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(Un)ChechkingAll from Tree View

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  • SGaistS SGaist

    You don't put checkboxes in the model.

    In your original code snippet you are correctly making the item checkable. This will trigger the view to show checkboxes. When you want to change them all, go through all the items in your model and call setCheckState on them.

    Karoluss96K Offline
    Karoluss96K Offline
    Karoluss96
    wrote on last edited by
    #9

    Now i have in function checkall that:

    checkBoxList= QStandardItem() 
     checkBoxList.setCheckState(Qt.Checked)
    

    no error, but when I unchecked some boxes in TreeView they don't chacked after cliking this button

    JonBJ 1 Reply Last reply
    0
    • Karoluss96K Karoluss96

      Now i have in function checkall that:

      checkBoxList= QStandardItem() 
       checkBoxList.setCheckState(Qt.Checked)
      

      no error, but when I unchecked some boxes in TreeView they don't chacked after cliking this button

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #10

      @Karoluss96
      Why would you name a single QStandardItem() as checkBoxList? Won't that just confuse you and me?

      You seem to be creating a QStandardItem into a local variable. I really don't know what you are doing with that item, if anything. You are supposed to be calling setCheckState() on each item in your model, which is what the view is displaying.

      While I notice it, you showed originally:

              for checks in checkBoxList:
                  if  checkBoxList.CheckState():
                      checkBoxList.setCheckState(Qt.Checked)
                      print(checkBoxList)
      

      What is the point of a for checks in checkBoxList loop if you only access checkBoxList inside it?

      1 Reply Last reply
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      • Karoluss96K Offline
        Karoluss96K Offline
        Karoluss96
        wrote on last edited by Karoluss96
        #11

        I need an access for data in tree View, which is make in a different function.
        I'll show on attached photo: Przechwytywanie.PNG
        is in polish so: "zaznacz wszystko"="check all"
        odznacz wszystko ="un check all".
        Right, I thought that loop will be better, but all times
        but I have an error: " 'QStandardItem' object is not iterable"

        JonBJ 1 Reply Last reply
        0
        • Karoluss96K Karoluss96

          I need an access for data in tree View, which is make in a different function.
          I'll show on attached photo: Przechwytywanie.PNG
          is in polish so: "zaznacz wszystko"="check all"
          odznacz wszystko ="un check all".
          Right, I thought that loop will be better, but all times
          but I have an error: " 'QStandardItem' object is not iterable"

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by
          #12

          @Karoluss96 said in (Un)ChechkingAll from Tree View:

          but I have an error: " 'QStandardItem' object is not iterable"

          Exactly, it is not. If a single QStandardItem, or a single checkbox, is named checkBoxList it's not helpful. There is no list and nothing to loop over.

          I don't know what to say that @SGaist has not stated clearly in:

          My suggestion is that you use that QStandardItemModel directly and go through all the items you want/need to modify their value.

          calling setCheckState(Qt.Checked) on each item.

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          • Karoluss96K Offline
            Karoluss96K Offline
            Karoluss96
            wrote on last edited by
            #13

            yes, the variable name 'checkBoxList' is confusing, but it doesn't matter for that I need a loop for all Checkboxes as I shown in the print screen above

            JonBJ 1 Reply Last reply
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            • Karoluss96K Karoluss96

              yes, the variable name 'checkBoxList' is confusing, but it doesn't matter for that I need a loop for all Checkboxes as I shown in the print screen above

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by JonB
              #14

              @Karoluss96 said in (Un)ChechkingAll from Tree View:

              yes, the variable name 'checkBoxList' is confusing,

              Then change it, and get rid of " " 'QStandardItem' object is not iterable"" error.

              I need a loop for all Checkboxes as I shown in the print screen above

              And I referred you to @SGaist's answer to that, which is what you need to do.

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              • Karoluss96K Offline
                Karoluss96K Offline
                Karoluss96
                wrote on last edited by
                #15

                @JonB said in (Un)ChechkingAll from Tree View:

                @SGaist can you explain more what do you mean?

                JonBJ 1 Reply Last reply
                0
                • Karoluss96K Karoluss96

                  @JonB said in (Un)ChechkingAll from Tree View:

                  @SGaist can you explain more what do you mean?

                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by JonB
                  #16

                  @Karoluss96

                  @SGaist said in (Un)ChechkingAll from Tree View:

                  When you want to change them all, go through all the items in your model and call setCheckState on them.

                  1. Do you know how to go through all the items/rows in your model? Suppose you wanted to print out (or change) the text of each item, like Kontrola atrybutowe, Kontrola 1, Kontrola 2, etc. How would you do that?

                  2. Once you have the loop for 1, presumably you know how to call setCheckState(Qt.Checked) on each item visited.

                  1 Reply Last reply
                  1
                  • Karoluss96K Offline
                    Karoluss96K Offline
                    Karoluss96
                    wrote on last edited by Karoluss96
                    #17
                    1. If put print (QStandardItemModel()) I gain: <PyQt5.QtGui.QStandardItemModel object at 0x00000229EA8F7160>
                      all data in Tree View come from parsed xml (to variable tree) file (I can't publish them), by
                    root = tree.getroot() 
                    

                    and later

                    for grupaKontroli in root:
                                parent = QStandardItem(grupaKontroli.get('name')) 
                                QStandardItemModel.appendRow(parent)
                                parent.setCheckable(True)
                                setCheckState(Qt.Checked)
                    
                    1. Answer for that is in function above

                    This function in the end of main post

                    JonBJ 1 Reply Last reply
                    0
                    • Karoluss96K Karoluss96
                      1. If put print (QStandardItemModel()) I gain: <PyQt5.QtGui.QStandardItemModel object at 0x00000229EA8F7160>
                        all data in Tree View come from parsed xml (to variable tree) file (I can't publish them), by
                      root = tree.getroot() 
                      

                      and later

                      for grupaKontroli in root:
                                  parent = QStandardItem(grupaKontroli.get('name')) 
                                  QStandardItemModel.appendRow(parent)
                                  parent.setCheckable(True)
                                  setCheckState(Qt.Checked)
                      
                      1. Answer for that is in function above

                      This function in the end of main post

                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by JonB
                      #18

                      @Karoluss96
                      No. I'm afraid you do not seem to have a grasp of models/what is going on. You might benefit from reading up on this in the documentation.

                      The answer to, for example, how do I set every checkbox in my model would be:

                      for i in range(model.rowCount()):
                          model.item(i).setCheckState(Qt.Checked)
                      

                      If you want to only check items in and below some one particular node you would need to recurse down its descendants. But you asked for check every item.

                      1 Reply Last reply
                      0
                      • Karoluss96K Offline
                        Karoluss96K Offline
                        Karoluss96
                        wrote on last edited by
                        #19

                        Looks useful, pretty and short, but I still didn't see its results- It need to take data from treeView!

                        JonBJ 1 Reply Last reply
                        0
                        • Karoluss96K Karoluss96

                          Looks useful, pretty and short, but I still didn't see its results- It need to take data from treeView!

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by JonB
                          #20

                          @Karoluss96 said in (Un)ChechkingAll from Tree View:

                          It need to take data from treeView!

                          A QTreeView does not store any data. It's a view onto a model. The model is where you store the data. @SGaist has said this, I have said this. I suggested you might like to read up on Qt model/view architecture.

                          1 Reply Last reply
                          0
                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #21

                            Please provide a minimal script a minimal script that creates your tree view and its content. We will then be able to reason on it properly to help you achieve your goal.

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            1 Reply Last reply
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                            • Karoluss96K Offline
                              Karoluss96K Offline
                              Karoluss96
                              wrote on last edited by
                              #22

                              @SGaist said in (Un)ChechkingAll from Tree View:

                              Please provide a minimal script a minimal script that creates your tree view and its content. We will then be able to reason on it properly to help you achieve your goal.

                              OK, so I attached it;

                               def kontrolBDOTread(self): #BDOT is a name of database
                                      path = str(self.controlPath).replace('\\','/') + '/' + self.dlg.comboBox_4.currentText()
                                      
                                      tree = et.parse(path)#parsing XML
                                      root = tree.getroot()   
                                      wersjaSzablonuKontroli = root.get('version')
                                      self.dlg.label_8.setText('Wersja szablonu: '+str(wersjaSzablonuKontroli)
                                      model = QStandardItemModel()
                                      model.setHorizontalHeaderLabels(['Lista kontroli'])#Nagłówek
                                      self.dlg.treeView.setModel(model)
                                      self.dlg.treeView.setUniformRowHeights(True)
                                      
                                      i = 0
                                      for grupaKontroli in root:
                                          parent = QStandardItem(grupaKontroli.get('name')) 
                                          model.appendRow(parent)
                                          parent.setCheckable(True)
                                          parent.setCheckState(Qt.Checked)
                                          parent.setUserTristate(True)
                                          for kontrola in grupaKontroli:
                                              child = QStandardItem(kontrola.get('name'))
                                              child.setCheckable(True)
                                              child.setCheckState(Qt.Checked)
                                              parent.appendRow([child]) 
                                          self.dlg.treeView.setFirstColumnSpanned(i, self.dlg.treeView.rootIndex(), True)
                                          i = i + 1   
                                      self.dlg.treeView.show()
                              
                              1 Reply Last reply
                              0
                              • Karoluss96K Offline
                                Karoluss96K Offline
                                Karoluss96
                                wrote on last edited by
                                #23

                                And how its looks like
                                Przechwytywanie.PNG

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                                0
                                • SGaistS Offline
                                  SGaistS Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #24

                                  By minimal script, I meant a script that we can run ourselves on our machines which is not possible with what you posted.

                                  Interested in AI ? www.idiap.ch
                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                  0
                                  • Karoluss96K Offline
                                    Karoluss96K Offline
                                    Karoluss96
                                    wrote on last edited by
                                    #25

                                    Well, it's a UI plugin. It need to be a part of QGIS program (it's free on download by: https://qgis.org/pl/site/forusers/download.html)

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                                    • SGaistS Offline
                                      SGaistS Offline
                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #26

                                      The fact that you need to write a plugin for QGIS is currently unrelated to your issue hence why I am requesting a minimal script that creates a QTreeView with the model and the buttons you want. With that we can fix the current issue you have and you can then update your plugin code with that.

                                      Interested in AI ? www.idiap.ch
                                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                      • Karoluss96K Offline
                                        Karoluss96K Offline
                                        Karoluss96
                                        wrote on last edited by
                                        #27

                                        aaaa Ok,
                                        The whole code is too long, as this tab is one of 5 which make this plugin, so I put only that what is here important:

                                         def __init__(self, iface):
                                                """Constructor.
                                        
                                                :param iface: An interface instance that will be passed to this class
                                                    which provides the hook by which you can manipulate the QGIS
                                                    application at run time.
                                                :type iface: QgsInterface
                                                """
                                                # Save reference to the QGIS interface
                                                self.iface = iface
                                                # initialize plugin directory
                                                self.plugin_dir = os.path.dirname(__file__)
                                                # initialize locale
                                                locale = QSettings().value('locale/userLocale')[0:2]
                                                locale_path = os.path.join(
                                                    self.plugin_dir,
                                                    'i18n',
                                                    'SystemBDOT10k{}.qm'.format(locale))
                                        
                                                if os.path.exists(locale_path):
                                                    self.translator = QTranslator()
                                                    self.translator.load(locale_path)
                                                    QCoreApplication.installTranslator(self.translator)
                                                    
                                                # Declare instance attributes
                                                self.actions = []
                                                self.menu = self.tr(u'&SystemBDOT10k')
                                        
                                                # Check if plugin was started the first time in current QGIS session
                                                # Must be set in initGui() to survive plugin reloads
                                                self.first_start = None
                                        
                                            # noinspection PyMethodMayBeStatic
                                            def tr(self, message):
                                                # noinspection PyTypeChecker,PyArgumentList,PyCallByClass
                                                return QCoreApplication.translate('SystemBDOT10k', message)
                                        
                                        
                                            def add_action(
                                                self,
                                                icon_path,
                                                text,
                                                callback,
                                                enabled_flag=True,
                                                add_to_menu=True,
                                                add_to_toolbar=True,
                                                status_tip=None,
                                                whats_this=None,
                                                parent=None):
                                        
                                                icon = QIcon(icon_path)
                                                action = QAction(icon, text, parent)
                                                action.triggered.connect(callback)
                                                action.setEnabled(enabled_flag)
                                        
                                                if status_tip is not None:
                                                    action.setStatusTip(status_tip)
                                        
                                                if whats_this is not None:
                                                    action.setWhatsThis(whats_this)
                                        
                                                if add_to_toolbar:
                                                    # Adds plugin icon to Plugins toolbar
                                                    self.iface.addToolBarIcon(action)
                                        
                                                if add_to_menu:
                                                    self.iface.addPluginToMenu(
                                                        self.menu,
                                                        action)
                                        
                                                self.actions.append(action)
                                        
                                                return action
                                        
                                            def initGui(self):
                                                """Create the menu entries and toolbar icons inside the QGIS GUI."""
                                        
                                                icon_path = ':/plugins/SystemBDOT10k/icon.png'
                                                self.add_action(
                                                    icon_path,
                                                    text=self.tr(u'SystemBDOT10k'),
                                                    callback=self.run,
                                                    parent=self.iface.mainWindow())
                                        
                                                # will be set False in run()
                                                self.first_start = True
                                        
                                        
                                            def unload(self):
                                                """Removes the plugin menu item and icon from QGIS GUI."""
                                                for action in self.actions:
                                                    self.iface.removePluginMenu(
                                                        self.tr(u'&SystemBDOT10k'),
                                                        action)
                                                    self.iface.removeToolBarIcon(action)
                                        
                                        
                                          def run(self):
                                                #sources paths
                                                self.qmlPath = Path(QgsApplication.qgisSettingsDirPath())/Path("python/plugins/SystemBDOT10k/BDOT10k_QML/")
                                                self.mainPath = Path(QgsApplication.qgisSettingsDirPath())/Path("python/plugins/SystemBDOT10k/")
                                                self.controlPath = Path(QgsApplication.qgisSettingsDirPath())/Path("python/plugins/SystemBDOT10k/Kontrole/")
                                                
                                                self.dlg = SystemBDOT10k_dialog()
                                                self.dlg.rejected.connect(self.close)
                                                self.dlg.pushButton_3.clicked.connect(self.CheckAll)
                                                self.dlg.pushButton_4.clicked.connect(self.UncheckAll)
                                        
                                        #download the names of template of controls
                                        filenames = next(walk(self.controlPath), (None, None, []))[2]
                                                for filename in filenames:
                                                    self.dlg.comboBox_4.addItem(filename)
                                                self.dlg.comboBox_4.currentTextChanged.connect(self.kontrolBDOTread)
                                                
                                                self.kontrolBDOTread()
                                        

                                        The function kontrolBDOTread attached above my print screen.

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                                        • SGaistS Offline
                                          SGaistS Offline
                                          SGaist
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #28

                                          Please, a minimal script

                                          import sys
                                          
                                          from QtXxx.QtWidgets import QTableView
                                          # additional imports
                                          
                                          app = QApplication(sys.argv)
                                          
                                          model = QStandardItemModel()
                                          # populate your model
                                          table_view = QTableView()
                                          table_view.setModel(model)
                                          # finish the ui
                                          
                                          sys.exit(app.exec())
                                          

                                          Interested in AI ? www.idiap.ch
                                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                          1 Reply Last reply
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