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QTcpSocket / QTcpServer, connection closed

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  • SPlattenS SPlatten

    @KroMignon, thank you, for some reason I'm having some problems with the line:

    clsSocketClient* pClient = new clsSocketClient(this);
    

    no matching constructor for initialization of 'clsSocketClient', the header is present, I've even tried changing the constructor to expect QAbstractSocket*, still the same.

    KroMignonK Offline
    KroMignonK Offline
    KroMignon
    wrote on last edited by
    #23

    @SPlatten said in QTcpSocket / QTcpServer, connection closed:

    no matching constructor for initialization of 'clsSocketClient', the header is present, I've even tried changing the constructor to expect QAbstractSocket*, still the same.

    I don't know what clsSocketClient is.
    I supposed it was:

    class clsSocketClient : public QTcpSocket
    {
        Q_OBJECT
    ....
    };
    

    It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

    SPlattenS 1 Reply Last reply
    0
    • KroMignonK KroMignon

      @SPlatten said in QTcpSocket / QTcpServer, connection closed:

      no matching constructor for initialization of 'clsSocketClient', the header is present, I've even tried changing the constructor to expect QAbstractSocket*, still the same.

      I don't know what clsSocketClient is.
      I supposed it was:

      class clsSocketClient : public QTcpSocket
      {
          Q_OBJECT
      ....
      };
      
      SPlattenS Offline
      SPlattenS Offline
      SPlatten
      wrote on last edited by
      #24

      @KroMignon , clsSocketClient:

          class clsSocketClient : public QTcpSocket {
          Q_OBJECT
      
          public:
              explicit clsSocketClient(QTcpSocket* pClient = nullptr);
         ...
      

      Implementation:

      clsSocketClient::clsSocketClient(QTcpSocket* pClient) : QTcpSocket(pClient) {
          QObject::connect(this, &QTcpSocket::connected,     this, &clsSocketClient::onConnected);
          QObject::connect(this, &QTcpSocket::bytesWritten,  this, &clsSocketClient::onBytesWritten);
          QObject::connect(this, &QTcpSocket::disconnected,  this, &QObject::deleteLater);
          QObject::connect(this, &QTcpSocket::disconnected,  this, &clsSocketClient::onDisconnected);
          QObject::connect(this, &QTcpSocket::errorOccurred, this, &clsSocketClient::onErrorOccurred);
          QObject::connect(this, &QTcpSocket::readyRead,     this, &clsSocketClient::onDataIn);
          QObject::connect(this, &QTcpSocket::stateChanged,  this, &clsSocketClient::onStateChanged);
      }
      

      Kind Regards,
      Sy

      jsulmJ KroMignonK 2 Replies Last reply
      0
      • SPlattenS SPlatten

        @KroMignon , clsSocketClient:

            class clsSocketClient : public QTcpSocket {
            Q_OBJECT
        
            public:
                explicit clsSocketClient(QTcpSocket* pClient = nullptr);
           ...
        

        Implementation:

        clsSocketClient::clsSocketClient(QTcpSocket* pClient) : QTcpSocket(pClient) {
            QObject::connect(this, &QTcpSocket::connected,     this, &clsSocketClient::onConnected);
            QObject::connect(this, &QTcpSocket::bytesWritten,  this, &clsSocketClient::onBytesWritten);
            QObject::connect(this, &QTcpSocket::disconnected,  this, &QObject::deleteLater);
            QObject::connect(this, &QTcpSocket::disconnected,  this, &clsSocketClient::onDisconnected);
            QObject::connect(this, &QTcpSocket::errorOccurred, this, &clsSocketClient::onErrorOccurred);
            QObject::connect(this, &QTcpSocket::readyRead,     this, &clsSocketClient::onDataIn);
            QObject::connect(this, &QTcpSocket::stateChanged,  this, &clsSocketClient::onStateChanged);
        }
        
        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #25

        @SPlatten said in QTcpSocket / QTcpServer, connection closed:

        explicit clsSocketClient(QTcpSocket* pClient = nullptr);

        I guess "this" is not QTcpSocket right? So, how can that work?

        1 Reply Last reply
        0
        • SPlattenS Offline
          SPlattenS Offline
          SPlatten
          wrote on last edited by
          #26

          @jsulm , this is instance of clsSocketServer which is:

              class clsSocketServer : public QTcpServer {
              Q_OBJECT
             ...
          

          As I said I tried changing the clsSocketClient to accept QAbstractSocket* but still the same, aren't QTcpServer and QTcpSocket both based on QAbstractSocket ?

          Kind Regards,
          Sy

          jsulmJ 1 Reply Last reply
          0
          • SPlattenS SPlatten

            @jsulm , this is instance of clsSocketServer which is:

                class clsSocketServer : public QTcpServer {
                Q_OBJECT
               ...
            

            As I said I tried changing the clsSocketClient to accept QAbstractSocket* but still the same, aren't QTcpServer and QTcpSocket both based on QAbstractSocket ?

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #27

            @SPlatten I'm reffering to this:

            clsSocketClient* pClient = new clsSocketClient(this);
            

            What is "this" here? If it is not QTcpSocket then it can't work!

            SPlattenS 1 Reply Last reply
            0
            • jsulmJ jsulm

              @SPlatten I'm reffering to this:

              clsSocketClient* pClient = new clsSocketClient(this);
              

              What is "this" here? If it is not QTcpSocket then it can't work!

              SPlattenS Offline
              SPlattenS Offline
              SPlatten
              wrote on last edited by SPlatten
              #28

              @jsulm , I did answer, this is clsSocketServer which is derived from QTcpServer.

              Kind Regards,
              Sy

              jsulmJ 2 Replies Last reply
              0
              • SPlattenS Offline
                SPlattenS Offline
                SPlatten
                wrote on last edited by
                #29

                @jsulm ,@KroMignon , sorted, it's now working and communicating, thank you:

                void clsSocketServer::incomingConnection(qintptr sfd) {
                    clsSocketClient* pClient = new clsSocketClient(new QTcpSocket());
                    pClient->setSocketDescriptor(sfd);
                    addPendingConnection(pClient);
                }
                

                Kind Regards,
                Sy

                KroMignonK 1 Reply Last reply
                0
                • SPlattenS SPlatten

                  @KroMignon , clsSocketClient:

                      class clsSocketClient : public QTcpSocket {
                      Q_OBJECT
                  
                      public:
                          explicit clsSocketClient(QTcpSocket* pClient = nullptr);
                     ...
                  

                  Implementation:

                  clsSocketClient::clsSocketClient(QTcpSocket* pClient) : QTcpSocket(pClient) {
                      QObject::connect(this, &QTcpSocket::connected,     this, &clsSocketClient::onConnected);
                      QObject::connect(this, &QTcpSocket::bytesWritten,  this, &clsSocketClient::onBytesWritten);
                      QObject::connect(this, &QTcpSocket::disconnected,  this, &QObject::deleteLater);
                      QObject::connect(this, &QTcpSocket::disconnected,  this, &clsSocketClient::onDisconnected);
                      QObject::connect(this, &QTcpSocket::errorOccurred, this, &clsSocketClient::onErrorOccurred);
                      QObject::connect(this, &QTcpSocket::readyRead,     this, &clsSocketClient::onDataIn);
                      QObject::connect(this, &QTcpSocket::stateChanged,  this, &clsSocketClient::onStateChanged);
                  }
                  
                  KroMignonK Offline
                  KroMignonK Offline
                  KroMignon
                  wrote on last edited by
                  #30

                  @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                  class clsSocketClient : public QTcpSocket {
                  Q_OBJECT

                  public:
                      explicit clsSocketClient(QTcpSocket* pClient = nullptr);
                  

                  ...

                  Please change this to:

                  class clsSocketClient : public QTcpSocket 
                  {
                      Q_OBJECT
                  public:
                      explicit clsSocketClient(QObject *parent = nullptr);
                  
                  

                  It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                  1 Reply Last reply
                  2
                  • SPlattenS SPlatten

                    @jsulm , I did answer, this is clsSocketServer which is derived from QTcpServer.

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #31
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • SPlattenS SPlatten

                      @jsulm ,@KroMignon , sorted, it's now working and communicating, thank you:

                      void clsSocketServer::incomingConnection(qintptr sfd) {
                          clsSocketClient* pClient = new clsSocketClient(new QTcpSocket());
                          pClient->setSocketDescriptor(sfd);
                          addPendingConnection(pClient);
                      }
                      
                      KroMignonK Offline
                      KroMignonK Offline
                      KroMignon
                      wrote on last edited by
                      #32

                      @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                      void clsSocketServer::incomingConnection(qintptr sfd) {
                      clsSocketClient* pClient = new clsSocketClient(new QTcpSocket());
                      pClient->setSocketDescriptor(sfd);
                      addPendingConnection(pClient);
                      }

                      Why to you do this?
                      clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); is an nonsense!

                      It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                      SPlattenS 1 Reply Last reply
                      1
                      • SPlattenS SPlatten

                        @jsulm , I did answer, this is clsSocketServer which is derived from QTcpServer.

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by
                        #33

                        @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                        which is derived from QTcpServer

                        QTcpServer != QTcpSocket

                        1 Reply Last reply
                        0
                        • KroMignonK KroMignon

                          @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                          void clsSocketServer::incomingConnection(qintptr sfd) {
                          clsSocketClient* pClient = new clsSocketClient(new QTcpSocket());
                          pClient->setSocketDescriptor(sfd);
                          addPendingConnection(pClient);
                          }

                          Why to you do this?
                          clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); is an nonsense!

                          SPlattenS Offline
                          SPlattenS Offline
                          SPlatten
                          wrote on last edited by
                          #34

                          @KroMignon It compiles and works, I tried several other things that don't.

                          Kind Regards,
                          Sy

                          jsulmJ 1 Reply Last reply
                          0
                          • SPlattenS SPlatten

                            @KroMignon It compiles and works, I tried several other things that don't.

                            jsulmJ Offline
                            jsulmJ Offline
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #35

                            @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                            It compiles and works

                            Doesn't change the fact that it is nonsense.
                            Do it the way @KroMignon shown you.

                            SPlattenS 1 Reply Last reply
                            0
                            • jsulmJ jsulm

                              @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                              It compiles and works

                              Doesn't change the fact that it is nonsense.
                              Do it the way @KroMignon shown you.

                              SPlattenS Offline
                              SPlattenS Offline
                              SPlatten
                              wrote on last edited by
                              #36

                              @jsulm , @KroMignon , changed and compiled, still working :)

                              Kind Regards,
                              Sy

                              KroMignonK 1 Reply Last reply
                              0
                              • SPlattenS SPlatten

                                @jsulm , @KroMignon , changed and compiled, still working :)

                                KroMignonK Offline
                                KroMignonK Offline
                                KroMignon
                                wrote on last edited by KroMignon
                                #37

                                @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                changed and compiled, still working :)

                                It is really disappointing that you don't try to understand what you are doing wrong.
                                This give the bad taste that you are just placing code together but not have a clue what you are doing.

                                The class constructor QTcpSocket(QObject *parent) is used to define the parent object to this instance.
                                Parent is used, in Qt, to handle automatic instance cleanup when parent instance is destroyed.
                                This simplify also threading, moving parent instance to a thread will also moves all his "childrens".

                                • https://doc.qt.io/qt-5/object.html
                                • https://doc.qt.io/qt-5/objecttrees.html

                                Please, please, read a little bit of Qt documentation to understand what you are doing.

                                By doing clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); you a creating a class which will have a parent QObject, but for what?

                                And the QTcpSocket instance you have created will never be deleted!!!

                                This not clean programming!

                                It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                                SPlattenS 1 Reply Last reply
                                2
                                • SPlattenS SPlatten

                                  @KroMignon , What I'm struggling to get to grips with is getting the QTcpServer and QTcpSocket to work. I'm using the examples to prod and learn. I have written lots of socket based applications in the past, not Qt.

                                  I am an experience programmer, the samples FortuneServer and FortuneClient do not use incomingConnection directly either, they are very lean examples. The examples to not call addPendingConnection either.

                                  Initialisation of QTcpServer in FortuneServer:

                                      tcpServer = new QTcpServer(this);
                                      if (!tcpServer->listen()) {
                                          QMessageBox::critical(this, tr("Fortune Server"),
                                                                tr("Unable to start the server: %1.")
                                                                .arg(tcpServer->errorString()));
                                          close();
                                          return;
                                      }
                                  //! [0]
                                      QString ipAddress;
                                      QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
                                      // use the first non-localhost IPv4 address
                                      for (int i = 0; i < ipAddressesList.size(); ++i) {
                                          if (ipAddressesList.at(i) != QHostAddress::LocalHost &&
                                              ipAddressesList.at(i).toIPv4Address()) {
                                              ipAddress = ipAddressesList.at(i).toString();
                                              break;
                                          }
                                      }
                                      // if we did not find one, use IPv4 localhost
                                      if (ipAddress.isEmpty())
                                          ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
                                      statusLabel->setText(tr("The server is running on\n\nIP: %1\nport: %2\n\n"
                                                              "Run the Fortune Client example now.")
                                                           .arg(ipAddress).arg(tcpServer->serverPort()));
                                  

                                  The slot that is connected to the newConnection signal:

                                  void Server::sendFortune()
                                  {
                                      QByteArray block;
                                      QDataStream out(&block, QIODevice::WriteOnly);
                                      out.setVersion(QDataStream::Qt_5_10);
                                      out << fortunes[QRandomGenerator::global()->bounded(fortunes.size())];
                                  
                                      QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                                      qDebug() << "Server::sendFortune clientConnection->isOpen(): " << clientConnection->isOpen();
                                      qDebug() << "Server::sendFortune clientConnection->error(): " << clientConnection->error();
                                  
                                      connect(clientConnection, &QAbstractSocket::disconnected,
                                              clientConnection, &QObject::deleteLater);
                                      clientConnection->write(block);
                                      clientConnection->disconnectFromHost();
                                  }
                                  

                                  The FortuneClient doesn't use addPendingConnection either.

                                  In my application newConnection is getting called, I've said this before. Its sending data successfully that I'm now looking at as this isn't happening.

                                  JKSHJ Offline
                                  JKSHJ Offline
                                  JKSH
                                  Moderators
                                  wrote on last edited by JKSH
                                  #38

                                  @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                  the samples FortuneServer and FortuneClient do not use incomingConnection directly either, they are very lean examples. The examples to not call addPendingConnection either.

                                  The important difference here is that the FortuneServer example does not subclass QTcpServer or QTcpSocket. When you subclass it and reimplement functions, there are more gotchas to watch out for.

                                  Your program looks quite complex; I suggest you start by implementing a simple "lean" program from scratch first (without subclassing) and make sure that works. After that, you can gradually add the extra features that you want.

                                  Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                                  SPlattenS 1 Reply Last reply
                                  2
                                  • KroMignonK KroMignon

                                    @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                    changed and compiled, still working :)

                                    It is really disappointing that you don't try to understand what you are doing wrong.
                                    This give the bad taste that you are just placing code together but not have a clue what you are doing.

                                    The class constructor QTcpSocket(QObject *parent) is used to define the parent object to this instance.
                                    Parent is used, in Qt, to handle automatic instance cleanup when parent instance is destroyed.
                                    This simplify also threading, moving parent instance to a thread will also moves all his "childrens".

                                    • https://doc.qt.io/qt-5/object.html
                                    • https://doc.qt.io/qt-5/objecttrees.html

                                    Please, please, read a little bit of Qt documentation to understand what you are doing.

                                    By doing clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); you a creating a class which will have a parent QObject, but for what?

                                    And the QTcpSocket instance you have created will never be deleted!!!

                                    This not clean programming!

                                    SPlattenS Offline
                                    SPlattenS Offline
                                    SPlatten
                                    wrote on last edited by
                                    #39

                                    @KroMignon , How can you possibly know what I'm trying to do, of course I want to understand it.

                                    The issue is I have such a lot of work ahead of me that I just don't have the luxury of spending hours on one particular problem.

                                    Kind Regards,
                                    Sy

                                    KroMignonK 1 Reply Last reply
                                    0
                                    • JKSHJ JKSH

                                      @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                      the samples FortuneServer and FortuneClient do not use incomingConnection directly either, they are very lean examples. The examples to not call addPendingConnection either.

                                      The important difference here is that the FortuneServer example does not subclass QTcpServer or QTcpSocket. When you subclass it and reimplement functions, there are more gotchas to watch out for.

                                      Your program looks quite complex; I suggest you start by implementing a simple "lean" program from scratch first (without subclassing) and make sure that works. After that, you can gradually add the extra features that you want.

                                      SPlattenS Offline
                                      SPlattenS Offline
                                      SPlatten
                                      wrote on last edited by
                                      #40

                                      @JKSH The intention is that any complexity is hidden and the end result is much cleaner and easier to use.

                                      Kind Regards,
                                      Sy

                                      JKSHJ 1 Reply Last reply
                                      0
                                      • SPlattenS SPlatten

                                        @KroMignon , How can you possibly know what I'm trying to do, of course I want to understand it.

                                        The issue is I have such a lot of work ahead of me that I just don't have the luxury of spending hours on one particular problem.

                                        KroMignonK Offline
                                        KroMignonK Offline
                                        KroMignon
                                        wrote on last edited by KroMignon
                                        #41

                                        @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                        The issue is I have such a lot of work ahead of me that I just don't have the luxury of spending hours on one particular problem.

                                        In french we say "Il ne faut pas confondre vitesse et précipitation!", could be translate with "Speeding up is not the same as rushing. "

                                        We don't have the same perception about "losing time".
                                        I believe that spending 5~10 minutes to understand the Qt "basics" will helps you to save even more time later to not have to undo and redo what you have done and not works properly.

                                        But this is up to you, which you good luck for your development.

                                        It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                                        1 Reply Last reply
                                        5
                                        • SPlattenS SPlatten

                                          @JKSH The intention is that any complexity is hidden and the end result is much cleaner and easier to use.

                                          JKSHJ Offline
                                          JKSHJ Offline
                                          JKSH
                                          Moderators
                                          wrote on last edited by
                                          #42

                                          @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                          @JKSH The intention is that any complexity is hidden and the end result is much cleaner and easier to use.

                                          I was referring to the complexity of your implementation. Its complexity made it hard for you to understand where your errors were coming from.

                                          I believe you'll have better success in the future if you start learning a new class by implementing simple and "lean" code from scratch first, make sure it works correctly first, and then gradually add more features on top.

                                          Furthermore, you can hide complexity without subclassing/inheritance. You could hide the QTcpServer as a member variable of another class instead. We should often prefer composition over inhertance -- If you took this approach, you wouldn't have needed addPendingConnection()and you would've avoided the issues you raised in this thread.

                                          I have such a lot of work ahead of me that I just don't have the luxury of spending hours on one particular problem.

                                          Please understand: @KroMignon's concerns are not specific to this particular problem. He's asking you to develop an understanding of some foundational concepts of C++ and QObjects which apply to most of your code -- not just TCP-related code.

                                          Do you understand now? In this line clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); :

                                          1. What does new clsSocketClient() do?
                                          2. What does new QTcpSocket() do?
                                          3. What happens when you pass new TcpSocket() into the constructor of your clsSocketClient?
                                          4. What happens when you pass nullptr into the constructor of your clsSocketClient?

                                          Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                                          1 Reply Last reply
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