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(reopened) using subdirectories in a CMake project

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  • mzimmersM mzimmers

    Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

    JKSHJ Offline
    JKSHJ Offline
    JKSH
    Moderators
    wrote on last edited by
    #13

    @mzimmers said in using subdirectories in a CMake project:

    Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added.

    That's why I said in my previous post: Depends on how you define a "true plugin".

    This is definitely implemented using the plugin interface, but it doesn't "feel" like a plugin. The host program does load the plugin code at runtime even though even though the plugin library is statically-linked.

    Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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    • mzimmersM mzimmers

      Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #14

      @mzimmers said in using subdirectories in a CMake project:

      Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

      To elaborate a bit more. Yes, but that's because you chose to build statically. I believe the recommended way is to stick to dynamic QML modules still. In any case, you can have static plugins, it's not unheard of, it's just somewhat unusual - think Qt's image formats for example. If you build Qt statically these are linked in statically as well (and they need to be initialized separately, in Qt5 times you also did this manually).
      https://doc.qt.io/qt-6/plugins-howto.html#static-plugins
      https://doc.qt.io/qt-6/qtplugin.html#Q_IMPORT_PLUGIN

      Read and abide by the Qt Code of Conduct

      JKSHJ 1 Reply Last reply
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      • kshegunovK kshegunov

        @mzimmers said in using subdirectories in a CMake project:

        Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

        To elaborate a bit more. Yes, but that's because you chose to build statically. I believe the recommended way is to stick to dynamic QML modules still. In any case, you can have static plugins, it's not unheard of, it's just somewhat unusual - think Qt's image formats for example. If you build Qt statically these are linked in statically as well (and they need to be initialized separately, in Qt5 times you also did this manually).
        https://doc.qt.io/qt-6/plugins-howto.html#static-plugins
        https://doc.qt.io/qt-6/qtplugin.html#Q_IMPORT_PLUGIN

        JKSHJ Offline
        JKSHJ Offline
        JKSH
        Moderators
        wrote on last edited by
        #15

        @kshegunov said in using subdirectories in a CMake project:

        I believe the recommended way is to stick to dynamic QML modules still.

        I haven't seen an official recommendation on this. Got a link?

        Anyway, I recommended a static plugin in this case because @mzimmers's goal is to organize his QML code into subfolders.

        • Qt 5 way: Manually write a qmldir file and stick the *.qml + qmldir files inside a QRC resource to be embedded into the main app
        • Qt 6 way: Let qt_add_qml_module() auto-generate a qmldir file and auto-generate a static plugin to be embedded into the main app

        (There are other ways to use subfolders in the source code; these are my preferences)

        I would recommend a dynamic plugin if the goal is to create a standalone, reusable module that is to be used by multiple other apps.

        Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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        • mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by
          #16

          So, I thought I had this working, but I just tried running my app on an Android emulator, and got an error that one of my custom Components is not a type. Is there a nuance to the build process I'm missing, or should I ask this in the Mobile forum?

          Thanks...

          JKSHJ 1 Reply Last reply
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          • mzimmersM mzimmers

            So, I thought I had this working, but I just tried running my app on an Android emulator, and got an error that one of my custom Components is not a type. Is there a nuance to the build process I'm missing, or should I ask this in the Mobile forum?

            Thanks...

            JKSHJ Offline
            JKSHJ Offline
            JKSH
            Moderators
            wrote on last edited by
            #17

            @mzimmers said in (reopened) using subdirectories in a CMake project:

            got an error that one of my custom Components is not a type

            You mean it didn't complain that your import was unrecognized, but if complained that your type is unrecognized? That's a bit strange.

            Posting some sample code would be helpful.

            I'd expect it to behave the same on both Android and on Desktop; it would be a bit simpler to troubleshoot on a Desktop target.

            Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

            mzimmersM 1 Reply Last reply
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            • JKSHJ JKSH

              @mzimmers said in (reopened) using subdirectories in a CMake project:

              got an error that one of my custom Components is not a type

              You mean it didn't complain that your import was unrecognized, but if complained that your type is unrecognized? That's a bit strange.

              Posting some sample code would be helpful.

              I'd expect it to behave the same on both Android and on Desktop; it would be a bit simpler to troubleshoot on a Desktop target.

              mzimmersM Offline
              mzimmersM Offline
              mzimmers
              wrote on last edited by
              #18

              @JKSH yeah, it works fine for the desktop, just not for Android.

              What code do you want to see? Here's the Android-specific part of my CMakeLists.txt file:

              set( ANDROID_PACKAGE_SOURCE_DIR ${PROJECT_SOURCE_DIR}/android CACHE INTERNAL "" )
              set_property(TARGET appqmltest APPEND PROPERTY
                      QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}
              )
              
              JKSHJ 1 Reply Last reply
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              • mzimmersM mzimmers

                @JKSH yeah, it works fine for the desktop, just not for Android.

                What code do you want to see? Here's the Android-specific part of my CMakeLists.txt file:

                set( ANDROID_PACKAGE_SOURCE_DIR ${PROJECT_SOURCE_DIR}/android CACHE INTERNAL "" )
                set_property(TARGET appqmltest APPEND PROPERTY
                        QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}
                )
                
                JKSHJ Offline
                JKSHJ Offline
                JKSH
                Moderators
                wrote on last edited by JKSH
                #19

                @mzimmers said in (reopened) using subdirectories in a CMake project:

                What code do you want to see?

                Ideally, a minimal, compilable project (with any sensitive info removed) that works fine on the desktop but doesn't work on Android. Some ways to do this include:

                • Zip up the project, upload it to a file sharing server and post a link here, OR
                • Publish your project in a code repository (like GitHub) and post a link here

                Here's the Android-specific part of my CMakeLists.txt file:

                set( ANDROID_PACKAGE_SOURCE_DIR ${PROJECT_SOURCE_DIR}/android CACHE INTERNAL "" )
                set_property(TARGET appqmltest APPEND PROPERTY
                        QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}
                )
                

                While I haven't developed a QML project for Android in a while, this part doesn't look like a problem.

                Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                • mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #20

                  https://github.com/mzimmers/demo/blob/main/nga_demo.7z

                  It's not a minimal example, but the only part that matters (I think) is the "custom" subproject as mentioned in the main CMakeLists.txt.

                  Thanks...

                  JKSHJ 1 Reply Last reply
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                  • mzimmersM mzimmers

                    https://github.com/mzimmers/demo/blob/main/nga_demo.7z

                    It's not a minimal example, but the only part that matters (I think) is the "custom" subproject as mentioned in the main CMakeLists.txt.

                    Thanks...

                    JKSHJ Offline
                    JKSHJ Offline
                    JKSH
                    Moderators
                    wrote on last edited by
                    #21

                    @mzimmers said in (reopened) using subdirectories in a CMake project:

                    https://github.com/mzimmers/demo/blob/main/nga_demo.7z

                    Ah, ok. It looks like QQmlApplicationEngine doesn't actually try to import modules from the QRC root. Add engine.addImportPath(":/"); before your load main.qml.

                    It works on the Desktop because the application was loading your custom module from your build folder. Android can't do that. (It will also not work if you deploy the application to a different Desktop PC)

                    P.S. In the future, please push code directly to GitHub; please don't upload a zip file of your code on GitHub.

                    Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                    mzimmersM 1 Reply Last reply
                    1
                    • JKSHJ JKSH

                      @mzimmers said in (reopened) using subdirectories in a CMake project:

                      https://github.com/mzimmers/demo/blob/main/nga_demo.7z

                      Ah, ok. It looks like QQmlApplicationEngine doesn't actually try to import modules from the QRC root. Add engine.addImportPath(":/"); before your load main.qml.

                      It works on the Desktop because the application was loading your custom module from your build folder. Android can't do that. (It will also not work if you deploy the application to a different Desktop PC)

                      P.S. In the future, please push code directly to GitHub; please don't upload a zip file of your code on GitHub.

                      mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #22

                      @JKSH that was it...thanks!

                      BTW: I pushed the .zip file to the repo because I planned to delete it after the problem was solved (and I've done that now). Sorry if it caused any inconvenience.

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                      • JKSHJ JKSH referenced this topic on

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