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Infinite loop and signal deluge

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  • A Offline
    A Offline
    andre
    wrote on last edited by
    #2

    I would simply make sure that you don't emit your signal if it should not emit. Best place to stop such an overflow it as the source...

    Is there some way for your process to know if the result is new or updated or something like that? If not, you could use a technique like "this":http://developer.qt.nokia.com/wiki/Delay_action_to_wait_for_user_interaction to throttle your signal emissions, I guess.

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    • J Offline
      J Offline
      JulienMaille
      wrote on last edited by
      #3

      [quote author="Andre" date="1304344127"]I would simply make sure that you don't emit your signal if it should not emit.[/quote]In fact I always want to emit this signal. I "rephrased" my question in the first post.

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      • H Offline
        H Offline
        HuXiKa
        wrote on last edited by
        #4

        maybe this?

        @while ( !stop ){

        bool finished = false;
        finished = someLongProcessing(*textResult); // if you finshed parsing your text return true
        if(finished)
        emit displayText(textResult);
        }@

        If you can find faults of spelling in the text above, you can keep them.

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        • J Offline
          J Offline
          JulienMaille
          wrote on last edited by
          #5

          I don't get it. With your finished boolean you just turn someLongProcessing() into a blocking call. But it is already blocking.

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          • H Offline
            H Offline
            HuXiKa
            wrote on last edited by
            #6

            Sorry forgot the stop = true; line.

            @while ( !stop ){

            bool finished = false;
            finished = someLongProcessing(*textResult); // if you finshed parsing your text return true
            if(finished){
            emit displayText(textResult);
            stop = true;
            }
            }@

            If you can find faults of spelling in the text above, you can keep them.

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            • J Offline
              J Offline
              JulienMaille
              wrote on last edited by
              #7

              This will break the loop. I don't want to break the loop when someLongProcessing() returns true. You obviously did not understood my problem.

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              • F Offline
                F Offline
                Franzk
                wrote on last edited by
                #8

                It is generally only useful to update a text if it has actually changed, so assuming that some successive calls may produce the same text result:
                @QString previousText;
                while (true) {
                QString text = someLongProcessing();
                if (previousText != text) {
                previousText = text;
                emit displayText(text);
                }
                }@

                "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                http://www.catb.org/~esr/faqs/smart-questions.html

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                • J Offline
                  J Offline
                  JulienMaille
                  wrote on last edited by
                  #9

                  I'm sorry but successive calls wont produce the same result.
                  There's nothing to do with the event queue?

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                  • S Offline
                    S Offline
                    Scylla
                    wrote on last edited by
                    #10

                    QApplication::processEvents() helps?

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                    • G Offline
                      G Offline
                      giesbert
                      wrote on last edited by
                      #11

                      Hi neFast,

                      is this loop executed in a thread?
                      If yes, processEvents will never help.

                      Nokia Certified Qt Specialist.
                      Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                      • J Offline
                        J Offline
                        JulienMaille
                        wrote on last edited by
                        #12

                        Yes it is in a thread. What do you suggest?

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                        • G Offline
                          G Offline
                          giesbert
                          wrote on last edited by
                          #13

                          From that thread you have no influence on the main thread directly by calling processEvents etc. If you fill up the queue of one thread by another one, you have to think, whether it is the correct way for doing so.

                          Perhaps you should change the logic to something like this:

                          thread --> setText on intermediatObject --> emit signal

                          intermediatObject is a thread save object, which stores the last text and stores, whether the text was already read. If a text is set, it emits the signal, if after the last read there came no new text.

                          But that changes the logic completely...

                          Nokia Certified Qt Specialist.
                          Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                          • F Offline
                            F Offline
                            Franzk
                            wrote on last edited by
                            #14

                            Another consideration is that the text might change quickly enough for the user not even to notice it. It would probably make sense to not let the longProcessThingy() control the text the user sees unless there's an error of sorts. The current approach seems indeed too naive for successful operation.

                            "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                            http://www.catb.org/~esr/faqs/smart-questions.html

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                            • J Offline
                              J Offline
                              JulienMaille
                              wrote on last edited by
                              #15

                              Sorry to bump this thread, but are there any best practice that I could find to solve my problem?

                              • EDIT: I just found about Qt::BlockingQueuedConnection, could this be a good idea?
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                              • F Offline
                                F Offline
                                Franzk
                                wrote on last edited by
                                #16

                                If your thread can wait, sure, try that.

                                "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                                http://www.catb.org/~esr/faqs/smart-questions.html

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                                • J Offline
                                  J Offline
                                  JulienMaille
                                  wrote on last edited by
                                  #17

                                  I'm affraid it will affect performances. I'll try that and report here.

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                                  • F Offline
                                    F Offline
                                    Franzk
                                    wrote on last edited by
                                    #18

                                    It will slow down your thread somewhat, yes. If the thread cannot wait, you should probably go for Gerolf's solution or something like it.

                                    "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                                    http://www.catb.org/~esr/faqs/smart-questions.html

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                                    • J Offline
                                      J Offline
                                      JulienMaille
                                      wrote on last edited by
                                      #19

                                      [quote author="Franzk" date="1306420801"]Gerolf's solution or something like it.[/quote] Any details on this?
                                      Gerolf method could work with text (because it does not always change), but I also emit pointer to images. And after each loop the image changes, so I need to either:

                                      • wait for the event to be processed (in a performance friendly fashion)
                                      • trash events if too many of them are fired

                                      I cannot use this "emit only if required" idea, because I can not decide if it's required based on the content of the image.

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                                      • F Offline
                                        F Offline
                                        Franzk
                                        wrote on last edited by
                                        #20

                                        Hmno, that was Andre's suggestion. Read "Gerolf's suggestion":https://developer.qt.nokia.com/forums/viewreply/33804/ again.

                                        "Horse sense is the thing a horse has which keeps it from betting on people." -- W.C. Fields

                                        http://www.catb.org/~esr/faqs/smart-questions.html

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                                        • J Offline
                                          J Offline
                                          JulienMaille
                                          wrote on last edited by
                                          #21

                                          Yes your right, I will end up doing something like this if I don't find anything simpler.
                                          I'm now considering this:
                                          adding a new emit processEventsInMain() in the loop,
                                          and connect this signal in a blocking way to a slot of my main thread that will just consist in a processEvents() call.

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