Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Please help with lambda sytax
Forum Updated to NodeBB v4.3 + New Features

Please help with lambda sytax

Scheduled Pinned Locked Moved Unsolved General and Desktop
26 Posts 8 Posters 3.3k Views 3 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Christian EhrlicherC Offline
    Christian EhrlicherC Offline
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by
    #10

    Why do you discuss instead looking at the source?

    void QListWidget::insertItem(int row, QListWidgetItem *item)
    {
        Q_D(QListWidget);
        if (item && !item->view)
            d->listModel()->insert(row, item);
    }
    

    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
    Visit the Qt Academy at https://academy.qt.io/catalog

    JonBJ 1 Reply Last reply
    0
    • Christian EhrlicherC Christian Ehrlicher

      Why do you discuss instead looking at the source?

      void QListWidget::insertItem(int row, QListWidgetItem *item)
      {
          Q_D(QListWidget);
          if (item && !item->view)
              d->listModel()->insert(row, item);
      }
      
      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #11

      @Christian-Ehrlicher
      Because I like reasoning/guessing it through? I still don't know the effect because I don't know what sets item->view, so I'd have to follow that, and/or what that insert() does/does not do. It's not germane to the OP's query about how to write the syntax, it's just it may not produce the behaviour she might be expecting to see at runtime, so it was just a potential caveat from me.

      1 Reply Last reply
      0
      • jsulmJ jsulm

        @AnneRanch What is list_2?
        Also, can you show the whole error?

        A Offline
        A Offline
        Anonymous_Banned275
        wrote on last edited by
        #12

        @jsulm said in Please help with lambda sytax:

        @AnneRanch What is list_2?
        Also, can you show the whole error?

        The original , wrong ";" , whole error was already posted.
        The ";" error was found and corrected.

        Now the error is

        /media/f/QT/Qt/QT/qtconnectivity/examples/bluetooth/CAT_BT_18112020/device.cpp:181: error: no matching function for call to 'DeviceDiscoveryDialog::connect(QListWidget*&, void (/media/f/QT/Qt/QT/qtconnectivity/examples/bluetooth/CAT_BT_18112020/device.cpp:181: error: no matching function for call to 'DeviceDiscoveryDialog::connect(QListWidget*&, void (QListWidget::*)(QListWidgetItem*), DeviceDiscoveryDialog*, DeviceDiscoveryDialog::DeviceDiscoveryDialog(QWidget*)::<lambda(QListWidgetItem*)>)'
             [this]( QListWidgetItem * pItem ) { this->ui->list_2->addItem ( pItem ); }) ;
                                                                                       ^::*)(QListWidgetItem*), DeviceDiscoveryDialog*, DeviceDiscoveryDialog::DeviceDiscoveryDialog(QWidget*)::<lambda(QListWidgetItem*)>)'
             [this]( QListWidgetItem * pItem ) { this->ui->list_2->addItem ( pItem ); }) ;
                                                                                       ^
        

        Both list's are QListWidget

        This whole exercise is my desire to learn how to code "connect". I am trying to duplicate QtDesigner WORKING "connect". See attached screen shot. I went too far and started with copying "item" from one dialog to "main dialog". That when things got convoluted with QOverload ( handling "item" as a string ) and lambda.

        793b5e8b-8d6e-4285-bab2-731312ab49e7-image.png

        So far I have learn that Intelisense and lambda do not mix - I cab "addItem" using Intelisense ( legal) but it there but compiler complains there is not "addItem ".
        "click" and "itemchanged" are not the same - no surprise here.

        I am still looking into lambda doc and my head is spinning.
        ( I am not sure why lambda "mixes " QListWidget and QListWidgetItem)

        This is still a learning exercise and I like to go back and copy the QtDesigner WORKING XML to plain C++ code and make it work in ONE dialog.
        Then tackle same and make it work between dialog and main dialog - using "new " connect style. ( It would be nice if QtDesigner did "new connect style " too. )
        Using lambda is last on my TODO list, but I am open to suggestions.

        Thanks

        Pl45m4P 1 Reply Last reply
        0
        • A Anonymous_Banned275

          @jsulm said in Please help with lambda sytax:

          @AnneRanch What is list_2?
          Also, can you show the whole error?

          The original , wrong ";" , whole error was already posted.
          The ";" error was found and corrected.

          Now the error is

          /media/f/QT/Qt/QT/qtconnectivity/examples/bluetooth/CAT_BT_18112020/device.cpp:181: error: no matching function for call to 'DeviceDiscoveryDialog::connect(QListWidget*&, void (/media/f/QT/Qt/QT/qtconnectivity/examples/bluetooth/CAT_BT_18112020/device.cpp:181: error: no matching function for call to 'DeviceDiscoveryDialog::connect(QListWidget*&, void (QListWidget::*)(QListWidgetItem*), DeviceDiscoveryDialog*, DeviceDiscoveryDialog::DeviceDiscoveryDialog(QWidget*)::<lambda(QListWidgetItem*)>)'
               [this]( QListWidgetItem * pItem ) { this->ui->list_2->addItem ( pItem ); }) ;
                                                                                         ^::*)(QListWidgetItem*), DeviceDiscoveryDialog*, DeviceDiscoveryDialog::DeviceDiscoveryDialog(QWidget*)::<lambda(QListWidgetItem*)>)'
               [this]( QListWidgetItem * pItem ) { this->ui->list_2->addItem ( pItem ); }) ;
                                                                                         ^
          

          Both list's are QListWidget

          This whole exercise is my desire to learn how to code "connect". I am trying to duplicate QtDesigner WORKING "connect". See attached screen shot. I went too far and started with copying "item" from one dialog to "main dialog". That when things got convoluted with QOverload ( handling "item" as a string ) and lambda.

          793b5e8b-8d6e-4285-bab2-731312ab49e7-image.png

          So far I have learn that Intelisense and lambda do not mix - I cab "addItem" using Intelisense ( legal) but it there but compiler complains there is not "addItem ".
          "click" and "itemchanged" are not the same - no surprise here.

          I am still looking into lambda doc and my head is spinning.
          ( I am not sure why lambda "mixes " QListWidget and QListWidgetItem)

          This is still a learning exercise and I like to go back and copy the QtDesigner WORKING XML to plain C++ code and make it work in ONE dialog.
          Then tackle same and make it work between dialog and main dialog - using "new " connect style. ( It would be nice if QtDesigner did "new connect style " too. )
          Using lambda is last on my TODO list, but I am open to suggestions.

          Thanks

          Pl45m4P Offline
          Pl45m4P Offline
          Pl45m4
          wrote on last edited by Pl45m4
          #13

          @AnneRanch

          Can you please clarify what your final goal is? It seems that some of your recent topics (incl. this one) are going in the wrong direction...

          You started here with an error in your connect statement, but we obviously can not know whether your connection makes sense in your case or not.

          If you want to transfer (i.e. "copy") items, you've clicked in one listWidget to the second listWidget, do what @JonB suggested here.

          addItem only works, if you have a "free" QListWidgetItem. So even if we correct your mistake, it wont help you or work at all.
          The item, that the clicked function returns, belongs already to one QListWidget, so you cant just add it to a second one.

          Changing your code inside lambda to this might work (not tested)

          // creates a copy of the clicked item, instead of trying to move it
          QListWidgetItem * newItem = new QListWidgetItem(pItem);
          ui->list_2->addItem( newItem );
          

          The connection as seen in your picture equals somewhat like this (lambda style):

          connect(ui->list, &QListWidget::currentTextChanged, [=](QString s){
          
          ui->plainTextEdit2->appendPlainText(s);
          });
          

          If debugging is the process of removing software bugs, then programming must be the process of putting them in.

          ~E. W. Dijkstra

          A 1 Reply Last reply
          0
          • Pl45m4P Pl45m4

            @AnneRanch

            Can you please clarify what your final goal is? It seems that some of your recent topics (incl. this one) are going in the wrong direction...

            You started here with an error in your connect statement, but we obviously can not know whether your connection makes sense in your case or not.

            If you want to transfer (i.e. "copy") items, you've clicked in one listWidget to the second listWidget, do what @JonB suggested here.

            addItem only works, if you have a "free" QListWidgetItem. So even if we correct your mistake, it wont help you or work at all.
            The item, that the clicked function returns, belongs already to one QListWidget, so you cant just add it to a second one.

            Changing your code inside lambda to this might work (not tested)

            // creates a copy of the clicked item, instead of trying to move it
            QListWidgetItem * newItem = new QListWidgetItem(pItem);
            ui->list_2->addItem( newItem );
            

            The connection as seen in your picture equals somewhat like this (lambda style):

            connect(ui->list, &QListWidget::currentTextChanged, [=](QString s){
            
            ui->plainTextEdit2->appendPlainText(s);
            });
            
            A Offline
            A Offline
            Anonymous_Banned275
            wrote on last edited by
            #14

            @Pl45m4 said in Please help with lambda sytax:

            @AnneRanch

            Can you please clarify what your final goal is? It seems that some of your recent topics (incl. this one) are going in the wrong direction...

            You started here with an error in your connect statement, but we obviously can not know whether your connection makes sense in your case or not.

            If you want to transfer (i.e. "copy") items, you've clicked in one listWidget to the second listWidget, do what @JonB suggested here.

            addItem only works, if you have a "free" QListWidgetItem. So even if we correct your mistake, it wont help you or work at all.
            The item, that the clicked function returns, belongs already to one QListWidget, so you cant just add it to a second one.

            Changing your code inside lambda to this might work (not tested)

            // creates a copy of the clicked item, instead of trying to move it
            QListWidgetItem * newItem = new QListWidgetItem(pItem);
            ui->list_2->addItem( newItem );
            

            The connection as seen in your picture equals somewhat like this (lambda style):

            connect(ui->list, &QListWidget::currentTextChanged, [=](QString s){
            
            ui->plainTextEdit2->appendPlainText(s);
            });
            

            In general terms - The objective is to copy an item from one widget to another.
            It is actually QString, not a generic "item" I want to copy.

            The QtDesigner does that with the screen shot of SIGNAL/SLOT I have posted. No problem.

            Yes, I do not know how to convert QtDesigner XML GUI to plain C code, but if QtDesigner apparently works without creating new "item" why is it necessary to create new item in code? But that is not main issue.

            To avoid further r misunderstanding - help me to duplicate XML in C code first . Then do the lambda and then copy between dialogs. Baby steps.

            I can just temporary delete the QtDesigner XML to test the plain C code.

            Perhaps screen shot what I have now?

            Eventually "automatically" copy each line of text from Bluetooth scanner dialog "nearby BT devices" to main window Tab2 "nearby BT devices".

            The unnamed text under "Connect" button , done by QtDesigner, is what I want to duplicate in code.

            6b8df14a-1471-4c70-9d2c-af9f17683f8d-image.png

            1 Reply Last reply
            0
            • A Offline
              A Offline
              Anonymous_Banned275
              wrote on last edited by
              #15

              Please note - I am posting this to illustrate the problem, please please please - NO comments on my programming style!

              My primary goal is to duplicate XML "connect" using code.
              The attached code and its variations generally compiles - that is one goal done.

              HOWEVER - it crashes during run time and I SUSPECT the problem is
              after
              clicking button 11 my code builds new instance of scanner dialog and it has build-in timers . The "list" is , in theory, filed AFTER each item individual timer expire.
              BUT
              my test connect is executed immediately after the first timer expires and the "item" is changed .

              I am asking - is it possible I have a timing problem?

              Here is my current - under construction connect to copy the "list" lines.
              All it does - just compiles and cannot be tested , in existing code , due to this issue.

              #ifdef BYPASS
                  // interacts with pushing buitto 11
                  // keeps crashing
                  
                  connect(
                              this->ui->list,
                              //          SIGNAL(ui->list->currentTextChanged()),
                              SIGNAL(ui->list->itemDoubleClicked(*pItem)),
                              //           SIGNAL(DDD->ui->list->itemChanged(TEST_LABEL)),
                              //           SIGNAL(itemClicked(QListWidgetItem *)),
                              //              SIGNAL(itemChanged(TEST_LABEL)),
                              this->ui->plainTextEdit,
                              //           SLOT(DDD->ui->plainTextEdit->appendPlainText(TEST_LABEL))
                              //             SLOT(appendPlainText(TEST_LABEL))
                              SLOT(ui->plainTextEdit->appendPlainText(*pItem)));
                  //           );
                  
              #endif
                  
                  
              

              This is how it tracks when working - without the code above

              QDEBUG TRACE 
              QDEBUG TRACE TASK 
              		 END imoplement Device DiscoiveryDialog  
              
              QDEBUG TRACE TASK 
              		 find nearby BT devices 
              
              file      /media/f/QT/QT_PROJECT/TEST_PROJECT_14/mainwindow_cat_tab.cpp
              function  on_pushButton_11_clicked
              @line     236
              TEMPORARY EXIT 
              /home/f/build-TEST_PROJECT-Desktop-Debug/TEST_PROJECT exited with code 0
              

              And this is failing track

              QDEBUG TRACE 
              QDEBUG TRACE TASK 
              		 START imoplement Device DiscoveryDialog  
              
              QDEBUG TRACE TASK 
              		 find nearby BT devices 
              
              file      /media/f/QT/QT_PROJECT/TEST_PROJECT_14/mainwindow_cat_tab.cpp
              function  on_pushButton_11_clicked
              @line     206
              TEMPORARY EXIT 
              TRACE SCAN FLOW 
              			 START TOK TRACE SCAN FLOW CONSTRUCTOR 
              			DeviceDiscoveryDialog::DeviceDiscoveryDialog(QWidget *parent)
              
              
              TEMPORARY exit  @line 
              133
              The program has unexpectedly finished.
              /home/f/build-TEST_PROJECT-Desktop-Debug/TEST_PROJECT crashed
              

              Again - all I am asking - is it possible I have a timing problem?

              jsulmJ JonBJ 3 Replies Last reply
              0
              • A Anonymous_Banned275

                Please note - I am posting this to illustrate the problem, please please please - NO comments on my programming style!

                My primary goal is to duplicate XML "connect" using code.
                The attached code and its variations generally compiles - that is one goal done.

                HOWEVER - it crashes during run time and I SUSPECT the problem is
                after
                clicking button 11 my code builds new instance of scanner dialog and it has build-in timers . The "list" is , in theory, filed AFTER each item individual timer expire.
                BUT
                my test connect is executed immediately after the first timer expires and the "item" is changed .

                I am asking - is it possible I have a timing problem?

                Here is my current - under construction connect to copy the "list" lines.
                All it does - just compiles and cannot be tested , in existing code , due to this issue.

                #ifdef BYPASS
                    // interacts with pushing buitto 11
                    // keeps crashing
                    
                    connect(
                                this->ui->list,
                                //          SIGNAL(ui->list->currentTextChanged()),
                                SIGNAL(ui->list->itemDoubleClicked(*pItem)),
                                //           SIGNAL(DDD->ui->list->itemChanged(TEST_LABEL)),
                                //           SIGNAL(itemClicked(QListWidgetItem *)),
                                //              SIGNAL(itemChanged(TEST_LABEL)),
                                this->ui->plainTextEdit,
                                //           SLOT(DDD->ui->plainTextEdit->appendPlainText(TEST_LABEL))
                                //             SLOT(appendPlainText(TEST_LABEL))
                                SLOT(ui->plainTextEdit->appendPlainText(*pItem)));
                    //           );
                    
                #endif
                    
                    
                

                This is how it tracks when working - without the code above

                QDEBUG TRACE 
                QDEBUG TRACE TASK 
                		 END imoplement Device DiscoiveryDialog  
                
                QDEBUG TRACE TASK 
                		 find nearby BT devices 
                
                file      /media/f/QT/QT_PROJECT/TEST_PROJECT_14/mainwindow_cat_tab.cpp
                function  on_pushButton_11_clicked
                @line     236
                TEMPORARY EXIT 
                /home/f/build-TEST_PROJECT-Desktop-Debug/TEST_PROJECT exited with code 0
                

                And this is failing track

                QDEBUG TRACE 
                QDEBUG TRACE TASK 
                		 START imoplement Device DiscoveryDialog  
                
                QDEBUG TRACE TASK 
                		 find nearby BT devices 
                
                file      /media/f/QT/QT_PROJECT/TEST_PROJECT_14/mainwindow_cat_tab.cpp
                function  on_pushButton_11_clicked
                @line     206
                TEMPORARY EXIT 
                TRACE SCAN FLOW 
                			 START TOK TRACE SCAN FLOW CONSTRUCTOR 
                			DeviceDiscoveryDialog::DeviceDiscoveryDialog(QWidget *parent)
                
                
                TEMPORARY exit  @line 
                133
                The program has unexpectedly finished.
                /home/f/build-TEST_PROJECT-Desktop-Debug/TEST_PROJECT crashed
                

                Again - all I am asking - is it possible I have a timing problem?

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by jsulm
                #16

                @AnneRanch said in Please help with lambda sytax:

                connect(
                this->ui->list,
                // SIGNAL(ui->list->currentTextChanged()),
                SIGNAL(ui->list->itemDoubleClicked(*pItem)),
                // SIGNAL(DDD->ui->list->itemChanged(TEST_LABEL)),
                // SIGNAL(itemClicked(QListWidgetItem *)),
                // SIGNAL(itemChanged(TEST_LABEL)),
                this->ui->plainTextEdit,
                // SLOT(DDD->ui->plainTextEdit->appendPlainText(TEST_LABEL))
                // SLOT(appendPlainText(TEST_LABEL))
                SLOT(ui->plainTextEdit->appendPlainText(*pItem)));
                // );

                This is invalid connect() call. Please check https://doc.qt.io/qt-5/signalsandslots.html And it is better to use Qt5 connect() syntax to detect such issues during compile time instead of run time.
                It should be

                connect(
                    this->ui->list,
                    SIGNAL(itemDoubleClicked(QListWidgetItem*)),
                    this->ui->plainTextEdit,
                    SLOT(appendPlainText(QListWidgetItem*)));
                

                But this will also not work as QPlainTextEdit does not have a slot appendPlainText which takes a QListWidgetItem* as parameter (use new Qt5 connect syntax and a lambda)...

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                A 1 Reply Last reply
                5
                • A Anonymous_Banned275

                  Please note - I am posting this to illustrate the problem, please please please - NO comments on my programming style!

                  My primary goal is to duplicate XML "connect" using code.
                  The attached code and its variations generally compiles - that is one goal done.

                  HOWEVER - it crashes during run time and I SUSPECT the problem is
                  after
                  clicking button 11 my code builds new instance of scanner dialog and it has build-in timers . The "list" is , in theory, filed AFTER each item individual timer expire.
                  BUT
                  my test connect is executed immediately after the first timer expires and the "item" is changed .

                  I am asking - is it possible I have a timing problem?

                  Here is my current - under construction connect to copy the "list" lines.
                  All it does - just compiles and cannot be tested , in existing code , due to this issue.

                  #ifdef BYPASS
                      // interacts with pushing buitto 11
                      // keeps crashing
                      
                      connect(
                                  this->ui->list,
                                  //          SIGNAL(ui->list->currentTextChanged()),
                                  SIGNAL(ui->list->itemDoubleClicked(*pItem)),
                                  //           SIGNAL(DDD->ui->list->itemChanged(TEST_LABEL)),
                                  //           SIGNAL(itemClicked(QListWidgetItem *)),
                                  //              SIGNAL(itemChanged(TEST_LABEL)),
                                  this->ui->plainTextEdit,
                                  //           SLOT(DDD->ui->plainTextEdit->appendPlainText(TEST_LABEL))
                                  //             SLOT(appendPlainText(TEST_LABEL))
                                  SLOT(ui->plainTextEdit->appendPlainText(*pItem)));
                      //           );
                      
                  #endif
                      
                      
                  

                  This is how it tracks when working - without the code above

                  QDEBUG TRACE 
                  QDEBUG TRACE TASK 
                  		 END imoplement Device DiscoiveryDialog  
                  
                  QDEBUG TRACE TASK 
                  		 find nearby BT devices 
                  
                  file      /media/f/QT/QT_PROJECT/TEST_PROJECT_14/mainwindow_cat_tab.cpp
                  function  on_pushButton_11_clicked
                  @line     236
                  TEMPORARY EXIT 
                  /home/f/build-TEST_PROJECT-Desktop-Debug/TEST_PROJECT exited with code 0
                  

                  And this is failing track

                  QDEBUG TRACE 
                  QDEBUG TRACE TASK 
                  		 START imoplement Device DiscoveryDialog  
                  
                  QDEBUG TRACE TASK 
                  		 find nearby BT devices 
                  
                  file      /media/f/QT/QT_PROJECT/TEST_PROJECT_14/mainwindow_cat_tab.cpp
                  function  on_pushButton_11_clicked
                  @line     206
                  TEMPORARY EXIT 
                  TRACE SCAN FLOW 
                  			 START TOK TRACE SCAN FLOW CONSTRUCTOR 
                  			DeviceDiscoveryDialog::DeviceDiscoveryDialog(QWidget *parent)
                  
                  
                  TEMPORARY exit  @line 
                  133
                  The program has unexpectedly finished.
                  /home/f/build-TEST_PROJECT-Desktop-Debug/TEST_PROJECT crashed
                  

                  Again - all I am asking - is it possible I have a timing problem?

                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by JonB
                  #17

                  @AnneRanch
                  As @jsulm has said. As long as you use the old-style SIGNAL & SLOT() macros, you are liable to have code which compiles OK but does not behave correctly at runtime. With the new style syntax, if the signal/slot code is wrong, you get told at compile-time. It might seem harder to get it right, but at least you know that when it does compile it will do what you expect when you run it; if it does not compile, you have to sort it out to be correct at that stage.

                  1 Reply Last reply
                  0
                  • jsulmJ jsulm

                    @AnneRanch said in Please help with lambda sytax:

                    connect(
                    this->ui->list,
                    // SIGNAL(ui->list->currentTextChanged()),
                    SIGNAL(ui->list->itemDoubleClicked(*pItem)),
                    // SIGNAL(DDD->ui->list->itemChanged(TEST_LABEL)),
                    // SIGNAL(itemClicked(QListWidgetItem *)),
                    // SIGNAL(itemChanged(TEST_LABEL)),
                    this->ui->plainTextEdit,
                    // SLOT(DDD->ui->plainTextEdit->appendPlainText(TEST_LABEL))
                    // SLOT(appendPlainText(TEST_LABEL))
                    SLOT(ui->plainTextEdit->appendPlainText(*pItem)));
                    // );

                    This is invalid connect() call. Please check https://doc.qt.io/qt-5/signalsandslots.html And it is better to use Qt5 connect() syntax to detect such issues during compile time instead of run time.
                    It should be

                    connect(
                        this->ui->list,
                        SIGNAL(itemDoubleClicked(QListWidgetItem*)),
                        this->ui->plainTextEdit,
                        SLOT(appendPlainText(QListWidgetItem*)));
                    

                    But this will also not work as QPlainTextEdit does not have a slot appendPlainText which takes a QListWidgetItem* as parameter (use new Qt5 connect syntax and a lambda)...

                    A Offline
                    A Offline
                    Anonymous_Banned275
                    wrote on last edited by
                    #18

                    @jsulm said in Please help with lambda sytax:

                    But this will also not work as QPlainTextEdit does not have a slot appendPlainText which takes a QListWidgetItem* as parameter (use new Qt5 connect syntax and a lambda)...

                    I do appreciate the post.
                    It may seems strange, but at this point I am NOT after "it" working.
                    I just need to figure out WHY adding this "connect" , in any form or format , crashes the program.
                    After I figure out the crasher I will work on form / format/ style.
                    Of course I could verify the "connect" using separate test program.

                    Pl45m4P 1 Reply Last reply
                    0
                    • A Anonymous_Banned275

                      Please note - I am posting this to illustrate the problem, please please please - NO comments on my programming style!

                      My primary goal is to duplicate XML "connect" using code.
                      The attached code and its variations generally compiles - that is one goal done.

                      HOWEVER - it crashes during run time and I SUSPECT the problem is
                      after
                      clicking button 11 my code builds new instance of scanner dialog and it has build-in timers . The "list" is , in theory, filed AFTER each item individual timer expire.
                      BUT
                      my test connect is executed immediately after the first timer expires and the "item" is changed .

                      I am asking - is it possible I have a timing problem?

                      Here is my current - under construction connect to copy the "list" lines.
                      All it does - just compiles and cannot be tested , in existing code , due to this issue.

                      #ifdef BYPASS
                          // interacts with pushing buitto 11
                          // keeps crashing
                          
                          connect(
                                      this->ui->list,
                                      //          SIGNAL(ui->list->currentTextChanged()),
                                      SIGNAL(ui->list->itemDoubleClicked(*pItem)),
                                      //           SIGNAL(DDD->ui->list->itemChanged(TEST_LABEL)),
                                      //           SIGNAL(itemClicked(QListWidgetItem *)),
                                      //              SIGNAL(itemChanged(TEST_LABEL)),
                                      this->ui->plainTextEdit,
                                      //           SLOT(DDD->ui->plainTextEdit->appendPlainText(TEST_LABEL))
                                      //             SLOT(appendPlainText(TEST_LABEL))
                                      SLOT(ui->plainTextEdit->appendPlainText(*pItem)));
                          //           );
                          
                      #endif
                          
                          
                      

                      This is how it tracks when working - without the code above

                      QDEBUG TRACE 
                      QDEBUG TRACE TASK 
                      		 END imoplement Device DiscoiveryDialog  
                      
                      QDEBUG TRACE TASK 
                      		 find nearby BT devices 
                      
                      file      /media/f/QT/QT_PROJECT/TEST_PROJECT_14/mainwindow_cat_tab.cpp
                      function  on_pushButton_11_clicked
                      @line     236
                      TEMPORARY EXIT 
                      /home/f/build-TEST_PROJECT-Desktop-Debug/TEST_PROJECT exited with code 0
                      

                      And this is failing track

                      QDEBUG TRACE 
                      QDEBUG TRACE TASK 
                      		 START imoplement Device DiscoveryDialog  
                      
                      QDEBUG TRACE TASK 
                      		 find nearby BT devices 
                      
                      file      /media/f/QT/QT_PROJECT/TEST_PROJECT_14/mainwindow_cat_tab.cpp
                      function  on_pushButton_11_clicked
                      @line     206
                      TEMPORARY EXIT 
                      TRACE SCAN FLOW 
                      			 START TOK TRACE SCAN FLOW CONSTRUCTOR 
                      			DeviceDiscoveryDialog::DeviceDiscoveryDialog(QWidget *parent)
                      
                      
                      TEMPORARY exit  @line 
                      133
                      The program has unexpectedly finished.
                      /home/f/build-TEST_PROJECT-Desktop-Debug/TEST_PROJECT crashed
                      

                      Again - all I am asking - is it possible I have a timing problem?

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #19

                      @AnneRanch said in Please help with lambda sytax:

                      function on_pushButton_11_clicked
                      @line 206

                      Can you show your on_pushButton_11_clicked? The crash is there at line 206.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      A 1 Reply Last reply
                      1
                      • A Anonymous_Banned275

                        @jsulm said in Please help with lambda sytax:

                        But this will also not work as QPlainTextEdit does not have a slot appendPlainText which takes a QListWidgetItem* as parameter (use new Qt5 connect syntax and a lambda)...

                        I do appreciate the post.
                        It may seems strange, but at this point I am NOT after "it" working.
                        I just need to figure out WHY adding this "connect" , in any form or format , crashes the program.
                        After I figure out the crasher I will work on form / format/ style.
                        Of course I could verify the "connect" using separate test program.

                        Pl45m4P Offline
                        Pl45m4P Offline
                        Pl45m4
                        wrote on last edited by Pl45m4
                        #20

                        @AnneRanch

                        Back to lambdas:

                        You said, you are struggling to understand lambda connections correctly.
                        It's not as complicated as it might look.

                        • You have your sender (first argument)

                          connect(ui->list,.....)
                          
                        • You have your sender's class + signal

                           connect(ui->list, &QListWidget::itemDoubleClicked,.....)
                          
                        • Then you can define a scope for your lambda

                          connect(ui->list, &QListWidget::itemDoubleClicked, this,......)
                          
                        • the last part consists of the capture, the function or slot arguments and the actual code itself, using the passed and captured values

                          • Capture

                            • "[ ]": None of the variables from current class / scope are captured and can be used inside lambda "code"
                            • " [=]": Captures everything (by value!)
                            • "[this] ": (current instance) or any combination of variables (e.g. [x, a]), to pick variables you need explicitely.
                            • "[&]" or "[ &someVar ]": Captures by reference. Changes made inside lambda will affect and change the captured variable outside the lambda as well ( Thx, @JonB )
                          • Signal / Slot arguments after capture inside ( .... ), e.g. if signal sends a QListWidgetItem, you need a (QListWidgetItem *item) here.

                          • lambda code inside { .... }

                            • do whatever you like and what you would put in your slot here.

                        One big advantage using lambda connections is, that you can connect signals to slots (or "code"), that would be incompatible using a "direct" connection because of any reason (e.g. parameter mismatch).

                        Simple example:

                        // signal
                        void signal(QString s);
                        // slot
                        void onSignalFired(int i);
                        

                        A direct connection of these two won't work neither using the SIGNAL(...) / SLOT( ... ) syntax
                        (-> crash / error at runtime),
                        nor using the function based connection &Class::signal... &Class::onSignalFired
                        ( -> wont compile).

                        With lambda, you can make it work:

                        connect(this, &Class::signal, [] (QString s) {  onSignalFired( s.toInt() ); } ); 
                        

                        Instead of calling the slot, you could also skip the slot and do whatever you want to do with this string inside the lambda directly, e.g. send your number to a QLineEdit ("A" would lead to a 65, simple ASCII).

                        @AnneRanch said in Please help with lambda sytax:

                        Here is my current - under construction connect to copy the "list" lines.
                        All it does - just compiles and cannot be tested , in existing code , due to this issue.

                        ... and this is exactly where you can make use of lambdas ( as @jsulm already said ).
                        Pass your QListWidgetItem from signal to your lambda, get the text from your item using text() (Qt Doc), then pass the text to QPlainTextEdit's appendPlainText(QString).


                        If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                        ~E. W. Dijkstra

                        JonBJ 1 Reply Last reply
                        4
                        • Pl45m4P Pl45m4

                          @AnneRanch

                          Back to lambdas:

                          You said, you are struggling to understand lambda connections correctly.
                          It's not as complicated as it might look.

                          • You have your sender (first argument)

                            connect(ui->list,.....)
                            
                          • You have your sender's class + signal

                             connect(ui->list, &QListWidget::itemDoubleClicked,.....)
                            
                          • Then you can define a scope for your lambda

                            connect(ui->list, &QListWidget::itemDoubleClicked, this,......)
                            
                          • the last part consists of the capture, the function or slot arguments and the actual code itself, using the passed and captured values

                            • Capture

                              • "[ ]": None of the variables from current class / scope are captured and can be used inside lambda "code"
                              • " [=]": Captures everything (by value!)
                              • "[this] ": (current instance) or any combination of variables (e.g. [x, a]), to pick variables you need explicitely.
                              • "[&]" or "[ &someVar ]": Captures by reference. Changes made inside lambda will affect and change the captured variable outside the lambda as well ( Thx, @JonB )
                            • Signal / Slot arguments after capture inside ( .... ), e.g. if signal sends a QListWidgetItem, you need a (QListWidgetItem *item) here.

                            • lambda code inside { .... }

                              • do whatever you like and what you would put in your slot here.

                          One big advantage using lambda connections is, that you can connect signals to slots (or "code"), that would be incompatible using a "direct" connection because of any reason (e.g. parameter mismatch).

                          Simple example:

                          // signal
                          void signal(QString s);
                          // slot
                          void onSignalFired(int i);
                          

                          A direct connection of these two won't work neither using the SIGNAL(...) / SLOT( ... ) syntax
                          (-> crash / error at runtime),
                          nor using the function based connection &Class::signal... &Class::onSignalFired
                          ( -> wont compile).

                          With lambda, you can make it work:

                          connect(this, &Class::signal, [] (QString s) {  onSignalFired( s.toInt() ); } ); 
                          

                          Instead of calling the slot, you could also skip the slot and do whatever you want to do with this string inside the lambda directly, e.g. send your number to a QLineEdit ("A" would lead to a 65, simple ASCII).

                          @AnneRanch said in Please help with lambda sytax:

                          Here is my current - under construction connect to copy the "list" lines.
                          All it does - just compiles and cannot be tested , in existing code , due to this issue.

                          ... and this is exactly where you can make use of lambdas ( as @jsulm already said ).
                          Pass your QListWidgetItem from signal to your lambda, get the text from your item using text() (Qt Doc), then pass the text to QPlainTextEdit's appendPlainText(QString).

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by JonB
                          #21

                          @Pl45m4
                          Since you've laid this out so neatly, may I suggest you add [&] to your Capture section, and note how it differs from [=]? Because some day someone's going to need it... :)

                          1 Reply Last reply
                          1
                          • jsulmJ jsulm

                            @AnneRanch said in Please help with lambda sytax:

                            function on_pushButton_11_clicked
                            @line 206

                            Can you show your on_pushButton_11_clicked? The crash is there at line 206.

                            A Offline
                            A Offline
                            Anonymous_Banned275
                            wrote on last edited by
                            #22

                            @jsulm said in Please help with lambda sytax:

                            @AnneRanch said in Please help with lambda sytax:

                            function on_pushButton_11_clicked
                            @line 206

                            Can you show your on_pushButton_11_clicked? The crash is there at line 206.

                            There it is.

                            I have left in all the trace / debug stuff .
                            And highlighted the line 206

                            code// scan for nearby BT devices
                            
                            void MainWindow_CAT_TAB::on_pushButton_11_clicked()
                            {
                            #ifdef TRACE
                                qDebug() << "QDEBUG TRACE ";
                                qDebug() << "QDEBUG TRACE TASK \n\t\t void MainWindow_CAT_TAB::on_pushButton_11_clicked()  \n";
                                 qDebug() << "QDEBUG TRACE TASK \n\t\t find nearby BT devices \n";
                                qDebug() << "file     " << __FILE__;
                                qDebug() << "function "<<__FUNCTION__;
                                qDebug() << "@line    " << __LINE__;
                                qDebug()<<"TEMPORARY EXIT ";
                                //exit(99);
                            #endif
                            //   ui->listWidget_5->(" addItem(on_pushButton_11_clicked()");
                            //     ui->listWidget_5->(addItem(on_pushButton_11_clicked());
                                         ui->listWidget_5->addItem(" addItem(on_pushButton_11_clicked()");
                                         ui->listWidget_5->addItem(" addItem(on_pushButton_11_clicked()");
                                         ui->listWidget_5->addItem("information_main.count())");
                            
                            
                            #ifdef TRACE
                                qDebug() << "QDEBUG TRACE ";
                                qDebug() << "QDEBUG TRACE TASK \n\t\t START imoplement Device DiscoveryDialog  \n";
                                 qDebug() << "QDEBUG TRACE TASK \n\t\t find nearby BT devices \n";
                                qDebug() << "file     " << __FILE__;
                                qDebug() << "function "<<__FUNCTION__;
                                **qDebug() << "@line    " << __LINE__;**
                                qDebug()<<"TEMPORARY EXIT ";
                                //exit(99);
                            #endif
                            
                            // instatiate Devievce Discovery Dialog as in btscanner example
                            DeviceDiscoveryDialog *DDD = new DeviceDiscoveryDialog();
                            
                            DDD->startScan();  // takes time 2 seconds for each device 
                            
                            DDD->show();
                            
                            #ifdef BYPASS
                            // test add connect here
                            connect(
                                        DDD->ui->list,
                             //           SIGNAL(DDD->ui->list->itemChanged(TEST_LABEL)),
                                          SIGNAL(itemChanged(TEST_LABEL)),
                                        DDD->ui->plainTextEdit,
                             //           SLOT(DDD->ui->plainTextEdit->appendPlainText(TEST_LABEL))
                                        SLOT(appendPlainText(TEST_LABEL))
                                    );
                            #endif
                            
                            
                            #ifdef TRACE
                                qDebug() << "QDEBUG TRACE ";
                                qDebug() << "QDEBUG TRACE TASK \n\t\t END imoplement Device DiscoiveryDialog  \n";
                                 qDebug() << "QDEBUG TRACE TASK \n\t\t find nearby BT devices \n";
                                qDebug() << "file     " << __FILE__;
                                qDebug() << "function "<<__FUNCTION__;
                                qDebug() << "@line    " << __LINE__;
                                qDebug()<<"TEMPORARY EXIT ";
                                //exit(99);
                            #endif
                            
                            
                            }_text
                            
                            1 Reply Last reply
                            -1
                            • Christian EhrlicherC Offline
                              Christian EhrlicherC Offline
                              Christian Ehrlicher
                              Lifetime Qt Champion
                              wrote on last edited by
                              #23

                              @AnneRanch said in Please help with lambda sytax:

                              SIGNAL(itemChanged(TEST_LABEL)),

                              And you really want to tell us that you read at least one sentence from what we're telling you here??

                              Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                              Visit the Qt Academy at https://academy.qt.io/catalog

                              A 1 Reply Last reply
                              0
                              • Christian EhrlicherC Christian Ehrlicher

                                @AnneRanch said in Please help with lambda sytax:

                                SIGNAL(itemChanged(TEST_LABEL)),

                                And you really want to tell us that you read at least one sentence from what we're telling you here??

                                A Offline
                                A Offline
                                Anonymous_Banned275
                                wrote on last edited by
                                #24

                                Partial success.
                                Using both old and new "connect" style throws "segmentation fault" at either one.

                                It is my understanding that "connect" code placement is not critical - however my crash occurs exactly on "connect" which I have placed in a secondary dialog constructor. My main window dialog is primary.

                                RTFM implies that passing null pointer may be the problem...

                                A 1 Reply Last reply
                                0
                                • A Anonymous_Banned275

                                  Partial success.
                                  Using both old and new "connect" style throws "segmentation fault" at either one.

                                  It is my understanding that "connect" code placement is not critical - however my crash occurs exactly on "connect" which I have placed in a secondary dialog constructor. My main window dialog is primary.

                                  RTFM implies that passing null pointer may be the problem...

                                  A Offline
                                  A Offline
                                  Anonymous_Banned275
                                  wrote on last edited by
                                  #25

                                  @AnneRanch DONE!
                                  Ready to tackle lambda .
                                  Moral of the story - stay on original issue - it was my shallow knowledge of "connect" , my wrong syntax and my implementation of "connect" - applied in wrong place.

                                  Help from everybody assisting is very much appreciated.

                                  62318e6e-6ee2-4e8f-b993-51ed61c92d1b-image.png

                                  Pablo J. RoginaP 1 Reply Last reply
                                  1
                                  • A Anonymous_Banned275

                                    @AnneRanch DONE!
                                    Ready to tackle lambda .
                                    Moral of the story - stay on original issue - it was my shallow knowledge of "connect" , my wrong syntax and my implementation of "connect" - applied in wrong place.

                                    Help from everybody assisting is very much appreciated.

                                    62318e6e-6ee2-4e8f-b993-51ed61c92d1b-image.png

                                    Pablo J. RoginaP Offline
                                    Pablo J. RoginaP Offline
                                    Pablo J. Rogina
                                    wrote on last edited by
                                    #26

                                    @AnneRanch said in Please help with lambda sytax:

                                    @AnneRanch DONE!

                                    great, so please don't forget to mark your post as solved!

                                    Upvote the answer(s) that helped you solve the issue
                                    Use "Topic Tools" button to mark your post as Solved
                                    Add screenshots via postimage.org
                                    Don't ask support requests via chat/PM. Please use the forum so others can benefit from the solution in the future

                                    1 Reply Last reply
                                    0

                                    • Login

                                    • Login or register to search.
                                    • First post
                                      Last post
                                    0
                                    • Categories
                                    • Recent
                                    • Tags
                                    • Popular
                                    • Users
                                    • Groups
                                    • Search
                                    • Get Qt Extensions
                                    • Unsolved