q Offline
        qcoderpro
        wrote on last edited by qcoderpro
        #13

        @GrecKo
        This is server's qml file:

        ColumnLayout {
                anchors.fill: parent
        
                Label {
                    text: myObj.initServer()
                }
        
                Label {
                    id: msgLabel
                    text: myObj.getMessage()
                }
            }
        
            ServerClass{
                id: myObj
            }
        

        If I comment out the label's text text: myObj.initServer(), nothing will be shown on its UI. But by uncommenting it, the IP address and port are shown on the UI. then I manually write them on the client's UI and click on Send address there.

        qeweqwe.PNG

        It's the only time the initServer is called and I'm using its output on the client's text fields, so why a null tcpServer, please?
        The send button calls the sendAddress slot:

        void Client::sendAddress(QString ip, QString port)
        {
            tcpSocket->abort();
            tcpSocket->connectToHost(ip, port.toInt());
        
            connect(tcpSocket, &QAbstractSocket::connected, []() {
                qDebug() << "Connected to the host";
            });
        }
        

        Here, too, qDebug in the lambda prints the message. So there's been a proper connection seemingly, otherwise I'm missing something that makes the projects not work properly! :|

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        • GrecKoG Offline
          GrecKoG Offline
          GrecKo
          Qt Champions 2018
          wrote on last edited by
          #14

          As I said, you are not connecting to your QTcpServer newConnection signal.
          The connection you are trying to do in the constructor is too soon because you don't have any QTcpServer yet.

          Q 1 Reply Last reply
          1
          • GrecKoG GrecKo

            As I said, you are not connecting to your QTcpServer newConnection signal.
            The connection you are trying to do in the constructor is too soon because you don't have any QTcpServer yet.

            Q Offline
            Q Offline
            qcoderpro
            wrote on last edited by
            #15

            @GrecKo

            As I said, you are not connecting to your QTcpServer newConnection signal.

            Yes, that's right and I know it but don't know how to solve it! :|

            The connection you are trying to do in the constructor is too soon because you don't have any QTcpServer yet.

            Yea, that makes sense. So I cut that connection there and pasted it in the initServer(). Still theonNewConnectionis not called! :|

            jsulmJ 1 Reply Last reply
            0
            • Q Offline
              Q Offline
              qcoderpro
              wrote on last edited by
              #16

              No further help! :(

              1 Reply Last reply
              0
              • Q qcoderpro

                @GrecKo

                As I said, you are not connecting to your QTcpServer newConnection signal.

                Yes, that's right and I know it but don't know how to solve it! :|

                The connection you are trying to do in the constructor is too soon because you don't have any QTcpServer yet.

                Yea, that makes sense. So I cut that connection there and pasted it in the initServer(). Still theonNewConnectionis not called! :|

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #17

                @qcoderpro said in First attempt to use Qt networking on QML apps:

                So I cut that connection there and pasted it in the initServer(). Still theonNewConnectionis not called!

                Please show your current code

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                Q 1 Reply Last reply
                0
                • jsulmJ jsulm

                  @qcoderpro said in First attempt to use Qt networking on QML apps:

                  So I cut that connection there and pasted it in the initServer(). Still theonNewConnectionis not called!

                  Please show your current code

                  Q Offline
                  Q Offline
                  qcoderpro
                  wrote on last edited by
                  #18

                  @jsulm

                  This is code for server.cpp:

                  #include "server.h"
                  #include <QtNetwork>
                  #include <QtCore>
                  
                  Server::Server(QObject *parent) : QObject{parent}
                      , tcpServer(new QTcpServer(this)) { }
                  
                  QString Server::initServer() {
                      // Called from the front-end
                  
                      tcpServer = new QTcpServer(this);
                      if(!tcpServer->listen())
                          return "Server Unable to start the server: " +
                                  tcpServer->errorString();
                  
                      QString ipAddress;
                      QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
                  
                      // use the first non-local IPv4 address
                      for(int i=0; i<ipAddressesList.size(); ++i)
                          if(ipAddressesList.at(i) != QHostAddress::LocalHost &&
                                  ipAddressesList.at(i).toIPv4Address()) {
                              ipAddress = ipAddressesList.at(i).toString();
                              break;
                          }
                  
                      // if we did not find one, use IPv4 localhost
                      if(ipAddress.isEmpty())
                          ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
                  
                      return " The server is running on\n\n IP: " +
                              ipAddress + "\n port: " + QString::number(tcpServer->serverPort())
                              + "\n\n Run the Client example now.";
                      connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                  }
                  
                  void Server::onNewConnection()
                  {
                      qDebug() << "OnNewConnection was called!\n";
                  
                      QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                      connect(clientConnection, &QAbstractSocket::disconnected,
                              clientConnection, &QObject::deleteLater);
                      in.setDevice(clientConnection);
                      in.setVersion(QDataStream::Qt_4_0);
                      connect(clientConnection, &QAbstractSocket::readyRead, this, &Server::setMessage);
                  }
                  
                  void Server::setMessage()
                  {
                      in.startTransaction();
                  
                      QString msg;
                      in >> msg;
                  
                      if (!in.commitTransaction())
                          message = "commitTransaction error" ;
                      else
                          message = msg;
                  }
                  
                  QString Server::getMessage() const
                  {
                      return message;
                  }
                  

                  Totally there're 6 files as follows:
                  server.h, server.cpp, server qml file, client.h, client.cpp and client qml file

                  If you like I can pack them all in a zip file and send it to a global resource for freely downloading and consideration.

                  jsulmJ 1 Reply Last reply
                  0
                  • Q qcoderpro

                    @jsulm

                    This is code for server.cpp:

                    #include "server.h"
                    #include <QtNetwork>
                    #include <QtCore>
                    
                    Server::Server(QObject *parent) : QObject{parent}
                        , tcpServer(new QTcpServer(this)) { }
                    
                    QString Server::initServer() {
                        // Called from the front-end
                    
                        tcpServer = new QTcpServer(this);
                        if(!tcpServer->listen())
                            return "Server Unable to start the server: " +
                                    tcpServer->errorString();
                    
                        QString ipAddress;
                        QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
                    
                        // use the first non-local IPv4 address
                        for(int i=0; i<ipAddressesList.size(); ++i)
                            if(ipAddressesList.at(i) != QHostAddress::LocalHost &&
                                    ipAddressesList.at(i).toIPv4Address()) {
                                ipAddress = ipAddressesList.at(i).toString();
                                break;
                            }
                    
                        // if we did not find one, use IPv4 localhost
                        if(ipAddress.isEmpty())
                            ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
                    
                        return " The server is running on\n\n IP: " +
                                ipAddress + "\n port: " + QString::number(tcpServer->serverPort())
                                + "\n\n Run the Client example now.";
                        connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                    }
                    
                    void Server::onNewConnection()
                    {
                        qDebug() << "OnNewConnection was called!\n";
                    
                        QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                        connect(clientConnection, &QAbstractSocket::disconnected,
                                clientConnection, &QObject::deleteLater);
                        in.setDevice(clientConnection);
                        in.setVersion(QDataStream::Qt_4_0);
                        connect(clientConnection, &QAbstractSocket::readyRead, this, &Server::setMessage);
                    }
                    
                    void Server::setMessage()
                    {
                        in.startTransaction();
                    
                        QString msg;
                        in >> msg;
                    
                        if (!in.commitTransaction())
                            message = "commitTransaction error" ;
                        else
                            message = msg;
                    }
                    
                    QString Server::getMessage() const
                    {
                        return message;
                    }
                    

                    Totally there're 6 files as follows:
                    server.h, server.cpp, server qml file, client.h, client.cpp and client qml file

                    If you like I can pack them all in a zip file and send it to a global resource for freely downloading and consideration.

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #19

                    @qcoderpro said in First attempt to use Qt networking on QML apps:

                    ipAddress = ipAddressesList.at(i).toString();

                    What is ipAddress used for? You are not using it when you call listen().

                    But the actuall issue is that you have a return just before connect(), so connect() is never called...

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    Q 1 Reply Last reply
                    2
                    • jsulmJ jsulm

                      @qcoderpro said in First attempt to use Qt networking on QML apps:

                      ipAddress = ipAddressesList.at(i).toString();

                      What is ipAddress used for? You are not using it when you call listen().

                      But the actuall issue is that you have a return just before connect(), so connect() is never called...

                      Q Offline
                      Q Offline
                      qcoderpro
                      wrote on last edited by
                      #20

                      @jsulm

                      What is ipAddress used for? You are not using it when you call listen().

                      ipAddress is used to store the list of local/non-local IP addresses. But I didn't understand the part "You are not using it when you call listen()".

                      But the actuall issue is that you have a return just before connect(), so connect() is never called..

                      Right. I moved the connect() to the part right after the listen(). Now the onNewConnection() slot is successfully called and it prints the message "OnNewConnection was called" in Application Output window as expected.

                      Now there's still a problem remaining!
                      This is client.cpp:

                      #include "client.h"
                      #include <QtNetwork>
                      
                      Client::Client(QObject *parent)
                          : QObject{parent}
                          , tcpSocket(new QTcpSocket(this))
                      {
                          out.setDevice(tcpSocket);
                          out.setVersion(QDataStream::Qt_4_0);
                      }
                      
                      void Client::sendAddress(QString ip, QString port)
                      {
                          tcpSocket->abort();
                          tcpSocket->connectToHost(ip, port.toInt());
                      
                          connect(tcpSocket, &QAbstractSocket::connected, []() {
                              qDebug() << "Connected to the host";
                          });
                      }
                      
                      void Client::sendMessage(const QString& message)
                      //called from front-end
                      {
                          QByteArray block;
                          QDataStream out(&block, QIODevice::WriteOnly);
                          out.setVersion(QDataStream::Qt_5_10);
                          out << message;
                          tcpSocket->write(block);
                      }
                      

                      The sendAddress slot prints the message of the lambda in output ("Connected to the host") so by that I assume the connection between the client and server the way above is properly established. The remaining problem is that the sendMessage slot still doesn't send its message (its string parameter) to the sever! :(

                      jsulmJ 1 Reply Last reply
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                      • Q qcoderpro

                        @jsulm

                        What is ipAddress used for? You are not using it when you call listen().

                        ipAddress is used to store the list of local/non-local IP addresses. But I didn't understand the part "You are not using it when you call listen()".

                        But the actuall issue is that you have a return just before connect(), so connect() is never called..

                        Right. I moved the connect() to the part right after the listen(). Now the onNewConnection() slot is successfully called and it prints the message "OnNewConnection was called" in Application Output window as expected.

                        Now there's still a problem remaining!
                        This is client.cpp:

                        #include "client.h"
                        #include <QtNetwork>
                        
                        Client::Client(QObject *parent)
                            : QObject{parent}
                            , tcpSocket(new QTcpSocket(this))
                        {
                            out.setDevice(tcpSocket);
                            out.setVersion(QDataStream::Qt_4_0);
                        }
                        
                        void Client::sendAddress(QString ip, QString port)
                        {
                            tcpSocket->abort();
                            tcpSocket->connectToHost(ip, port.toInt());
                        
                            connect(tcpSocket, &QAbstractSocket::connected, []() {
                                qDebug() << "Connected to the host";
                            });
                        }
                        
                        void Client::sendMessage(const QString& message)
                        //called from front-end
                        {
                            QByteArray block;
                            QDataStream out(&block, QIODevice::WriteOnly);
                            out.setVersion(QDataStream::Qt_5_10);
                            out << message;
                            tcpSocket->write(block);
                        }
                        

                        The sendAddress slot prints the message of the lambda in output ("Connected to the host") so by that I assume the connection between the client and server the way above is properly established. The remaining problem is that the sendMessage slot still doesn't send its message (its string parameter) to the sever! :(

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by
                        #21

                        @qcoderpro said in First attempt to use Qt networking on QML apps:

                        But I didn't understand the part "You are not using it when you call listen()".

                        You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

                        Where and when do you call sendMessage ?
                        You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
                        https://doc.qt.io/qt-5/qiodevice.html#errorString

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                        Q 1 Reply Last reply
                        0
                        • jsulmJ jsulm

                          @qcoderpro said in First attempt to use Qt networking on QML apps:

                          But I didn't understand the part "You are not using it when you call listen()".

                          You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

                          Where and when do you call sendMessage ?
                          You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
                          https://doc.qt.io/qt-5/qiodevice.html#errorString

                          Q Offline
                          Q Offline
                          qcoderpro
                          wrote on last edited by qcoderpro
                          #22

                          @jsulm

                          You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

                          No, I didn't know that and if I use listen() that way I need to someway convert the ipAddress which a QString to a QHostAddress. But now the connection is properly established and the connect(...) calls the slot onNewConnection.

                          Where and when do you call sendMessage ?

                          In the front-end:

                           ColumnLayout {
                                  anchors.fill: parent
                          
                                  TextField {
                                      id: ipAddrs
                                  }
                                  TextField {
                                          id: portNum
                                      }
                                  Button {
                                      text: "Send Address"
                                      onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
                                  }
                          
                                  RowLayout {
                                      Layout.alignment: Qt.AlignBottom
                          
                                      TextField {
                                          id: txtField
                                          Layout.fillWidth: true
                                      }
                                      Button {
                                          text: qsTr("Send")
                                          onClicked: myObj.sendMessage(txtField.text)
                                      }
                                  }
                              }
                          
                              MyClass {
                                  id: myObj
                              }
                          

                          wqerwr.PNG

                          You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
                          https://doc.qt.io/qt-5/qiodevice.html#errorString

                          For that, I added this connect() after the lambda in client.cpp:
                          connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Client::displayError); and this slot there:

                          void Client::displayError(QAbstractSocket::SocketError socketError) {
                             // for this stage, printing the error messages using qDenug will be fine
                          
                              switch (socketError) {
                              case QAbstractSocket::RemoteHostClosedError:
                                  break;
                              case QAbstractSocket::HostNotFoundError:
                                  qDebug() <<"The host was not found. Please check the "
                                             "host name and port settings.";
                                  break;
                              case QAbstractSocket::ConnectionRefusedError:
                                  qDebug() << "The connection was refused by the peer. "
                                              "Make sure the server is running, "
                                              "and check that the host name and port "
                                              "settings are correct.";
                                  break;
                              default:
                                  qDebug() << "The following error occurred: " + tcpSocket->errorString();
                              }
                          }
                          

                          Still no message is sent nor there's any error.

                          jsulmJ 1 Reply Last reply
                          0
                          • Q qcoderpro

                            @jsulm

                            You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

                            No, I didn't know that and if I use listen() that way I need to someway convert the ipAddress which a QString to a QHostAddress. But now the connection is properly established and the connect(...) calls the slot onNewConnection.

                            Where and when do you call sendMessage ?

                            In the front-end:

                             ColumnLayout {
                                    anchors.fill: parent
                            
                                    TextField {
                                        id: ipAddrs
                                    }
                                    TextField {
                                            id: portNum
                                        }
                                    Button {
                                        text: "Send Address"
                                        onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
                                    }
                            
                                    RowLayout {
                                        Layout.alignment: Qt.AlignBottom
                            
                                        TextField {
                                            id: txtField
                                            Layout.fillWidth: true
                                        }
                                        Button {
                                            text: qsTr("Send")
                                            onClicked: myObj.sendMessage(txtField.text)
                                        }
                                    }
                                }
                            
                                MyClass {
                                    id: myObj
                                }
                            

                            wqerwr.PNG

                            You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
                            https://doc.qt.io/qt-5/qiodevice.html#errorString

                            For that, I added this connect() after the lambda in client.cpp:
                            connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Client::displayError); and this slot there:

                            void Client::displayError(QAbstractSocket::SocketError socketError) {
                               // for this stage, printing the error messages using qDenug will be fine
                            
                                switch (socketError) {
                                case QAbstractSocket::RemoteHostClosedError:
                                    break;
                                case QAbstractSocket::HostNotFoundError:
                                    qDebug() <<"The host was not found. Please check the "
                                               "host name and port settings.";
                                    break;
                                case QAbstractSocket::ConnectionRefusedError:
                                    qDebug() << "The connection was refused by the peer. "
                                                "Make sure the server is running, "
                                                "and check that the host name and port "
                                                "settings are correct.";
                                    break;
                                default:
                                    qDebug() << "The following error occurred: " + tcpSocket->errorString();
                                }
                            }
                            

                            Still no message is sent nor there's any error.

                            jsulmJ Offline
                            jsulmJ Offline
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #23

                            @qcoderpro said in First attempt to use Qt networking on QML apps:

                            For that, I added this connect() after the lambda in client.cpp:

                            The idea was actually to check the errors on server side

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

                            Q 1 Reply Last reply
                            1
                            • jsulmJ jsulm

                              @qcoderpro said in First attempt to use Qt networking on QML apps:

                              For that, I added this connect() after the lambda in client.cpp:

                              The idea was actually to check the errors on server side

                              Q Offline
                              Q Offline
                              qcoderpro
                              wrote on last edited by
                              #24

                              @jsulm
                              Yeah, right.
                              I declared a QTcpSocket object in the server app and added the connect() and displayError slot as mentioned above in it. As before, the connection is established but no message is sent nor is an error displayed!
                              I shared both projects in a zip file in link below. If you have time, take a look at them please. I'm sure the remaining problem will be clear to you. I tried to keep the projects as simple as possible just to do the job: https://www.4shared.com/s/f_Gct6Kjwiq

                              1 Reply Last reply
                              0
                              • GrecKoG Offline
                                GrecKoG Offline
                                GrecKo
                                Qt Champions 2018
                                wrote on last edited by
                                #25

                                This file sharing is unusable without account it seems.

                                If you want to share multiple files, using https://gist.github.com would be better for the people that want to help you.

                                Q 1 Reply Last reply
                                1
                                • GrecKoG GrecKo

                                  This file sharing is unusable without account it seems.

                                  If you want to share multiple files, using https://gist.github.com would be better for the people that want to help you.

                                  Q Offline
                                  Q Offline
                                  qcoderpro
                                  wrote on last edited by
                                  #26

                                  @GrecKo
                                  That's a code sharing platform (instead of files) but if code is meant to be easier than the projects both in a zip file then as usual it's feasible to share them here.
                                  server.h:

                                  #include <QObject>
                                  #include <QAbstractSocket>
                                  
                                  class QTcpServer;
                                  class QTcpSocket;
                                  
                                  class Server : public QObject
                                  {
                                      Q_OBJECT
                                  public:
                                      explicit Server(QObject *parent = nullptr);
                                  
                                  public slots:
                                      QString initServer();
                                      void setMessage();
                                      QString getMessage() const;
                                      void onNewConnection();
                                      void displayError(QAbstractSocket::SocketError);
                                  
                                  private:
                                      QTcpServer* tcpServer { nullptr };
                                      QTcpSocket* tcpSocket { nullptr };
                                      QDataStream in;
                                      QString message;
                                  };
                                  

                                  server.cpp:

                                  #include "server.h"
                                  #include <QtNetwork>
                                  #include <QtCore>
                                  
                                  Server::Server(QObject *parent) : QObject{parent}
                                      , tcpServer(new QTcpServer(this))
                                      , tcpSocket(new QTcpSocket(this)) { }
                                  
                                  QString Server::initServer() {
                                      // Called from the front-end
                                  
                                      tcpServer = new QTcpServer(this);
                                      if(!tcpServer->listen())
                                          return "Server Unable to start the server: " +
                                                  tcpServer->errorString();
                                  
                                      connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                                      connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Server::displayError);
                                  
                                      QString ipAddress;
                                      QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
                                  
                                      // use the first non-local IPv4 address
                                      for(int i=0; i<ipAddressesList.size(); ++i)
                                          if(ipAddressesList.at(i) != QHostAddress::LocalHost &&
                                                  ipAddressesList.at(i).toIPv4Address()) {
                                              ipAddress = ipAddressesList.at(i).toString();
                                              break;
                                          }
                                  
                                      // if we did not find one, use IPv4 localhost
                                      if(ipAddress.isEmpty())
                                          ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
                                  
                                      return " The server is running on\n\n IP: " +
                                              ipAddress + "\n port: " + QString::number(tcpServer->serverPort())
                                              + "\n\n Run the Client example now.";
                                  }
                                  
                                  void Server::onNewConnection()
                                  {
                                      qDebug() << "OnNewConnection was called!\n";
                                  
                                      QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                                      connect(clientConnection, &QAbstractSocket::disconnected,
                                              clientConnection, &QObject::deleteLater);
                                      in.setDevice(clientConnection);
                                      in.setVersion(QDataStream::Qt_4_0);
                                      connect(clientConnection, &QAbstractSocket::readyRead, this, &Server::setMessage);
                                  }
                                  
                                  void Server::displayError(QAbstractSocket::SocketError socketError)
                                  {
                                      // for this stage, printing the error messages using qDenug will be fine
                                  
                                       switch (socketError) {
                                       case QAbstractSocket::RemoteHostClosedError:
                                           break;
                                       case QAbstractSocket::HostNotFoundError:
                                           qDebug() <<"The host was not found. Please check the "
                                                      "host name and port settings.";
                                           break;
                                       case QAbstractSocket::ConnectionRefusedError:
                                           qDebug() << "The connection was refused by the peer. "
                                                       "Make sure the server is running, "
                                                       "and check that the host name and port "
                                                       "settings are correct.";
                                           break;
                                       default:
                                           qDebug() << "The following error occurred: " + tcpSocket->errorString();
                                       }
                                  }
                                  
                                  void Server::setMessage()
                                  {
                                      in.startTransaction();
                                  
                                      QString msg;
                                      in >> msg;
                                  
                                      if (!in.commitTransaction())
                                          message = "commitTransaction error" ;
                                      else
                                          message = msg;
                                  }
                                  
                                  QString Server::getMessage() const
                                  {
                                      return message;
                                  }
                                  

                                  server's project qml file:

                                  import QtQuick
                                  import QtQuick.Controls
                                  import QtQuick.Layouts
                                  import SomeClass 1.0
                                  
                                  Window {
                                      width: 300
                                      height: 200
                                      visible: true
                                      title: qsTr("Server")
                                      color: "lightblue"
                                  
                                      ColumnLayout {
                                          anchors.fill: parent
                                  
                                          Label {
                                              text: myObj.initServer()
                                          }
                                  
                                          Label {
                                              id: msgLabel
                                              text: myObj.getMessage()
                                          }
                                      }
                                  
                                      MyClass {
                                          id: myObj
                                      }
                                  }
                                  

                                  client.h:

                                  #include <QDataStream>
                                  #include <QObject>
                                  
                                  class QTcpSocket;
                                  
                                  class Client : public QObject
                                  {
                                      Q_OBJECT
                                  
                                  public:
                                      explicit Client(QObject *parent = nullptr);
                                  
                                  public slots:
                                      void sendAddress(QString, QString);
                                      void sendMessage(const QString&);
                                  
                                  private:
                                      QTcpSocket* tcpSocket { nullptr };
                                      QDataStream out;
                                  };
                                  

                                  client.cpp:

                                  #include "client.h"
                                  #include <QtNetwork>
                                  
                                  Client::Client(QObject *parent)
                                      : QObject{parent}
                                      , tcpSocket(new QTcpSocket(this))
                                  {
                                      out.setDevice(tcpSocket);
                                      out.setVersion(QDataStream::Qt_4_0);
                                  }
                                  
                                  void Client::sendAddress(QString ip, QString port)
                                  {
                                      tcpSocket->abort();
                                      tcpSocket->connectToHost(ip, port.toInt());
                                  
                                      connect(tcpSocket, &QAbstractSocket::connected, []() {
                                          qDebug() << "Connected to the host";
                                      });
                                  }
                                  
                                  void Client::sendMessage(const QString& message) {
                                        //called from front-end
                                      QByteArray block;
                                      QDataStream out(&block, QIODevice::WriteOnly);
                                      out.setVersion(QDataStream::Qt_5_10);
                                      out << message;
                                      tcpSocket->write(block);
                                  }
                                  

                                  client's project qml file:

                                  import QtQuick
                                  import QtQuick.Controls
                                  import QtQuick.Layouts
                                  import SomeClass 1.0
                                  
                                  Window {
                                      width: 300
                                      height: 200
                                      visible: true
                                      title: qsTr("Client")
                                      color: "lightblue"
                                  
                                      ColumnLayout {
                                          anchors.fill: parent
                                  
                                          TextField {
                                              id: ipAddrs
                                          }
                                          TextField {
                                                  id: portNum
                                              }
                                          Button {
                                              text: "Send Address"
                                              onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
                                          }
                                  
                                          RowLayout {
                                              Layout.alignment: Qt.AlignBottom
                                  
                                              TextField {
                                                  id: txtField
                                                  Layout.fillWidth: true
                                              }
                                              Button {
                                                  text: qsTr("Send")
                                                  onClicked: myObj.sendMessage(txtField.text)
                                              }
                                          }
                                      }
                                  
                                      MyClass {
                                          id: myObj
                                      }
                                  }
                                  

                                  Hopefully we can now find the issue. :(

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                                  • Q Offline
                                    Q Offline
                                    qcoderpro
                                    wrote on last edited by
                                    #27

                                    Here is also the link for that platform embracing the files code: https://gist.github.com/Tomtesty/eff99a9721afa7a44558fe097e65b079

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                                    0
                                    • Q Offline
                                      Q Offline
                                      qcoderpro
                                      wrote on last edited by
                                      #28

                                      Is the problem still ambiguous, please? I tried hard but can't find the issue. :(

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