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Unix signals and QCharts cause application blocking

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  • tovaxT tovax

    @JonB
    I can only make sure that the driver is working correctly at the time of the freeze, and I don't know what state the socket is in. Can you give me some guidance? The thread pool was tested yesterday, and the sub threads did not output when it was frozen.

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by JonB
    #12

    @tovax
    Put regular qDebug() statements into unixSignalHandler() & qtSignalHandler(), and also in timerEvent(), say between every line, and see what the last output you get was.

    tovaxT 1 Reply Last reply
    0
    • JonBJ JonB

      @tovax
      Your timer times out every 100ms, and in the slot you sleep for 100ms. This may not be a good combination. This implies it will be close to permanently sleeping: as soon the sleep terminates the next timer timeout will occur and go back into sleep more or less immediately. BTW, if you expect the timer timeout to only start counting again after the sleep, that's not the way it works. I suggest any sleep needs at least to be for a lesser period than the repeated time outs, e.g. no more than 50 for a timeout of 100?

      tovaxT Offline
      tovaxT Offline
      tovax
      wrote on last edited by
      #13

      @JonB said in Unix signals and QCharts cause application blocking:

      @tovax
      Your timer times out every 100ms, and in the slot you sleep for 100ms. This may not be a good combination. This implies it will be close to permanently sleeping: as soon the sleep terminates the next timer timeout will occur and go back into sleep more or less immediately. BTW, if you expect the timer timeout to only start counting again after the sleep, that's not the way it works. I suggest any sleep needs at least to be for a lesser period than the repeated time outs, e.g. no more than 50 for a timeout of 100?

      In the case of driving working, it is indeed a critical value for sleep time to be equal to the timing period. When the sleep time is less than the timing period, the test is no problem. When the sleep time is greater than or equal to the timing period, it can cause the application to freeze forever.

      When the driver is not working, the sleep time is independent of the timing cycle, and the application works normally.

      JonBJ 1 Reply Last reply
      0
      • tovaxT tovax

        @JonB said in Unix signals and QCharts cause application blocking:

        @tovax
        Your timer times out every 100ms, and in the slot you sleep for 100ms. This may not be a good combination. This implies it will be close to permanently sleeping: as soon the sleep terminates the next timer timeout will occur and go back into sleep more or less immediately. BTW, if you expect the timer timeout to only start counting again after the sleep, that's not the way it works. I suggest any sleep needs at least to be for a lesser period than the repeated time outs, e.g. no more than 50 for a timeout of 100?

        In the case of driving working, it is indeed a critical value for sleep time to be equal to the timing period. When the sleep time is less than the timing period, the test is no problem. When the sleep time is greater than or equal to the timing period, it can cause the application to freeze forever.

        When the driver is not working, the sleep time is independent of the timing cycle, and the application works normally.

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by
        #14

        @tovax
        The QTimer you are using is not precisely "accurate". If you rely on it being exactly 100ms that is not good.

        If I were you I would still want to know where/why the "freeze" occurs.

        tovaxT 1 Reply Last reply
        0
        • JonBJ JonB

          @tovax
          Put regular qDebug() statements into unixSignalHandler() & qtSignalHandler(), and also in timerEvent(), say between every line, and see what the last output you get was.

          tovaxT Offline
          tovaxT Offline
          tovax
          wrote on last edited by
          #15

          @JonB said in Unix signals and QCharts cause application blocking:

          @tovax
          Put regular qDebug() statements into unixSignalHandler() & qtSignalHandler(), and also in timerEvent(), say between every line, and see what the last output you get was.

          void PanelDriver::unixSignalHandler(int)
          {
              qDebug() << __FUNCTION__ << 0;
              char a = 1;
              ::write(mSocketFd[0], &a, sizeof(a));
              qDebug() << __FUNCTION__ << 1;
          }
          
          void PanelDriver::qtSignalHandler()
          {
              qDebug() << __FUNCTION__ << 0;
              mSocketNotifier->setEnabled(false);
              qDebug() << __FUNCTION__ << 1;
              char tmp;
              ::read(mSocketFd[1], &tmp, sizeof(tmp));
              qDebug() << __FUNCTION__ << 2;
          
              // do Qt stuff
              static int cnt = 0;
              qDebug() << __FUNCTION__ << cnt++;
              emit panelChanged();
              qDebug() << __FUNCTION__ << 3;
          
              mSocketNotifier->setEnabled(true);
              qDebug() << __FUNCTION__ << 4;
          }
          

          debug output:

          unixSignalHandler 0
          unixSignalHandler 1
          unixSignalHandler 0
          unixSignalHandler 1
          timerEvent QTime("18:43:29.352")
          qtSignalHandler 0
          qtSignalHandler 1
          qtSignalHandler 2
          qtSignalHandler 56
          qtSignalHandler 3
          qtSignalHandler 4
          unixSignalHandler 0
          unixSignalHandler 1
          unixSignalHandler 0
          unixSignalHandler 1
          unixSignalHandler 0
          unixSignalHandler 0
          unixSignalHandler 0
          unixSignalHandler 0
          unixSignalHandler 0
          

          From the debugging output, the possible problem is:

           :: write (mSocketFd [0],&a, sizeof (a));
          
          JonBJ 1 Reply Last reply
          0
          • JonBJ JonB

            @tovax
            The QTimer you are using is not precisely "accurate". If you rely on it being exactly 100ms that is not good.

            If I were you I would still want to know where/why the "freeze" occurs.

            tovaxT Offline
            tovaxT Offline
            tovax
            wrote on last edited by
            #16

            @JonB said in Unix signals and QCharts cause application blocking:

            @tovax
            The QTimer you are using is not precisely "accurate". If you rely on it being exactly 100ms that is not good.

            If I were you I would still want to know where/why the "freeze" occurs.

            Yes, I particularly want to know why this abnormal freezing occurs.

            1 Reply Last reply
            0
            • tovaxT tovax

              @JonB said in Unix signals and QCharts cause application blocking:

              @tovax
              Put regular qDebug() statements into unixSignalHandler() & qtSignalHandler(), and also in timerEvent(), say between every line, and see what the last output you get was.

              void PanelDriver::unixSignalHandler(int)
              {
                  qDebug() << __FUNCTION__ << 0;
                  char a = 1;
                  ::write(mSocketFd[0], &a, sizeof(a));
                  qDebug() << __FUNCTION__ << 1;
              }
              
              void PanelDriver::qtSignalHandler()
              {
                  qDebug() << __FUNCTION__ << 0;
                  mSocketNotifier->setEnabled(false);
                  qDebug() << __FUNCTION__ << 1;
                  char tmp;
                  ::read(mSocketFd[1], &tmp, sizeof(tmp));
                  qDebug() << __FUNCTION__ << 2;
              
                  // do Qt stuff
                  static int cnt = 0;
                  qDebug() << __FUNCTION__ << cnt++;
                  emit panelChanged();
                  qDebug() << __FUNCTION__ << 3;
              
                  mSocketNotifier->setEnabled(true);
                  qDebug() << __FUNCTION__ << 4;
              }
              

              debug output:

              unixSignalHandler 0
              unixSignalHandler 1
              unixSignalHandler 0
              unixSignalHandler 1
              timerEvent QTime("18:43:29.352")
              qtSignalHandler 0
              qtSignalHandler 1
              qtSignalHandler 2
              qtSignalHandler 56
              qtSignalHandler 3
              qtSignalHandler 4
              unixSignalHandler 0
              unixSignalHandler 1
              unixSignalHandler 0
              unixSignalHandler 1
              unixSignalHandler 0
              unixSignalHandler 0
              unixSignalHandler 0
              unixSignalHandler 0
              unixSignalHandler 0
              

              From the debugging output, the possible problem is:

               :: write (mSocketFd [0],&a, sizeof (a));
              
              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by
              #17

              @tovax
              The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

              I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

              tovaxT 3 Replies Last reply
              0
              • JonBJ JonB

                @tovax
                The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                tovaxT Offline
                tovaxT Offline
                tovax
                wrote on last edited by
                #18

                @JonB said in Unix signals and QCharts cause application blocking:

                @tovax
                The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                Based on your analysis and debugging output, I added a mutex, but the result is the same. I cannot understand it.

                void PanelDriver::unixSignalHandler(int)
                {
                    qDebug() << __FUNCTION__ << 0;
                
                    QMutexLocker locker(&mMutex);
                
                    char a = 1;
                    ::write(mSocketFd[0], &a, sizeof(a));
                    qDebug() << __FUNCTION__ << 1;
                }
                

                debug output:

                unixSignalHandler 0
                unixSignalHandler 1
                unixSignalHandler 0
                unixSignalHandler 1
                unixSignalHandler 0
                unixSignalHandler 1
                timerEvent QTime("19:13:56.243")
                qtSignalHandler 0
                qtSignalHandler 1
                qtSignalHandler 2
                qtSignalHandler 63
                qtSignalHandler 3
                qtSignalHandler 4
                unixSignalHandler 0
                unixSignalHandler 1
                unixSignalHandler 0
                unixSignalHandler 1
                unixSignalHandler 0
                unixSignalHandler 1
                unixSignalHandler 0
                unixSignalHandler 1
                unixSignalHandler 0
                unixSignalHandler 0
                unixSignalHandler 0
                unixSignalHandler 0
                unixSignalHandler 0
                
                1 Reply Last reply
                0
                • JonBJ JonB

                  @tovax
                  The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                  I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                  tovaxT Offline
                  tovaxT Offline
                  tovax
                  wrote on last edited by
                  #19

                  @JonB said in Unix signals and QCharts cause application blocking:

                  @tovax
                  The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                  I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                  Using the enable flag has the same result.

                  void PanelDriver::unixSignalHandler(int)
                  {
                      qDebug() << __FUNCTION__ << 0;
                  
                  #if 0
                      QMutexLocker locker(&mMutex);
                  #else
                      static bool enable = true;
                      if (!enable)
                          return;
                  #endif
                  
                      enable = false;
                      char a = 1;
                      ::write(mSocketFd[0], &a, sizeof(a));
                      enable = true;
                  
                      qDebug() << __FUNCTION__ << 1;
                  }
                  
                  1 Reply Last reply
                  0
                  • JonBJ JonB

                    @tovax
                    The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                    I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                    tovaxT Offline
                    tovaxT Offline
                    tovax
                    wrote on last edited by
                    #20

                    @JonB said in Unix signals and QCharts cause application blocking:

                    @tovax
                    The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                    I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                    It is also a failure, and continuous output "unixSignalHandler 0" after freezing.

                    void PanelDriver::unixSignalHandler(int)
                    {
                        qDebug() << __FUNCTION__ << 0;
                    
                    #if 0
                        QMutexLocker locker(&mMutex);
                    #else
                        if (!enable)
                            return;
                    #endif
                    
                        enable = false;
                    
                        char a = 1;
                        ::write(mSocketFd[0], &a, sizeof(a));
                    
                        qDebug() << __FUNCTION__ << 1;
                    }
                    
                    void PanelDriver::qtSignalHandler()
                    {
                        qDebug() << __FUNCTION__ << 0;
                        mSocketNotifier->setEnabled(false);
                        qDebug() << __FUNCTION__ << 1;
                        char tmp;
                        ::read(mSocketFd[1], &tmp, sizeof(tmp));
                        qDebug() << __FUNCTION__ << 2;
                    
                        // do Qt stuff
                        static int cnt = 0;
                        qDebug() << __FUNCTION__ << cnt++;
                        emit panelChanged();
                        qDebug() << __FUNCTION__ << 3;
                    
                        mSocketNotifier->setEnabled(true);
                        qDebug() << __FUNCTION__ << 4;
                    
                        enable = true;
                    }
                    
                    1 Reply Last reply
                    0
                    • tovaxT Offline
                      tovaxT Offline
                      tovax
                      wrote on last edited by
                      #21

                      If there is no sleep, the socket can work at any fast speed, which I have been testing for some time ago. Now I want to refresh qcharts in timerEvent, which caused the application to freeze.

                      1 Reply Last reply
                      0
                      • tovaxT Offline
                        tovaxT Offline
                        tovax
                        wrote on last edited by tovax
                        #22

                        Perform a write test on the socketpair. Each time, 278 (0~277) pieces of data are written and then frozen.

                        int cnt = 0;
                        while (true) {
                            char a = 1;
                            ::write(mSocketFd[0], &a, sizeof(a));
                            qDebug() << __FUNCTION__ << cnt++;
                        }
                        

                        debug output:

                        PanelDriver 0
                        PanelDriver 1
                        PanelDriver 2
                        PanelDriver 3
                        ... ... ...
                        PanelDriver 273
                        PanelDriver 274
                        PanelDriver 275
                        PanelDriver 276
                        PanelDriver 277
                        
                        1 Reply Last reply
                        0
                        • tovaxT Offline
                          tovaxT Offline
                          tovax
                          wrote on last edited by
                          #23

                          It may not be caused by the socket write buffer being full. It seems that after the socket was written, the activate() signal was not triggered, causing the socket to be unable to read in time, and then causing the socket write buffer to be full.

                          However, I have already processed all events in timerEvent, and I don't know why there is still a freeze. More strangely, from the debug output information, it can be seen that the exception occurred at the moment the timerEvent returned.

                          void PanelDriver::unixSignalHandler(int)
                          {
                              qDebug() << __FUNCTION__ << 0;
                              char a = 1;
                              ::write(mSocketFd[0], &a, sizeof(a));
                              mBufferCounter++;
                              qDebug() << __FUNCTION__ << 1 << mBufferCounter;
                          }
                          
                          void PanelDriver::qtSignalHandler()
                          {
                              mSocketNotifier->setEnabled(false);
                          
                              char tmp;
                              ::read(mSocketFd[1], &tmp, sizeof(tmp));
                              mBufferCounter--;
                              qDebug() << __FUNCTION__ << mBufferCounter;
                          
                              mSocketNotifier->setEnabled(true);
                          }
                          
                          void JCDemoDriver::timerEvent(QTimerEvent *event)
                          {
                              if (event->timerId() != mTimerId) {
                                  qDebug() << __FUNCTION__ << __LINE__;
                                  QWidget::timerEvent(event);
                                  return;
                              }
                          
                              static int cnt = 0;
                          #if 0
                              qDebug() << __FUNCTION__ << cnt++;
                          #else
                              label->setText(QString::number(cnt++));
                          #endif
                              int ms = 0;
                              do {
                                  QThread::msleep(1);
                                  QCoreApplication::processEvents();
                                  if (ms % 10 == 0)
                                      qDebug() << __FUNCTION__ << ms;
                              } while ((ms++) < 100);
                              qDebug() << __FUNCTION__ << QTime::currentTime();
                          }
                          

                          debug output:

                          timerEvent 0
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 10
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 20
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 30
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 40
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 50
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 60
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 70
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 80
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 90
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          qtSignalHandler 0
                          timerEvent 100
                          timerEvent QTime("11:12:00.360")
                          unixSignalHandler 0
                          unixSignalHandler 1 1
                          unixSignalHandler 0
                          unixSignalHandler 1 2
                          unixSignalHandler 0
                          unixSignalHandler 1 3
                          unixSignalHandler 0
                          unixSignalHandler 1 4
                          unixSignalHandler 0
                          unixSignalHandler 1 5
                          unixSignalHandler 0
                          unixSignalHandler 1 6
                          unixSignalHandler 0
                          unixSignalHandler 1 7
                          unixSignalHandler 0
                          unixSignalHandler 1 8
                          unixSignalHandler 0
                          unixSignalHandler 1 9
                          unixSignalHandler 0
                          unixSignalHandler 1 10
                          ... ... ... ... ... ... ...
                          unixSignalHandler 0
                          unixSignalHandler 1 273
                          unixSignalHandler 0
                          unixSignalHandler 1 274
                          unixSignalHandler 0
                          unixSignalHandler 1 275
                          unixSignalHandler 0
                          unixSignalHandler 1 276
                          unixSignalHandler 0
                          unixSignalHandler 1 277
                          unixSignalHandler 0
                          unixSignalHandler 1 278
                          unixSignalHandler 0
                          unixSignalHandler 0
                          unixSignalHandler 0
                          unixSignalHandler 0
                          
                          1 Reply Last reply
                          0
                          • tovaxT Offline
                            tovaxT Offline
                            tovax
                            wrote on last edited by
                            #24

                            It can be determined that the freezing of the application has nothing to do with the reading and writing of the socket. Because just setting the unix signal handler can also cause freezing.

                            tovaxT 1 Reply Last reply
                            0
                            • tovaxT tovax referenced this topic on
                            • tovaxT tovax referenced this topic on
                            • tovaxT tovax

                              It can be determined that the freezing of the application has nothing to do with the reading and writing of the socket. Because just setting the unix signal handler can also cause freezing.

                              tovaxT Offline
                              tovaxT Offline
                              tovax
                              wrote on last edited by
                              #25

                              @tovax said in Unix signals and QCharts cause application blocking:

                              It can be determined that the freezing of the application has nothing to do with the reading and writing of the socket. Because just setting the unix signal handler can also cause freezing.

                              After making unixSignalHandler() reentrant, socket write blocking is likely to be the main cause of freezing. I am testing and will update the github code in 12 hours.

                              JonBJ 1 Reply Last reply
                              0
                              • tovaxT tovax

                                @tovax said in Unix signals and QCharts cause application blocking:

                                It can be determined that the freezing of the application has nothing to do with the reading and writing of the socket. Because just setting the unix signal handler can also cause freezing.

                                After making unixSignalHandler() reentrant, socket write blocking is likely to be the main cause of freezing. I am testing and will update the github code in 12 hours.

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by
                                #26

                                @tovax said in Unix signals and QCharts cause application blocking:

                                socket write blocking is likely to be the main cause of freezing

                                Sockets do have a "backlog queue" for writes issued, just like for file writes. However you are only talking about maybe 5 separate 1 byte writes, I'd be surprised if that hit it. Unless there is a "special case" for needing the read from the first write before further writes go through.

                                tovaxT 2 Replies Last reply
                                0
                                • JonBJ JonB

                                  @tovax said in Unix signals and QCharts cause application blocking:

                                  socket write blocking is likely to be the main cause of freezing

                                  Sockets do have a "backlog queue" for writes issued, just like for file writes. However you are only talking about maybe 5 separate 1 byte writes, I'd be surprised if that hit it. Unless there is a "special case" for needing the read from the first write before further writes go through.

                                  tovaxT Offline
                                  tovaxT Offline
                                  tovax
                                  wrote on last edited by
                                  #27

                                  @JonB
                                  After 15 hours of testing, running socketpair in the thread pool will not freeze the application (git commit id: 74d295).

                                  tovaxT 1 Reply Last reply
                                  0
                                  • JonBJ JonB

                                    @tovax said in Unix signals and QCharts cause application blocking:

                                    socket write blocking is likely to be the main cause of freezing

                                    Sockets do have a "backlog queue" for writes issued, just like for file writes. However you are only talking about maybe 5 separate 1 byte writes, I'd be surprised if that hit it. Unless there is a "special case" for needing the read from the first write before further writes go through.

                                    tovaxT Offline
                                    tovaxT Offline
                                    tovax
                                    wrote on last edited by
                                    #28

                                    @JonB said in Unix signals and QCharts cause application blocking:

                                    @tovax said in Unix signals and QCharts cause application blocking:

                                    socket write blocking is likely to be the main cause of freezing

                                    Sockets do have a "backlog queue" for writes issued, just like for file writes. However you are only talking about maybe 5 separate 1 byte writes, I'd be surprised if that hit it. Unless there is a "special case" for needing the read from the first write before further writes go through.

                                    From the test results of these two days, I also believe that socket write blocking is not the real cause, but a result of other issues.

                                    1 Reply Last reply
                                    0
                                    • tovaxT tovax

                                      @JonB
                                      After 15 hours of testing, running socketpair in the thread pool will not freeze the application (git commit id: 74d295).

                                      tovaxT Offline
                                      tovaxT Offline
                                      tovax
                                      wrote on last edited by tovax
                                      #29

                                      @tovax said in Unix signals and QCharts cause application blocking:

                                      @JonB
                                      After 15 hours of testing, running socketpair in the thread pool will not freeze the application (git commit id: 74d295).

                                      Although using thread pools can temporarily solve this problem, I still don't know what the real reason is. Why does socketpair cause the application to freeze in the main thread. My feeling is that when a timerEvent returns, due to the fact that the sleep time is greater than the timing period, the application's handling of other events (such as unixSignalHandler) has any particularity. But I don't know how to test this assumption.
                                      The reason I'm assuming this is that when executing QCoreApplication:: processEvents() while sleeping in timerEvent, there seems to be no problem. When socketpair is running in the main thread, the following test code in timerEvent)() can produce completely different results.

                                      #if 1
                                          /* Will not freeze */
                                          int ms = 0;
                                          do {
                                              QThread::msleep(1);
                                              QCoreApplication::processEvents();
                                              if (ms % 20 == 0)
                                                  qDebug() << __FUNCTION__ << ms;
                                          } while ((ms++) < 200);
                                      #else
                                          /* Causes the application to freeze */
                                          QThread::msleep(200);
                                      #endif
                                      
                                      1 Reply Last reply
                                      0

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