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Problem to bind a UDP socket.

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  • J jenya7

    @Christian-Ehrlicher said in Problem to bind a UDP socket.:

    @jenya7 said in Problem to bind a UDP socket.:

    172.16.1.118
    127.0.0.1

    Where do those two IPs come from? Please post your actual code and the real output. Also make sure the IPs you're using are correct (= your host has those IPs assigned)

    172.16.1.118 - is another network card. 127.0.0.1 - default local host.

    I changed for PC with only one network card.
    cmd->ipconfig
    Ethernet adapter Local Area Connection 2:

    Connection-specific DNS Suffix . :
    Link-local IPv6 Address . . . . . : fe80::7d2a:547e:e90a:6e3e%12
    IPv4 Address. . . . . . . . . . . : 172.16.1.139
    Subnet Mask . . . . . . . . . . . : 255.255.255.0
    Default Gateway . . . . . . . . . : 172.16.1.1

    soc_err = udp_1.Start("172.16.1.139", 8001, &err_str);
    

    I get
    172.16.1.139
    127.0.0.1
    Socket 1 error - -1
    Unknown error

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #9

    @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    J 1 Reply Last reply
    0
    • KroMignonK KroMignon

      @jenya7 said in Problem to bind a UDP socket.:

      result = socket->bind(QHostAddress(local_ip), local_port);
      QString err = socket->errorString();
      result = socket->error();
      

      This code do not make sense to me, you have to check if operation was not successful before trying to find an error!
      There is no error code "Success" in QAbstractSocket::SocketError (cf. https://doc.qt.io/qt-5/qabstractsocket.html#SocketError-enum).

      Please review your code.

      J Offline
      J Offline
      jenya7
      wrote on last edited by jenya7
      #10

      @KroMignon said in Problem to bind a UDP socket.:

      @jenya7 said in Problem to bind a UDP socket.:

      result = socket->bind(QHostAddress(local_ip), local_port);
      QString err = socket->errorString();
      result = socket->error();
      

      This code do not make sense to me, you have to check if operation was not successful before trying to find an error!
      There is no error code "Success" in QAbstractSocket::SocketError (cf. https://doc.qt.io/qt-5/qabstractsocket.html#SocketError-enum).

      Please review your code.

      OK.

      int UDP::Start(QString local_ip, quint16 local_port, QString *err_str)
      {
          int result;
      
          //socket->reset();
          //socket->setProxy(QNetworkProxy::NoProxy);
      
          result = socket->bind(QHostAddress::Any, local_port);
          //result = socket->bind(QHostAddress(local_ip), local_port);
      
          if (result != 0)
          {
              *err_str = socket->errorString();
               result = socket->error();
          }
      
          return result;
      }
      

      So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
      Should I trust to a returned result?

      KroMignonK 1 Reply Last reply
      0
      • jsulmJ jsulm

        @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

        J Offline
        J Offline
        jenya7
        wrote on last edited by
        #11

        @jsulm said in Problem to bind a UDP socket.:

        @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

        can not do that.
        it's UDP socket, not Abstract socket. it has no errorOccurred signal.

        QUdpSocket *socket;

        Christian EhrlicherC KroMignonK 2 Replies Last reply
        0
        • J jenya7

          @KroMignon said in Problem to bind a UDP socket.:

          @jenya7 said in Problem to bind a UDP socket.:

          result = socket->bind(QHostAddress(local_ip), local_port);
          QString err = socket->errorString();
          result = socket->error();
          

          This code do not make sense to me, you have to check if operation was not successful before trying to find an error!
          There is no error code "Success" in QAbstractSocket::SocketError (cf. https://doc.qt.io/qt-5/qabstractsocket.html#SocketError-enum).

          Please review your code.

          OK.

          int UDP::Start(QString local_ip, quint16 local_port, QString *err_str)
          {
              int result;
          
              //socket->reset();
              //socket->setProxy(QNetworkProxy::NoProxy);
          
              result = socket->bind(QHostAddress::Any, local_port);
              //result = socket->bind(QHostAddress(local_ip), local_port);
          
              if (result != 0)
              {
                  *err_str = socket->errorString();
                   result = socket->error();
              }
          
              return result;
          }
          

          So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
          Should I trust to a returned result?

          KroMignonK Offline
          KroMignonK Offline
          KroMignon
          wrote on last edited by
          #12

          @jenya7 said in Problem to bind a UDP socket.:

          So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
          Should I trust to a returned result?

          Please take time to read a little bit of documentation. This will save you many of your time. It is very easy with Qt Creator, you only have to hit F1 to get help for a function!

          QUdpSocket::bind() (cf. https://doc.qt.io/qt-5/qabstractsocket.html#bind) will return a boolean:

          • true: success
          • false: error

          It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

          J 1 Reply Last reply
          0
          • J jenya7

            @jsulm said in Problem to bind a UDP socket.:

            @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

            can not do that.
            it's UDP socket, not Abstract socket. it has no errorOccurred signal.

            QUdpSocket *socket;

            Christian EhrlicherC Offline
            Christian EhrlicherC Offline
            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on last edited by
            #13

            @jenya7 said in Problem to bind a UDP socket.:

            it's UDP socket, not Abstract socket.

            QUdpSocket derives from QAbstractSocket...

            udp_1.Start("192.168.3.40", 8001, &err_str);

            You call Start() with an IP which you computer doesn't have according your ipconfig output above. This can't work. Also 172.16.1.118 is not your IP.

            Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
            Visit the Qt Academy at https://academy.qt.io/catalog

            1 Reply Last reply
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            • J jenya7

              @jsulm said in Problem to bind a UDP socket.:

              @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

              can not do that.
              it's UDP socket, not Abstract socket. it has no errorOccurred signal.

              QUdpSocket *socket;

              KroMignonK Offline
              KroMignonK Offline
              KroMignon
              wrote on last edited by
              #14

              @jenya7 said in Problem to bind a UDP socket.:

              it's UDP socket, not Abstract socket. it has no errorOccurred signal.

              QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
              Do you know what subclassing means?

              It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

              J 1 Reply Last reply
              0
              • KroMignonK KroMignon

                @jenya7 said in Problem to bind a UDP socket.:

                it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                Do you know what subclassing means?

                J Offline
                J Offline
                jenya7
                wrote on last edited by
                #15

                @KroMignon said in Problem to bind a UDP socket.:

                @jenya7 said in Problem to bind a UDP socket.:

                it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                Do you know what subclassing means?

                QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);
                
                void UDP::SocketError(QAbstractSocket::SocketError socketError)
                {
                    qDebug() << "Socket Error: " << socketError;
                }
                

                I get
                error: no matching member function for call to 'connect'

                Christian EhrlicherC KroMignonK 2 Replies Last reply
                0
                • J jenya7

                  @KroMignon said in Problem to bind a UDP socket.:

                  @jenya7 said in Problem to bind a UDP socket.:

                  it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                  QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                  Do you know what subclassing means?

                  QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);
                  
                  void UDP::SocketError(QAbstractSocket::SocketError socketError)
                  {
                      qDebug() << "Socket Error: " << socketError;
                  }
                  

                  I get
                  error: no matching member function for call to 'connect'

                  Christian EhrlicherC Offline
                  Christian EhrlicherC Offline
                  Christian Ehrlicher
                  Lifetime Qt Champion
                  wrote on last edited by
                  #16

                  @jenya7 said in Problem to bind a UDP socket.:

                  QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);

                  And again to lazy to hit 'F1': https://doc.qt.io/qt-5/qabstractsocket-obsolete.html#error-1

                  Note: Signal error is overloaded in this class. To connect to this signal by using the function pointer syntax, Qt provides a convenient helper for obtaining the function pointer as shown in this example:

                  connect(abstractSocket, QOverload<QAbstractSocket::SocketError>::of(&QAbstractSocket::error),
                      [=](QAbstractSocket::SocketError socketError){ /* ... */ });
                  

                  Also this signal is deprecated - use errorOccurred() if possible (since Qt5.15)

                  Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                  Visit the Qt Academy at https://academy.qt.io/catalog

                  1 Reply Last reply
                  2
                  • J jenya7

                    @KroMignon said in Problem to bind a UDP socket.:

                    @jenya7 said in Problem to bind a UDP socket.:

                    it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                    QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                    Do you know what subclassing means?

                    QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);
                    
                    void UDP::SocketError(QAbstractSocket::SocketError socketError)
                    {
                        qDebug() << "Socket Error: " << socketError;
                    }
                    

                    I get
                    error: no matching member function for call to 'connect'

                    KroMignonK Offline
                    KroMignonK Offline
                    KroMignon
                    wrote on last edited by KroMignon
                    #17

                    @jenya7 said in Problem to bind a UDP socket.:

                    QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);

                    This signal is called errorOccurred() and not error()

                    [EDIT] errorOccurred() has been added with Qt 5.15, if you are using an older Qt version, use code suggested by @Christian-Ehrlicher

                    It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                    1 Reply Last reply
                    1
                    • KroMignonK KroMignon

                      @jenya7 said in Problem to bind a UDP socket.:

                      So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
                      Should I trust to a returned result?

                      Please take time to read a little bit of documentation. This will save you many of your time. It is very easy with Qt Creator, you only have to hit F1 to get help for a function!

                      QUdpSocket::bind() (cf. https://doc.qt.io/qt-5/qabstractsocket.html#bind) will return a boolean:

                      • true: success
                      • false: error
                      J Offline
                      J Offline
                      jenya7
                      wrote on last edited by
                      #18

                      @KroMignon said in Problem to bind a UDP socket.:

                      @jenya7 said in Problem to bind a UDP socket.:

                      So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
                      Should I trust to a returned result?

                      Please take time to read a little bit of documentation. This will save you many of your time. It is very easy with Qt Creator, you only have to hit F1 to get help for a function!

                      QUdpSocket::bind() (cf. https://doc.qt.io/qt-5/qabstractsocket.html#bind) will return a boolean:

                      • true: success
                      • false: error

                      oops. sorry.

                      1 Reply Last reply
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