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Save QTreeView/QStandardItemModel with DataStream to file?

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  • S StudentScripter

    @JonB Well but if i have doesn't xml files i can't load/save a projectfile. I want a binary file with all data in it so it functions as a project file. Also i need to save: EditRole, CheckStateRole, DecorationRole, a few UserRoles.

    M Offline
    M Offline
    mpergand
    wrote on last edited by
    #17

    @StudentScripter
    The principle to save/load a binary tree is always the same.
    Starting with the root item, for each item you need to:

    • save its data
    • save the nb of children
    • save the children items ( looks like we have some recursion here)

    For loading, you have to reverse the process:

    • create a item
    • set its data
    • get the nb of children
    • create the children ( recursion again)
    S 1 Reply Last reply
    1
    • M mpergand

      @StudentScripter
      The principle to save/load a binary tree is always the same.
      Starting with the root item, for each item you need to:

      • save its data
      • save the nb of children
      • save the children items ( looks like we have some recursion here)

      For loading, you have to reverse the process:

      • create a item
      • set its data
      • get the nb of children
      • create the children ( recursion again)
      S Offline
      S Offline
      StudentScripter
      wrote on last edited by StudentScripter
      #18

      @mpergand Yes i really appreciate your answer, but that wasn't actually the point of my question yet. I just wanted to know: how do differentiate data within a binary?

      How can i determine till where to read the data for my graphicsscene and where to start reading the data for my qtreeview?

      Or to formulate it different:
      Lets say I add an String named "MARKER" into my datastream and write this string to file. I want the datastream to search for this string and only read data after this string.

      M 1 Reply Last reply
      0
      • S StudentScripter

        @mpergand Yes i really appreciate your answer, but that wasn't actually the point of my question yet. I just wanted to know: how do differentiate data within a binary?

        How can i determine till where to read the data for my graphicsscene and where to start reading the data for my qtreeview?

        Or to formulate it different:
        Lets say I add an String named "MARKER" into my datastream and write this string to file. I want the datastream to search for this string and only read data after this string.

        M Offline
        M Offline
        mpergand
        wrote on last edited by
        #19

        @StudentScripter
        Your are talking about two different objects, a graphic scene and a treeview and you seems to save their data to the same file, maybe saving them to two separate files may be a solution ?

        S 1 Reply Last reply
        0
        • M mpergand

          @StudentScripter
          Your are talking about two different objects, a graphic scene and a treeview and you seems to save their data to the same file, maybe saving them to two separate files may be a solution ?

          S Offline
          S Offline
          StudentScripter
          wrote on last edited by
          #20

          @mpergand No it has to be the same file, because i want to able to load from one projectfile. I found that using a qint32 as marker works. First i wanted to use a string but somehow qdatastreams to be unable to find a qstring.

          Here is what i've done: (This works)

             
          void ViewLayerList::saveTreeView(QString &filename)
          {  
          
              qDebug() << "SaveAction TreeView";
              QFile file(filename);
              
              if(!file.open(QIODevice::WriteOnly | QIODevice::Append))
                  return;
              
              QDataStream dataStream(&file);
          
          
              dataStream <<  qint32(0xDEADBEEF);  // Write a separator or marker to indicate the end of the first data set
          
              
              
              
              int rowCount = model->rowCount();
          
          
              dataStream << rowCount;
          
           
              for(int row = 0; row < rowCount; row++)
              {
                  //dataStream << model->item(row, 1)->text();
              
           
              }
              
          
              file.close();
          }
          
          
          
          
          
          void ViewLayerList::loadTreeView(QString &filename)
          {
              qDebug() << "LoadAction TreeView";
              
              // File laden und öffnen
              QFile file(filename);
              if (!file.open(QIODevice::ReadOnly))
                  return;
          
              QDataStream dataStream(&file);
          
          
              
              
              while (!dataStream.atEnd()) {
                  qint32 test;
                  dataStream >> test;
          
                    
                  if (test == qint32(0xDEADBEEF)) {
                      qDebug() << "Marker Found";
                      break;  // Exit the loop after finding the marker
                  }
              }
          
              if (dataStream.atEnd()) {
                  qDebug() << "Error: Marker not found or end of file reached";
                  file.close();
                  return;
              }
          
          
                  // 11. Data in dem File
                  int rowCount;
                  dataStream >> rowCount;
          
                  for(int row = 0; row < rowCount; row++) {
                      QStandardItem *w_item = new QStandardItem();
                      model->setItem(row, 0, w_item);
                  }
              
          
              file.close();
          }
          
          
          
          
          M 1 Reply Last reply
          0
          • S StudentScripter

            @mpergand No it has to be the same file, because i want to able to load from one projectfile. I found that using a qint32 as marker works. First i wanted to use a string but somehow qdatastreams to be unable to find a qstring.

            Here is what i've done: (This works)

               
            void ViewLayerList::saveTreeView(QString &filename)
            {  
            
                qDebug() << "SaveAction TreeView";
                QFile file(filename);
                
                if(!file.open(QIODevice::WriteOnly | QIODevice::Append))
                    return;
                
                QDataStream dataStream(&file);
            
            
                dataStream <<  qint32(0xDEADBEEF);  // Write a separator or marker to indicate the end of the first data set
            
                
                
                
                int rowCount = model->rowCount();
            
            
                dataStream << rowCount;
            
             
                for(int row = 0; row < rowCount; row++)
                {
                    //dataStream << model->item(row, 1)->text();
                
             
                }
                
            
                file.close();
            }
            
            
            
            
            
            void ViewLayerList::loadTreeView(QString &filename)
            {
                qDebug() << "LoadAction TreeView";
                
                // File laden und öffnen
                QFile file(filename);
                if (!file.open(QIODevice::ReadOnly))
                    return;
            
                QDataStream dataStream(&file);
            
            
                
                
                while (!dataStream.atEnd()) {
                    qint32 test;
                    dataStream >> test;
            
                      
                    if (test == qint32(0xDEADBEEF)) {
                        qDebug() << "Marker Found";
                        break;  // Exit the loop after finding the marker
                    }
                }
            
                if (dataStream.atEnd()) {
                    qDebug() << "Error: Marker not found or end of file reached";
                    file.close();
                    return;
                }
            
            
                    // 11. Data in dem File
                    int rowCount;
                    dataStream >> rowCount;
            
                    for(int row = 0; row < rowCount; row++) {
                        QStandardItem *w_item = new QStandardItem();
                        model->setItem(row, 0, w_item);
                    }
                
            
                file.close();
            }
            
            
            
            
            M Offline
            M Offline
            mpergand
            wrote on last edited by mpergand
            #21

            @StudentScripter
            You can use a QBuffer instead.
            Save your data to two separate buffers, then save them to a file with at the start of the file, the offset of the second buffer where it is located in the file.

            JonBJ 1 Reply Last reply
            0
            • M mpergand

              @StudentScripter
              You can use a QBuffer instead.
              Save your data to two separate buffers, then save them to a file with at the start of the file, the offset of the second buffer where it is located in the file.

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by
              #22

              @mpergand
              Just "yuck", and asking for trouble! I'm sure you know this.

              @StudentScripter said in Save QTreeView/QStandardItemModel with DataStream to file?:

              @JonB Well but if i have doesn't xml files i can't load/save a projectfile. I want a binary file with all data in it so it functions as a project file. Also i need to save: EditRole, CheckStateRole, DecorationRole, a few UserRoles

              None of this is relevant. And I don't know how a "binary file" would function as a "project file". Anyway, best of luck.

              M S 2 Replies Last reply
              0
              • JonBJ JonB

                @mpergand
                Just "yuck", and asking for trouble! I'm sure you know this.

                @StudentScripter said in Save QTreeView/QStandardItemModel with DataStream to file?:

                @JonB Well but if i have doesn't xml files i can't load/save a projectfile. I want a binary file with all data in it so it functions as a project file. Also i need to save: EditRole, CheckStateRole, DecorationRole, a few UserRoles

                None of this is relevant. And I don't know how a "binary file" would function as a "project file". Anyway, best of luck.

                M Offline
                M Offline
                mpergand
                wrote on last edited by
                #23

                @JonB said in Save QTreeView/QStandardItemModel with DataStream to file?:

                Just "yuck", and asking for trouble! I'm sure you know this.

                One can think of some kind of zip file

                JonBJ 1 Reply Last reply
                0
                • M mpergand

                  @JonB said in Save QTreeView/QStandardItemModel with DataStream to file?:

                  Just "yuck", and asking for trouble! I'm sure you know this.

                  One can think of some kind of zip file

                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by
                  #24

                  @mpergand
                  One can, but I wouldn't recommend it for a newcomer. And it's just unnecessary here when the data format is the OP's own choice and XML/JSON sounds like it would be fine/more suitable. As well as happening to make the "include this data separately from that data" easier. But anyway I think the OP wants to do binary way, that's fine.

                  S 1 Reply Last reply
                  0
                  • JonBJ JonB

                    @mpergand
                    Just "yuck", and asking for trouble! I'm sure you know this.

                    @StudentScripter said in Save QTreeView/QStandardItemModel with DataStream to file?:

                    @JonB Well but if i have doesn't xml files i can't load/save a projectfile. I want a binary file with all data in it so it functions as a project file. Also i need to save: EditRole, CheckStateRole, DecorationRole, a few UserRoles

                    None of this is relevant. And I don't know how a "binary file" would function as a "project file". Anyway, best of luck.

                    S Offline
                    S Offline
                    StudentScripter
                    wrote on last edited by
                    #25

                    @JonB Correct me if im wrong but programms like photoshop, affinity photo ... all have one single projectfile like "Myfile.ps" that stores all data for the project. As far as i know that is a binary file and i want to build a system similar to that.

                    M JonBJ SGaistS 3 Replies Last reply
                    0
                    • S StudentScripter

                      @JonB Correct me if im wrong but programms like photoshop, affinity photo ... all have one single projectfile like "Myfile.ps" that stores all data for the project. As far as i know that is a binary file and i want to build a system similar to that.

                      M Offline
                      M Offline
                      mpergand
                      wrote on last edited by
                      #26

                      @StudentScripter
                      As an alternative, you can serialize your buffers as an array of QByteArray.

                      1 Reply Last reply
                      0
                      • S StudentScripter

                        @JonB Correct me if im wrong but programms like photoshop, affinity photo ... all have one single projectfile like "Myfile.ps" that stores all data for the project. As far as i know that is a binary file and i want to build a system similar to that.

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by
                        #27

                        @StudentScripter
                        Each application may save its settings or whatever is whichever format it pleases. I would not know whether your particular apps store in one format or another. If it's your decision to save binary, that's fine.

                        1 Reply Last reply
                        0
                        • S StudentScripter

                          @JonB Correct me if im wrong but programms like photoshop, affinity photo ... all have one single projectfile like "Myfile.ps" that stores all data for the project. As far as i know that is a binary file and i want to build a system similar to that.

                          SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #28

                          @StudentScripter from what you are writing, it seems that you want to be able to store stuff in a random order and then stream them back again from that random order.

                          Currently there are several formats that are in fact compressed files containing several other files. Take the various office files format for example: one archive containing several files.

                          That said, the simple way to do it is what I wrote: you always store and load your stuff in the same order.

                          The more complex way is what my fellows proposed: one file per element. That way you can stream whatever you want independently.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          M 1 Reply Last reply
                          0
                          • SGaistS SGaist

                            @StudentScripter from what you are writing, it seems that you want to be able to store stuff in a random order and then stream them back again from that random order.

                            Currently there are several formats that are in fact compressed files containing several other files. Take the various office files format for example: one archive containing several files.

                            That said, the simple way to do it is what I wrote: you always store and load your stuff in the same order.

                            The more complex way is what my fellows proposed: one file per element. That way you can stream whatever you want independently.

                            M Offline
                            M Offline
                            mpergand
                            wrote on last edited by
                            #29

                            @SGaist said in Save QTreeView/QStandardItemModel with DataStream to file?:

                            it seems that you want to be able to store stuff in a random order and then stream them back again from that random order.

                            In this case one can use QMap to identify data by its name without any order.
                            I talked about that HERE

                            1 Reply Last reply
                            0
                            • JonBJ JonB

                              @mpergand
                              One can, but I wouldn't recommend it for a newcomer. And it's just unnecessary here when the data format is the OP's own choice and XML/JSON sounds like it would be fine/more suitable. As well as happening to make the "include this data separately from that data" easier. But anyway I think the OP wants to do binary way, that's fine.

                              S Offline
                              S Offline
                              StudentScripter
                              wrote on last edited by
                              #30

                              @JonB Well as i found out may your XML approach seems to be a better pratice as i found out that .docx for example is just a renamed .zip archive with xml files in it.
                              In this case: do you know how to create such an archive containing xml files and how to read from that archive using Qt C++? Haven't found a topic on doing this in a zip like archive.

                              M JonBJ 2 Replies Last reply
                              0
                              • S StudentScripter

                                @JonB Well as i found out may your XML approach seems to be a better pratice as i found out that .docx for example is just a renamed .zip archive with xml files in it.
                                In this case: do you know how to create such an archive containing xml files and how to read from that archive using Qt C++? Haven't found a topic on doing this in a zip like archive.

                                M Offline
                                M Offline
                                mpergand
                                wrote on last edited by
                                #31

                                @StudentScripter
                                QuaZip
                                KArchive
                                https://forum.qt.io/topic/74306/how-to-manage-zip-file?_=1702397735451&lang=en-GB

                                1 Reply Last reply
                                0
                                • S StudentScripter

                                  @JonB Well as i found out may your XML approach seems to be a better pratice as i found out that .docx for example is just a renamed .zip archive with xml files in it.
                                  In this case: do you know how to create such an archive containing xml files and how to read from that archive using Qt C++? Haven't found a topic on doing this in a zip like archive.

                                  JonBJ Offline
                                  JonBJ Offline
                                  JonB
                                  wrote on last edited by JonB
                                  #32

                                  @StudentScripter
                                  :) Either XML (more feature-rich) or JSON (simpler) could be used for storing information. You still have to decide what to put into it and what to create when reading back out of it. They are just text files with a certain format.

                                  Qt offers support for either. Start from https://doc.qt.io/qt-6/qtxml-module.html and the QDomDocument for a full-featured, in-memory XML structure; lower-level XMLStreamWriter/Reader classes, https://doc.qt.io/qt-6/qxmlstreamwriter.html, could be used if you want to write code to just write/read a stream without memory overhead. I suspect you would want the QDocument. Or https://doc.qt.io/qt-6/json.html is where to start from for JSON support.

                                  I'm afraid it is still down to you to write the code to decide what to put into the file and how to restore it. But as I said earlier, you won't be able to stream QTreeView or QStandardItemModel via QDataStream because they are both derived from QObject and that cannot be serialized. So you would still have to make the same choices there as to what/how to save/restore.

                                  The "zipping like an archive" is just an optional extra at the end. It does not materially affect anything. I suggest you get your serializing sorted out before worrying about that aspect.

                                  S 1 Reply Last reply
                                  0
                                  • JonBJ JonB

                                    @StudentScripter
                                    :) Either XML (more feature-rich) or JSON (simpler) could be used for storing information. You still have to decide what to put into it and what to create when reading back out of it. They are just text files with a certain format.

                                    Qt offers support for either. Start from https://doc.qt.io/qt-6/qtxml-module.html and the QDomDocument for a full-featured, in-memory XML structure; lower-level XMLStreamWriter/Reader classes, https://doc.qt.io/qt-6/qxmlstreamwriter.html, could be used if you want to write code to just write/read a stream without memory overhead. I suspect you would want the QDocument. Or https://doc.qt.io/qt-6/json.html is where to start from for JSON support.

                                    I'm afraid it is still down to you to write the code to decide what to put into the file and how to restore it. But as I said earlier, you won't be able to stream QTreeView or QStandardItemModel via QDataStream because they are both derived from QObject and that cannot be serialized. So you would still have to make the same choices there as to what/how to save/restore.

                                    The "zipping like an archive" is just an optional extra at the end. It does not materially affect anything. I suggest you get your serializing sorted out before worrying about that aspect.

                                    S Offline
                                    S Offline
                                    StudentScripter
                                    wrote on last edited by StudentScripter
                                    #33

                                    @JonB Thank you very much. :) XML is definitely the format i would preferre in that case.
                                    And well maybe it's really to worry about zipping the XML files later, but still wanted to know how to create a custom named zip file.
                                    Also again thanks for your time an patience with me. I guess it can be hard to read my posts sometimes, but well i guess thats always the case with someone just starting out.

                                    EDIT: Also could you may explain the difference between QDomDocument and XMLStreamWriter/Reader? As said i have a GraphicsScene where i want to store data for all my GraphicsItems and a TreeView where i want to store data for all my TreeView items. Im not sure a to use preferrably. So far my code with QDataStream looks like this for the GraphicsItems:

                                    
                                    //Write to file:
                                    QDataStream &operator<<(QDataStream &out, const ResizablePixmapItem &mPixmap)
                                    {
                                        //Greift größe und Position ab
                                        int SceneID = mPixmap.getSceneID();
                                        qreal x = mPixmap.selectorFrameBounds().x();
                                        qreal y = mPixmap.selectorFrameBounds().y();
                                        qreal width = mPixmap.selectorFrameBounds().width();
                                        qreal height = mPixmap.selectorFrameBounds().height();
                                        
                                        qreal posX = mPixmap.scenePos().x();
                                        qreal posY = mPixmap.scenePos().y();
                                        
                                        QString ControlName = mPixmap.getControlName();
                                        int FrameWidth = mPixmap.getFrameWidth();
                                        int FrameHeight = mPixmap.getFrameHeight();
                                        
                                        //QPixmap mPix = mPixmap.getPixmap();
                                        
                                        QString ImageFilePath = mPixmap.getImageFilePath();
                                        
                                        
                                        //Speichert die Informationen
                                        out << SceneID << x << y << width << height << posX << posY << ControlName << FrameWidth << FrameHeight << /*mPix <<*/ ImageFilePath;
                                        
                                        return out;
                                    }
                                    
                                    
                                    
                                    //Read from file:
                                    QDataStream &operator>>(QDataStream &in, ResizablePixmapItem &mPixmap)
                                    {
                                        int SceneID;
                                        qreal rectX;
                                        qreal rectY;
                                        qreal rectWidth;
                                        qreal rectHeight;
                                        
                                        qreal posX;
                                        qreal posY;
                                        
                                        QString ControlName;
                                        
                                        //QPixmap mPix;
                                        
                                        QString ImageFilePath;
                                        int FrameWidth;
                                        int FrameHeight;
                                        
                                        in >> SceneID >> rectX >> rectY >> rectWidth >> rectHeight >> posX >> posY >> ControlName >> FrameWidth >> FrameHeight  >> /*mPix >>*/ ImageFilePath;
                                        
                                        //SetPixmap muss immer for setSelectorFramebounds kommen, damit die Größe
                                        //beibehalten wird
                                        mPixmap.setSceneID(SceneID);
                                        mPixmap.setPixmap(ImageFilePath);
                                        mPixmap.setSelectorFrameBounds(QRectF(rectX, rectY, rectWidth, rectHeight));
                                        mPixmap.setPos(QPointF(posX, posY));
                                        
                                        mPixmap.setControlName(ControlName);
                                        mPixmap.setImageFilePath(ImageFilePath);
                                        mPixmap.setFrameWidth(FrameWidth);
                                        mPixmap.setFrameHeight(FrameHeight);
                                        
                                        return in;
                                    }
                                    
                                    M 1 Reply Last reply
                                    0
                                    • S StudentScripter

                                      @JonB Thank you very much. :) XML is definitely the format i would preferre in that case.
                                      And well maybe it's really to worry about zipping the XML files later, but still wanted to know how to create a custom named zip file.
                                      Also again thanks for your time an patience with me. I guess it can be hard to read my posts sometimes, but well i guess thats always the case with someone just starting out.

                                      EDIT: Also could you may explain the difference between QDomDocument and XMLStreamWriter/Reader? As said i have a GraphicsScene where i want to store data for all my GraphicsItems and a TreeView where i want to store data for all my TreeView items. Im not sure a to use preferrably. So far my code with QDataStream looks like this for the GraphicsItems:

                                      
                                      //Write to file:
                                      QDataStream &operator<<(QDataStream &out, const ResizablePixmapItem &mPixmap)
                                      {
                                          //Greift größe und Position ab
                                          int SceneID = mPixmap.getSceneID();
                                          qreal x = mPixmap.selectorFrameBounds().x();
                                          qreal y = mPixmap.selectorFrameBounds().y();
                                          qreal width = mPixmap.selectorFrameBounds().width();
                                          qreal height = mPixmap.selectorFrameBounds().height();
                                          
                                          qreal posX = mPixmap.scenePos().x();
                                          qreal posY = mPixmap.scenePos().y();
                                          
                                          QString ControlName = mPixmap.getControlName();
                                          int FrameWidth = mPixmap.getFrameWidth();
                                          int FrameHeight = mPixmap.getFrameHeight();
                                          
                                          //QPixmap mPix = mPixmap.getPixmap();
                                          
                                          QString ImageFilePath = mPixmap.getImageFilePath();
                                          
                                          
                                          //Speichert die Informationen
                                          out << SceneID << x << y << width << height << posX << posY << ControlName << FrameWidth << FrameHeight << /*mPix <<*/ ImageFilePath;
                                          
                                          return out;
                                      }
                                      
                                      
                                      
                                      //Read from file:
                                      QDataStream &operator>>(QDataStream &in, ResizablePixmapItem &mPixmap)
                                      {
                                          int SceneID;
                                          qreal rectX;
                                          qreal rectY;
                                          qreal rectWidth;
                                          qreal rectHeight;
                                          
                                          qreal posX;
                                          qreal posY;
                                          
                                          QString ControlName;
                                          
                                          //QPixmap mPix;
                                          
                                          QString ImageFilePath;
                                          int FrameWidth;
                                          int FrameHeight;
                                          
                                          in >> SceneID >> rectX >> rectY >> rectWidth >> rectHeight >> posX >> posY >> ControlName >> FrameWidth >> FrameHeight  >> /*mPix >>*/ ImageFilePath;
                                          
                                          //SetPixmap muss immer for setSelectorFramebounds kommen, damit die Größe
                                          //beibehalten wird
                                          mPixmap.setSceneID(SceneID);
                                          mPixmap.setPixmap(ImageFilePath);
                                          mPixmap.setSelectorFrameBounds(QRectF(rectX, rectY, rectWidth, rectHeight));
                                          mPixmap.setPos(QPointF(posX, posY));
                                          
                                          mPixmap.setControlName(ControlName);
                                          mPixmap.setImageFilePath(ImageFilePath);
                                          mPixmap.setFrameWidth(FrameWidth);
                                          mPixmap.setFrameHeight(FrameHeight);
                                          
                                          return in;
                                      }
                                      
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                                      mpergand
                                      wrote on last edited by
                                      #34

                                      @StudentScripter
                                      XML is tedious to use, json easier IMO.

                                      S 1 Reply Last reply
                                      0
                                      • M mpergand

                                        @StudentScripter
                                        XML is tedious to use, json easier IMO.

                                        S Offline
                                        S Offline
                                        StudentScripter
                                        wrote on last edited by StudentScripter
                                        #35

                                        @mpergand Would you say json is more sufficient for my case? As said i may need to save hundreds of GraphicsItems where each Graphicsitem has 50+ different Variables. Also it must be working fine and save on mac, window, linux. (But well i think in this regard their is no big difference between XML and Json.)

                                        SGaistS M JonBJ 3 Replies Last reply
                                        0
                                        • S StudentScripter

                                          @mpergand Would you say json is more sufficient for my case? As said i may need to save hundreds of GraphicsItems where each Graphicsitem has 50+ different Variables. Also it must be working fine and save on mac, window, linux. (But well i think in this regard their is no big difference between XML and Json.)

                                          SGaistS Offline
                                          SGaistS Offline
                                          SGaist
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #36

                                          @StudentScripter said in Save QTreeView/QStandardItemModel with DataStream to file?:

                                          @mpergand Would you say json is more sufficient for my case? As said i may need to save hundreds of GraphicsItems where each Graphicsitem has 50+ different Variables. Also it must be working fine and save on mac, window, linux. (But well i think in this regard their is no big difference between XML and Json.)

                                          50+ different variables per items ?
                                          How are you getting the values for them ?
                                          As it is, it sounds like an architectural issue in the making. You are likely trying to store the same data at least twice.

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