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Bug free programming with Qt:

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  • P Offline
    P Offline
    Panke
    wrote on last edited by
    #11

    bq. (+ impossible to crash even if bad coded ?)

    That your program does not crash, does not mean it has no bugs :-)

    I agree to the other points though and think that the memory management things are most useful.

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    • L Offline
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      laurent bauer
      wrote on last edited by
      #12

      What do you mean with "memory management things" ? The shared classes ?

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        Panke
        wrote on last edited by
        #13

        [quote author="laurent bauer" date="1293645469"]

        • Implicit sharing and associated objects with reference counting
          [/quote]

        yes

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        • L Offline
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          laurent bauer
          wrote on last edited by
          #14

          In the first post, i wrote: "You create an orphan widget, you attach it later to a parent widget. The parent takes ownership and you don’t need to worry anymore about the child life cycle"

          I like this idea : you transfer the management of an object to an object owner. And you don't have to manage it yourself .

          Do you know if this is a concept, a design pattern or anything which has a name?
          Do you know if this coding way is described somewhere?

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          • G Offline
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            giesbert
            wrote on last edited by
            #15

            The parent - child relationship, that includes lifetime coupling?

            I would say it's a normal Komposition (UML :-) ).

            Nokia Certified Qt Specialist.
            Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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              laurent bauer
              wrote on last edited by
              #16

              So simple? Well, I feel a bit ridiculous...

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              • G Offline
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                giesbert
                wrote on last edited by
                #17

                Must everything be complicated?

                Nokia Certified Qt Specialist.
                Programming Is Like Sex: One mistake and you have to support it for the rest of your life. (Michael Sinz)

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                • I Offline
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                  ivan
                  wrote on last edited by
                  #18

                  In a sense, it is just an extension to the standard C++ behaviour to work with pointers (free on destruction) so it is not really a new concept.

                  Ivan Čukić | ivan.cukic(at)kde.org | KDE e.V.
                  Qt Ambassador (from the old Nokia days)

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                  • L Offline
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                    laurent bauer
                    wrote on last edited by
                    #19

                    OK, I guess a widget has a container of children widgets which are destroyed by the parent destructor.
                    However, it must be a little bit more tricky because the ownership can be transfered to another parent widget.

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                    • G Offline
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                      goetz
                      wrote on last edited by
                      #20

                      It's only a QObjectList (which is just a typedef for QList<QObject *>). It is only little more than removing from one and inserting into the other list (and handling layout issues in case of widgets).

                      http://www.catb.org/~esr/faqs/smart-questions.html

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                      • C Offline
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                        CreMindES
                        wrote on last edited by
                        #21

                        Yes, it's that simple :) The best things are so simple :)

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