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Infinite loop and signal deluge

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  • J Offline
    J Offline
    JulienMaille
    wrote on last edited by
    #7

    This will break the loop. I don't want to break the loop when someLongProcessing() returns true. You obviously did not understood my problem.

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    • F Offline
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      Franzk
      wrote on last edited by
      #8

      It is generally only useful to update a text if it has actually changed, so assuming that some successive calls may produce the same text result:
      @QString previousText;
      while (true) {
      QString text = someLongProcessing();
      if (previousText != text) {
      previousText = text;
      emit displayText(text);
      }
      }@

      "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

      http://www.catb.org/~esr/faqs/smart-questions.html

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      • J Offline
        J Offline
        JulienMaille
        wrote on last edited by
        #9

        I'm sorry but successive calls wont produce the same result.
        There's nothing to do with the event queue?

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        • S Offline
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          Scylla
          wrote on last edited by
          #10

          QApplication::processEvents() helps?

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          • G Offline
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            giesbert
            wrote on last edited by
            #11

            Hi neFast,

            is this loop executed in a thread?
            If yes, processEvents will never help.

            Nokia Certified Qt Specialist.
            Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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            • J Offline
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              JulienMaille
              wrote on last edited by
              #12

              Yes it is in a thread. What do you suggest?

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              • G Offline
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                giesbert
                wrote on last edited by
                #13

                From that thread you have no influence on the main thread directly by calling processEvents etc. If you fill up the queue of one thread by another one, you have to think, whether it is the correct way for doing so.

                Perhaps you should change the logic to something like this:

                thread --> setText on intermediatObject --> emit signal

                intermediatObject is a thread save object, which stores the last text and stores, whether the text was already read. If a text is set, it emits the signal, if after the last read there came no new text.

                But that changes the logic completely...

                Nokia Certified Qt Specialist.
                Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                • F Offline
                  F Offline
                  Franzk
                  wrote on last edited by
                  #14

                  Another consideration is that the text might change quickly enough for the user not even to notice it. It would probably make sense to not let the longProcessThingy() control the text the user sees unless there's an error of sorts. The current approach seems indeed too naive for successful operation.

                  "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                  http://www.catb.org/~esr/faqs/smart-questions.html

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                  • J Offline
                    J Offline
                    JulienMaille
                    wrote on last edited by
                    #15

                    Sorry to bump this thread, but are there any best practice that I could find to solve my problem?

                    • EDIT: I just found about Qt::BlockingQueuedConnection, could this be a good idea?
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                    • F Offline
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                      Franzk
                      wrote on last edited by
                      #16

                      If your thread can wait, sure, try that.

                      "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                      http://www.catb.org/~esr/faqs/smart-questions.html

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                      • J Offline
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                        JulienMaille
                        wrote on last edited by
                        #17

                        I'm affraid it will affect performances. I'll try that and report here.

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                        • F Offline
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                          Franzk
                          wrote on last edited by
                          #18

                          It will slow down your thread somewhat, yes. If the thread cannot wait, you should probably go for Gerolf's solution or something like it.

                          "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                          http://www.catb.org/~esr/faqs/smart-questions.html

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                          • J Offline
                            J Offline
                            JulienMaille
                            wrote on last edited by
                            #19

                            [quote author="Franzk" date="1306420801"]Gerolf's solution or something like it.[/quote] Any details on this?
                            Gerolf method could work with text (because it does not always change), but I also emit pointer to images. And after each loop the image changes, so I need to either:

                            • wait for the event to be processed (in a performance friendly fashion)
                            • trash events if too many of them are fired

                            I cannot use this "emit only if required" idea, because I can not decide if it's required based on the content of the image.

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                            • F Offline
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                              Franzk
                              wrote on last edited by
                              #20

                              Hmno, that was Andre's suggestion. Read "Gerolf's suggestion":https://developer.qt.nokia.com/forums/viewreply/33804/ again.

                              "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                              http://www.catb.org/~esr/faqs/smart-questions.html

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                              • J Offline
                                J Offline
                                JulienMaille
                                wrote on last edited by
                                #21

                                Yes your right, I will end up doing something like this if I don't find anything simpler.
                                I'm now considering this:
                                adding a new emit processEventsInMain() in the loop,
                                and connect this signal in a blocking way to a slot of my main thread that will just consist in a processEvents() call.

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                                • G Offline
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                                  giesbert
                                  wrote on last edited by
                                  #22

                                  Nonono, bad idea. the queued signal will be called if the main thread enters the event loop, so that will not solve the problem, you will get others. Opening the event loop is not a good idea, you get asynchronous behavior where you don't expect it.

                                  What is wrong with the intermediate object? That also works with any kind of data. Simple but powerfull pattern:

                                  The object stores the current data (or perhaps the current and the last). It has a member bNewDataEmitted. If this value is false, a dataChanged signal is emitted and the value is set to true. On each consecutive call of set data, no signal is emitted until the value goes to false.

                                  Each getData sets the value to false, so a dataChanged can be emitted on next setData.

                                  Nokia Certified Qt Specialist.
                                  Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                                  • J Offline
                                    J Offline
                                    JulienMaille
                                    wrote on last edited by
                                    #23

                                    [quote author="Gerolf" date="1306432144"]Nonono, bad idea. the queued signal will be called if the main thread enters the event loop, so that will not solve the problem, you will get others.[/quote] Even with a Qt::BlockingQueuedConnection?

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                                    • F Offline
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                                      Franzk
                                      wrote on last edited by
                                      #24

                                      Yes. BlockingQueuedConnection just waits until the event loop has finished executing the slot. If the slot is starting an event loop, you are getting weird results. Different example, but same case: http://labs.qt.nokia.com/2010/02/23/unpredictable-exec/.

                                      "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                                      http://www.catb.org/~esr/faqs/smart-questions.html

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                                      • A Offline
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                                        andre
                                        wrote on last edited by
                                        #25

                                        Is there really no way to know if you need to act on the result of your longProcess or not? So far, it is not very clear what your long process entains. You started out with a string (I guess as an example), and you are talking about pointers to images. However, you also said that sometimes your longProcess returns very very quick. Does it still return valid and new data if that happens?

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                                        • J Offline
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                                          JulienMaille
                                          wrote on last edited by
                                          #26

                                          My veryLongProcess() performs segmentation on an image.
                                          If it work the result is an image with an overlay, if it fails it returns the original image.
                                          In both cases it will also result a string containing some timers and error codes.

                                          The original image comes from a live camera, so the output should be as real-time as possible.

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