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accessing aggregates (QVector of a struct)

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  • mzimmersM mzimmers

    @kshegunov said in accessing aggregates (QVector of a struct):

    @mzimmers said in accessing aggregates (QVector of a struct):

    TypeError: Cannot read property 'm_name' of undefined

    Your property is called name, also check the elements you get in that array.

    Tried with "name" -- same error.

    Side note: you may need to wait for the component to be fully loaded before doing that (but take with a grain of salt).

    Actually, I think you're on to it here. For some reason, the people who wrote this app (I'm just maintaining it) load all the QML files up-front, rather than as-needed. I think the problem is that this is an empty vector when this function is first called...I need to think of how best to handle that.

    kshegunovK Offline
    kshegunovK Offline
    kshegunov
    Moderators
    wrote on last edited by kshegunov
    #23

    @mzimmers said in accessing aggregates (QVector of a struct):

    Actually, I think you're on to it here. For some reason, the people who wrote this app (I'm just maintaining it) load all the QML files up-front, rather than as-needed. I think the problem is that this is an empty vector when this function is first called...I need to think of how best to handle that.

    Check that through the console. If you want, you can try to wait for the component by adding[1]:

    Component.onCompleted: <js code to do w/e>
    

    [1]: https://doc.qt.io/qt-5/qml-qtqml-component.html#completed-signal

    Read and abide by the Qt Code of Conduct

    1 Reply Last reply
    0
    • fcarneyF Offline
      fcarneyF Offline
      fcarney
      wrote on last edited by fcarney
      #24

      Okay, I tested it. I cannot get Q_GADGET to work so I used Q_OBJECT:
      class in main.cpp:

      using ReagentBottleType = int;
      class BottleData : public QObject
      {
          Q_OBJECT
      
          Q_PROPERTY(int volume MEMBER m_volume NOTIFY somethingChanged)
          Q_PROPERTY(int amountNeeded MEMBER m_amountNeeded NOTIFY somethingChanged)
          Q_PROPERTY(int position MEMBER m_position NOTIFY somethingChanged)
          Q_PROPERTY(std::string name MEMBER m_name NOTIFY somethingChanged)
          Q_PROPERTY(ReagentBottleType bottleType MEMBER m_bottleType NOTIFY somethingChanged)
      public:
          BottleData(QObject* parent=nullptr)
              : QObject(parent)
          {
              connect(this, &BottleData::somethingChanged, [this](){
                  qDebug() << "somethingChanged" << m_position << QString::fromStdString(m_name) << m_volume;
              });
          }
      
          int m_volume=0;               // amount in bottle (in uL)
          int m_amountNeeded=0;         // amount needed for synth (in uL)
          int m_position=0;                  // still figuring this one out
          std::string m_name="";              // name of the reagent
          int m_bottleType=0;  // bottle type.
      
      signals:
          void somethingChanged();
      };
      

      setting contextProperty in main.cpp for testing:

      TestObj testobj;
      auto context = engine.rootContext();
      context->setContextProperty("varlisttestobj", &testobj);
      

      QML to exercise the object in C++:

      Column {
              anchors.top: listview1.bottom
              Repeater {
                  model: varlisttestobj.varList
      
                  Row {
                      id: bottledelegate
      
                      width: 50
                      spacing: 20
      
                      Component.onCompleted: console.log(modelData, modelData.position, modelData.volume)
      
                      Timer {
                          interval: 1000
                          repeat: true
                          running: true
                          onTriggered: {
                              modelData.volume += 1
                          }
                      }
      
                      Text {
                          text: modelData.position
                          height: 20
                      }
                      Text {
                          text: modelData.volume
                          height: 20
                      }
                  }
              }
          }
      

      QML did not like uint32_t at all. So you will have to find another type that it likes on that page with compatible QML types I linked earlier.

      C++ is a perfectly valid school of magic.

      1 Reply Last reply
      1
      • fcarneyF Offline
        fcarneyF Offline
        fcarney
        wrote on last edited by
        #25

        Oops, I forgot test object in main.cpp:

        class TestObj : public QObject
        {
            Q_OBJECT
            Q_PROPERTY(QVariantList varList READ varList NOTIFY varListChanged)
            //Q_PROPERTY(QObjectList objList READ objList NOTIFY objListChanged)
        
        public:
            TestObj(QObject* parent=nullptr)
                : QObject(parent)
            {
                for(int count=0; count<10; ++count){
                    auto bottle = new BottleData();
                    bottle->m_volume = count*10;
                    bottle->m_position = count;
                    m_bottleData.append(bottle);
                }
        
                emit varListChanged();
            }
        
            QVariantList varList(){
                QVariantList list;
                for(auto bottleData: qAsConst(m_bottleData)){
                    list.append(QVariant::fromValue(bottleData));
                }
                return list;
            }
            /*
            QObjectList objList(){
                QObjectList list;
                for(auto bottleData: qAsConst(m_bottleData)){
                    list.append(bottleData);
                }
                return list;
            }
            */
        
        
        signals:
            void varListChanged();
        
        private:
            QVector<BottleData*> m_bottleData;
        
        };
        

        C++ is a perfectly valid school of magic.

        1 Reply Last reply
        0
        • fcarneyF Offline
          fcarneyF Offline
          fcarney
          wrote on last edited by
          #26

          I didn't expect it to trigger the somethingChanged signal in the BottleData object.

          C++ is a perfectly valid school of magic.

          1 Reply Last reply
          0
          • fcarneyF Offline
            fcarneyF Offline
            fcarney
            wrote on last edited by
            #27

            Trying to assign to std::string didnt work either:

            modelData.name = "fred"
            

            error:

            Error: Cannot assign QString to an unregistered type
            

            C++ is a perfectly valid school of magic.

            1 Reply Last reply
            0
            • kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by kshegunov
              #28

              Okay, so here you go:

              types.h

              #ifndef TYPES_H
              #define TYPES_H
              
              #include <QObject>
              #include <QVector>
              #include <QVariant>
              #include <QVariantList>
              
              struct Bottle
              {
                  Q_GADGET
              
                  Q_PROPERTY(QString name MEMBER m_name)
                  Q_PROPERTY(qreal size MEMBER m_size)
              
              public:
                  QString m_name;
                  qreal m_size;
              };
              
              class DataSource : public QObject
              {
                  Q_OBJECT
              
              public:
                  Q_INVOKABLE QVariantList getData();
              };
              
              
              #endif // TYPES_H
              

              main.cpp

              #include <QGuiApplication>
              #include <QQmlApplicationEngine>
              #include <QQmlContext>
              
              #include "types.h"
              
              QVariantList DataSource::getData()
              {
                  return {
                      QVariant::fromValue<Bottle>({ "First bottle", 0.75 }),
                      QVariant::fromValue<Bottle>({ "Second bottle", 0.70 })
                  };
              }
              
              int main(int argc, char *argv[])
              {
                  QGuiApplication app(argc, argv);
              
                  QQmlApplicationEngine engine;
                  engine.addImportPath(QStringLiteral("qrc:/"));
                  QUrl url(QStringLiteral("qrc:/main.qml"));
                  QObject::connect(&engine, &QQmlApplicationEngine::objectCreated, &app, [url] (QObject * obj, const QUrl & objUrl) -> void {
                      if (!obj && url == objUrl)
                          QCoreApplication::exit(-1);
                  }, Qt::QueuedConnection);
              
                  DataSource source;
                  engine.rootContext()->setContextProperty(QStringLiteral("DataSource"), &source);
              
                  qmlRegisterUncreatableType<Bottle>("Example", 1, 0, "Bottle", "");
              
                  engine.load(url);
              
                  return app.exec();
              }
              

              main.qml

              import QtQuick 2.15
              import QtQuick.Window 2.15
              import QtQuick.Controls 2.15
              
              import Example 1.0
              
              Window {
                  id: mainWindow
                  visible: true
                  width: 300
                  height: 200
                  title: qsTr("Some title")
              
                  Component {
                      id: template
                      Text {
                          text: "defaultText"
                      }
                  }
              
                  Column {
                     Component.onCompleted: DataSource.getData().forEach(function(element) {
                         template.createObject(this, { text: element.name });
                     }, this)
                  }
              }
              

              PS. QML is damn annoying ...

              Read and abide by the Qt Code of Conduct

              mzimmersM 1 Reply Last reply
              1
              • kshegunovK kshegunov

                Okay, so here you go:

                types.h

                #ifndef TYPES_H
                #define TYPES_H
                
                #include <QObject>
                #include <QVector>
                #include <QVariant>
                #include <QVariantList>
                
                struct Bottle
                {
                    Q_GADGET
                
                    Q_PROPERTY(QString name MEMBER m_name)
                    Q_PROPERTY(qreal size MEMBER m_size)
                
                public:
                    QString m_name;
                    qreal m_size;
                };
                
                class DataSource : public QObject
                {
                    Q_OBJECT
                
                public:
                    Q_INVOKABLE QVariantList getData();
                };
                
                
                #endif // TYPES_H
                

                main.cpp

                #include <QGuiApplication>
                #include <QQmlApplicationEngine>
                #include <QQmlContext>
                
                #include "types.h"
                
                QVariantList DataSource::getData()
                {
                    return {
                        QVariant::fromValue<Bottle>({ "First bottle", 0.75 }),
                        QVariant::fromValue<Bottle>({ "Second bottle", 0.70 })
                    };
                }
                
                int main(int argc, char *argv[])
                {
                    QGuiApplication app(argc, argv);
                
                    QQmlApplicationEngine engine;
                    engine.addImportPath(QStringLiteral("qrc:/"));
                    QUrl url(QStringLiteral("qrc:/main.qml"));
                    QObject::connect(&engine, &QQmlApplicationEngine::objectCreated, &app, [url] (QObject * obj, const QUrl & objUrl) -> void {
                        if (!obj && url == objUrl)
                            QCoreApplication::exit(-1);
                    }, Qt::QueuedConnection);
                
                    DataSource source;
                    engine.rootContext()->setContextProperty(QStringLiteral("DataSource"), &source);
                
                    qmlRegisterUncreatableType<Bottle>("Example", 1, 0, "Bottle", "");
                
                    engine.load(url);
                
                    return app.exec();
                }
                

                main.qml

                import QtQuick 2.15
                import QtQuick.Window 2.15
                import QtQuick.Controls 2.15
                
                import Example 1.0
                
                Window {
                    id: mainWindow
                    visible: true
                    width: 300
                    height: 200
                    title: qsTr("Some title")
                
                    Component {
                        id: template
                        Text {
                            text: "defaultText"
                        }
                    }
                
                    Column {
                       Component.onCompleted: DataSource.getData().forEach(function(element) {
                           template.createObject(this, { text: element.name });
                       }, this)
                    }
                }
                

                PS. QML is damn annoying ...

                mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by
                #29

                @kshegunov said in accessing aggregates (QVector of a struct):

                PS. QML is damn annoying ...

                Heh...no argument there, but if I'm reading the tea leaves correctly, it's here to stay.

                I understand your C++ code, but I'm still trying to figure out what your QML results in. What exactly is this doing?

                Component {
                        id: template
                        Text {
                            text: "defaultText"
                        }
                    }
                
                    Column {
                       Component.onCompleted: DataSource.getData().forEach(function(element) {
                           template.createObject(this, { text: element.name });
                       }, this)
                    }
                
                kshegunovK 1 Reply Last reply
                0
                • mzimmersM mzimmers

                  @kshegunov said in accessing aggregates (QVector of a struct):

                  PS. QML is damn annoying ...

                  Heh...no argument there, but if I'm reading the tea leaves correctly, it's here to stay.

                  I understand your C++ code, but I'm still trying to figure out what your QML results in. What exactly is this doing?

                  Component {
                          id: template
                          Text {
                              text: "defaultText"
                          }
                      }
                  
                      Column {
                         Component.onCompleted: DataSource.getData().forEach(function(element) {
                             template.createObject(this, { text: element.name });
                         }, this)
                      }
                  
                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by kshegunov
                  #30

                  @mzimmers said in accessing aggregates (QVector of a struct):

                  I understand your C++ code, but I'm still trying to figure out what your QML results in. What exactly is this doing?

                  Well, I'm leveraging the fact that the QML engine is a glorified object factory. You know the widgets' basics, so with QtQuick it's the same story, more or less. It goes roughly like this:

                  1. All visual items are derived from QQuickItem, these include the stuff you see in the QML file definition like Text and Column.
                  2. Component does not(!) derive from QQuickItem, it is a QObject (or rather QQmlComponent) that's supposed to create your QQuickItems by calling QQmlComponent::createObject and passing it the correct visual parent and maybe a set of property values.
                  3. When you load a QML file, this is what the engine does - it reads and instantiates the component your file represents, hence it creates all the visual and non-visual items described in said file. It parents everything by the way the items are nested (think of it as a big QObject tree). All the visual items are (re)parented to the root QQuickItem so they get painted correctly.
                  4. After the object tree's loaded and the objects are instantiated you get the completed signal emitted and propagated through your items (visual and non-visual), so you can do w/e.
                  5. In the above code you attach to the completed signal, then you call the getData to retrieve the list of structs, then forEach of the elements of the array you execute the anonymous function. The function is a dummy mostly. It just needs to go get the reference to the template component (which isn't a visual item, as mentioned) and call it's createObject to create the Text item contained. The first argument of the method is the visual parent (which is the Column in this case) and the second parameter is the set of properties to pass along, which is just the text value retrieved from the structure.

                  PS. This code's tested (unlike most of the snippets I provide) so you can directly plug it in your project/app and play with it as you wish.

                  Read and abide by the Qt Code of Conduct

                  mzimmersM 1 Reply Last reply
                  2
                  • kshegunovK kshegunov

                    @mzimmers said in accessing aggregates (QVector of a struct):

                    I understand your C++ code, but I'm still trying to figure out what your QML results in. What exactly is this doing?

                    Well, I'm leveraging the fact that the QML engine is a glorified object factory. You know the widgets' basics, so with QtQuick it's the same story, more or less. It goes roughly like this:

                    1. All visual items are derived from QQuickItem, these include the stuff you see in the QML file definition like Text and Column.
                    2. Component does not(!) derive from QQuickItem, it is a QObject (or rather QQmlComponent) that's supposed to create your QQuickItems by calling QQmlComponent::createObject and passing it the correct visual parent and maybe a set of property values.
                    3. When you load a QML file, this is what the engine does - it reads and instantiates the component your file represents, hence it creates all the visual and non-visual items described in said file. It parents everything by the way the items are nested (think of it as a big QObject tree). All the visual items are (re)parented to the root QQuickItem so they get painted correctly.
                    4. After the object tree's loaded and the objects are instantiated you get the completed signal emitted and propagated through your items (visual and non-visual), so you can do w/e.
                    5. In the above code you attach to the completed signal, then you call the getData to retrieve the list of structs, then forEach of the elements of the array you execute the anonymous function. The function is a dummy mostly. It just needs to go get the reference to the template component (which isn't a visual item, as mentioned) and call it's createObject to create the Text item contained. The first argument of the method is the visual parent (which is the Column in this case) and the second parameter is the set of properties to pass along, which is just the text value retrieved from the structure.

                    PS. This code's tested (unlike most of the snippets I provide) so you can directly plug it in your project/app and play with it as you wish.

                    mzimmersM Offline
                    mzimmersM Offline
                    mzimmers
                    wrote on last edited by
                    #31

                    @kshegunov OK, I think I understand 1-4. But where is the getData() function explicitly referenced/called? (I think your getData() is the equivalent to my QVariantList BottleList::getBottleListQv().)

                    I still don't understand how to retrieve the information to use it in my bottle objects.

                            Bottle {
                                id: bottle1
                                cellX: 25
                                cellY: 105
                                cellHeight: 75
                                cellWidth: 75
                                bottleScaleFactor: scaleFactor
                                cellText: "W7" // how to replace this with something from getData()?
                                cellColor: "red"
                            }
                    

                    Thanks...

                    ODБOïO kshegunovK 2 Replies Last reply
                    0
                    • mzimmersM mzimmers

                      @kshegunov OK, I think I understand 1-4. But where is the getData() function explicitly referenced/called? (I think your getData() is the equivalent to my QVariantList BottleList::getBottleListQv().)

                      I still don't understand how to retrieve the information to use it in my bottle objects.

                              Bottle {
                                  id: bottle1
                                  cellX: 25
                                  cellY: 105
                                  cellHeight: 75
                                  cellWidth: 75
                                  bottleScaleFactor: scaleFactor
                                  cellText: "W7" // how to replace this with something from getData()?
                                  cellColor: "red"
                              }
                      

                      Thanks...

                      ODБOïO Offline
                      ODБOïO Offline
                      ODБOï
                      wrote on last edited by
                      #32

                      hi

                      @mzimmers said in accessing aggregates (QVector of a struct):

                      I still don't understand how to retrieve the information to use it in my bottle objects.

                      the answer is

                      @kshegunov said in accessing aggregates (QVector of a struct):

                      In the above code you attach to the completed signal, then you call the getData to retrieve the list of structs, then forEach of the elements of the array you execute the anonymous function. The function is a dummy mostly. It just needs to go get the reference to the template component (which isn't a visual item, as mentioned) and call it's createObject to create the Text item contained. The first argument of the method is the visual parent (which is the Column in this case) and the second parameter is the set of properties to pass along, which is just the text value retrieved from the structure.

                       Column {
                             Component.onCompleted: 
                          
                              DataSource.getData().forEach(function(element) {//anonymous  function call for each object  returned by  getData()
                               
                                 template.createObject(this, { text: element.name }); // create a qml object  using the template and pass  the value retrieved from the structure  ( text:element.name )
                             }, this)
                          }
                      

                      Please make an empty project and test one of the examples given by @kshegunov @fcarney or me

                      mzimmersM 1 Reply Last reply
                      0
                      • ODБOïO ODБOï

                        hi

                        @mzimmers said in accessing aggregates (QVector of a struct):

                        I still don't understand how to retrieve the information to use it in my bottle objects.

                        the answer is

                        @kshegunov said in accessing aggregates (QVector of a struct):

                        In the above code you attach to the completed signal, then you call the getData to retrieve the list of structs, then forEach of the elements of the array you execute the anonymous function. The function is a dummy mostly. It just needs to go get the reference to the template component (which isn't a visual item, as mentioned) and call it's createObject to create the Text item contained. The first argument of the method is the visual parent (which is the Column in this case) and the second parameter is the set of properties to pass along, which is just the text value retrieved from the structure.

                         Column {
                               Component.onCompleted: 
                            
                                DataSource.getData().forEach(function(element) {//anonymous  function call for each object  returned by  getData()
                                 
                                   template.createObject(this, { text: element.name }); // create a qml object  using the template and pass  the value retrieved from the structure  ( text:element.name )
                               }, this)
                            }
                        

                        Please make an empty project and test one of the examples given by @kshegunov @fcarney or me

                        mzimmersM Offline
                        mzimmersM Offline
                        mzimmers
                        wrote on last edited by
                        #33

                        @LeLev (et al): kshugenov's example does indeed work. I tried modifying it as follows:

                            Column {
                               property var myArray: []
                               Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                        //           template.createObject(this, { text: bottle.name });
                                   myArray.push(bottle.name)
                               }, this)
                            Text {
                                text: myArray[0]
                            }
                        

                        But I get a runtime error that myArray is not defined. Am I supposed to use something other than a property var for this?

                        Thanks...

                        ODБOïO 1 Reply Last reply
                        0
                        • mzimmersM mzimmers

                          @LeLev (et al): kshugenov's example does indeed work. I tried modifying it as follows:

                              Column {
                                 property var myArray: []
                                 Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                          //           template.createObject(this, { text: bottle.name });
                                     myArray.push(bottle.name)
                                 }, this)
                              Text {
                                  text: myArray[0]
                              }
                          

                          But I get a runtime error that myArray is not defined. Am I supposed to use something other than a property var for this?

                          Thanks...

                          ODБOïO Offline
                          ODБOïO Offline
                          ODБOï
                          wrote on last edited by ODБOï
                          #34

                          @mzimmers said in accessing aggregates (QVector of a struct):

                          myArray is not defined

                          you need to assign the id of Column so you can access its properties from outside, it is qml basics

                          Column {
                          id :col
                          property var myArray: []
                          Text {
                          text: col.myArray[0]
                          }
                          }

                          @mzimmers said in accessing aggregates (QVector of a struct):

                          kshugenov's example does indeed work.

                          it does almost exactly the same thing as my very first example/answer.

                          mzimmersM 1 Reply Last reply
                          1
                          • ODБOïO ODБOï

                            @mzimmers said in accessing aggregates (QVector of a struct):

                            myArray is not defined

                            you need to assign the id of Column so you can access its properties from outside, it is qml basics

                            Column {
                            id :col
                            property var myArray: []
                            Text {
                            text: col.myArray[0]
                            }
                            }

                            @mzimmers said in accessing aggregates (QVector of a struct):

                            kshugenov's example does indeed work.

                            it does almost exactly the same thing as my very first example/answer.

                            mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by mzimmers
                            #35

                            @LeLev ah. So, now my code looks like this:

                                Column {
                                    id: myColumn
                                    property var myArray: []
                                    Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                                        //           template.createObject(this, { text: bottle.name });
                                        myArray.push(bottle.name)
                                    }, this)
                                    Text {
                                        text: myColumn.myArray[0]
                                    }
                                    Text {
                                        text:myColumn.myArray[1]
                                    }
                                    Text {
                                        text: myColumn.myArray[2]
                                    }
                                }
                            

                            and I'm getting this error: "Unable to assign [undefined] to QString"

                            EDIT: I've stepped through this in the debugger, and the array is most definitely being created.

                            ODБOïO 1 Reply Last reply
                            1
                            • mzimmersM mzimmers

                              @LeLev ah. So, now my code looks like this:

                                  Column {
                                      id: myColumn
                                      property var myArray: []
                                      Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                                          //           template.createObject(this, { text: bottle.name });
                                          myArray.push(bottle.name)
                                      }, this)
                                      Text {
                                          text: myColumn.myArray[0]
                                      }
                                      Text {
                                          text:myColumn.myArray[1]
                                      }
                                      Text {
                                          text: myColumn.myArray[2]
                                      }
                                  }
                              

                              and I'm getting this error: "Unable to assign [undefined] to QString"

                              EDIT: I've stepped through this in the debugger, and the array is most definitely being created.

                              ODБOïO Offline
                              ODБOïO Offline
                              ODБOï
                              wrote on last edited by ODБOï
                              #36

                              @mzimmers said in accessing aggregates (QVector of a struct):

                              Column {
                              id: myColumn
                              property var myArray: []
                              Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                              // template.createObject(this, { text: bottle.name });
                              myArray.push(bottle.name)
                              }, this)

                              you should not modify myArray directly in the function but create a local array then copy its content into myArray

                              Column {
                                      id: myColumn
                                      property var myArray: []
                                      Component.onCompleted: {
                                         var arr = []
                                         DataSource.getData().forEach(function(bottle) {           
                                          //myArray.push(bottle.name)
                                            arr.push(bottle.name)
                                      }, this);
                                    myColumn.myArray = arr;          
                              }
                              
                              mzimmersM 1 Reply Last reply
                              3
                              • ODБOïO ODБOï

                                @mzimmers said in accessing aggregates (QVector of a struct):

                                Column {
                                id: myColumn
                                property var myArray: []
                                Component.onCompleted: DataSource.getData().forEach(function(bottle) {
                                // template.createObject(this, { text: bottle.name });
                                myArray.push(bottle.name)
                                }, this)

                                you should not modify myArray directly in the function but create a local array then copy its content into myArray

                                Column {
                                        id: myColumn
                                        property var myArray: []
                                        Component.onCompleted: {
                                           var arr = []
                                           DataSource.getData().forEach(function(bottle) {           
                                            //myArray.push(bottle.name)
                                              arr.push(bottle.name)
                                        }, this);
                                      myColumn.myArray = arr;          
                                }
                                
                                mzimmersM Offline
                                mzimmersM Offline
                                mzimmers
                                wrote on last edited by
                                #37

                                @LeLev that works! Thanks for your patience on this.

                                May I ask why my approach didn't work?

                                ODБOïO 1 Reply Last reply
                                0
                                • mzimmersM mzimmers

                                  @LeLev that works! Thanks for your patience on this.

                                  May I ask why my approach didn't work?

                                  ODБOïO Offline
                                  ODБOïO Offline
                                  ODБOï
                                  wrote on last edited by ODБOï
                                  #38

                                  @mzimmers
                                  here is an example to illustrate, uncomment one or the other Component.onCompleted, you will observe that when we call
                                  col.myArr.push("N° " + i) directly, the view is empty at the beginning but myArr actually contains the items

                                  Window {
                                      width: 640
                                      height: 480
                                      visible: true
                                  
                                      Column{
                                          id:col
                                          property var myArr : []
                                  
                                  // calling myArr.push() directly in the function.
                                  //   You will need to somehow "refresh" the view, (in this example see the button that resets the repeater model)
                                          
                                  //        Component.onCompleted: {
                                  //            var arr = []
                                  //            for(var i=0;i<10;i++){
                                  //                col.myArr.push("N° " + i)
                                  //            }
                                  //        }
                                  //OR ------------------------------------------
                                  // creating a local array        
                                          
                                  //        Component.onCompleted: {
                                  //            var arr = []
                                  //            for(var i=0;i<10;i++){
                                  //                arr.push("N° " + i)
                                  //            }
                                  //            col.myArr = arr;
                                  //        }
                                  
                                          //--------------------------------------------------
                                          Repeater{
                                              id:rep
                                              model: col.myArr.length
                                  
                                              Text {
                                                  id: txt
                                                  text: col.myArr[index]
                                              }
                                          }
                                          //--------------------------------------------------
                                          Button{ 
                                              text: 'refresh'
                                              onClicked:{ rep.model = 0; rep.model = col.myArr.length;  console.log(col.myArr) } // just to reset the repeater
                                          }
                                      }
                                  }
                                  

                                  It's great that your solution worked but why not implement something where you can simply write

                                   Text {
                                              text: DataSource.getDataByIndex(0).name 
                                          }
                                  
                                  mzimmersM 1 Reply Last reply
                                  0
                                  • ODБOïO ODБOï

                                    @mzimmers
                                    here is an example to illustrate, uncomment one or the other Component.onCompleted, you will observe that when we call
                                    col.myArr.push("N° " + i) directly, the view is empty at the beginning but myArr actually contains the items

                                    Window {
                                        width: 640
                                        height: 480
                                        visible: true
                                    
                                        Column{
                                            id:col
                                            property var myArr : []
                                    
                                    // calling myArr.push() directly in the function.
                                    //   You will need to somehow "refresh" the view, (in this example see the button that resets the repeater model)
                                            
                                    //        Component.onCompleted: {
                                    //            var arr = []
                                    //            for(var i=0;i<10;i++){
                                    //                col.myArr.push("N° " + i)
                                    //            }
                                    //        }
                                    //OR ------------------------------------------
                                    // creating a local array        
                                            
                                    //        Component.onCompleted: {
                                    //            var arr = []
                                    //            for(var i=0;i<10;i++){
                                    //                arr.push("N° " + i)
                                    //            }
                                    //            col.myArr = arr;
                                    //        }
                                    
                                            //--------------------------------------------------
                                            Repeater{
                                                id:rep
                                                model: col.myArr.length
                                    
                                                Text {
                                                    id: txt
                                                    text: col.myArr[index]
                                                }
                                            }
                                            //--------------------------------------------------
                                            Button{ 
                                                text: 'refresh'
                                                onClicked:{ rep.model = 0; rep.model = col.myArr.length;  console.log(col.myArr) } // just to reset the repeater
                                            }
                                        }
                                    }
                                    

                                    It's great that your solution worked but why not implement something where you can simply write

                                     Text {
                                                text: DataSource.getDataByIndex(0).name 
                                            }
                                    
                                    mzimmersM Offline
                                    mzimmersM Offline
                                    mzimmers
                                    wrote on last edited by
                                    #39

                                    @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

                                    Column {
                                    	id: myColumn
                                    	property var myArray: []
                                    	Component.onCompleted: {
                                    		var arr = []
                                    		BottleList.getBottleListQv().forEach(function(bottle) {
                                    			arr.push(bottle.name)
                                    		}, this);
                                    		myColumn.myArray = arr;
                                    	}
                                    
                                    	Bottle {
                                    		cellText: myColumn.myArray[0]//"W7"
                                    	}
                                    

                                    The array element notation seems like it's correct; can you see what I'm doing wrong?

                                    Regarding writing a function for the name: I would do that, and I still may, but I want to grow this to return several values in the struct: name, position, capacity, fill level, etc. So far, this approach looks better for that.

                                    ODБOïO kshegunovK 2 Replies Last reply
                                    0
                                    • mzimmersM mzimmers

                                      @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

                                      Column {
                                      	id: myColumn
                                      	property var myArray: []
                                      	Component.onCompleted: {
                                      		var arr = []
                                      		BottleList.getBottleListQv().forEach(function(bottle) {
                                      			arr.push(bottle.name)
                                      		}, this);
                                      		myColumn.myArray = arr;
                                      	}
                                      
                                      	Bottle {
                                      		cellText: myColumn.myArray[0]//"W7"
                                      	}
                                      

                                      The array element notation seems like it's correct; can you see what I'm doing wrong?

                                      Regarding writing a function for the name: I would do that, and I still may, but I want to grow this to return several values in the struct: name, position, capacity, fill level, etc. So far, this approach looks better for that.

                                      ODБOïO Offline
                                      ODБOïO Offline
                                      ODБOï
                                      wrote on last edited by ODБOï
                                      #40

                                      @mzimmers said in accessing aggregates (QVector of a struct):

                                      I get the error again.

                                      what error do you get ? Did you read/test my example with all the comments about the arrays, i think the error you get is related to that

                                      1 Reply Last reply
                                      0
                                      • mzimmersM mzimmers

                                        @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

                                        Column {
                                        	id: myColumn
                                        	property var myArray: []
                                        	Component.onCompleted: {
                                        		var arr = []
                                        		BottleList.getBottleListQv().forEach(function(bottle) {
                                        			arr.push(bottle.name)
                                        		}, this);
                                        		myColumn.myArray = arr;
                                        	}
                                        
                                        	Bottle {
                                        		cellText: myColumn.myArray[0]//"W7"
                                        	}
                                        

                                        The array element notation seems like it's correct; can you see what I'm doing wrong?

                                        Regarding writing a function for the name: I would do that, and I still may, but I want to grow this to return several values in the struct: name, position, capacity, fill level, etc. So far, this approach looks better for that.

                                        kshegunovK Offline
                                        kshegunovK Offline
                                        kshegunov
                                        Moderators
                                        wrote on last edited by
                                        #41

                                        @mzimmers said in accessing aggregates (QVector of a struct):

                                        @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

                                        At the time you reference the array it's empty. That's the reason. Component.onCompleted is executed after the property to Bottle.cellText is bound, so the JS engine throws you an error, there's no such thing as myArray[0] at this point; the array is empty.

                                        Read and abide by the Qt Code of Conduct

                                        mzimmersM 1 Reply Last reply
                                        2
                                        • mzimmersM mzimmers

                                          @kshegunov OK, I think I understand 1-4. But where is the getData() function explicitly referenced/called? (I think your getData() is the equivalent to my QVariantList BottleList::getBottleListQv().)

                                          I still don't understand how to retrieve the information to use it in my bottle objects.

                                                  Bottle {
                                                      id: bottle1
                                                      cellX: 25
                                                      cellY: 105
                                                      cellHeight: 75
                                                      cellWidth: 75
                                                      bottleScaleFactor: scaleFactor
                                                      cellText: "W7" // how to replace this with something from getData()?
                                                      cellColor: "red"
                                                  }
                                          

                                          Thanks...

                                          kshegunovK Offline
                                          kshegunovK Offline
                                          kshegunov
                                          Moderators
                                          wrote on last edited by kshegunov
                                          #42

                                          @mzimmers said in accessing aggregates (QVector of a struct):

                                          I still don't understand how to retrieve the information to use it in my bottle objects.

                                          You can instantiate them at runtime (as I did with the text item), you just need to replace the Text with your template for the Bottle. Alternatively you can use the Repeater @LeLev's been pushing, but then set the delegate property to a component which is going to create your bottle items (the repeater with a set delegate pretty much does what my example does). Note I don't know if the model property is going to work with a list of gadgets, you need to check.

                                          @LeLev said in accessing aggregates (QVector of a struct):

                                          it does almost exactly the same thing as my very first example/answer.

                                          Almost but with fewer objects created under the hood. Not that it really matters as the QML engine is an elephant anyway.

                                          Read and abide by the Qt Code of Conduct

                                          ODБOïO 1 Reply Last reply
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