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Problem to bind a UDP socket.

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  • Christian EhrlicherC Christian Ehrlicher

    @jenya7 said in Problem to bind a UDP socket.:

    172.16.1.118
    127.0.0.1

    Where do those two IPs come from? Please post your actual code and the real output. Also make sure the IPs you're using are correct (= your host has those IPs assigned)

    J Offline
    J Offline
    jenya7
    wrote on last edited by jenya7
    #7

    @Christian-Ehrlicher said in Problem to bind a UDP socket.:

    @jenya7 said in Problem to bind a UDP socket.:

    172.16.1.118
    127.0.0.1

    Where do those two IPs come from? Please post your actual code and the real output. Also make sure the IPs you're using are correct (= your host has those IPs assigned)

    172.16.1.118 - is another network card. 127.0.0.1 - default local host.

    I changed for PC with only one network card.
    cmd->ipconfig
    Ethernet adapter Local Area Connection 2:

    Connection-specific DNS Suffix . :
    Link-local IPv6 Address . . . . . : fe80::7d2a:547e:e90a:6e3e%12
    IPv4 Address. . . . . . . . . . . : 172.16.1.139
    Subnet Mask . . . . . . . . . . . : 255.255.255.0
    Default Gateway . . . . . . . . . : 172.16.1.1

    soc_err = udp_1.Start("172.16.1.139", 8001, &err_str);
    

    I get
    172.16.1.139
    127.0.0.1
    Socket 1 error - -1
    Unknown error

    jsulmJ 1 Reply Last reply
    0
    • J jenya7

      The bind method

      int UDP::Start(QString local_ip, quint16 local_port)
      {
          int result;
      
          //socket->reset();
          //socket->setProxy(QNetworkProxy::NoProxy);
              
          //result = socket->bind(QHostAddress::Any, local_port);
          result = socket->bind(QHostAddress(local_ip), local_port);
      
          QString err = socket->errorString();
      
          result = socket->error();
      
          return result;
      }
      

      In main

      int main(int argc, char *argv[])
      {
          QCoreApplication a(argc, argv);
      
          UDP udp_1 ;
      
          int soc_err;
          QString qs;
      
          QObject::connect(&udp_1, &UDP::ReadyForReader, &reader, &READER::ReadyForReader);
        
          GetNetInfo();
      
          soc_err = udp_1.Start("192.68.3.40", 8001);
      
          if (soc_err)
          {
              qs = QString::number(soc_err);
              cout << "Socket 1 error - " << qs.toStdString() << std::endl;
          }
          else
          {
              cout << "Socket 1 OK\n";
          }
      
          return a.exec();
      }
      

      I see in console
      192.168.3.40
      172.16.1.118
      127.0.0.1
      Socket 1 error - -1

      It sees the IP - 192.168.3.40 but I get an error. Why?

      KroMignonK Offline
      KroMignonK Offline
      KroMignon
      wrote on last edited by
      #8

      @jenya7 said in Problem to bind a UDP socket.:

      result = socket->bind(QHostAddress(local_ip), local_port);
      QString err = socket->errorString();
      result = socket->error();
      

      This code do not make sense to me, you have to check if operation was not successful before trying to find an error!
      There is no error code "Success" in QAbstractSocket::SocketError (cf. https://doc.qt.io/qt-5/qabstractsocket.html#SocketError-enum).

      Please review your code.

      It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

      J 1 Reply Last reply
      2
      • J jenya7

        @Christian-Ehrlicher said in Problem to bind a UDP socket.:

        @jenya7 said in Problem to bind a UDP socket.:

        172.16.1.118
        127.0.0.1

        Where do those two IPs come from? Please post your actual code and the real output. Also make sure the IPs you're using are correct (= your host has those IPs assigned)

        172.16.1.118 - is another network card. 127.0.0.1 - default local host.

        I changed for PC with only one network card.
        cmd->ipconfig
        Ethernet adapter Local Area Connection 2:

        Connection-specific DNS Suffix . :
        Link-local IPv6 Address . . . . . : fe80::7d2a:547e:e90a:6e3e%12
        IPv4 Address. . . . . . . . . . . : 172.16.1.139
        Subnet Mask . . . . . . . . . . . : 255.255.255.0
        Default Gateway . . . . . . . . . : 172.16.1.1

        soc_err = udp_1.Start("172.16.1.139", 8001, &err_str);
        

        I get
        172.16.1.139
        127.0.0.1
        Socket 1 error - -1
        Unknown error

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #9

        @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        J 1 Reply Last reply
        0
        • KroMignonK KroMignon

          @jenya7 said in Problem to bind a UDP socket.:

          result = socket->bind(QHostAddress(local_ip), local_port);
          QString err = socket->errorString();
          result = socket->error();
          

          This code do not make sense to me, you have to check if operation was not successful before trying to find an error!
          There is no error code "Success" in QAbstractSocket::SocketError (cf. https://doc.qt.io/qt-5/qabstractsocket.html#SocketError-enum).

          Please review your code.

          J Offline
          J Offline
          jenya7
          wrote on last edited by jenya7
          #10

          @KroMignon said in Problem to bind a UDP socket.:

          @jenya7 said in Problem to bind a UDP socket.:

          result = socket->bind(QHostAddress(local_ip), local_port);
          QString err = socket->errorString();
          result = socket->error();
          

          This code do not make sense to me, you have to check if operation was not successful before trying to find an error!
          There is no error code "Success" in QAbstractSocket::SocketError (cf. https://doc.qt.io/qt-5/qabstractsocket.html#SocketError-enum).

          Please review your code.

          OK.

          int UDP::Start(QString local_ip, quint16 local_port, QString *err_str)
          {
              int result;
          
              //socket->reset();
              //socket->setProxy(QNetworkProxy::NoProxy);
          
              result = socket->bind(QHostAddress::Any, local_port);
              //result = socket->bind(QHostAddress(local_ip), local_port);
          
              if (result != 0)
              {
                  *err_str = socket->errorString();
                   result = socket->error();
              }
          
              return result;
          }
          

          So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
          Should I trust to a returned result?

          KroMignonK 1 Reply Last reply
          0
          • jsulmJ jsulm

            @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

            J Offline
            J Offline
            jenya7
            wrote on last edited by
            #11

            @jsulm said in Problem to bind a UDP socket.:

            @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

            can not do that.
            it's UDP socket, not Abstract socket. it has no errorOccurred signal.

            QUdpSocket *socket;

            Christian EhrlicherC KroMignonK 2 Replies Last reply
            0
            • J jenya7

              @KroMignon said in Problem to bind a UDP socket.:

              @jenya7 said in Problem to bind a UDP socket.:

              result = socket->bind(QHostAddress(local_ip), local_port);
              QString err = socket->errorString();
              result = socket->error();
              

              This code do not make sense to me, you have to check if operation was not successful before trying to find an error!
              There is no error code "Success" in QAbstractSocket::SocketError (cf. https://doc.qt.io/qt-5/qabstractsocket.html#SocketError-enum).

              Please review your code.

              OK.

              int UDP::Start(QString local_ip, quint16 local_port, QString *err_str)
              {
                  int result;
              
                  //socket->reset();
                  //socket->setProxy(QNetworkProxy::NoProxy);
              
                  result = socket->bind(QHostAddress::Any, local_port);
                  //result = socket->bind(QHostAddress(local_ip), local_port);
              
                  if (result != 0)
                  {
                      *err_str = socket->errorString();
                       result = socket->error();
                  }
              
                  return result;
              }
              

              So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
              Should I trust to a returned result?

              KroMignonK Offline
              KroMignonK Offline
              KroMignon
              wrote on last edited by
              #12

              @jenya7 said in Problem to bind a UDP socket.:

              So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
              Should I trust to a returned result?

              Please take time to read a little bit of documentation. This will save you many of your time. It is very easy with Qt Creator, you only have to hit F1 to get help for a function!

              QUdpSocket::bind() (cf. https://doc.qt.io/qt-5/qabstractsocket.html#bind) will return a boolean:

              • true: success
              • false: error

              It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

              J 1 Reply Last reply
              0
              • J jenya7

                @jsulm said in Problem to bind a UDP socket.:

                @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

                can not do that.
                it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                QUdpSocket *socket;

                Christian EhrlicherC Online
                Christian EhrlicherC Online
                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on last edited by
                #13

                @jenya7 said in Problem to bind a UDP socket.:

                it's UDP socket, not Abstract socket.

                QUdpSocket derives from QAbstractSocket...

                udp_1.Start("192.168.3.40", 8001, &err_str);

                You call Start() with an IP which you computer doesn't have according your ipconfig output above. This can't work. Also 172.16.1.118 is not your IP.

                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                Visit the Qt Academy at https://academy.qt.io/catalog

                1 Reply Last reply
                0
                • J jenya7

                  @jsulm said in Problem to bind a UDP socket.:

                  @jenya7 Please connect a slot to https://doc.qt.io/qt-5/qabstractsocket.html#errorOccurred and print the error there.

                  can not do that.
                  it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                  QUdpSocket *socket;

                  KroMignonK Offline
                  KroMignonK Offline
                  KroMignon
                  wrote on last edited by
                  #14

                  @jenya7 said in Problem to bind a UDP socket.:

                  it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                  QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                  Do you know what subclassing means?

                  It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                  J 1 Reply Last reply
                  0
                  • KroMignonK KroMignon

                    @jenya7 said in Problem to bind a UDP socket.:

                    it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                    QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                    Do you know what subclassing means?

                    J Offline
                    J Offline
                    jenya7
                    wrote on last edited by
                    #15

                    @KroMignon said in Problem to bind a UDP socket.:

                    @jenya7 said in Problem to bind a UDP socket.:

                    it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                    QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                    Do you know what subclassing means?

                    QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);
                    
                    void UDP::SocketError(QAbstractSocket::SocketError socketError)
                    {
                        qDebug() << "Socket Error: " << socketError;
                    }
                    

                    I get
                    error: no matching member function for call to 'connect'

                    Christian EhrlicherC KroMignonK 2 Replies Last reply
                    0
                    • J jenya7

                      @KroMignon said in Problem to bind a UDP socket.:

                      @jenya7 said in Problem to bind a UDP socket.:

                      it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                      QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                      Do you know what subclassing means?

                      QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);
                      
                      void UDP::SocketError(QAbstractSocket::SocketError socketError)
                      {
                          qDebug() << "Socket Error: " << socketError;
                      }
                      

                      I get
                      error: no matching member function for call to 'connect'

                      Christian EhrlicherC Online
                      Christian EhrlicherC Online
                      Christian Ehrlicher
                      Lifetime Qt Champion
                      wrote on last edited by
                      #16

                      @jenya7 said in Problem to bind a UDP socket.:

                      QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);

                      And again to lazy to hit 'F1': https://doc.qt.io/qt-5/qabstractsocket-obsolete.html#error-1

                      Note: Signal error is overloaded in this class. To connect to this signal by using the function pointer syntax, Qt provides a convenient helper for obtaining the function pointer as shown in this example:

                      connect(abstractSocket, QOverload<QAbstractSocket::SocketError>::of(&QAbstractSocket::error),
                          [=](QAbstractSocket::SocketError socketError){ /* ... */ });
                      

                      Also this signal is deprecated - use errorOccurred() if possible (since Qt5.15)

                      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                      Visit the Qt Academy at https://academy.qt.io/catalog

                      1 Reply Last reply
                      2
                      • J jenya7

                        @KroMignon said in Problem to bind a UDP socket.:

                        @jenya7 said in Problem to bind a UDP socket.:

                        it's UDP socket, not Abstract socket. it has no errorOccurred signal.

                        QUpdSocket is based on QAbstractSocket, do you have C++ knowledge?
                        Do you know what subclassing means?

                        QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);
                        
                        void UDP::SocketError(QAbstractSocket::SocketError socketError)
                        {
                            qDebug() << "Socket Error: " << socketError;
                        }
                        

                        I get
                        error: no matching member function for call to 'connect'

                        KroMignonK Offline
                        KroMignonK Offline
                        KroMignon
                        wrote on last edited by KroMignon
                        #17

                        @jenya7 said in Problem to bind a UDP socket.:

                        QObject::connect(socket, &QAbstractSocket::error, this, &UDP::SocketError);

                        This signal is called errorOccurred() and not error()

                        [EDIT] errorOccurred() has been added with Qt 5.15, if you are using an older Qt version, use code suggested by @Christian-Ehrlicher

                        It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                        1 Reply Last reply
                        1
                        • KroMignonK KroMignon

                          @jenya7 said in Problem to bind a UDP socket.:

                          So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
                          Should I trust to a returned result?

                          Please take time to read a little bit of documentation. This will save you many of your time. It is very easy with Qt Creator, you only have to hit F1 to get help for a function!

                          QUdpSocket::bind() (cf. https://doc.qt.io/qt-5/qabstractsocket.html#bind) will return a boolean:

                          • true: success
                          • false: error
                          J Offline
                          J Offline
                          jenya7
                          wrote on last edited by
                          #18

                          @KroMignon said in Problem to bind a UDP socket.:

                          @jenya7 said in Problem to bind a UDP socket.:

                          So I get result = 1 after result = socket->bind(QHostAddress::Any, local_port);
                          Should I trust to a returned result?

                          Please take time to read a little bit of documentation. This will save you many of your time. It is very easy with Qt Creator, you only have to hit F1 to get help for a function!

                          QUdpSocket::bind() (cf. https://doc.qt.io/qt-5/qabstractsocket.html#bind) will return a boolean:

                          • true: success
                          • false: error

                          oops. sorry.

                          1 Reply Last reply
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