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First attempt to use Qt networking on QML apps

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  • GrecKoG GrecKo

    What I am saying is that the server can be providing an unreachable IP and port.

    QString Server::initServer() {
    //.. Provide the IP address and port number for the client
    }
    

    Doesn't tell us much.

    Q Offline
    Q Offline
    qcoderpro
    wrote on last edited by
    #7

    @GrecKo

    The code for that is:

    QString Server::initServer() {
    
        tcpServer = new QTcpServer(this);
        if(!tcpServer->listen())
            return "Server Unable to start the server: " +
                    tcpServer->errorString();
    
        QString ipAddress;
        QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
    
        // use the first non-local IPv4 address
        for(int i=0; i<ipAddressesList.size(); ++i)
            if(ipAddressesList.at(i) != QHostAddress::LocalHost &&
                    ipAddressesList.at(i).toIPv4Address()) {
                ipAddress = ipAddressesList.at(i).toString();
                break;
            }
    
        // if we did not find one, use IPv4 localhost
        if(ipAddress.isEmpty())
            ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
    
        return " The server is running on\n\n IP: " +
                ipAddress + "\n port: " + QString::number(tcpServer->serverPort())
                + "\n\n Run the Client example now.";
    }
    
    1 Reply Last reply
    0
    • GrecKoG Offline
      GrecKoG Offline
      GrecKo
      Qt Champions 2018
      wrote on last edited by
      #8

      You are calling initServer() twice, once in c++ and once in QML, thus creating 2 QTcpServer. You are connecting yout onNewConnection only to the first one but displaying the ip and port of the second one in your UI.

      Your initServer function does too much stuff. It shouldn't return the text like you are doing. Expose the ip and port of your server as properties and display them properly in your QML. Don't call initServer from QML.

      Q 1 Reply Last reply
      1
      • GrecKoG GrecKo

        You are calling initServer() twice, once in c++ and once in QML, thus creating 2 QTcpServer. You are connecting yout onNewConnection only to the first one but displaying the ip and port of the second one in your UI.

        Your initServer function does too much stuff. It shouldn't return the text like you are doing. Expose the ip and port of your server as properties and display them properly in your QML. Don't call initServer from QML.

        Q Offline
        Q Offline
        qcoderpro
        wrote on last edited by
        #9

        @GrecKo
        Yes, you're right. I removed the call from the constructor (in C++) but still nothing different in result. As for setting IP and port as properties on the QML side, that's not hard but I don't think there's a problem with exposing them inside a string to be shown on the server's UI. But if you think setting them as properties will solve the issue with the connection, OK I do that.

        GrecKoG 1 Reply Last reply
        0
        • Q qcoderpro

          @GrecKo
          Yes, you're right. I removed the call from the constructor (in C++) but still nothing different in result. As for setting IP and port as properties on the QML side, that's not hard but I don't think there's a problem with exposing them inside a string to be shown on the server's UI. But if you think setting them as properties will solve the issue with the connection, OK I do that.

          GrecKoG Offline
          GrecKoG Offline
          GrecKo
          Qt Champions 2018
          wrote on last edited by
          #10

          @qcoderpro I don't think that will solve the problem, I just think that's the proper and sane way to do it.

          Are you connecting the newConnection signal in the QTcpServer created in the initServer() called from QML?

          Q 1 Reply Last reply
          0
          • GrecKoG GrecKo

            @qcoderpro I don't think that will solve the problem, I just think that's the proper and sane way to do it.

            Are you connecting the newConnection signal in the QTcpServer created in the initServer() called from QML?

            Q Offline
            Q Offline
            qcoderpro
            wrote on last edited by
            #11

            @GrecKo

            Are you connecting the newConnection signal in the QTcpServer created in the initServer() called from QML?

            What did you mean, please? I didn't get this completely.
            The connection:
            connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection); is defined in the serve's constructor. And I guess that signal (newConnection) is emitted when there's a connection coming from the client app (for example in the sendAddress slot there). That is, I guess when that slot in the client is called, the tcpSocket connects to host successfully, and on the other side, the server is that way notified with a new connection signal to it in turn calls the onNewConnection slot. Is it wrong to you?

            1 Reply Last reply
            0
            • GrecKoG Offline
              GrecKoG Offline
              GrecKo
              Qt Champions 2018
              wrote on last edited by GrecKo
              #12

              The connection: connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection); is defined in the serve's constructor.

              but

              I removed the call [to initServer] from the constructor (in C++) but still nothing different in result

              You are connecting to a null tcpServer, so it can't work.

              Q 1 Reply Last reply
              0
              • GrecKoG GrecKo

                The connection: connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection); is defined in the serve's constructor.

                but

                I removed the call [to initServer] from the constructor (in C++) but still nothing different in result

                You are connecting to a null tcpServer, so it can't work.

                Q Offline
                Q Offline
                qcoderpro
                wrote on last edited by qcoderpro
                #13

                @GrecKo
                This is server's qml file:

                ColumnLayout {
                        anchors.fill: parent
                
                        Label {
                            text: myObj.initServer()
                        }
                
                        Label {
                            id: msgLabel
                            text: myObj.getMessage()
                        }
                    }
                
                    ServerClass{
                        id: myObj
                    }
                

                If I comment out the label's text text: myObj.initServer(), nothing will be shown on its UI. But by uncommenting it, the IP address and port are shown on the UI. then I manually write them on the client's UI and click on Send address there.

                qeweqwe.PNG

                It's the only time the initServer is called and I'm using its output on the client's text fields, so why a null tcpServer, please?
                The send button calls the sendAddress slot:

                void Client::sendAddress(QString ip, QString port)
                {
                    tcpSocket->abort();
                    tcpSocket->connectToHost(ip, port.toInt());
                
                    connect(tcpSocket, &QAbstractSocket::connected, []() {
                        qDebug() << "Connected to the host";
                    });
                }
                

                Here, too, qDebug in the lambda prints the message. So there's been a proper connection seemingly, otherwise I'm missing something that makes the projects not work properly! :|

                1 Reply Last reply
                0
                • GrecKoG Offline
                  GrecKoG Offline
                  GrecKo
                  Qt Champions 2018
                  wrote on last edited by
                  #14

                  As I said, you are not connecting to your QTcpServer newConnection signal.
                  The connection you are trying to do in the constructor is too soon because you don't have any QTcpServer yet.

                  Q 1 Reply Last reply
                  1
                  • GrecKoG GrecKo

                    As I said, you are not connecting to your QTcpServer newConnection signal.
                    The connection you are trying to do in the constructor is too soon because you don't have any QTcpServer yet.

                    Q Offline
                    Q Offline
                    qcoderpro
                    wrote on last edited by
                    #15

                    @GrecKo

                    As I said, you are not connecting to your QTcpServer newConnection signal.

                    Yes, that's right and I know it but don't know how to solve it! :|

                    The connection you are trying to do in the constructor is too soon because you don't have any QTcpServer yet.

                    Yea, that makes sense. So I cut that connection there and pasted it in the initServer(). Still theonNewConnectionis not called! :|

                    jsulmJ 1 Reply Last reply
                    0
                    • Q Offline
                      Q Offline
                      qcoderpro
                      wrote on last edited by
                      #16

                      No further help! :(

                      1 Reply Last reply
                      0
                      • Q qcoderpro

                        @GrecKo

                        As I said, you are not connecting to your QTcpServer newConnection signal.

                        Yes, that's right and I know it but don't know how to solve it! :|

                        The connection you are trying to do in the constructor is too soon because you don't have any QTcpServer yet.

                        Yea, that makes sense. So I cut that connection there and pasted it in the initServer(). Still theonNewConnectionis not called! :|

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by
                        #17

                        @qcoderpro said in First attempt to use Qt networking on QML apps:

                        So I cut that connection there and pasted it in the initServer(). Still theonNewConnectionis not called!

                        Please show your current code

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                        Q 1 Reply Last reply
                        0
                        • jsulmJ jsulm

                          @qcoderpro said in First attempt to use Qt networking on QML apps:

                          So I cut that connection there and pasted it in the initServer(). Still theonNewConnectionis not called!

                          Please show your current code

                          Q Offline
                          Q Offline
                          qcoderpro
                          wrote on last edited by
                          #18

                          @jsulm

                          This is code for server.cpp:

                          #include "server.h"
                          #include <QtNetwork>
                          #include <QtCore>
                          
                          Server::Server(QObject *parent) : QObject{parent}
                              , tcpServer(new QTcpServer(this)) { }
                          
                          QString Server::initServer() {
                              // Called from the front-end
                          
                              tcpServer = new QTcpServer(this);
                              if(!tcpServer->listen())
                                  return "Server Unable to start the server: " +
                                          tcpServer->errorString();
                          
                              QString ipAddress;
                              QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
                          
                              // use the first non-local IPv4 address
                              for(int i=0; i<ipAddressesList.size(); ++i)
                                  if(ipAddressesList.at(i) != QHostAddress::LocalHost &&
                                          ipAddressesList.at(i).toIPv4Address()) {
                                      ipAddress = ipAddressesList.at(i).toString();
                                      break;
                                  }
                          
                              // if we did not find one, use IPv4 localhost
                              if(ipAddress.isEmpty())
                                  ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
                          
                              return " The server is running on\n\n IP: " +
                                      ipAddress + "\n port: " + QString::number(tcpServer->serverPort())
                                      + "\n\n Run the Client example now.";
                              connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                          }
                          
                          void Server::onNewConnection()
                          {
                              qDebug() << "OnNewConnection was called!\n";
                          
                              QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                              connect(clientConnection, &QAbstractSocket::disconnected,
                                      clientConnection, &QObject::deleteLater);
                              in.setDevice(clientConnection);
                              in.setVersion(QDataStream::Qt_4_0);
                              connect(clientConnection, &QAbstractSocket::readyRead, this, &Server::setMessage);
                          }
                          
                          void Server::setMessage()
                          {
                              in.startTransaction();
                          
                              QString msg;
                              in >> msg;
                          
                              if (!in.commitTransaction())
                                  message = "commitTransaction error" ;
                              else
                                  message = msg;
                          }
                          
                          QString Server::getMessage() const
                          {
                              return message;
                          }
                          

                          Totally there're 6 files as follows:
                          server.h, server.cpp, server qml file, client.h, client.cpp and client qml file

                          If you like I can pack them all in a zip file and send it to a global resource for freely downloading and consideration.

                          jsulmJ 1 Reply Last reply
                          0
                          • Q qcoderpro

                            @jsulm

                            This is code for server.cpp:

                            #include "server.h"
                            #include <QtNetwork>
                            #include <QtCore>
                            
                            Server::Server(QObject *parent) : QObject{parent}
                                , tcpServer(new QTcpServer(this)) { }
                            
                            QString Server::initServer() {
                                // Called from the front-end
                            
                                tcpServer = new QTcpServer(this);
                                if(!tcpServer->listen())
                                    return "Server Unable to start the server: " +
                                            tcpServer->errorString();
                            
                                QString ipAddress;
                                QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
                            
                                // use the first non-local IPv4 address
                                for(int i=0; i<ipAddressesList.size(); ++i)
                                    if(ipAddressesList.at(i) != QHostAddress::LocalHost &&
                                            ipAddressesList.at(i).toIPv4Address()) {
                                        ipAddress = ipAddressesList.at(i).toString();
                                        break;
                                    }
                            
                                // if we did not find one, use IPv4 localhost
                                if(ipAddress.isEmpty())
                                    ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
                            
                                return " The server is running on\n\n IP: " +
                                        ipAddress + "\n port: " + QString::number(tcpServer->serverPort())
                                        + "\n\n Run the Client example now.";
                                connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                            }
                            
                            void Server::onNewConnection()
                            {
                                qDebug() << "OnNewConnection was called!\n";
                            
                                QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                                connect(clientConnection, &QAbstractSocket::disconnected,
                                        clientConnection, &QObject::deleteLater);
                                in.setDevice(clientConnection);
                                in.setVersion(QDataStream::Qt_4_0);
                                connect(clientConnection, &QAbstractSocket::readyRead, this, &Server::setMessage);
                            }
                            
                            void Server::setMessage()
                            {
                                in.startTransaction();
                            
                                QString msg;
                                in >> msg;
                            
                                if (!in.commitTransaction())
                                    message = "commitTransaction error" ;
                                else
                                    message = msg;
                            }
                            
                            QString Server::getMessage() const
                            {
                                return message;
                            }
                            

                            Totally there're 6 files as follows:
                            server.h, server.cpp, server qml file, client.h, client.cpp and client qml file

                            If you like I can pack them all in a zip file and send it to a global resource for freely downloading and consideration.

                            jsulmJ Offline
                            jsulmJ Offline
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #19

                            @qcoderpro said in First attempt to use Qt networking on QML apps:

                            ipAddress = ipAddressesList.at(i).toString();

                            What is ipAddress used for? You are not using it when you call listen().

                            But the actuall issue is that you have a return just before connect(), so connect() is never called...

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

                            Q 1 Reply Last reply
                            2
                            • jsulmJ jsulm

                              @qcoderpro said in First attempt to use Qt networking on QML apps:

                              ipAddress = ipAddressesList.at(i).toString();

                              What is ipAddress used for? You are not using it when you call listen().

                              But the actuall issue is that you have a return just before connect(), so connect() is never called...

                              Q Offline
                              Q Offline
                              qcoderpro
                              wrote on last edited by
                              #20

                              @jsulm

                              What is ipAddress used for? You are not using it when you call listen().

                              ipAddress is used to store the list of local/non-local IP addresses. But I didn't understand the part "You are not using it when you call listen()".

                              But the actuall issue is that you have a return just before connect(), so connect() is never called..

                              Right. I moved the connect() to the part right after the listen(). Now the onNewConnection() slot is successfully called and it prints the message "OnNewConnection was called" in Application Output window as expected.

                              Now there's still a problem remaining!
                              This is client.cpp:

                              #include "client.h"
                              #include <QtNetwork>
                              
                              Client::Client(QObject *parent)
                                  : QObject{parent}
                                  , tcpSocket(new QTcpSocket(this))
                              {
                                  out.setDevice(tcpSocket);
                                  out.setVersion(QDataStream::Qt_4_0);
                              }
                              
                              void Client::sendAddress(QString ip, QString port)
                              {
                                  tcpSocket->abort();
                                  tcpSocket->connectToHost(ip, port.toInt());
                              
                                  connect(tcpSocket, &QAbstractSocket::connected, []() {
                                      qDebug() << "Connected to the host";
                                  });
                              }
                              
                              void Client::sendMessage(const QString& message)
                              //called from front-end
                              {
                                  QByteArray block;
                                  QDataStream out(&block, QIODevice::WriteOnly);
                                  out.setVersion(QDataStream::Qt_5_10);
                                  out << message;
                                  tcpSocket->write(block);
                              }
                              

                              The sendAddress slot prints the message of the lambda in output ("Connected to the host") so by that I assume the connection between the client and server the way above is properly established. The remaining problem is that the sendMessage slot still doesn't send its message (its string parameter) to the sever! :(

                              jsulmJ 1 Reply Last reply
                              0
                              • Q qcoderpro

                                @jsulm

                                What is ipAddress used for? You are not using it when you call listen().

                                ipAddress is used to store the list of local/non-local IP addresses. But I didn't understand the part "You are not using it when you call listen()".

                                But the actuall issue is that you have a return just before connect(), so connect() is never called..

                                Right. I moved the connect() to the part right after the listen(). Now the onNewConnection() slot is successfully called and it prints the message "OnNewConnection was called" in Application Output window as expected.

                                Now there's still a problem remaining!
                                This is client.cpp:

                                #include "client.h"
                                #include <QtNetwork>
                                
                                Client::Client(QObject *parent)
                                    : QObject{parent}
                                    , tcpSocket(new QTcpSocket(this))
                                {
                                    out.setDevice(tcpSocket);
                                    out.setVersion(QDataStream::Qt_4_0);
                                }
                                
                                void Client::sendAddress(QString ip, QString port)
                                {
                                    tcpSocket->abort();
                                    tcpSocket->connectToHost(ip, port.toInt());
                                
                                    connect(tcpSocket, &QAbstractSocket::connected, []() {
                                        qDebug() << "Connected to the host";
                                    });
                                }
                                
                                void Client::sendMessage(const QString& message)
                                //called from front-end
                                {
                                    QByteArray block;
                                    QDataStream out(&block, QIODevice::WriteOnly);
                                    out.setVersion(QDataStream::Qt_5_10);
                                    out << message;
                                    tcpSocket->write(block);
                                }
                                

                                The sendAddress slot prints the message of the lambda in output ("Connected to the host") so by that I assume the connection between the client and server the way above is properly established. The remaining problem is that the sendMessage slot still doesn't send its message (its string parameter) to the sever! :(

                                jsulmJ Offline
                                jsulmJ Offline
                                jsulm
                                Lifetime Qt Champion
                                wrote on last edited by
                                #21

                                @qcoderpro said in First attempt to use Qt networking on QML apps:

                                But I didn't understand the part "You are not using it when you call listen()".

                                You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

                                Where and when do you call sendMessage ?
                                You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
                                https://doc.qt.io/qt-5/qiodevice.html#errorString

                                https://forum.qt.io/topic/113070/qt-code-of-conduct

                                Q 1 Reply Last reply
                                0
                                • jsulmJ jsulm

                                  @qcoderpro said in First attempt to use Qt networking on QML apps:

                                  But I didn't understand the part "You are not using it when you call listen()".

                                  You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

                                  Where and when do you call sendMessage ?
                                  You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
                                  https://doc.qt.io/qt-5/qiodevice.html#errorString

                                  Q Offline
                                  Q Offline
                                  qcoderpro
                                  wrote on last edited by qcoderpro
                                  #22

                                  @jsulm

                                  You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

                                  No, I didn't know that and if I use listen() that way I need to someway convert the ipAddress which a QString to a QHostAddress. But now the connection is properly established and the connect(...) calls the slot onNewConnection.

                                  Where and when do you call sendMessage ?

                                  In the front-end:

                                   ColumnLayout {
                                          anchors.fill: parent
                                  
                                          TextField {
                                              id: ipAddrs
                                          }
                                          TextField {
                                                  id: portNum
                                              }
                                          Button {
                                              text: "Send Address"
                                              onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
                                          }
                                  
                                          RowLayout {
                                              Layout.alignment: Qt.AlignBottom
                                  
                                              TextField {
                                                  id: txtField
                                                  Layout.fillWidth: true
                                              }
                                              Button {
                                                  text: qsTr("Send")
                                                  onClicked: myObj.sendMessage(txtField.text)
                                              }
                                          }
                                      }
                                  
                                      MyClass {
                                          id: myObj
                                      }
                                  

                                  wqerwr.PNG

                                  You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
                                  https://doc.qt.io/qt-5/qiodevice.html#errorString

                                  For that, I added this connect() after the lambda in client.cpp:
                                  connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Client::displayError); and this slot there:

                                  void Client::displayError(QAbstractSocket::SocketError socketError) {
                                     // for this stage, printing the error messages using qDenug will be fine
                                  
                                      switch (socketError) {
                                      case QAbstractSocket::RemoteHostClosedError:
                                          break;
                                      case QAbstractSocket::HostNotFoundError:
                                          qDebug() <<"The host was not found. Please check the "
                                                     "host name and port settings.";
                                          break;
                                      case QAbstractSocket::ConnectionRefusedError:
                                          qDebug() << "The connection was refused by the peer. "
                                                      "Make sure the server is running, "
                                                      "and check that the host name and port "
                                                      "settings are correct.";
                                          break;
                                      default:
                                          qDebug() << "The following error occurred: " + tcpSocket->errorString();
                                      }
                                  }
                                  

                                  Still no message is sent nor there's any error.

                                  jsulmJ 1 Reply Last reply
                                  0
                                  • Q qcoderpro

                                    @jsulm

                                    You know that you can pass an IP to listen? See https://doc.qt.io/qt-5/qtcpserver.html#listen

                                    No, I didn't know that and if I use listen() that way I need to someway convert the ipAddress which a QString to a QHostAddress. But now the connection is properly established and the connect(...) calls the slot onNewConnection.

                                    Where and when do you call sendMessage ?

                                    In the front-end:

                                     ColumnLayout {
                                            anchors.fill: parent
                                    
                                            TextField {
                                                id: ipAddrs
                                            }
                                            TextField {
                                                    id: portNum
                                                }
                                            Button {
                                                text: "Send Address"
                                                onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
                                            }
                                    
                                            RowLayout {
                                                Layout.alignment: Qt.AlignBottom
                                    
                                                TextField {
                                                    id: txtField
                                                    Layout.fillWidth: true
                                                }
                                                Button {
                                                    text: qsTr("Send")
                                                    onClicked: myObj.sendMessage(txtField.text)
                                                }
                                            }
                                        }
                                    
                                        MyClass {
                                            id: myObj
                                        }
                                    

                                    wqerwr.PNG

                                    You also should add code for error handling: https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred
                                    https://doc.qt.io/qt-5/qiodevice.html#errorString

                                    For that, I added this connect() after the lambda in client.cpp:
                                    connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Client::displayError); and this slot there:

                                    void Client::displayError(QAbstractSocket::SocketError socketError) {
                                       // for this stage, printing the error messages using qDenug will be fine
                                    
                                        switch (socketError) {
                                        case QAbstractSocket::RemoteHostClosedError:
                                            break;
                                        case QAbstractSocket::HostNotFoundError:
                                            qDebug() <<"The host was not found. Please check the "
                                                       "host name and port settings.";
                                            break;
                                        case QAbstractSocket::ConnectionRefusedError:
                                            qDebug() << "The connection was refused by the peer. "
                                                        "Make sure the server is running, "
                                                        "and check that the host name and port "
                                                        "settings are correct.";
                                            break;
                                        default:
                                            qDebug() << "The following error occurred: " + tcpSocket->errorString();
                                        }
                                    }
                                    

                                    Still no message is sent nor there's any error.

                                    jsulmJ Offline
                                    jsulmJ Offline
                                    jsulm
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #23

                                    @qcoderpro said in First attempt to use Qt networking on QML apps:

                                    For that, I added this connect() after the lambda in client.cpp:

                                    The idea was actually to check the errors on server side

                                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    Q 1 Reply Last reply
                                    1
                                    • jsulmJ jsulm

                                      @qcoderpro said in First attempt to use Qt networking on QML apps:

                                      For that, I added this connect() after the lambda in client.cpp:

                                      The idea was actually to check the errors on server side

                                      Q Offline
                                      Q Offline
                                      qcoderpro
                                      wrote on last edited by
                                      #24

                                      @jsulm
                                      Yeah, right.
                                      I declared a QTcpSocket object in the server app and added the connect() and displayError slot as mentioned above in it. As before, the connection is established but no message is sent nor is an error displayed!
                                      I shared both projects in a zip file in link below. If you have time, take a look at them please. I'm sure the remaining problem will be clear to you. I tried to keep the projects as simple as possible just to do the job: https://www.4shared.com/s/f_Gct6Kjwiq

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                                      • GrecKoG Offline
                                        GrecKoG Offline
                                        GrecKo
                                        Qt Champions 2018
                                        wrote on last edited by
                                        #25

                                        This file sharing is unusable without account it seems.

                                        If you want to share multiple files, using https://gist.github.com would be better for the people that want to help you.

                                        Q 1 Reply Last reply
                                        1
                                        • GrecKoG GrecKo

                                          This file sharing is unusable without account it seems.

                                          If you want to share multiple files, using https://gist.github.com would be better for the people that want to help you.

                                          Q Offline
                                          Q Offline
                                          qcoderpro
                                          wrote on last edited by
                                          #26

                                          @GrecKo
                                          That's a code sharing platform (instead of files) but if code is meant to be easier than the projects both in a zip file then as usual it's feasible to share them here.
                                          server.h:

                                          #include <QObject>
                                          #include <QAbstractSocket>
                                          
                                          class QTcpServer;
                                          class QTcpSocket;
                                          
                                          class Server : public QObject
                                          {
                                              Q_OBJECT
                                          public:
                                              explicit Server(QObject *parent = nullptr);
                                          
                                          public slots:
                                              QString initServer();
                                              void setMessage();
                                              QString getMessage() const;
                                              void onNewConnection();
                                              void displayError(QAbstractSocket::SocketError);
                                          
                                          private:
                                              QTcpServer* tcpServer { nullptr };
                                              QTcpSocket* tcpSocket { nullptr };
                                              QDataStream in;
                                              QString message;
                                          };
                                          

                                          server.cpp:

                                          #include "server.h"
                                          #include <QtNetwork>
                                          #include <QtCore>
                                          
                                          Server::Server(QObject *parent) : QObject{parent}
                                              , tcpServer(new QTcpServer(this))
                                              , tcpSocket(new QTcpSocket(this)) { }
                                          
                                          QString Server::initServer() {
                                              // Called from the front-end
                                          
                                              tcpServer = new QTcpServer(this);
                                              if(!tcpServer->listen())
                                                  return "Server Unable to start the server: " +
                                                          tcpServer->errorString();
                                          
                                              connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                                              connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Server::displayError);
                                          
                                              QString ipAddress;
                                              QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
                                          
                                              // use the first non-local IPv4 address
                                              for(int i=0; i<ipAddressesList.size(); ++i)
                                                  if(ipAddressesList.at(i) != QHostAddress::LocalHost &&
                                                          ipAddressesList.at(i).toIPv4Address()) {
                                                      ipAddress = ipAddressesList.at(i).toString();
                                                      break;
                                                  }
                                          
                                              // if we did not find one, use IPv4 localhost
                                              if(ipAddress.isEmpty())
                                                  ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
                                          
                                              return " The server is running on\n\n IP: " +
                                                      ipAddress + "\n port: " + QString::number(tcpServer->serverPort())
                                                      + "\n\n Run the Client example now.";
                                          }
                                          
                                          void Server::onNewConnection()
                                          {
                                              qDebug() << "OnNewConnection was called!\n";
                                          
                                              QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                                              connect(clientConnection, &QAbstractSocket::disconnected,
                                                      clientConnection, &QObject::deleteLater);
                                              in.setDevice(clientConnection);
                                              in.setVersion(QDataStream::Qt_4_0);
                                              connect(clientConnection, &QAbstractSocket::readyRead, this, &Server::setMessage);
                                          }
                                          
                                          void Server::displayError(QAbstractSocket::SocketError socketError)
                                          {
                                              // for this stage, printing the error messages using qDenug will be fine
                                          
                                               switch (socketError) {
                                               case QAbstractSocket::RemoteHostClosedError:
                                                   break;
                                               case QAbstractSocket::HostNotFoundError:
                                                   qDebug() <<"The host was not found. Please check the "
                                                              "host name and port settings.";
                                                   break;
                                               case QAbstractSocket::ConnectionRefusedError:
                                                   qDebug() << "The connection was refused by the peer. "
                                                               "Make sure the server is running, "
                                                               "and check that the host name and port "
                                                               "settings are correct.";
                                                   break;
                                               default:
                                                   qDebug() << "The following error occurred: " + tcpSocket->errorString();
                                               }
                                          }
                                          
                                          void Server::setMessage()
                                          {
                                              in.startTransaction();
                                          
                                              QString msg;
                                              in >> msg;
                                          
                                              if (!in.commitTransaction())
                                                  message = "commitTransaction error" ;
                                              else
                                                  message = msg;
                                          }
                                          
                                          QString Server::getMessage() const
                                          {
                                              return message;
                                          }
                                          

                                          server's project qml file:

                                          import QtQuick
                                          import QtQuick.Controls
                                          import QtQuick.Layouts
                                          import SomeClass 1.0
                                          
                                          Window {
                                              width: 300
                                              height: 200
                                              visible: true
                                              title: qsTr("Server")
                                              color: "lightblue"
                                          
                                              ColumnLayout {
                                                  anchors.fill: parent
                                          
                                                  Label {
                                                      text: myObj.initServer()
                                                  }
                                          
                                                  Label {
                                                      id: msgLabel
                                                      text: myObj.getMessage()
                                                  }
                                              }
                                          
                                              MyClass {
                                                  id: myObj
                                              }
                                          }
                                          

                                          client.h:

                                          #include <QDataStream>
                                          #include <QObject>
                                          
                                          class QTcpSocket;
                                          
                                          class Client : public QObject
                                          {
                                              Q_OBJECT
                                          
                                          public:
                                              explicit Client(QObject *parent = nullptr);
                                          
                                          public slots:
                                              void sendAddress(QString, QString);
                                              void sendMessage(const QString&);
                                          
                                          private:
                                              QTcpSocket* tcpSocket { nullptr };
                                              QDataStream out;
                                          };
                                          

                                          client.cpp:

                                          #include "client.h"
                                          #include <QtNetwork>
                                          
                                          Client::Client(QObject *parent)
                                              : QObject{parent}
                                              , tcpSocket(new QTcpSocket(this))
                                          {
                                              out.setDevice(tcpSocket);
                                              out.setVersion(QDataStream::Qt_4_0);
                                          }
                                          
                                          void Client::sendAddress(QString ip, QString port)
                                          {
                                              tcpSocket->abort();
                                              tcpSocket->connectToHost(ip, port.toInt());
                                          
                                              connect(tcpSocket, &QAbstractSocket::connected, []() {
                                                  qDebug() << "Connected to the host";
                                              });
                                          }
                                          
                                          void Client::sendMessage(const QString& message) {
                                                //called from front-end
                                              QByteArray block;
                                              QDataStream out(&block, QIODevice::WriteOnly);
                                              out.setVersion(QDataStream::Qt_5_10);
                                              out << message;
                                              tcpSocket->write(block);
                                          }
                                          

                                          client's project qml file:

                                          import QtQuick
                                          import QtQuick.Controls
                                          import QtQuick.Layouts
                                          import SomeClass 1.0
                                          
                                          Window {
                                              width: 300
                                              height: 200
                                              visible: true
                                              title: qsTr("Client")
                                              color: "lightblue"
                                          
                                              ColumnLayout {
                                                  anchors.fill: parent
                                          
                                                  TextField {
                                                      id: ipAddrs
                                                  }
                                                  TextField {
                                                          id: portNum
                                                      }
                                                  Button {
                                                      text: "Send Address"
                                                      onClicked: myObj.sendAddress(ipAddrs.text.toString(), portNum.text.toString())
                                                  }
                                          
                                                  RowLayout {
                                                      Layout.alignment: Qt.AlignBottom
                                          
                                                      TextField {
                                                          id: txtField
                                                          Layout.fillWidth: true
                                                      }
                                                      Button {
                                                          text: qsTr("Send")
                                                          onClicked: myObj.sendMessage(txtField.text)
                                                      }
                                                  }
                                              }
                                          
                                              MyClass {
                                                  id: myObj
                                              }
                                          }
                                          

                                          Hopefully we can now find the issue. :(

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