iPad don't fire QEvent::TouchUpdate
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I don't understand this! iPhone works very good, but iPad don't!
I have the following code:bool ListControlVertical::event(QEvent* e) { auto event = e->type(); if (event == QEvent::Gesture) { auto gesture = dynamic_cast<QGestureEvent*>(e); if (gesture) { this->HandleGesture(gesture); } } if (event == QEvent::TouchBegin) { auto touch = dynamic_cast<QTouchEvent*>(e); if (touch) { return this->HandleTouch(touch, event); } } else if (event == QEvent::TouchUpdate || event == QEvent::TouchEnd || event == QEvent::TouchCancel) { auto touch = dynamic_cast<QTouchEvent*>(e); if (touch) { this->HandleTouch(touch, event); } } return QListWidget::event(e); }
This code works with iPhone like a charm! But when I test it with an iPad, the event QEvent::TouchUpdate is never fired.
What could be reason for that wrong behavior?
PS: On TouchBegin I return this->HandleTouch(touch, event);
HandleTouch(touch, event) can return what it want, true or false. This has no effect, for the TouchUpdate event.I've returned the base class event for TouchBegin with e.accept() and e.ignore() as a test. But this have no effect too.
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Hi,
You should also provide:
- Qt version
- iOS version
- iPad model
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Qt 5.11.1 (x86_64-little_endian-lp64 shared (dynamic) release build; by Clang 8.1.0 (clang-802.0.42) (Apple)) on "cocoa"
OS: macOS 10.14 [darwin version 18.2.0]Architecture: x86_64; features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2
Qt Creator 4.6.2
Based on Qt 5.11.1 (Clang 8.0 (Apple), 64 bit)
From revision 1ddfb443b6
Built on Jun 18 2018 11:52:18iPad Model: A1709
PS: Honestly, do you really think, you can better (if any) locate this problem, when you see the informations?
If I'm being totally honest, I think it is usually just as a formality, which some just like to repeat. Sorry for my forthrightness! -
@peter-70 It does make sense to ask for this information because many issues in older Qt versions are fixed in newer. Different iOS version (or what ever the platform is) can behave differently and so on. And it's not difficult to provide this information, or is it?
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No, it is not difficult. But as I said, I'm honest: if I know a solution, I'll give it to you. And if it still does not work, or maybe some functions are not (anymore) there, or they are called differently, or have other parameters or types... then you can still ask for versions, etc.
I think, immediately to ask about the versions, suggests something like this: "I have many solutions for you, which of them would like to have?"
But in fact, it usually means something like this: "I do not have any solution, but it does not hurt to ask for the versions"
It's not true when we are completely honest? -
It's based on years of answering questions and providing help where plenty of times, having had that information from the start would have gotten the answer faster rather than after 40 messages because all of a sudden the OP says that he in fact is currently developing using an outdated version of Qt.
Because having a strange OpenGL issue with Qt 4.0 on a 2004 Windows XP machine running with a Radeon R500 or GeForce 6100 is really not the same as having a strange OpenGL issue with a 2019 machine using a Radeon VII or Titan X.
Do I have an answer for every questions right from the start ? No
Can the answer change based on the Qt version ? Yes
Can the answer change based on the OS used ? Yes
Can the answer change based on the target ? Yes
Can I answer your question right now ? Sorry, no I can't.What does the information you provided help me with ?
- You don't run the latest official release of Qt, so you should start by checking Qt 5.12.1 which might contain the fix you need.
- You are using an iPad pro which hardware is different than an iPad2 for example which might have his own quirks since there's also the stylus support.
- Not knowing the iOS version, I can't tell whether it could be related to that version of iOS
- Not knowing the version of Xcode you are using I can't tell whether you are using the latest version of the SDK for development
Number 4 answer will likely be Xcode 10 since you are running macOS 10.14 and it's the minimal version, so you should be safe from that side.
So yes, the information you put when stating your problem is important. More people will be able to help you. And more basically, people will be interested in helping with your problem because you also have put in the time to explain it nicely, providing all the bits that could be useful to re-create the problem or the informations that you could gather.
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@peter-70 If I'm honest then "it usually means something like this: "I do not have any solution, but it does not hurt to ask for the versions"" sounds aggressive and rude (to me). @SGaist spends a lot of his time here and helps for free and to insinuate that he asks you just for fun (or for what ever reason) is simply disrespectful.
My honest opinion... -
The complexity of a question such asked, is often already in itself quite high.
Answering of questions is hardly resp. very difficult from a distance.
Making this problematic additionally harder, by dealing with versions etc. seems to me (at least in a first step) unnecessary, as she deepens the problem even further.
Instead, you can try to answer the question the way you can. If the versions should actually play a role, that can surely be clarified later.
I admit that I find such aggravating questions a little annoying. But I apologize for my emotionality!
I don't want to be impolite. Sorry and thanks! -
@Gennyswiss
Yes, the problem still exists. Maybe someone knows what could be the reason resp. solution for it