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The Qt Help Framework

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  • SGaistS SGaist

    A combo WebView QHelpEngine might do the trick.

    C Offline
    C Offline
    Circuits
    wrote on last edited by
    #5

    @SGaist Which is where my head was going but I am not sure how to set it up. When I try to import QtWebView 1.1 I get a QML module not found error. I can #include <QHelpEngine> with QT += help. I am not sure how to get the QtWebView 1.1 module to load in QML. I have never had this problem before so I am not sure if there is something I need to add to our make file or what..

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #6

      Did you add QT += webview to your .pro file ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • SGaistS SGaist

        Did you add QT += webview to your .pro file ?

        C Offline
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        Circuits
        wrote on last edited by Circuits
        #7
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        • SGaistS SGaist

          Did you add QT += webview to your .pro file ?

          C Offline
          C Offline
          Circuits
          wrote on last edited by
          #8

          @SGaist Okay, I can see in our makefile that:

          QT_CONFIG_OPTIONS += -skip qtwebview

          I am wondering how much overhead this is going to add by eliminating this exclusion.

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #9

            It depends on your target platforms

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • SGaistS SGaist

              It depends on your target platforms

              C Offline
              C Offline
              Circuits
              wrote on last edited by Circuits
              #10
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              • SGaistS SGaist

                It depends on your target platforms

                C Offline
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                Circuits
                wrote on last edited by
                #11
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                • SGaistS SGaist

                  It depends on your target platforms

                  C Offline
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                  Circuits
                  wrote on last edited by Circuits
                  #12

                  @SGaist Alright, so I can now get the QtWebView 1.1 module to import with no errors. However, I am getting a:

                  "No WebView plug-in found!"

                  error when I try to view the page.

                  The steps I have taken:

                  • load the library's into the build
                  • #include <QHelpEngine>, and #include <QtWebView> in main .cpp
                  • add QtWebView::initialize(); after QGuiApplication app(argc, argv);
                  • added QT += webview to my .pro
                  • added QT += help to my .pro

                  I added the html file as a resource file and created the following WebView:

                  WebView
                  {
                    anchors.fill: parent
                    url: "qrc:/Assets/Images/test.html"
                  }
                  

                  There must be something I am missing? Is it not enough to just include the QHelpEngine or do I need to load the html file using the QHelpEngine somehow?

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #13

                    If you are targeting Linux or Windows, you also need the webengine module as these two systems do not have a native web component like macOS, iOS or Android.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • SGaistS SGaist

                      If you are targeting Linux or Windows, you also need the webengine module as these two systems do not have a native web component like macOS, iOS or Android.

                      C Offline
                      C Offline
                      Circuits
                      wrote on last edited by
                      #14
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                      • SGaistS SGaist

                        If you are targeting Linux or Windows, you also need the webengine module as these two systems do not have a native web component like macOS, iOS or Android.

                        C Offline
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                        Circuits
                        wrote on last edited by Circuits
                        #15

                        @SGaist Alright, I included the module but I can't seem to find the correct import i.e: main.cpp:59:5: error: use of undeclared identifier 'QtWebEngine' where line 59 is: QtWebEngine::initialize(); I tried: #include <QtWebEngine> but the file isn't being found.

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #16

                          AFAIK, you should not need to do anything special with regard to webengine since it's a dependency of QtWebView.

                          How did you install both ?

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • SGaistS SGaist

                            AFAIK, you should not need to do anything special with regard to webengine since it's a dependency of QtWebView.

                            How did you install both ?

                            C Offline
                            C Offline
                            Circuits
                            wrote on last edited by
                            #17

                            @SGaist Well there were inclusions in our makefile for them:

                            QT_CONFIG_OPTIONS += -skip qtwebengine
                            QT_CONFIG_OPTIONS += -skip qtwebview
                            

                            so I simply deleted those lines and rebuilt the platform. This allowed me to add

                            #include <QtWebView>
                            

                            and

                            QtWebView::initialize();
                            

                            to main.cpp. It also allowed me to:

                            import QtWebView 1.1
                            

                            s/t I could initialize a WebView{} component in QML. So originally, I did not delete the:

                            QT_CONFIG_OPTIONS += -skip qtwebengine
                            

                            line from the make file and I was getting the error: "No WebView plug-in found!"
                            when trying to view the WebView in the application. I tried deleting that line and viewing the WebView again and I still go the error. So then I looked here and here which seemed to suggjest that I would need to add:

                            QT += webengine
                            

                            to my .pro file and add:

                            QtWebEngine::initialize();
                            

                            to main.cpp before this would work but perhaps I have confused myself? Wouldn't' be the first time...

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                            • C Offline
                              C Offline
                              Circuits
                              wrote on last edited by
                              #18

                              Well, I still haven't managed to properly include the qtwebengine module. I have tried:

                              QT_CONFIG_OPTIONS += -qtwebengine
                              

                              I have also (as I noted in the post above) just tried removing the 'skip' inclusion (worked for webview) but I can't seem to get the build to include the webengine. Essentially, I need to firgure out what goes here:

                              QT_CONFIG_OPTIONS += ???
                              

                              for instance, some of the builds other includes look like this:

                              QT_CONFIG_OPTIONS += -commercial
                              QT_CONFIG_OPTIONS += -confirm-license
                              QT_CONFIG_OPTIONS += -debug
                              QT_CONFIG_OPTIONS += -c++std c++14
                              QT_CONFIG_OPTIONS += -opengl desktop
                              QT_CONFIG_OPTIONS += -system-xcb
                              

                              as I noted above simply removing this line

                              QT_CONFIG_OPTIONS += -skip qtwebengine 
                              

                              doesn't work like it did for the webview.

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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #19

                                What is your target ?

                                You seem to build Qt yourself.

                                I would first make it work using the pre-built binaries if possible and only then build your custom Qt version.

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                • SGaistS SGaist

                                  What is your target ?

                                  You seem to build Qt yourself.

                                  I would first make it work using the pre-built binaries if possible and only then build your custom Qt version.

                                  C Offline
                                  C Offline
                                  Circuits
                                  wrote on last edited by Circuits
                                  #20

                                  @SGaist Yes I am building Qt myself and yes I should have done that from the beginning; however, I am already deep enough now that I don't mind finishing out this way.

                                  Based on this document I should be able to see all available modules (features) by using the -list-features command. Doing that leads to the following "webengine" related features being listed:

                                  webengine-embedded-build . WebEngine: Enables the embedded build configuration.
                                  webengine-native-spellchecker . WebEngine: Use the system's native spellchecking engine.
                                  webengine-pepper-plugins . WebEngine: Enables use of Pepper Flash and Widevine plugins.
                                  webengine-printing-and-pdf . WebEngine: Provides printing and output to PDF.
                                  webengine-proprietary-codecs . WebEngine: Enables the use of proprietary codecs such as h.264/h.265 and MP3.
                                  webengine-spellchecker .. WebEngine: Provides a spellchecker.
                                  webengine-v8-snapshot ... Enables the v8 snapshot, for fast v8 context creation
                                  webengine-webrtc ........ WebEngine: Provides WebRTC support.
                                  

                                  This leads me to wonder what the differences are between the webengine seen here and the embedded webengine-embedded-build module is or if they are the same thing.

                                  The only documentation I can find on building the module from source is here but I am not sure if it's talking about this "webengine-embedded-build" or if their is some other, similarly named, module that's not showing up in the list.

                                  My guess is that if I were to meet the dependencies laid out in that page then perhaps compiling the "webengine-embedded-build" would allow me to QT += webengine and import QtWebEngine 1.0 but I am not positive.

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                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #21

                                    Sorry, I do not know the particularities of the embedded build.

                                    Interested in AI ? www.idiap.ch
                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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