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QGLGraphicsViewportItem

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  • A Offline
    A Offline
    auric
    wrote on last edited by
    #1

    I'm developing a robot steer simulator. There must be a simple 3D scene map editor. It must have an availability to add simple figures such as cube, pyramid cone etc. Map should be viewed in 2 different positions of camera in same time (not necessary but desirable). What should I chose for it? QGLGraphicsViewportItem or QGLView and QSceneNode? What are the benefits of QGLGraphicsViewportItem?

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    • A Offline
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      alexander
      wrote on last edited by
      #2

      QGLGraphicsViewportItem is more convenient, but now it's not a regular part of Qt.

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      • A Offline
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        auric
        wrote on last edited by
        #3

        [quote author="Alexander Kuchumov" date="1284967273"]QGLGraphicsViewportItem is more convenient, but now it's not a regular part of Qt.[/quote]

        if it's not regular, but what's it? will it be removed from Qt?

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        • A Offline
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          alexander
          wrote on last edited by
          #4

          No, it will be added later. Now It's on Qt labs.

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          • A Offline
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            auric
            wrote on last edited by
            #5

            QGLView and QSceneNode are also in Qt labs as all parts of Qt/3D, isn't it?
            Do you know what sre benefits of QGLGraphicsViewportItem? Where it should be used?

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            • H Offline
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              Hornsj2
              wrote on last edited by
              #6

              bq. I’m developing a robot steer simulator eq.

              A robot cow? Nice. Just kidding. I have nothing useful to say I just had to...

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