Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Unable to add items when function called from other class?
Qt 6.11 is out! See what's new in the release blog

Unable to add items when function called from other class?

Scheduled Pinned Locked Moved Solved General and Desktop
20 Posts 3 Posters 3.3k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Christian EhrlicherC Offline
    Christian EhrlicherC Offline
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by
    #10

    @adalovegirls said in Unable to add items when function called from other class?:

    How can I make it valid when I need it, then?

    I don't know your code - make sure to create a proper widget, don't delete it afterwards.

    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
    Visit the Qt Academy at https://academy.qt.io/catalog

    1 Reply Last reply
    0
    • adalovegirlsA adalovegirls

      @Christian-Ehrlicher How can I make it valid when I need it, then?

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #11

      @adalovegirls said in Unable to add items when function called from other class?:

      How can I make it valid when I need it, then?

      Out of curiosity, is there a reason that everybody and their mother is a global variable?
      Anyway, I peeked, and you're almost certainly calling updateWidgets() when there's no Debugger object created.
      Piece of advice - fix this code pronto. Globals are nasty, everything global is everything nasty ... you get the idea ...

      Read and abide by the Qt Code of Conduct

      adalovegirlsA 1 Reply Last reply
      2
      • kshegunovK kshegunov

        @adalovegirls said in Unable to add items when function called from other class?:

        How can I make it valid when I need it, then?

        Out of curiosity, is there a reason that everybody and their mother is a global variable?
        Anyway, I peeked, and you're almost certainly calling updateWidgets() when there's no Debugger object created.
        Piece of advice - fix this code pronto. Globals are nasty, everything global is everything nasty ... you get the idea ...

        adalovegirlsA Offline
        adalovegirlsA Offline
        adalovegirls
        wrote on last edited by
        #12

        @kshegunov No reason! I'm just a beginner who doesn't really know what they're doing. :)
        And yes, I am aware now that I was calling updateWidgets() when Debugger had yet to be created, I'm asking how I can solve this in a more elegant way than calling it every mainLoop iteration:

        void SDL2Widget::mainLoop() {
            debug = Debugger::getDebugContext();
        
            if (debug)
                debug->updateWidgets();
        }
        

        It works, but I'm sure it's not the best way to do it.

        kshegunovK 1 Reply Last reply
        0
        • adalovegirlsA adalovegirls

          @kshegunov No reason! I'm just a beginner who doesn't really know what they're doing. :)
          And yes, I am aware now that I was calling updateWidgets() when Debugger had yet to be created, I'm asking how I can solve this in a more elegant way than calling it every mainLoop iteration:

          void SDL2Widget::mainLoop() {
              debug = Debugger::getDebugContext();
          
              if (debug)
                  debug->updateWidgets();
          }
          

          It works, but I'm sure it's not the best way to do it.

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by kshegunov
          #13

          @adalovegirls said in Unable to add items when function called from other class?:

          And yes, I am aware now that I was calling updateWidgets() when Debugger had yet to be created, I'm asking how I can solve this in a more elegant way than calling it every mainLoop iteration:

          If you keep the Debugger as a pseudo-singleton (i.e. a glorified global), this is exactly how you do it.
          Alternatively, you can enforce that a debugger is created before whatever widget by passing its address through the widget's constructor (and saving it in a member variable). Then you can't create a widget without first having a debugger and you don't get/check anything in the loop. If you're in the loop then Debugger has been passed to you/exists already.

          Read and abide by the Qt Code of Conduct

          adalovegirlsA 1 Reply Last reply
          0
          • kshegunovK kshegunov

            @adalovegirls said in Unable to add items when function called from other class?:

            And yes, I am aware now that I was calling updateWidgets() when Debugger had yet to be created, I'm asking how I can solve this in a more elegant way than calling it every mainLoop iteration:

            If you keep the Debugger as a pseudo-singleton (i.e. a glorified global), this is exactly how you do it.
            Alternatively, you can enforce that a debugger is created before whatever widget by passing its address through the widget's constructor (and saving it in a member variable). Then you can't create a widget without first having a debugger and you don't get/check anything in the loop. If you're in the loop then Debugger has been passed to you/exists already.

            adalovegirlsA Offline
            adalovegirlsA Offline
            adalovegirls
            wrote on last edited by
            #14

            @kshegunov Alright. I guess I'll stick with the current method then, because I don't want it to be a requirement that the debugger is created before the emulator runs.

            kshegunovK 1 Reply Last reply
            0
            • adalovegirlsA adalovegirls

              @kshegunov Alright. I guess I'll stick with the current method then, because I don't want it to be a requirement that the debugger is created before the emulator runs.

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by
              #15

              @adalovegirls said in Unable to add items when function called from other class?:

              Alright. I guess I'll stick with the current method then, because I don't want it to be a requirement that the debugger is created before the emulator runs.

              Then I suggest you put the pointer into the class and set it to the widget through a setter, instead of coupling the classes through the Debugger::getDebugContext or pass it through the constructor, but with a default value (of nullptr). As a rule of thumb you want to rely on as few application-global states (a.k.a. global variables) as possible.

              Read and abide by the Qt Code of Conduct

              adalovegirlsA 1 Reply Last reply
              1
              • kshegunovK kshegunov

                @adalovegirls said in Unable to add items when function called from other class?:

                Alright. I guess I'll stick with the current method then, because I don't want it to be a requirement that the debugger is created before the emulator runs.

                Then I suggest you put the pointer into the class and set it to the widget through a setter, instead of coupling the classes through the Debugger::getDebugContext or pass it through the constructor, but with a default value (of nullptr). As a rule of thumb you want to rely on as few application-global states (a.k.a. global variables) as possible.

                adalovegirlsA Offline
                adalovegirlsA Offline
                adalovegirls
                wrote on last edited by
                #16

                @kshegunov I don't know how to do that without an example...

                kshegunovK 1 Reply Last reply
                0
                • adalovegirlsA adalovegirls

                  @kshegunov I don't know how to do that without an example...

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by kshegunov
                  #17

                  https://www.geeksforgeeks.org/constructors-c/
                  also
                  https://www.w3schools.com/cpp/cpp_encapsulation.asp

                  Read and abide by the Qt Code of Conduct

                  adalovegirlsA 2 Replies Last reply
                  0
                  • kshegunovK kshegunov

                    https://www.geeksforgeeks.org/constructors-c/
                    also
                    https://www.w3schools.com/cpp/cpp_encapsulation.asp

                    adalovegirlsA Offline
                    adalovegirlsA Offline
                    adalovegirls
                    wrote on last edited by
                    #18
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • kshegunovK kshegunov

                      https://www.geeksforgeeks.org/constructors-c/
                      also
                      https://www.w3schools.com/cpp/cpp_encapsulation.asp

                      adalovegirlsA Offline
                      adalovegirlsA Offline
                      adalovegirls
                      wrote on last edited by
                      #19

                      @kshegunov Alright. I tried making a setter function in SDL2Widget, but in the header for it I'm getting the error Debugger has not been declared even though I have debugger.h included:

                      SDL2Widget.h

                      #ifndef SDL2WIDGET_H
                      #define SDL2WIDGET_H
                      
                      #include "chip8.h"
                      #include "SDL.h"
                      #include "debugger.h"
                      
                      #include <QDebug>
                      #include <QWidget>
                      #include <QTimer>
                      #include <vector>
                      
                      class SDL2Widget : public QWidget
                      {
                      	Q_OBJECT    
                      public:
                          SDL2Widget(QWidget* parent = nullptr);
                      	~SDL2Widget();
                          static void loadRom(std::vector<unsigned char> rom);
                          static void recKey(int key, bool state);
                          static Chip8* getC8Context();
                          static SDL2Widget* getSDLContext();
                          void setDebugContext(Debugger* dbg);
                      };
                      #endif
                      

                      SDL2Widget.cpp

                      void SDL2Widget::setDebugContext(Debugger* dbg) {
                          debug = dbg;
                      }
                      

                      I'm also getting the error no matching function for call to SDL2Widget::setDebugContext(Debugger*) when calling the setter from the Debugger class:

                      debugger.cpp

                      sdl2->setDebugContext(this);
                      
                      kshegunovK 1 Reply Last reply
                      0
                      • adalovegirlsA adalovegirls

                        @kshegunov Alright. I tried making a setter function in SDL2Widget, but in the header for it I'm getting the error Debugger has not been declared even though I have debugger.h included:

                        SDL2Widget.h

                        #ifndef SDL2WIDGET_H
                        #define SDL2WIDGET_H
                        
                        #include "chip8.h"
                        #include "SDL.h"
                        #include "debugger.h"
                        
                        #include <QDebug>
                        #include <QWidget>
                        #include <QTimer>
                        #include <vector>
                        
                        class SDL2Widget : public QWidget
                        {
                        	Q_OBJECT    
                        public:
                            SDL2Widget(QWidget* parent = nullptr);
                        	~SDL2Widget();
                            static void loadRom(std::vector<unsigned char> rom);
                            static void recKey(int key, bool state);
                            static Chip8* getC8Context();
                            static SDL2Widget* getSDLContext();
                            void setDebugContext(Debugger* dbg);
                        };
                        #endif
                        

                        SDL2Widget.cpp

                        void SDL2Widget::setDebugContext(Debugger* dbg) {
                            debug = dbg;
                        }
                        

                        I'm also getting the error no matching function for call to SDL2Widget::setDebugContext(Debugger*) when calling the setter from the Debugger class:

                        debugger.cpp

                        sdl2->setDebugContext(this);
                        
                        kshegunovK Offline
                        kshegunovK Offline
                        kshegunov
                        Moderators
                        wrote on last edited by
                        #20

                        You probably have a cyclic dependency. Forward declare the class(es) and include the headers in the source files only is the solution.

                        Read and abide by the Qt Code of Conduct

                        1 Reply Last reply
                        2

                        • Login

                        • Login or register to search.
                        • First post
                          Last post
                        0
                        • Categories
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups
                        • Search
                        • Get Qt Extensions
                        • Unsolved