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The Qt Help Framework

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  • SGaistS SGaist

    It depends on your target platforms

    C Offline
    C Offline
    Circuits
    wrote on last edited by Circuits
    #12

    @SGaist Alright, so I can now get the QtWebView 1.1 module to import with no errors. However, I am getting a:

    "No WebView plug-in found!"

    error when I try to view the page.

    The steps I have taken:

    • load the library's into the build
    • #include <QHelpEngine>, and #include <QtWebView> in main .cpp
    • add QtWebView::initialize(); after QGuiApplication app(argc, argv);
    • added QT += webview to my .pro
    • added QT += help to my .pro

    I added the html file as a resource file and created the following WebView:

    WebView
    {
      anchors.fill: parent
      url: "qrc:/Assets/Images/test.html"
    }
    

    There must be something I am missing? Is it not enough to just include the QHelpEngine or do I need to load the html file using the QHelpEngine somehow?

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #13

      If you are targeting Linux or Windows, you also need the webengine module as these two systems do not have a native web component like macOS, iOS or Android.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      C 2 Replies Last reply
      1
      • SGaistS SGaist

        If you are targeting Linux or Windows, you also need the webengine module as these two systems do not have a native web component like macOS, iOS or Android.

        C Offline
        C Offline
        Circuits
        wrote on last edited by
        #14
        This post is deleted!
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        • SGaistS SGaist

          If you are targeting Linux or Windows, you also need the webengine module as these two systems do not have a native web component like macOS, iOS or Android.

          C Offline
          C Offline
          Circuits
          wrote on last edited by Circuits
          #15

          @SGaist Alright, I included the module but I can't seem to find the correct import i.e: main.cpp:59:5: error: use of undeclared identifier 'QtWebEngine' where line 59 is: QtWebEngine::initialize(); I tried: #include <QtWebEngine> but the file isn't being found.

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #16

            AFAIK, you should not need to do anything special with regard to webengine since it's a dependency of QtWebView.

            How did you install both ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • SGaistS SGaist

              AFAIK, you should not need to do anything special with regard to webengine since it's a dependency of QtWebView.

              How did you install both ?

              C Offline
              C Offline
              Circuits
              wrote on last edited by
              #17

              @SGaist Well there were inclusions in our makefile for them:

              QT_CONFIG_OPTIONS += -skip qtwebengine
              QT_CONFIG_OPTIONS += -skip qtwebview
              

              so I simply deleted those lines and rebuilt the platform. This allowed me to add

              #include <QtWebView>
              

              and

              QtWebView::initialize();
              

              to main.cpp. It also allowed me to:

              import QtWebView 1.1
              

              s/t I could initialize a WebView{} component in QML. So originally, I did not delete the:

              QT_CONFIG_OPTIONS += -skip qtwebengine
              

              line from the make file and I was getting the error: "No WebView plug-in found!"
              when trying to view the WebView in the application. I tried deleting that line and viewing the WebView again and I still go the error. So then I looked here and here which seemed to suggjest that I would need to add:

              QT += webengine
              

              to my .pro file and add:

              QtWebEngine::initialize();
              

              to main.cpp before this would work but perhaps I have confused myself? Wouldn't' be the first time...

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              • C Offline
                C Offline
                Circuits
                wrote on last edited by
                #18

                Well, I still haven't managed to properly include the qtwebengine module. I have tried:

                QT_CONFIG_OPTIONS += -qtwebengine
                

                I have also (as I noted in the post above) just tried removing the 'skip' inclusion (worked for webview) but I can't seem to get the build to include the webengine. Essentially, I need to firgure out what goes here:

                QT_CONFIG_OPTIONS += ???
                

                for instance, some of the builds other includes look like this:

                QT_CONFIG_OPTIONS += -commercial
                QT_CONFIG_OPTIONS += -confirm-license
                QT_CONFIG_OPTIONS += -debug
                QT_CONFIG_OPTIONS += -c++std c++14
                QT_CONFIG_OPTIONS += -opengl desktop
                QT_CONFIG_OPTIONS += -system-xcb
                

                as I noted above simply removing this line

                QT_CONFIG_OPTIONS += -skip qtwebengine 
                

                doesn't work like it did for the webview.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #19

                  What is your target ?

                  You seem to build Qt yourself.

                  I would first make it work using the pre-built binaries if possible and only then build your custom Qt version.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  C 1 Reply Last reply
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                  • SGaistS SGaist

                    What is your target ?

                    You seem to build Qt yourself.

                    I would first make it work using the pre-built binaries if possible and only then build your custom Qt version.

                    C Offline
                    C Offline
                    Circuits
                    wrote on last edited by Circuits
                    #20

                    @SGaist Yes I am building Qt myself and yes I should have done that from the beginning; however, I am already deep enough now that I don't mind finishing out this way.

                    Based on this document I should be able to see all available modules (features) by using the -list-features command. Doing that leads to the following "webengine" related features being listed:

                    webengine-embedded-build . WebEngine: Enables the embedded build configuration.
                    webengine-native-spellchecker . WebEngine: Use the system's native spellchecking engine.
                    webengine-pepper-plugins . WebEngine: Enables use of Pepper Flash and Widevine plugins.
                    webengine-printing-and-pdf . WebEngine: Provides printing and output to PDF.
                    webengine-proprietary-codecs . WebEngine: Enables the use of proprietary codecs such as h.264/h.265 and MP3.
                    webengine-spellchecker .. WebEngine: Provides a spellchecker.
                    webengine-v8-snapshot ... Enables the v8 snapshot, for fast v8 context creation
                    webengine-webrtc ........ WebEngine: Provides WebRTC support.
                    

                    This leads me to wonder what the differences are between the webengine seen here and the embedded webengine-embedded-build module is or if they are the same thing.

                    The only documentation I can find on building the module from source is here but I am not sure if it's talking about this "webengine-embedded-build" or if their is some other, similarly named, module that's not showing up in the list.

                    My guess is that if I were to meet the dependencies laid out in that page then perhaps compiling the "webengine-embedded-build" would allow me to QT += webengine and import QtWebEngine 1.0 but I am not positive.

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #21

                      Sorry, I do not know the particularities of the embedded build.

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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