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(reopened) using subdirectories in a CMake project

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  • mzimmersM Offline
    mzimmersM Offline
    mzimmers
    wrote on last edited by
    #9

    Thanks...that seems to work. So...is this a true plugin? I'm actually generating an .a file, which surprises me, as this is a Windows project, in my build directory. I notice that you included the "STATIC" keyword in your solution above. So, it this now a static library, meaning I don't need to include it in any package that I would deliver?

    JKSHJ kshegunovK 2 Replies Last reply
    0
    • mzimmersM mzimmers

      Thanks...that seems to work. So...is this a true plugin? I'm actually generating an .a file, which surprises me, as this is a Windows project, in my build directory. I notice that you included the "STATIC" keyword in your solution above. So, it this now a static library, meaning I don't need to include it in any package that I would deliver?

      JKSHJ Offline
      JKSHJ Offline
      JKSH
      Moderators
      wrote on last edited by JKSH
      #10

      @mzimmers said in using subdirectories in a CMake project:

      Thanks...that seems to work.

      Great!

      So...is this a true plugin?

      Depends on how you define a "true plugin".

      This is built as a standalone library first, and then linked to your main application later. But you usually won't even notice, since it's all done as part of the same build process.

      If you want to read about the fine details, see https://www.qt.io/blog/introduction-to-the-qml-cmake-api

      I'm actually generating an .a file, which surprises me, as this is a Windows project, in my build directory.

      Sounds like you're using MinGW? It uses GCC, so it follows the same conventions as Linux.

      MSVC will generate a .lib file instead.

      I notice that you included the "STATIC" keyword in your solution above. So, it this now a static library, meaning I don't need to include it in any package that I would deliver?

      That's right.

      If you specify "DYNAMIC" instead of "STATIC", you would need to deploy an extra DLL.

      Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

      1 Reply Last reply
      1
      • mzimmersM mzimmers

        Thanks...that seems to work. So...is this a true plugin? I'm actually generating an .a file, which surprises me, as this is a Windows project, in my build directory. I notice that you included the "STATIC" keyword in your solution above. So, it this now a static library, meaning I don't need to include it in any package that I would deliver?

        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by
        #11

        @mzimmers said in using subdirectories in a CMake project:

        So...is this a true plugin?

        Yes. If you dig a bit deeper, you'll find the type registration code that's generated by the build chain (I think it was the moc that does it). It's a function stub that's (usually) called automatically for you, however if you're doing weird stuff™ (as I like to do) then you may need to do manual labor for it to get called.

        Read and abide by the Qt Code of Conduct

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        • mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by
          #12

          Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

          JKSHJ kshegunovK 2 Replies Last reply
          0
          • mzimmersM mzimmers

            Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

            JKSHJ Offline
            JKSHJ Offline
            JKSH
            Moderators
            wrote on last edited by
            #13

            @mzimmers said in using subdirectories in a CMake project:

            Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added.

            That's why I said in my previous post: Depends on how you define a "true plugin".

            This is definitely implemented using the plugin interface, but it doesn't "feel" like a plugin. The host program does load the plugin code at runtime even though even though the plugin library is statically-linked.

            Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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            • mzimmersM mzimmers

              Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by
              #14

              @mzimmers said in using subdirectories in a CMake project:

              Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

              To elaborate a bit more. Yes, but that's because you chose to build statically. I believe the recommended way is to stick to dynamic QML modules still. In any case, you can have static plugins, it's not unheard of, it's just somewhat unusual - think Qt's image formats for example. If you build Qt statically these are linked in statically as well (and they need to be initialized separately, in Qt5 times you also did this manually).
              https://doc.qt.io/qt-6/plugins-howto.html#static-plugins
              https://doc.qt.io/qt-6/qtplugin.html#Q_IMPORT_PLUGIN

              Read and abide by the Qt Code of Conduct

              JKSHJ 1 Reply Last reply
              0
              • kshegunovK kshegunov

                @mzimmers said in using subdirectories in a CMake project:

                Interesting...I always thought a plug-in was something available separately, that the host program wouldn't even know of until it was added. In this example, we're creating (and linking) a static library, which to my novice mind doesn't seem very much like a plugin.

                To elaborate a bit more. Yes, but that's because you chose to build statically. I believe the recommended way is to stick to dynamic QML modules still. In any case, you can have static plugins, it's not unheard of, it's just somewhat unusual - think Qt's image formats for example. If you build Qt statically these are linked in statically as well (and they need to be initialized separately, in Qt5 times you also did this manually).
                https://doc.qt.io/qt-6/plugins-howto.html#static-plugins
                https://doc.qt.io/qt-6/qtplugin.html#Q_IMPORT_PLUGIN

                JKSHJ Offline
                JKSHJ Offline
                JKSH
                Moderators
                wrote on last edited by
                #15

                @kshegunov said in using subdirectories in a CMake project:

                I believe the recommended way is to stick to dynamic QML modules still.

                I haven't seen an official recommendation on this. Got a link?

                Anyway, I recommended a static plugin in this case because @mzimmers's goal is to organize his QML code into subfolders.

                • Qt 5 way: Manually write a qmldir file and stick the *.qml + qmldir files inside a QRC resource to be embedded into the main app
                • Qt 6 way: Let qt_add_qml_module() auto-generate a qmldir file and auto-generate a static plugin to be embedded into the main app

                (There are other ways to use subfolders in the source code; these are my preferences)

                I would recommend a dynamic plugin if the goal is to create a standalone, reusable module that is to be used by multiple other apps.

                Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                • mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #16

                  So, I thought I had this working, but I just tried running my app on an Android emulator, and got an error that one of my custom Components is not a type. Is there a nuance to the build process I'm missing, or should I ask this in the Mobile forum?

                  Thanks...

                  JKSHJ 1 Reply Last reply
                  0
                  • mzimmersM mzimmers

                    So, I thought I had this working, but I just tried running my app on an Android emulator, and got an error that one of my custom Components is not a type. Is there a nuance to the build process I'm missing, or should I ask this in the Mobile forum?

                    Thanks...

                    JKSHJ Offline
                    JKSHJ Offline
                    JKSH
                    Moderators
                    wrote on last edited by
                    #17

                    @mzimmers said in (reopened) using subdirectories in a CMake project:

                    got an error that one of my custom Components is not a type

                    You mean it didn't complain that your import was unrecognized, but if complained that your type is unrecognized? That's a bit strange.

                    Posting some sample code would be helpful.

                    I'd expect it to behave the same on both Android and on Desktop; it would be a bit simpler to troubleshoot on a Desktop target.

                    Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                    mzimmersM 1 Reply Last reply
                    0
                    • JKSHJ JKSH

                      @mzimmers said in (reopened) using subdirectories in a CMake project:

                      got an error that one of my custom Components is not a type

                      You mean it didn't complain that your import was unrecognized, but if complained that your type is unrecognized? That's a bit strange.

                      Posting some sample code would be helpful.

                      I'd expect it to behave the same on both Android and on Desktop; it would be a bit simpler to troubleshoot on a Desktop target.

                      mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #18

                      @JKSH yeah, it works fine for the desktop, just not for Android.

                      What code do you want to see? Here's the Android-specific part of my CMakeLists.txt file:

                      set( ANDROID_PACKAGE_SOURCE_DIR ${PROJECT_SOURCE_DIR}/android CACHE INTERNAL "" )
                      set_property(TARGET appqmltest APPEND PROPERTY
                              QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}
                      )
                      
                      JKSHJ 1 Reply Last reply
                      0
                      • mzimmersM mzimmers

                        @JKSH yeah, it works fine for the desktop, just not for Android.

                        What code do you want to see? Here's the Android-specific part of my CMakeLists.txt file:

                        set( ANDROID_PACKAGE_SOURCE_DIR ${PROJECT_SOURCE_DIR}/android CACHE INTERNAL "" )
                        set_property(TARGET appqmltest APPEND PROPERTY
                                QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}
                        )
                        
                        JKSHJ Offline
                        JKSHJ Offline
                        JKSH
                        Moderators
                        wrote on last edited by JKSH
                        #19

                        @mzimmers said in (reopened) using subdirectories in a CMake project:

                        What code do you want to see?

                        Ideally, a minimal, compilable project (with any sensitive info removed) that works fine on the desktop but doesn't work on Android. Some ways to do this include:

                        • Zip up the project, upload it to a file sharing server and post a link here, OR
                        • Publish your project in a code repository (like GitHub) and post a link here

                        Here's the Android-specific part of my CMakeLists.txt file:

                        set( ANDROID_PACKAGE_SOURCE_DIR ${PROJECT_SOURCE_DIR}/android CACHE INTERNAL "" )
                        set_property(TARGET appqmltest APPEND PROPERTY
                                QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}
                        )
                        

                        While I haven't developed a QML project for Android in a while, this part doesn't look like a problem.

                        Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                        0
                        • mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by
                          #20

                          https://github.com/mzimmers/demo/blob/main/nga_demo.7z

                          It's not a minimal example, but the only part that matters (I think) is the "custom" subproject as mentioned in the main CMakeLists.txt.

                          Thanks...

                          JKSHJ 1 Reply Last reply
                          0
                          • mzimmersM mzimmers

                            https://github.com/mzimmers/demo/blob/main/nga_demo.7z

                            It's not a minimal example, but the only part that matters (I think) is the "custom" subproject as mentioned in the main CMakeLists.txt.

                            Thanks...

                            JKSHJ Offline
                            JKSHJ Offline
                            JKSH
                            Moderators
                            wrote on last edited by
                            #21

                            @mzimmers said in (reopened) using subdirectories in a CMake project:

                            https://github.com/mzimmers/demo/blob/main/nga_demo.7z

                            Ah, ok. It looks like QQmlApplicationEngine doesn't actually try to import modules from the QRC root. Add engine.addImportPath(":/"); before your load main.qml.

                            It works on the Desktop because the application was loading your custom module from your build folder. Android can't do that. (It will also not work if you deploy the application to a different Desktop PC)

                            P.S. In the future, please push code directly to GitHub; please don't upload a zip file of your code on GitHub.

                            Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                            mzimmersM 1 Reply Last reply
                            1
                            • JKSHJ JKSH

                              @mzimmers said in (reopened) using subdirectories in a CMake project:

                              https://github.com/mzimmers/demo/blob/main/nga_demo.7z

                              Ah, ok. It looks like QQmlApplicationEngine doesn't actually try to import modules from the QRC root. Add engine.addImportPath(":/"); before your load main.qml.

                              It works on the Desktop because the application was loading your custom module from your build folder. Android can't do that. (It will also not work if you deploy the application to a different Desktop PC)

                              P.S. In the future, please push code directly to GitHub; please don't upload a zip file of your code on GitHub.

                              mzimmersM Offline
                              mzimmersM Offline
                              mzimmers
                              wrote on last edited by
                              #22

                              @JKSH that was it...thanks!

                              BTW: I pushed the .zip file to the repo because I planned to delete it after the problem was solved (and I've done that now). Sorry if it caused any inconvenience.

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                              • JKSHJ JKSH referenced this topic on

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