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accessing aggregates (QVector of a struct)

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  • fcarneyF Offline
    fcarneyF Offline
    fcarney
    wrote on last edited by fcarney
    #24

    Okay, I tested it. I cannot get Q_GADGET to work so I used Q_OBJECT:
    class in main.cpp:

    using ReagentBottleType = int;
    class BottleData : public QObject
    {
        Q_OBJECT
    
        Q_PROPERTY(int volume MEMBER m_volume NOTIFY somethingChanged)
        Q_PROPERTY(int amountNeeded MEMBER m_amountNeeded NOTIFY somethingChanged)
        Q_PROPERTY(int position MEMBER m_position NOTIFY somethingChanged)
        Q_PROPERTY(std::string name MEMBER m_name NOTIFY somethingChanged)
        Q_PROPERTY(ReagentBottleType bottleType MEMBER m_bottleType NOTIFY somethingChanged)
    public:
        BottleData(QObject* parent=nullptr)
            : QObject(parent)
        {
            connect(this, &BottleData::somethingChanged, [this](){
                qDebug() << "somethingChanged" << m_position << QString::fromStdString(m_name) << m_volume;
            });
        }
    
        int m_volume=0;               // amount in bottle (in uL)
        int m_amountNeeded=0;         // amount needed for synth (in uL)
        int m_position=0;                  // still figuring this one out
        std::string m_name="";              // name of the reagent
        int m_bottleType=0;  // bottle type.
    
    signals:
        void somethingChanged();
    };
    

    setting contextProperty in main.cpp for testing:

    TestObj testobj;
    auto context = engine.rootContext();
    context->setContextProperty("varlisttestobj", &testobj);
    

    QML to exercise the object in C++:

    Column {
            anchors.top: listview1.bottom
            Repeater {
                model: varlisttestobj.varList
    
                Row {
                    id: bottledelegate
    
                    width: 50
                    spacing: 20
    
                    Component.onCompleted: console.log(modelData, modelData.position, modelData.volume)
    
                    Timer {
                        interval: 1000
                        repeat: true
                        running: true
                        onTriggered: {
                            modelData.volume += 1
                        }
                    }
    
                    Text {
                        text: modelData.position
                        height: 20
                    }
                    Text {
                        text: modelData.volume
                        height: 20
                    }
                }
            }
        }
    

    QML did not like uint32_t at all. So you will have to find another type that it likes on that page with compatible QML types I linked earlier.

    C++ is a perfectly valid school of magic.

    1 Reply Last reply
    1
    • fcarneyF Offline
      fcarneyF Offline
      fcarney
      wrote on last edited by
      #25

      Oops, I forgot test object in main.cpp:

      class TestObj : public QObject
      {
          Q_OBJECT
          Q_PROPERTY(QVariantList varList READ varList NOTIFY varListChanged)
          //Q_PROPERTY(QObjectList objList READ objList NOTIFY objListChanged)
      
      public:
          TestObj(QObject* parent=nullptr)
              : QObject(parent)
          {
              for(int count=0; count<10; ++count){
                  auto bottle = new BottleData();
                  bottle->m_volume = count*10;
                  bottle->m_position = count;
                  m_bottleData.append(bottle);
              }
      
              emit varListChanged();
          }
      
          QVariantList varList(){
              QVariantList list;
              for(auto bottleData: qAsConst(m_bottleData)){
                  list.append(QVariant::fromValue(bottleData));
              }
              return list;
          }
          /*
          QObjectList objList(){
              QObjectList list;
              for(auto bottleData: qAsConst(m_bottleData)){
                  list.append(bottleData);
              }
              return list;
          }
          */
      
      
      signals:
          void varListChanged();
      
      private:
          QVector<BottleData*> m_bottleData;
      
      };
      

      C++ is a perfectly valid school of magic.

      1 Reply Last reply
      0
      • fcarneyF Offline
        fcarneyF Offline
        fcarney
        wrote on last edited by
        #26

        I didn't expect it to trigger the somethingChanged signal in the BottleData object.

        C++ is a perfectly valid school of magic.

        1 Reply Last reply
        0
        • fcarneyF Offline
          fcarneyF Offline
          fcarney
          wrote on last edited by
          #27

          Trying to assign to std::string didnt work either:

          modelData.name = "fred"
          

          error:

          Error: Cannot assign QString to an unregistered type
          

          C++ is a perfectly valid school of magic.

          1 Reply Last reply
          0
          • kshegunovK Offline
            kshegunovK Offline
            kshegunov
            Moderators
            wrote on last edited by kshegunov
            #28

            Okay, so here you go:

            types.h

            #ifndef TYPES_H
            #define TYPES_H
            
            #include <QObject>
            #include <QVector>
            #include <QVariant>
            #include <QVariantList>
            
            struct Bottle
            {
                Q_GADGET
            
                Q_PROPERTY(QString name MEMBER m_name)
                Q_PROPERTY(qreal size MEMBER m_size)
            
            public:
                QString m_name;
                qreal m_size;
            };
            
            class DataSource : public QObject
            {
                Q_OBJECT
            
            public:
                Q_INVOKABLE QVariantList getData();
            };
            
            
            #endif // TYPES_H
            

            main.cpp

            #include <QGuiApplication>
            #include <QQmlApplicationEngine>
            #include <QQmlContext>
            
            #include "types.h"
            
            QVariantList DataSource::getData()
            {
                return {
                    QVariant::fromValue<Bottle>({ "First bottle", 0.75 }),
                    QVariant::fromValue<Bottle>({ "Second bottle", 0.70 })
                };
            }
            
            int main(int argc, char *argv[])
            {
                QGuiApplication app(argc, argv);
            
                QQmlApplicationEngine engine;
                engine.addImportPath(QStringLiteral("qrc:/"));
                QUrl url(QStringLiteral("qrc:/main.qml"));
                QObject::connect(&engine, &QQmlApplicationEngine::objectCreated, &app, [url] (QObject * obj, const QUrl & objUrl) -> void {
                    if (!obj && url == objUrl)
                        QCoreApplication::exit(-1);
                }, Qt::QueuedConnection);
            
                DataSource source;
                engine.rootContext()->setContextProperty(QStringLiteral("DataSource"), &source);
            
                qmlRegisterUncreatableType<Bottle>("Example", 1, 0, "Bottle", "");
            
                engine.load(url);
            
                return app.exec();
            }
            

            main.qml

            import QtQuick 2.15
            import QtQuick.Window 2.15
            import QtQuick.Controls 2.15
            
            import Example 1.0
            
            Window {
                id: mainWindow
                visible: true
                width: 300
                height: 200
                title: qsTr("Some title")
            
                Component {
                    id: template
                    Text {
                        text: "defaultText"
                    }
                }
            
                Column {
                   Component.onCompleted: DataSource.getData().forEach(function(element) {
                       template.createObject(this, { text: element.name });
                   }, this)
                }
            }
            

            PS. QML is damn annoying ...

            Read and abide by the Qt Code of Conduct

            mzimmersM 1 Reply Last reply
            1
            • kshegunovK kshegunov

              Okay, so here you go:

              types.h

              #ifndef TYPES_H
              #define TYPES_H
              
              #include <QObject>
              #include <QVector>
              #include <QVariant>
              #include <QVariantList>
              
              struct Bottle
              {
                  Q_GADGET
              
                  Q_PROPERTY(QString name MEMBER m_name)
                  Q_PROPERTY(qreal size MEMBER m_size)
              
              public:
                  QString m_name;
                  qreal m_size;
              };
              
              class DataSource : public QObject
              {
                  Q_OBJECT
              
              public:
                  Q_INVOKABLE QVariantList getData();
              };
              
              
              #endif // TYPES_H
              

              main.cpp

              #include <QGuiApplication>
              #include <QQmlApplicationEngine>
              #include <QQmlContext>
              
              #include "types.h"
              
              QVariantList DataSource::getData()
              {
                  return {
                      QVariant::fromValue<Bottle>({ "First bottle", 0.75 }),
                      QVariant::fromValue<Bottle>({ "Second bottle", 0.70 })
                  };
              }
              
              int main(int argc, char *argv[])
              {
                  QGuiApplication app(argc, argv);
              
                  QQmlApplicationEngine engine;
                  engine.addImportPath(QStringLiteral("qrc:/"));
                  QUrl url(QStringLiteral("qrc:/main.qml"));
                  QObject::connect(&engine, &QQmlApplicationEngine::objectCreated, &app, [url] (QObject * obj, const QUrl & objUrl) -> void {
                      if (!obj && url == objUrl)
                          QCoreApplication::exit(-1);
                  }, Qt::QueuedConnection);
              
                  DataSource source;
                  engine.rootContext()->setContextProperty(QStringLiteral("DataSource"), &source);
              
                  qmlRegisterUncreatableType<Bottle>("Example", 1, 0, "Bottle", "");
              
                  engine.load(url);
              
                  return app.exec();
              }
              

              main.qml

              import QtQuick 2.15
              import QtQuick.Window 2.15
              import QtQuick.Controls 2.15
              
              import Example 1.0
              
              Window {
                  id: mainWindow
                  visible: true
                  width: 300
                  height: 200
                  title: qsTr("Some title")
              
                  Component {
                      id: template
                      Text {
                          text: "defaultText"
                      }
                  }
              
                  Column {
                     Component.onCompleted: DataSource.getData().forEach(function(element) {
                         template.createObject(this, { text: element.name });
                     }, this)
                  }
              }
              

              PS. QML is damn annoying ...

              mzimmersM Offline
              mzimmersM Offline
              mzimmers
              wrote on last edited by
              #29

              @kshegunov said in accessing aggregates (QVector of a struct):

              PS. QML is damn annoying ...

              Heh...no argument there, but if I'm reading the tea leaves correctly, it's here to stay.

              I understand your C++ code, but I'm still trying to figure out what your QML results in. What exactly is this doing?

              Component {
                      id: template
                      Text {
                          text: "defaultText"
                      }
                  }
              
                  Column {
                     Component.onCompleted: DataSource.getData().forEach(function(element) {
                         template.createObject(this, { text: element.name });
                     }, this)
                  }
              
              kshegunovK 1 Reply Last reply
              0
              • mzimmersM mzimmers

                @kshegunov said in accessing aggregates (QVector of a struct):

                PS. QML is damn annoying ...

                Heh...no argument there, but if I'm reading the tea leaves correctly, it's here to stay.

                I understand your C++ code, but I'm still trying to figure out what your QML results in. What exactly is this doing?

                Component {
                        id: template
                        Text {
                            text: "defaultText"
                        }
                    }
                
                    Column {
                       Component.onCompleted: DataSource.getData().forEach(function(element) {
                           template.createObject(this, { text: element.name });
                       }, this)
                    }
                
                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by kshegunov
                #30

                @mzimmers said in accessing aggregates (QVector of a struct):

                I understand your C++ code, but I'm still trying to figure out what your QML results in. What exactly is this doing?

                Well, I'm leveraging the fact that the QML engine is a glorified object factory. You know the widgets' basics, so with QtQuick it's the same story, more or less. It goes roughly like this:

                1. All visual items are derived from QQuickItem, these include the stuff you see in the QML file definition like Text and Column.
                2. Component does not(!) derive from QQuickItem, it is a QObject (or rather QQmlComponent) that's supposed to create your QQuickItems by calling QQmlComponent::createObject and passing it the correct visual parent and maybe a set of property values.
                3. When you load a QML file, this is what the engine does - it reads and instantiates the component your file represents, hence it creates all the visual and non-visual items described in said file. It parents everything by the way the items are nested (think of it as a big QObject tree). All the visual items are (re)parented to the root QQuickItem so they get painted correctly.
                4. After the object tree's loaded and the objects are instantiated you get the completed signal emitted and propagated through your items (visual and non-visual), so you can do w/e.
                5. In the above code you attach to the completed signal, then you call the getData to retrieve the list of structs, then forEach of the elements of the array you execute the anonymous function. The function is a dummy mostly. It just needs to go get the reference to the template component (which isn't a visual item, as mentioned) and call it's createObject to create the Text item contained. The first argument of the method is the visual parent (which is the Column in this case) and the second parameter is the set of properties to pass along, which is just the text value retrieved from the structure.

                PS. This code's tested (unlike most of the snippets I provide) so you can directly plug it in your project/app and play with it as you wish.

                Read and abide by the Qt Code of Conduct

                mzimmersM 1 Reply Last reply
                2
                • kshegunovK kshegunov

                  @mzimmers said in accessing aggregates (QVector of a struct):

                  I understand your C++ code, but I'm still trying to figure out what your QML results in. What exactly is this doing?

                  Well, I'm leveraging the fact that the QML engine is a glorified object factory. You know the widgets' basics, so with QtQuick it's the same story, more or less. It goes roughly like this:

                  1. All visual items are derived from QQuickItem, these include the stuff you see in the QML file definition like Text and Column.
                  2. Component does not(!) derive from QQuickItem, it is a QObject (or rather QQmlComponent) that's supposed to create your QQuickItems by calling QQmlComponent::createObject and passing it the correct visual parent and maybe a set of property values.
                  3. When you load a QML file, this is what the engine does - it reads and instantiates the component your file represents, hence it creates all the visual and non-visual items described in said file. It parents everything by the way the items are nested (think of it as a big QObject tree). All the visual items are (re)parented to the root QQuickItem so they get painted correctly.
                  4. After the object tree's loaded and the objects are instantiated you get the completed signal emitted and propagated through your items (visual and non-visual), so you can do w/e.
                  5. In the above code you attach to the completed signal, then you call the getData to retrieve the list of structs, then forEach of the elements of the array you execute the anonymous function. The function is a dummy mostly. It just needs to go get the reference to the template component (which isn't a visual item, as mentioned) and call it's createObject to create the Text item contained. The first argument of the method is the visual parent (which is the Column in this case) and the second parameter is the set of properties to pass along, which is just the text value retrieved from the structure.

                  PS. This code's tested (unlike most of the snippets I provide) so you can directly plug it in your project/app and play with it as you wish.

                  mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #31

                  @kshegunov OK, I think I understand 1-4. But where is the getData() function explicitly referenced/called? (I think your getData() is the equivalent to my QVariantList BottleList::getBottleListQv().)

                  I still don't understand how to retrieve the information to use it in my bottle objects.

                          Bottle {
                              id: bottle1
                              cellX: 25
                              cellY: 105
                              cellHeight: 75
                              cellWidth: 75
                              bottleScaleFactor: scaleFactor
                              cellText: "W7" // how to replace this with something from getData()?
                              cellColor: "red"
                          }
                  

                  Thanks...

                  ODБOïO kshegunovK 2 Replies Last reply
                  0
                  • mzimmersM mzimmers

                    @kshegunov OK, I think I understand 1-4. But where is the getData() function explicitly referenced/called? (I think your getData() is the equivalent to my QVariantList BottleList::getBottleListQv().)

                    I still don't understand how to retrieve the information to use it in my bottle objects.

                            Bottle {
                                id: bottle1
                                cellX: 25
                                cellY: 105
                                cellHeight: 75
                                cellWidth: 75
                                bottleScaleFactor: scaleFactor
                                cellText: "W7" // how to replace this with something from getData()?
                                cellColor: "red"
                            }
                    

                    Thanks...

                    ODБOïO Offline
                    ODБOïO Offline
                    ODБOï
                    wrote on last edited by
                    #32

                    hi

                    @mzimmers said in accessing aggregates (QVector of a struct):

                    I still don't understand how to retrieve the information to use it in my bottle objects.

                    the answer is

                    @kshegunov said in accessing aggregates (QVector of a struct):

                    In the above code you attach to the completed signal, then you call the getData to retrieve the list of structs, then forEach of the elements of the array you execute the anonymous function. The function is a dummy mostly. It just needs to go get the reference to the template component (which isn't a visual item, as mentioned) and call it's createObject to create the Text item contained. The first argument of the method is the visual parent (which is the Column in this case) and the second parameter is the set of properties to pass along, which is just the text value retrieved from the structure.

                     Column {
                           Component.onCompleted: 
                        
                            DataSource.getData().forEach(function(element) {//anonymous  function call for each object  returned by  getData()
                             
                               template.createObject(this, { text: element.name }); // create a qml object  using the template and pass  the value retrieved from the structure  ( text:element.name )
                           }, this)
                        }
                    

                    Please make an empty project and test one of the examples given by @kshegunov @fcarney or me

                    mzimmersM 1 Reply Last reply
                    0
                    • ODБOïO ODБOï

                      hi

                      @mzimmers said in accessing aggregates (QVector of a struct):

                      I still don't understand how to retrieve the information to use it in my bottle objects.

                      the answer is

                      @kshegunov said in accessing aggregates (QVector of a struct):

                      In the above code you attach to the completed signal, then you call the getData to retrieve the list of structs, then forEach of the elements of the array you execute the anonymous function. The function is a dummy mostly. It just needs to go get the reference to the template component (which isn't a visual item, as mentioned) and call it's createObject to create the Text item contained. The first argument of the method is the visual parent (which is the Column in this case) and the second parameter is the set of properties to pass along, which is just the text value retrieved from the structure.

                       Column {
                             Component.onCompleted: 
                          
                              DataSource.getData().forEach(function(element) {//anonymous  function call for each object  returned by  getData()
                               
                                 template.createObject(this, { text: element.name }); // create a qml object  using the template and pass  the value retrieved from the structure  ( text:element.name )
                             }, this)
                          }
                      

                      Please make an empty project and test one of the examples given by @kshegunov @fcarney or me

                      mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #33

                      @LeLev (et al): kshugenov's example does indeed work. I tried modifying it as follows:

                          Column {
                             property var myArray: []
                             Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                      //           template.createObject(this, { text: bottle.name });
                                 myArray.push(bottle.name)
                             }, this)
                          Text {
                              text: myArray[0]
                          }
                      

                      But I get a runtime error that myArray is not defined. Am I supposed to use something other than a property var for this?

                      Thanks...

                      ODБOïO 1 Reply Last reply
                      0
                      • mzimmersM mzimmers

                        @LeLev (et al): kshugenov's example does indeed work. I tried modifying it as follows:

                            Column {
                               property var myArray: []
                               Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                        //           template.createObject(this, { text: bottle.name });
                                   myArray.push(bottle.name)
                               }, this)
                            Text {
                                text: myArray[0]
                            }
                        

                        But I get a runtime error that myArray is not defined. Am I supposed to use something other than a property var for this?

                        Thanks...

                        ODБOïO Offline
                        ODБOïO Offline
                        ODБOï
                        wrote on last edited by ODБOï
                        #34

                        @mzimmers said in accessing aggregates (QVector of a struct):

                        myArray is not defined

                        you need to assign the id of Column so you can access its properties from outside, it is qml basics

                        Column {
                        id :col
                        property var myArray: []
                        Text {
                        text: col.myArray[0]
                        }
                        }

                        @mzimmers said in accessing aggregates (QVector of a struct):

                        kshugenov's example does indeed work.

                        it does almost exactly the same thing as my very first example/answer.

                        mzimmersM 1 Reply Last reply
                        1
                        • ODБOïO ODБOï

                          @mzimmers said in accessing aggregates (QVector of a struct):

                          myArray is not defined

                          you need to assign the id of Column so you can access its properties from outside, it is qml basics

                          Column {
                          id :col
                          property var myArray: []
                          Text {
                          text: col.myArray[0]
                          }
                          }

                          @mzimmers said in accessing aggregates (QVector of a struct):

                          kshugenov's example does indeed work.

                          it does almost exactly the same thing as my very first example/answer.

                          mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by mzimmers
                          #35

                          @LeLev ah. So, now my code looks like this:

                              Column {
                                  id: myColumn
                                  property var myArray: []
                                  Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                                      //           template.createObject(this, { text: bottle.name });
                                      myArray.push(bottle.name)
                                  }, this)
                                  Text {
                                      text: myColumn.myArray[0]
                                  }
                                  Text {
                                      text:myColumn.myArray[1]
                                  }
                                  Text {
                                      text: myColumn.myArray[2]
                                  }
                              }
                          

                          and I'm getting this error: "Unable to assign [undefined] to QString"

                          EDIT: I've stepped through this in the debugger, and the array is most definitely being created.

                          ODБOïO 1 Reply Last reply
                          1
                          • mzimmersM mzimmers

                            @LeLev ah. So, now my code looks like this:

                                Column {
                                    id: myColumn
                                    property var myArray: []
                                    Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                                        //           template.createObject(this, { text: bottle.name });
                                        myArray.push(bottle.name)
                                    }, this)
                                    Text {
                                        text: myColumn.myArray[0]
                                    }
                                    Text {
                                        text:myColumn.myArray[1]
                                    }
                                    Text {
                                        text: myColumn.myArray[2]
                                    }
                                }
                            

                            and I'm getting this error: "Unable to assign [undefined] to QString"

                            EDIT: I've stepped through this in the debugger, and the array is most definitely being created.

                            ODБOïO Offline
                            ODБOïO Offline
                            ODБOï
                            wrote on last edited by ODБOï
                            #36

                            @mzimmers said in accessing aggregates (QVector of a struct):

                            Column {
                            id: myColumn
                            property var myArray: []
                            Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                            // template.createObject(this, { text: bottle.name });
                            myArray.push(bottle.name)
                            }, this)

                            you should not modify myArray directly in the function but create a local array then copy its content into myArray

                            Column {
                                    id: myColumn
                                    property var myArray: []
                                    Component.onCompleted: {
                                       var arr = []
                                       DataSource.getData().forEach(function(bottle) {           
                                        //myArray.push(bottle.name)
                                          arr.push(bottle.name)
                                    }, this);
                                  myColumn.myArray = arr;          
                            }
                            
                            mzimmersM 1 Reply Last reply
                            3
                            • ODБOïO ODБOï

                              @mzimmers said in accessing aggregates (QVector of a struct):

                              Column {
                              id: myColumn
                              property var myArray: []
                              Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                              // template.createObject(this, { text: bottle.name });
                              myArray.push(bottle.name)
                              }, this)

                              you should not modify myArray directly in the function but create a local array then copy its content into myArray

                              Column {
                                      id: myColumn
                                      property var myArray: []
                                      Component.onCompleted: {
                                         var arr = []
                                         DataSource.getData().forEach(function(bottle) {           
                                          //myArray.push(bottle.name)
                                            arr.push(bottle.name)
                                      }, this);
                                    myColumn.myArray = arr;          
                              }
                              
                              mzimmersM Offline
                              mzimmersM Offline
                              mzimmers
                              wrote on last edited by
                              #37

                              @LeLev that works! Thanks for your patience on this.

                              May I ask why my approach didn't work?

                              ODБOïO 1 Reply Last reply
                              0
                              • mzimmersM mzimmers

                                @LeLev that works! Thanks for your patience on this.

                                May I ask why my approach didn't work?

                                ODБOïO Offline
                                ODБOïO Offline
                                ODБOï
                                wrote on last edited by ODБOï
                                #38

                                @mzimmers
                                here is an example to illustrate, uncomment one or the other Component.onCompleted, you will observe that when we call
                                col.myArr.push("N° " + i) directly, the view is empty at the beginning but myArr actually contains the items

                                Window {
                                    width: 640
                                    height: 480
                                    visible: true
                                
                                    Column{
                                        id:col
                                        property var myArr : []
                                
                                // calling myArr.push() directly in the function.
                                //   You will need to somehow "refresh" the view, (in this example see the button that resets the repeater model)
                                        
                                //        Component.onCompleted: {
                                //            var arr = []
                                //            for(var i=0;i<10;i++){
                                //                col.myArr.push("N° " + i)
                                //            }
                                //        }
                                //OR ------------------------------------------
                                // creating a local array        
                                        
                                //        Component.onCompleted: {
                                //            var arr = []
                                //            for(var i=0;i<10;i++){
                                //                arr.push("N° " + i)
                                //            }
                                //            col.myArr = arr;
                                //        }
                                
                                        //--------------------------------------------------
                                        Repeater{
                                            id:rep
                                            model: col.myArr.length
                                
                                            Text {
                                                id: txt
                                                text: col.myArr[index]
                                            }
                                        }
                                        //--------------------------------------------------
                                        Button{ 
                                            text: 'refresh'
                                            onClicked:{ rep.model = 0; rep.model = col.myArr.length;  console.log(col.myArr) } // just to reset the repeater
                                        }
                                    }
                                }
                                

                                It's great that your solution worked but why not implement something where you can simply write

                                 Text {
                                            text: DataSource.getDataByIndex(0).name 
                                        }
                                
                                mzimmersM 1 Reply Last reply
                                0
                                • ODБOïO ODБOï

                                  @mzimmers
                                  here is an example to illustrate, uncomment one or the other Component.onCompleted, you will observe that when we call
                                  col.myArr.push("N° " + i) directly, the view is empty at the beginning but myArr actually contains the items

                                  Window {
                                      width: 640
                                      height: 480
                                      visible: true
                                  
                                      Column{
                                          id:col
                                          property var myArr : []
                                  
                                  // calling myArr.push() directly in the function.
                                  //   You will need to somehow "refresh" the view, (in this example see the button that resets the repeater model)
                                          
                                  //        Component.onCompleted: {
                                  //            var arr = []
                                  //            for(var i=0;i<10;i++){
                                  //                col.myArr.push("N° " + i)
                                  //            }
                                  //        }
                                  //OR ------------------------------------------
                                  // creating a local array        
                                          
                                  //        Component.onCompleted: {
                                  //            var arr = []
                                  //            for(var i=0;i<10;i++){
                                  //                arr.push("N° " + i)
                                  //            }
                                  //            col.myArr = arr;
                                  //        }
                                  
                                          //--------------------------------------------------
                                          Repeater{
                                              id:rep
                                              model: col.myArr.length
                                  
                                              Text {
                                                  id: txt
                                                  text: col.myArr[index]
                                              }
                                          }
                                          //--------------------------------------------------
                                          Button{ 
                                              text: 'refresh'
                                              onClicked:{ rep.model = 0; rep.model = col.myArr.length;  console.log(col.myArr) } // just to reset the repeater
                                          }
                                      }
                                  }
                                  

                                  It's great that your solution worked but why not implement something where you can simply write

                                   Text {
                                              text: DataSource.getDataByIndex(0).name 
                                          }
                                  
                                  mzimmersM Offline
                                  mzimmersM Offline
                                  mzimmers
                                  wrote on last edited by
                                  #39

                                  @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

                                  Column {
                                  	id: myColumn
                                  	property var myArray: []
                                  	Component.onCompleted: {
                                  		var arr = []
                                  		BottleList.getBottleListQv().forEach(function(bottle) {
                                  			arr.push(bottle.name)
                                  		}, this);
                                  		myColumn.myArray = arr;
                                  	}
                                  
                                  	Bottle {
                                  		cellText: myColumn.myArray[0]//"W7"
                                  	}
                                  

                                  The array element notation seems like it's correct; can you see what I'm doing wrong?

                                  Regarding writing a function for the name: I would do that, and I still may, but I want to grow this to return several values in the struct: name, position, capacity, fill level, etc. So far, this approach looks better for that.

                                  ODБOïO kshegunovK 2 Replies Last reply
                                  0
                                  • mzimmersM mzimmers

                                    @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

                                    Column {
                                    	id: myColumn
                                    	property var myArray: []
                                    	Component.onCompleted: {
                                    		var arr = []
                                    		BottleList.getBottleListQv().forEach(function(bottle) {
                                    			arr.push(bottle.name)
                                    		}, this);
                                    		myColumn.myArray = arr;
                                    	}
                                    
                                    	Bottle {
                                    		cellText: myColumn.myArray[0]//"W7"
                                    	}
                                    

                                    The array element notation seems like it's correct; can you see what I'm doing wrong?

                                    Regarding writing a function for the name: I would do that, and I still may, but I want to grow this to return several values in the struct: name, position, capacity, fill level, etc. So far, this approach looks better for that.

                                    ODБOïO Offline
                                    ODБOïO Offline
                                    ODБOï
                                    wrote on last edited by ODБOï
                                    #40

                                    @mzimmers said in accessing aggregates (QVector of a struct):

                                    I get the error again.

                                    what error do you get ? Did you read/test my example with all the comments about the arrays, i think the error you get is related to that

                                    1 Reply Last reply
                                    0
                                    • mzimmersM mzimmers

                                      @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

                                      Column {
                                      	id: myColumn
                                      	property var myArray: []
                                      	Component.onCompleted: {
                                      		var arr = []
                                      		BottleList.getBottleListQv().forEach(function(bottle) {
                                      			arr.push(bottle.name)
                                      		}, this);
                                      		myColumn.myArray = arr;
                                      	}
                                      
                                      	Bottle {
                                      		cellText: myColumn.myArray[0]//"W7"
                                      	}
                                      

                                      The array element notation seems like it's correct; can you see what I'm doing wrong?

                                      Regarding writing a function for the name: I would do that, and I still may, but I want to grow this to return several values in the struct: name, position, capacity, fill level, etc. So far, this approach looks better for that.

                                      kshegunovK Offline
                                      kshegunovK Offline
                                      kshegunov
                                      Moderators
                                      wrote on last edited by
                                      #41

                                      @mzimmers said in accessing aggregates (QVector of a struct):

                                      @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

                                      At the time you reference the array it's empty. That's the reason. Component.onCompleted is executed after the property to Bottle.cellText is bound, so the JS engine throws you an error, there's no such thing as myArray[0] at this point; the array is empty.

                                      Read and abide by the Qt Code of Conduct

                                      mzimmersM 1 Reply Last reply
                                      2
                                      • mzimmersM mzimmers

                                        @kshegunov OK, I think I understand 1-4. But where is the getData() function explicitly referenced/called? (I think your getData() is the equivalent to my QVariantList BottleList::getBottleListQv().)

                                        I still don't understand how to retrieve the information to use it in my bottle objects.

                                                Bottle {
                                                    id: bottle1
                                                    cellX: 25
                                                    cellY: 105
                                                    cellHeight: 75
                                                    cellWidth: 75
                                                    bottleScaleFactor: scaleFactor
                                                    cellText: "W7" // how to replace this with something from getData()?
                                                    cellColor: "red"
                                                }
                                        

                                        Thanks...

                                        kshegunovK Offline
                                        kshegunovK Offline
                                        kshegunov
                                        Moderators
                                        wrote on last edited by kshegunov
                                        #42

                                        @mzimmers said in accessing aggregates (QVector of a struct):

                                        I still don't understand how to retrieve the information to use it in my bottle objects.

                                        You can instantiate them at runtime (as I did with the text item), you just need to replace the Text with your template for the Bottle. Alternatively you can use the Repeater @LeLev's been pushing, but then set the delegate property to a component which is going to create your bottle items (the repeater with a set delegate pretty much does what my example does). Note I don't know if the model property is going to work with a list of gadgets, you need to check.

                                        @LeLev said in accessing aggregates (QVector of a struct):

                                        it does almost exactly the same thing as my very first example/answer.

                                        Almost but with fewer objects created under the hood. Not that it really matters as the QML engine is an elephant anyway.

                                        Read and abide by the Qt Code of Conduct

                                        ODБOïO 1 Reply Last reply
                                        0
                                        • kshegunovK kshegunov

                                          @mzimmers said in accessing aggregates (QVector of a struct):

                                          I still don't understand how to retrieve the information to use it in my bottle objects.

                                          You can instantiate them at runtime (as I did with the text item), you just need to replace the Text with your template for the Bottle. Alternatively you can use the Repeater @LeLev's been pushing, but then set the delegate property to a component which is going to create your bottle items (the repeater with a set delegate pretty much does what my example does). Note I don't know if the model property is going to work with a list of gadgets, you need to check.

                                          @LeLev said in accessing aggregates (QVector of a struct):

                                          it does almost exactly the same thing as my very first example/answer.

                                          Almost but with fewer objects created under the hood. Not that it really matters as the QML engine is an elephant anyway.

                                          ODБOïO Offline
                                          ODБOïO Offline
                                          ODБOï
                                          wrote on last edited by ODБOï
                                          #43

                                          @kshegunov said in accessing aggregates (QVector of a struct):

                                          Alternatively you can use the Repeater @LeLev's been pushing

                                          I just use a Repeater to answer to this question :

                                          @mzimmers said in accessing aggregates (QVector of a struct):

                                          @LeLev ah. So, now my code looks like this:
                                          Column {
                                          id: myColumn
                                          property var myArray: []
                                          Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                                          // template.createObject(this, { text: bottle.name });
                                          myArray.push(bottle.name)
                                          }, this)
                                          Text {
                                          text: myColumn.myArray[0]
                                          }
                                          Text {
                                          text:myColumn.myArray[1]
                                          }
                                          Text {
                                          text: myColumn.myArray[2]
                                          }
                                          }

                                          just shorter to write with a repeater
                                          i'm really not pushing mzimmers to use it. it was just an example to show what is happening with "property var myArray: []" initialisation

                                          mzimmersM kshegunovK 2 Replies Last reply
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