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QAudioOutput vs QTimer strange behaviour

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  • jsulmJ jsulm

    @abarmotov Why do you think so? You wrote: "then press on button two times". So, as I explained: on the first button press you set slotIsRunning_ to true, so on second button press slotIsRunning_ is true and you print "HMMM". So, nothing is interrupted. Still don't get what the issue is...

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    abarmotov
    wrote on last edited by
    #21

    @jsulm said in QAudioOutput vs QTimer strange behaviour:

    Still don't get what the issue is...

    the mouse click on button "should not" interrupt any running slot, but must be queued in qt event loop in single thread app
    am i wrong ?

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    • jsulmJ jsulm

      @abarmotov Why do you think so? You wrote: "then press on button two times". So, as I explained: on the first button press you set slotIsRunning_ to true, so on second button press slotIsRunning_ is true and you print "HMMM". So, nothing is interrupted. Still don't get what the issue is...

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      abarmotov
      wrote on last edited by
      #22

      @jsulm said in QAudioOutput vs QTimer strange behaviour:

      so on second button press slotIsRunning_ is true

      slotIsRunning_ is set to false at end of slot - that the point

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      • jsulmJ jsulm

        @abarmotov Why do you think so? You wrote: "then press on button two times". So, as I explained: on the first button press you set slotIsRunning_ to true, so on second button press slotIsRunning_ is true and you print "HMMM". So, nothing is interrupted. Still don't get what the issue is...

        mzimmersM Offline
        mzimmersM Offline
        mzimmers
        wrote on last edited by
        #23

        @jsulm said in QAudioOutput vs QTimer strange behaviour:

        @abarmotov Why do you think so? You wrote: "then press on button two times". So, as I explained: on the first button press you set slotIsRunning_ to true, so on second button press slotIsRunning_ is true and you print "HMMM". So, nothing is interrupted. Still don't get what the issue is...

        He sets slotIsRunning_ at the start of the slot, but then sets it to false towards the end.

        jsulmJ 1 Reply Last reply
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        • mzimmersM mzimmers

          @jsulm said in QAudioOutput vs QTimer strange behaviour:

          @abarmotov Why do you think so? You wrote: "then press on button two times". So, as I explained: on the first button press you set slotIsRunning_ to true, so on second button press slotIsRunning_ is true and you print "HMMM". So, nothing is interrupted. Still don't get what the issue is...

          He sets slotIsRunning_ at the start of the slot, but then sets it to false towards the end.

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #24

          @mzimmers Yeah, did not notice that.

          https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • A Offline
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            abarmotov
            wrote on last edited by
            #25

            Any thoughts on why this is happening?

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            • A Offline
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              abarmotov
              wrote on last edited by
              #26

              i found it:

              QPulseAudioOutput::~QPulseAudioOutput()
              {
                  close();
                  disconnect(m_tickTimer, SIGNAL(timeout()));
                  QCoreApplication::processEvents(); // THAT STRING BREAKS EVENT LOOP
              }
              
              jsulmJ 1 Reply Last reply
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              • A abarmotov

                i found it:

                QPulseAudioOutput::~QPulseAudioOutput()
                {
                    close();
                    disconnect(m_tickTimer, SIGNAL(timeout()));
                    QCoreApplication::processEvents(); // THAT STRING BREAKS EVENT LOOP
                }
                
                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #27

                @abarmotov said in QAudioOutput vs QTimer strange behaviour:

                THAT STRING BREAKS EVENT LOOP

                It does not "break" event loop, it just tells event loop to check and handle events if there are any.

                https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • jsulmJ jsulm

                  @abarmotov said in QAudioOutput vs QTimer strange behaviour:

                  THAT STRING BREAKS EVENT LOOP

                  It does not "break" event loop, it just tells event loop to check and handle events if there are any.

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                  abarmotov
                  wrote on last edited by
                  #28

                  @jsulm
                  but this is the way my slot is called a second time, while that slot in middle on execution
                  this behavior is not obvious when deleting QAudioOutput

                  jsulmJ 1 Reply Last reply
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                  • A abarmotov

                    @jsulm
                    but this is the way my slot is called a second time, while that slot in middle on execution
                    this behavior is not obvious when deleting QAudioOutput

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #29

                    @abarmotov Why did you add processEvents at all there?

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • jsulmJ jsulm

                      @abarmotov Why did you add processEvents at all there?

                      A Offline
                      A Offline
                      abarmotov
                      wrote on last edited by
                      #30

                      @jsulm it ain't me )
                      QPulseAudioOutput - this is qt source code

                      jsulmJ 1 Reply Last reply
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                      • A abarmotov

                        @jsulm it ain't me )
                        QPulseAudioOutput - this is qt source code

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by
                        #31

                        @abarmotov Ah, right. Would be interesting to know why it was added - doesn't look correct to me and causes the issue you have.

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

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