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Nested class in Qt5

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  • J Juancinho_cardecan
    20 Mar 2020, 13:08

    @mrjj yes it's not what I'm expecting, it might be changing all the time but the value is zero always.

    M Offline
    M Offline
    mrjj
    Lifetime Qt Champion
    wrote on 20 Mar 2020, 13:11 last edited by mrjj
    #21

    @Juancinho_cardecan
    I would check

    brightValue = Bright.toInt(&flag);
    (in void brightness::brightnessText(const QString &in))
    and see if flag is false as that mean text to Int failed.

    J 1 Reply Last reply 23 Mar 2020, 16:34
    1
    • M mrjj
      20 Mar 2020, 13:11

      @Juancinho_cardecan
      I would check

      brightValue = Bright.toInt(&flag);
      (in void brightness::brightnessText(const QString &in))
      and see if flag is false as that mean text to Int failed.

      J Offline
      J Offline
      Juancinho_cardecan
      wrote on 23 Mar 2020, 16:34 last edited by
      #22

      @mrjj the flag is true and the value of brightValue is passing correctly, then the text to Int didn't failed, i dont know what is happening because if the values from QML are passing correctly, I'm calling in the wrong way the function brightnessText inside:

      cpp file:

      void rgbLed::rgbRecive(const QString &in)
      {
           my_brightness.brightnessText(in);
          int b = my_brightness.getBrightValue();
          qDebug() << "Value: " << b;
      }
      
      void brightness::brightnessText(const QString &in)
      {
          QString Bright = in;
          int brightValue;
          brightValue = Bright.toInt(&flag);
          qDebug() << "brightValue: " << brightValue;
          qDebug() << "flag: " << flag;
          setBrightValue(brightValue);
      
          qDebug() << "bright: " << brightValue;
      }
      
      
      
      

      main.cpp:

      int main(int argc, char *argv[])
      {
      
          QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
          QGuiApplication app(argc, argv);
         
      
          QQmlApplicationEngine engine;
          engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
          if (engine.rootObjects().isEmpty())
                  return -1;
      
          //Root Object to find Items in QML
          QObject* root = engine.rootObjects()[0];
          assert(root != nullptr);
      
          // The QML Item to which we want to inject our QML-Item-loaded-from-file
          QQuickItem* colorSelector = qobject_cast<QQuickItem*>(root->findChild<QObject*>("colorSelector"));
          assert(colorSelector != nullptr);
      
      
          // Load the QML file to a component
          QString qml_path = "ColorSelector.qml";
          QQmlComponent comp(&engine, QUrl::fromLocalFile(qml_path));
      
          QScopedPointer<rgbLed> slider (new rgbLed);
          engine.rootContext()->setContextProperty("slider", slider.data());
          QObject *topLevel = engine.rootObjects().value(0);
          QQuickWindow *window = qobject_cast<QQuickWindow *>(topLevel);
      
          // Create an instance of the component
          rgbLed my_rgbLed;//Creation an Object instance
          brightness my_brightness;
      
          //Code to conecct a signal with the slot
          QObject::connect(colorSelector, SIGNAL(colorChanged(QString)), &my_rgbLed, SLOT(rgbRecive(QString)));
      
          // connect our QML signal to our C++ slot
            QObject::connect(window, SIGNAL(submitTextField(QString)), &my_brightness, SLOT(brightnessText(QString)));
      
          return app.exec();
      }
      
      
      

      header file:

      class rgbLed;
      
      class brightness : public QObject
      {
          Q_OBJECT
      public:
          explicit brightness(QObject *parent = 0);
          friend rgbLed;
          void setBrightValue(int newbrightValueMember)
          {
              brightValueMember = newbrightValueMember;
          };
          int getBrightValue()
          {
              return brightValueMember;
          }
      
          bool flag = 0;
          int brightValueMember;
      
      public slots:
          void brightnessText(const QString& in);
      };
      
      
      class rgbLed : public QObject
      {
          Q_OBJECT
          Q_PROPERTY(int bright READ brigfht WRITE setBright NOTIFY brightChanged)
      public:
          explicit rgbLed(QObject *parent = nullptr);
          brightness my_brightness;
          int regresion_red(int red);
          int regresion_green(int green);
          int regresion_blue(int blue);
      
          Q_INVOKABLE int bright();
          Q_INVOKABLE int setBright(int x);
          Q_INVOKABLE void add(rgbLed *x);
      
      
          int r;
          int g;
          int b;
          int r2;
          int g2;
          int b2;
          int brightValue;
          int myBrightness;
          QStringList list;
          QString my_in;
      
          int red = 0;
          int green = 0;
          int blue = 0;
          int pos = 0 ;
          bool flag = 0;
          int x;
      
      signals:
          void brightChanged(int x);
      
      public slots:
          void rgbRecive(const QString &in);
      }
      
      1 Reply Last reply
      0
      • M Offline
        M Offline
        mrjj
        Lifetime Qt Champion
        wrote on 23 Mar 2020, 17:50 last edited by mrjj
        #23

        Hi
        I think you have 2 instances of brightness called my_brightness

        void rgbLed::rgbRecive(const QString &in)
        {
        my_brightness.brightnessText(in); <<< is the SAME my_brightness as you have in main.cpp?
        int b = my_brightness.getBrightValue();
        qDebug() << "Value: " << b;
        }

        so
        rgbLed my_rgbLed;//Creation an Object instance
        brightness my_brightness;

        how does the my_brightness from outside come into

        void rgbLed::rgbRecive(const QString &in) ?
        It seems it has its own ?
        So one is being updated but other is not ?

        In the original code, it was called

        class rgbLed : public QObject
        {
            Q_OBJECT
            Q_PROPERTY(int bright READ brigfht WRITE setBright NOTIFY brightChanged)
        public:
            explicit rgbLed(QObject *parent = nullptr);
            brightness obj; <<< the old internal name of the instance
        

        So it works from QML
        as you do
        // connect our QML signal to our C++ slot
        QObject::connect(window, SIGNAL(submitTextField(QString)), &my_brightness, SLOT(brightnessText(QString)));

        and that changes the one in Mian.cpp
        but the rgbLed my_rgbLed; and its "obj" is not.

        I assume you want the brigness instance inside my_rgbLed to change ?

        jsulmJ 1 Reply Last reply 24 Mar 2020, 06:10
        3
        • M mrjj
          23 Mar 2020, 17:50

          Hi
          I think you have 2 instances of brightness called my_brightness

          void rgbLed::rgbRecive(const QString &in)
          {
          my_brightness.brightnessText(in); <<< is the SAME my_brightness as you have in main.cpp?
          int b = my_brightness.getBrightValue();
          qDebug() << "Value: " << b;
          }

          so
          rgbLed my_rgbLed;//Creation an Object instance
          brightness my_brightness;

          how does the my_brightness from outside come into

          void rgbLed::rgbRecive(const QString &in) ?
          It seems it has its own ?
          So one is being updated but other is not ?

          In the original code, it was called

          class rgbLed : public QObject
          {
              Q_OBJECT
              Q_PROPERTY(int bright READ brigfht WRITE setBright NOTIFY brightChanged)
          public:
              explicit rgbLed(QObject *parent = nullptr);
              brightness obj; <<< the old internal name of the instance
          

          So it works from QML
          as you do
          // connect our QML signal to our C++ slot
          QObject::connect(window, SIGNAL(submitTextField(QString)), &my_brightness, SLOT(brightnessText(QString)));

          and that changes the one in Mian.cpp
          but the rgbLed my_rgbLed; and its "obj" is not.

          I assume you want the brigness instance inside my_rgbLed to change ?

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on 24 Mar 2020, 06:10 last edited by
          #24

          @mrjj said in Nested class in Qt5:

          I think you have 2 instances of brightness called my_brightness

          I already tryied to explain that...

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          3
          • JonBJ Online
            JonBJ Online
            JonB
            wrote on 24 Mar 2020, 10:35 last edited by
            #25

            @Juancinho_cardecan
            Assuming @jsulm & @mrjj are correct, each time you create a brightness object anywhere why don't you set its https://doc.qt.io/qt-5/qobject.html#objectName-prop (setObjectName()) to a unique string, then you can see whether one instance is different from another. Printing out &brightnessObjectInstance may also tell you the same, I think.

            1 Reply Last reply
            2
            • M Offline
              M Offline
              mrjj
              Lifetime Qt Champion
              wrote on 25 Mar 2020, 07:11 last edited by mrjj
              #26

              Hi

              Could you try to add

              brightness & rgbLed: :getBrightness() {
              return obj; // or what you called it
              }

              to
              class rgbLed : public QObject

              then in main.cpp

              QObject::connect(window, SIGNAL(submitTextField(QString)), my_rgbLed.getBrightness(), SLOT(brightnessText(QString)));

              and remove all
              brightness my_brightness;
              as we dont want to use brightness alone ever, only via rgbLed.

              1 Reply Last reply
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              20 Mar 2020, 13:11

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