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  4. Unix signals and QCharts cause application blocking

Unix signals and QCharts cause application blocking

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  • JonBJ JonB

    @tovax
    It will certainly block the UI for as long as the parameter. It ought not block it "forever", but I don't know if there is something about the way they are handling Linux signals for which this is problematic.

    tovaxT Offline
    tovaxT Offline
    tovax
    wrote on last edited by
    #6

    @JonB It does not freeze the application at the beginning, but occurs after running for a few seconds, depending on the frequency of the signal sent from the Linux driver.

    1 Reply Last reply
    0
    • JonBJ JonB

      @tovax
      It will certainly block the UI for as long as the parameter. It ought not block it "forever", but I don't know if there is something about the way they are handling Linux signals for which this is problematic.

      tovaxT Offline
      tovaxT Offline
      tovax
      wrote on last edited by
      #7

      @JonB
      I have updated github and added a simple driver.
      JCDemoDriver
      Both the application and driver have been tested on Ubuntu.
      The previous version was tested on IMX6U+Linux, and is the same as the Ubuntu platform, with applications permanently frozen.

      JonBJ 1 Reply Last reply
      0
      • tovaxT tovax

        @JonB
        I have updated github and added a simple driver.
        JCDemoDriver
        Both the application and driver have been tested on Ubuntu.
        The previous version was tested on IMX6U+Linux, and is the same as the Ubuntu platform, with applications permanently frozen.

        JonBJ Online
        JonBJ Online
        JonB
        wrote on last edited by JonB
        #8

        @tovax
        Your timer times out every 100ms, and in the slot you sleep for 100ms. This may not be a good combination. This implies it will be close to permanently sleeping: as soon the sleep terminates the next timer timeout will occur and go back into sleep more or less immediately. BTW, if you expect the timer timeout to only start counting again after the sleep, that's not the way it works. I suggest any sleep needs at least to be for a lesser period than the repeated time outs, e.g. no more than 50 for a timeout of 100?

        tovaxT 2 Replies Last reply
        0
        • JonBJ JonB

          @tovax
          Your timer times out every 100ms, and in the slot you sleep for 100ms. This may not be a good combination. This implies it will be close to permanently sleeping: as soon the sleep terminates the next timer timeout will occur and go back into sleep more or less immediately. BTW, if you expect the timer timeout to only start counting again after the sleep, that's not the way it works. I suggest any sleep needs at least to be for a lesser period than the repeated time outs, e.g. no more than 50 for a timeout of 100?

          tovaxT Offline
          tovaxT Offline
          tovax
          wrote on last edited by
          #9

          @JonB
          According to your suggestion, I retested it. Without a driver, there is no problem that the sleep time is greater than the timer period. For example, a timer cycle of 100 milliseconds and a sleep period of 200 milliseconds do not cause freezing. This causes the timerEvent to be counted every 200 milliseconds.

          JonBJ 1 Reply Last reply
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          • tovaxT tovax

            @JonB
            According to your suggestion, I retested it. Without a driver, there is no problem that the sleep time is greater than the timer period. For example, a timer cycle of 100 milliseconds and a sleep period of 200 milliseconds do not cause freezing. This causes the timerEvent to be counted every 200 milliseconds.

            JonBJ Online
            JonBJ Online
            JonB
            wrote on last edited by JonB
            #10

            @tovax
            I would start by seeing whether in your case the activated() signals are being emitted and whether the handleSig...() slots are getting called at all.
            And with judicious placement of qDebug() statements you may be able to find where it is "freezing".

            tovaxT 1 Reply Last reply
            0
            • JonBJ JonB

              @tovax
              I would start by seeing whether in your case the activated() signals are being emitted and whether the handleSig...() slots are getting called at all.
              And with judicious placement of qDebug() statements you may be able to find where it is "freezing".

              tovaxT Offline
              tovaxT Offline
              tovax
              wrote on last edited by
              #11

              @JonB
              I can only make sure that the driver is working correctly at the time of the freeze, and I don't know what state the socket is in. Can you give me some guidance? The thread pool was tested yesterday, and the sub threads did not output when it was frozen.

              JonBJ 1 Reply Last reply
              0
              • tovaxT tovax

                @JonB
                I can only make sure that the driver is working correctly at the time of the freeze, and I don't know what state the socket is in. Can you give me some guidance? The thread pool was tested yesterday, and the sub threads did not output when it was frozen.

                JonBJ Online
                JonBJ Online
                JonB
                wrote on last edited by JonB
                #12

                @tovax
                Put regular qDebug() statements into unixSignalHandler() & qtSignalHandler(), and also in timerEvent(), say between every line, and see what the last output you get was.

                tovaxT 1 Reply Last reply
                0
                • JonBJ JonB

                  @tovax
                  Your timer times out every 100ms, and in the slot you sleep for 100ms. This may not be a good combination. This implies it will be close to permanently sleeping: as soon the sleep terminates the next timer timeout will occur and go back into sleep more or less immediately. BTW, if you expect the timer timeout to only start counting again after the sleep, that's not the way it works. I suggest any sleep needs at least to be for a lesser period than the repeated time outs, e.g. no more than 50 for a timeout of 100?

                  tovaxT Offline
                  tovaxT Offline
                  tovax
                  wrote on last edited by
                  #13

                  @JonB said in Unix signals and QCharts cause application blocking:

                  @tovax
                  Your timer times out every 100ms, and in the slot you sleep for 100ms. This may not be a good combination. This implies it will be close to permanently sleeping: as soon the sleep terminates the next timer timeout will occur and go back into sleep more or less immediately. BTW, if you expect the timer timeout to only start counting again after the sleep, that's not the way it works. I suggest any sleep needs at least to be for a lesser period than the repeated time outs, e.g. no more than 50 for a timeout of 100?

                  In the case of driving working, it is indeed a critical value for sleep time to be equal to the timing period. When the sleep time is less than the timing period, the test is no problem. When the sleep time is greater than or equal to the timing period, it can cause the application to freeze forever.

                  When the driver is not working, the sleep time is independent of the timing cycle, and the application works normally.

                  JonBJ 1 Reply Last reply
                  0
                  • tovaxT tovax

                    @JonB said in Unix signals and QCharts cause application blocking:

                    @tovax
                    Your timer times out every 100ms, and in the slot you sleep for 100ms. This may not be a good combination. This implies it will be close to permanently sleeping: as soon the sleep terminates the next timer timeout will occur and go back into sleep more or less immediately. BTW, if you expect the timer timeout to only start counting again after the sleep, that's not the way it works. I suggest any sleep needs at least to be for a lesser period than the repeated time outs, e.g. no more than 50 for a timeout of 100?

                    In the case of driving working, it is indeed a critical value for sleep time to be equal to the timing period. When the sleep time is less than the timing period, the test is no problem. When the sleep time is greater than or equal to the timing period, it can cause the application to freeze forever.

                    When the driver is not working, the sleep time is independent of the timing cycle, and the application works normally.

                    JonBJ Online
                    JonBJ Online
                    JonB
                    wrote on last edited by
                    #14

                    @tovax
                    The QTimer you are using is not precisely "accurate". If you rely on it being exactly 100ms that is not good.

                    If I were you I would still want to know where/why the "freeze" occurs.

                    tovaxT 1 Reply Last reply
                    0
                    • JonBJ JonB

                      @tovax
                      Put regular qDebug() statements into unixSignalHandler() & qtSignalHandler(), and also in timerEvent(), say between every line, and see what the last output you get was.

                      tovaxT Offline
                      tovaxT Offline
                      tovax
                      wrote on last edited by
                      #15

                      @JonB said in Unix signals and QCharts cause application blocking:

                      @tovax
                      Put regular qDebug() statements into unixSignalHandler() & qtSignalHandler(), and also in timerEvent(), say between every line, and see what the last output you get was.

                      void PanelDriver::unixSignalHandler(int)
                      {
                          qDebug() << __FUNCTION__ << 0;
                          char a = 1;
                          ::write(mSocketFd[0], &a, sizeof(a));
                          qDebug() << __FUNCTION__ << 1;
                      }
                      
                      void PanelDriver::qtSignalHandler()
                      {
                          qDebug() << __FUNCTION__ << 0;
                          mSocketNotifier->setEnabled(false);
                          qDebug() << __FUNCTION__ << 1;
                          char tmp;
                          ::read(mSocketFd[1], &tmp, sizeof(tmp));
                          qDebug() << __FUNCTION__ << 2;
                      
                          // do Qt stuff
                          static int cnt = 0;
                          qDebug() << __FUNCTION__ << cnt++;
                          emit panelChanged();
                          qDebug() << __FUNCTION__ << 3;
                      
                          mSocketNotifier->setEnabled(true);
                          qDebug() << __FUNCTION__ << 4;
                      }
                      

                      debug output:

                      unixSignalHandler 0
                      unixSignalHandler 1
                      unixSignalHandler 0
                      unixSignalHandler 1
                      timerEvent QTime("18:43:29.352")
                      qtSignalHandler 0
                      qtSignalHandler 1
                      qtSignalHandler 2
                      qtSignalHandler 56
                      qtSignalHandler 3
                      qtSignalHandler 4
                      unixSignalHandler 0
                      unixSignalHandler 1
                      unixSignalHandler 0
                      unixSignalHandler 1
                      unixSignalHandler 0
                      unixSignalHandler 0
                      unixSignalHandler 0
                      unixSignalHandler 0
                      unixSignalHandler 0
                      

                      From the debugging output, the possible problem is:

                       :: write (mSocketFd [0],&a, sizeof (a));
                      
                      JonBJ 1 Reply Last reply
                      0
                      • JonBJ JonB

                        @tovax
                        The QTimer you are using is not precisely "accurate". If you rely on it being exactly 100ms that is not good.

                        If I were you I would still want to know where/why the "freeze" occurs.

                        tovaxT Offline
                        tovaxT Offline
                        tovax
                        wrote on last edited by
                        #16

                        @JonB said in Unix signals and QCharts cause application blocking:

                        @tovax
                        The QTimer you are using is not precisely "accurate". If you rely on it being exactly 100ms that is not good.

                        If I were you I would still want to know where/why the "freeze" occurs.

                        Yes, I particularly want to know why this abnormal freezing occurs.

                        1 Reply Last reply
                        0
                        • tovaxT tovax

                          @JonB said in Unix signals and QCharts cause application blocking:

                          @tovax
                          Put regular qDebug() statements into unixSignalHandler() & qtSignalHandler(), and also in timerEvent(), say between every line, and see what the last output you get was.

                          void PanelDriver::unixSignalHandler(int)
                          {
                              qDebug() << __FUNCTION__ << 0;
                              char a = 1;
                              ::write(mSocketFd[0], &a, sizeof(a));
                              qDebug() << __FUNCTION__ << 1;
                          }
                          
                          void PanelDriver::qtSignalHandler()
                          {
                              qDebug() << __FUNCTION__ << 0;
                              mSocketNotifier->setEnabled(false);
                              qDebug() << __FUNCTION__ << 1;
                              char tmp;
                              ::read(mSocketFd[1], &tmp, sizeof(tmp));
                              qDebug() << __FUNCTION__ << 2;
                          
                              // do Qt stuff
                              static int cnt = 0;
                              qDebug() << __FUNCTION__ << cnt++;
                              emit panelChanged();
                              qDebug() << __FUNCTION__ << 3;
                          
                              mSocketNotifier->setEnabled(true);
                              qDebug() << __FUNCTION__ << 4;
                          }
                          

                          debug output:

                          unixSignalHandler 0
                          unixSignalHandler 1
                          unixSignalHandler 0
                          unixSignalHandler 1
                          timerEvent QTime("18:43:29.352")
                          qtSignalHandler 0
                          qtSignalHandler 1
                          qtSignalHandler 2
                          qtSignalHandler 56
                          qtSignalHandler 3
                          qtSignalHandler 4
                          unixSignalHandler 0
                          unixSignalHandler 1
                          unixSignalHandler 0
                          unixSignalHandler 1
                          unixSignalHandler 0
                          unixSignalHandler 0
                          unixSignalHandler 0
                          unixSignalHandler 0
                          unixSignalHandler 0
                          

                          From the debugging output, the possible problem is:

                           :: write (mSocketFd [0],&a, sizeof (a));
                          
                          JonBJ Online
                          JonBJ Online
                          JonB
                          wrote on last edited by
                          #17

                          @tovax
                          The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                          I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                          tovaxT 3 Replies Last reply
                          0
                          • JonBJ JonB

                            @tovax
                            The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                            I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                            tovaxT Offline
                            tovaxT Offline
                            tovax
                            wrote on last edited by
                            #18

                            @JonB said in Unix signals and QCharts cause application blocking:

                            @tovax
                            The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                            I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                            Based on your analysis and debugging output, I added a mutex, but the result is the same. I cannot understand it.

                            void PanelDriver::unixSignalHandler(int)
                            {
                                qDebug() << __FUNCTION__ << 0;
                            
                                QMutexLocker locker(&mMutex);
                            
                                char a = 1;
                                ::write(mSocketFd[0], &a, sizeof(a));
                                qDebug() << __FUNCTION__ << 1;
                            }
                            

                            debug output:

                            unixSignalHandler 0
                            unixSignalHandler 1
                            unixSignalHandler 0
                            unixSignalHandler 1
                            unixSignalHandler 0
                            unixSignalHandler 1
                            timerEvent QTime("19:13:56.243")
                            qtSignalHandler 0
                            qtSignalHandler 1
                            qtSignalHandler 2
                            qtSignalHandler 63
                            qtSignalHandler 3
                            qtSignalHandler 4
                            unixSignalHandler 0
                            unixSignalHandler 1
                            unixSignalHandler 0
                            unixSignalHandler 1
                            unixSignalHandler 0
                            unixSignalHandler 1
                            unixSignalHandler 0
                            unixSignalHandler 1
                            unixSignalHandler 0
                            unixSignalHandler 0
                            unixSignalHandler 0
                            unixSignalHandler 0
                            unixSignalHandler 0
                            
                            1 Reply Last reply
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                            • JonBJ JonB

                              @tovax
                              The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                              I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                              tovaxT Offline
                              tovaxT Offline
                              tovax
                              wrote on last edited by
                              #19

                              @JonB said in Unix signals and QCharts cause application blocking:

                              @tovax
                              The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                              I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                              Using the enable flag has the same result.

                              void PanelDriver::unixSignalHandler(int)
                              {
                                  qDebug() << __FUNCTION__ << 0;
                              
                              #if 0
                                  QMutexLocker locker(&mMutex);
                              #else
                                  static bool enable = true;
                                  if (!enable)
                                      return;
                              #endif
                              
                                  enable = false;
                                  char a = 1;
                                  ::write(mSocketFd[0], &a, sizeof(a));
                                  enable = true;
                              
                                  qDebug() << __FUNCTION__ << 1;
                              }
                              
                              1 Reply Last reply
                              0
                              • JonBJ JonB

                                @tovax
                                The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                                I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                                tovaxT Offline
                                tovaxT Offline
                                tovax
                                wrote on last edited by
                                #20

                                @JonB said in Unix signals and QCharts cause application blocking:

                                @tovax
                                The fact that you show many unixSignalHandler 0 in a row with no alternating unixSignalHandler 1 in between (like it does to start out with) means that you keep re-entering unixSignalHandler(), writing a byte, and then not even completing the write() because you don't see the 1 output.

                                I don't know why that is, and why you get so many signals in a row. It seems to me their sample code approach assumes the write() will complete and the Qt handler will read() after each write() before the next one. Which for whatever reason is not happening in your case.

                                It is also a failure, and continuous output "unixSignalHandler 0" after freezing.

                                void PanelDriver::unixSignalHandler(int)
                                {
                                    qDebug() << __FUNCTION__ << 0;
                                
                                #if 0
                                    QMutexLocker locker(&mMutex);
                                #else
                                    if (!enable)
                                        return;
                                #endif
                                
                                    enable = false;
                                
                                    char a = 1;
                                    ::write(mSocketFd[0], &a, sizeof(a));
                                
                                    qDebug() << __FUNCTION__ << 1;
                                }
                                
                                void PanelDriver::qtSignalHandler()
                                {
                                    qDebug() << __FUNCTION__ << 0;
                                    mSocketNotifier->setEnabled(false);
                                    qDebug() << __FUNCTION__ << 1;
                                    char tmp;
                                    ::read(mSocketFd[1], &tmp, sizeof(tmp));
                                    qDebug() << __FUNCTION__ << 2;
                                
                                    // do Qt stuff
                                    static int cnt = 0;
                                    qDebug() << __FUNCTION__ << cnt++;
                                    emit panelChanged();
                                    qDebug() << __FUNCTION__ << 3;
                                
                                    mSocketNotifier->setEnabled(true);
                                    qDebug() << __FUNCTION__ << 4;
                                
                                    enable = true;
                                }
                                
                                1 Reply Last reply
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                                • tovaxT Offline
                                  tovaxT Offline
                                  tovax
                                  wrote on last edited by
                                  #21

                                  If there is no sleep, the socket can work at any fast speed, which I have been testing for some time ago. Now I want to refresh qcharts in timerEvent, which caused the application to freeze.

                                  1 Reply Last reply
                                  0
                                  • tovaxT Offline
                                    tovaxT Offline
                                    tovax
                                    wrote on last edited by tovax
                                    #22

                                    Perform a write test on the socketpair. Each time, 278 (0~277) pieces of data are written and then frozen.

                                    int cnt = 0;
                                    while (true) {
                                        char a = 1;
                                        ::write(mSocketFd[0], &a, sizeof(a));
                                        qDebug() << __FUNCTION__ << cnt++;
                                    }
                                    

                                    debug output:

                                    PanelDriver 0
                                    PanelDriver 1
                                    PanelDriver 2
                                    PanelDriver 3
                                    ... ... ...
                                    PanelDriver 273
                                    PanelDriver 274
                                    PanelDriver 275
                                    PanelDriver 276
                                    PanelDriver 277
                                    
                                    1 Reply Last reply
                                    0
                                    • tovaxT Offline
                                      tovaxT Offline
                                      tovax
                                      wrote on last edited by
                                      #23

                                      It may not be caused by the socket write buffer being full. It seems that after the socket was written, the activate() signal was not triggered, causing the socket to be unable to read in time, and then causing the socket write buffer to be full.

                                      However, I have already processed all events in timerEvent, and I don't know why there is still a freeze. More strangely, from the debug output information, it can be seen that the exception occurred at the moment the timerEvent returned.

                                      void PanelDriver::unixSignalHandler(int)
                                      {
                                          qDebug() << __FUNCTION__ << 0;
                                          char a = 1;
                                          ::write(mSocketFd[0], &a, sizeof(a));
                                          mBufferCounter++;
                                          qDebug() << __FUNCTION__ << 1 << mBufferCounter;
                                      }
                                      
                                      void PanelDriver::qtSignalHandler()
                                      {
                                          mSocketNotifier->setEnabled(false);
                                      
                                          char tmp;
                                          ::read(mSocketFd[1], &tmp, sizeof(tmp));
                                          mBufferCounter--;
                                          qDebug() << __FUNCTION__ << mBufferCounter;
                                      
                                          mSocketNotifier->setEnabled(true);
                                      }
                                      
                                      void JCDemoDriver::timerEvent(QTimerEvent *event)
                                      {
                                          if (event->timerId() != mTimerId) {
                                              qDebug() << __FUNCTION__ << __LINE__;
                                              QWidget::timerEvent(event);
                                              return;
                                          }
                                      
                                          static int cnt = 0;
                                      #if 0
                                          qDebug() << __FUNCTION__ << cnt++;
                                      #else
                                          label->setText(QString::number(cnt++));
                                      #endif
                                          int ms = 0;
                                          do {
                                              QThread::msleep(1);
                                              QCoreApplication::processEvents();
                                              if (ms % 10 == 0)
                                                  qDebug() << __FUNCTION__ << ms;
                                          } while ((ms++) < 100);
                                          qDebug() << __FUNCTION__ << QTime::currentTime();
                                      }
                                      

                                      debug output:

                                      timerEvent 0
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 10
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 20
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 30
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 40
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 50
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 60
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 70
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 80
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 90
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      qtSignalHandler 0
                                      timerEvent 100
                                      timerEvent QTime("11:12:00.360")
                                      unixSignalHandler 0
                                      unixSignalHandler 1 1
                                      unixSignalHandler 0
                                      unixSignalHandler 1 2
                                      unixSignalHandler 0
                                      unixSignalHandler 1 3
                                      unixSignalHandler 0
                                      unixSignalHandler 1 4
                                      unixSignalHandler 0
                                      unixSignalHandler 1 5
                                      unixSignalHandler 0
                                      unixSignalHandler 1 6
                                      unixSignalHandler 0
                                      unixSignalHandler 1 7
                                      unixSignalHandler 0
                                      unixSignalHandler 1 8
                                      unixSignalHandler 0
                                      unixSignalHandler 1 9
                                      unixSignalHandler 0
                                      unixSignalHandler 1 10
                                      ... ... ... ... ... ... ...
                                      unixSignalHandler 0
                                      unixSignalHandler 1 273
                                      unixSignalHandler 0
                                      unixSignalHandler 1 274
                                      unixSignalHandler 0
                                      unixSignalHandler 1 275
                                      unixSignalHandler 0
                                      unixSignalHandler 1 276
                                      unixSignalHandler 0
                                      unixSignalHandler 1 277
                                      unixSignalHandler 0
                                      unixSignalHandler 1 278
                                      unixSignalHandler 0
                                      unixSignalHandler 0
                                      unixSignalHandler 0
                                      unixSignalHandler 0
                                      
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                                      • tovaxT Offline
                                        tovaxT Offline
                                        tovax
                                        wrote on last edited by
                                        #24

                                        It can be determined that the freezing of the application has nothing to do with the reading and writing of the socket. Because just setting the unix signal handler can also cause freezing.

                                        tovaxT 1 Reply Last reply
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                                        • tovaxT tovax referenced this topic on
                                        • tovaxT tovax referenced this topic on
                                        • tovaxT tovax

                                          It can be determined that the freezing of the application has nothing to do with the reading and writing of the socket. Because just setting the unix signal handler can also cause freezing.

                                          tovaxT Offline
                                          tovaxT Offline
                                          tovax
                                          wrote on last edited by
                                          #25

                                          @tovax said in Unix signals and QCharts cause application blocking:

                                          It can be determined that the freezing of the application has nothing to do with the reading and writing of the socket. Because just setting the unix signal handler can also cause freezing.

                                          After making unixSignalHandler() reentrant, socket write blocking is likely to be the main cause of freezing. I am testing and will update the github code in 12 hours.

                                          JonBJ 1 Reply Last reply
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