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Error building the application iOS using QtCreator
range36rus last edited by range36rus
I'm trying to use Qt to develop an application for iOS. I install macOS on VMware Workstation 15.
I using macOS Mojave 10.14.5 and xCode 10.2.1 (installing from the AppStore).
Qt Creator - version 4.7.2 & qt - version 5.11.2 (also i tryed use Qt Creator - version 4.9.1 & qt - version 5.12.3). I create simple application "Qt Widget", and trying build his. I get the only error:
error: [xcodebuild-debug-simulator] Error 64
Also, I created simple app from Xcode, and app is running successful.
Why appears this error? Thank.
P.S. sorry, possibly my English language not quite correctly. Also, I writed this question on stackoverflow, but I not getted help :(
Wiru last edited by
@range36rus Might not be the answer you are looking for, but check if qt creates a build folder. As long as it makes that you can manually open the xcode project file from there and finish the build with xcode. I don't have a mac at hand now to check how the setup is, and personally I never bothered making it "one click" run from qt creator.
It's just a bother, especially with qt giving it a random
CFBundleNamewhich then fails with the provisioning profile.
A good start might be checking the project settings, and see if all the xcode stuff is set correctly.
@range36rus the auto detected kit seems only for real devices and not for the iPhone simulator
That may be the problem here.
Can you show more from the Kits tab ? click on Qt for Ios entry so the detailed information are expanded
@Wiru I run app from xcode, and app started successful. There were complaints about Bundle version
and Bundle version string, short, oh corrected them in the file Info.plist.
Wiru last edited by
The simulator kit isn't really needed to run the app in a simulator. I always use the normal device kit and finish the build with xcode. Maybe I should look up once how to make it build "one click" from qt creator.
@Wiru Good! Than you for the advice :)