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QTcpSocket / QTcpServer, connection closed

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  • SPlattenS SPlatten

    @KroMignon , I'm starting to think the problem is not source code related but another factor. In the example I am looking at FortuneServer there is a fundamental difference. It gets the port to use automatically, where as in my code I am using a specific port 8123.

    I've got the source to both FortuneServer and my own side by side and FortuneServer is much simpler in that it only implements one signal from QTcpServer "newConnection".

    When a new client connection in the FortuneServer occurs it calls in the sendFortune slot:

     QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
    

    The difference is that the clientConnection status of isOpen is true, where as in my own slot, it's false.

    In my slot that is called on a new Connection:

    void clsSocketServer::sayHello() {
        clsSocketClient* pClient = new clsSocketClient(nextPendingConnection());
    
        if ( pClient != nullptr ) {
        //Construct the message to send
            QJsonObject objMsg;
            objMsg.insert(clsJSON::mscszModule, clsMainWnd::mscstrTitle);
            pClient->sendJSON(objMsg);
        }
    }
    

    In the function sendJSON:

    void clsSocketClient::sendJSON(QJsonObject& objJSON) {
        //Associate this TCP socket with the output data stream
        QByteArray arybytMsg;
        QDataStream dsOut(&arybytMsg, QIODevice::WriteOnly);
        dsOut.setVersion(clsJSON::mscintQtVersion);
        //Send message to data stream
        dsOut << QJsonDocument(objJSON).toJson(QJsonDocument::Compact);
        //Write message
        qint64 int64Written = write(arybytMsg);
        //Make sure the data is written now
        flush();
        qdbg() << "sendJSON: " << int64Written;
    }
    

    The call to flush was just to ensure that the written content is not held in a buffer instead of calling disconnect, because I want the connection to remain open. But "int64Written" is -1 and I see in the "Application Output":

    device not open
    

    [Edit] Observing something odd...in my constructor for clsSocketClient I output:

    qdbg() << __FILE__ << "," << __LINE__ << ",isOpen: " << pClient->isOpen();
    

    This results in:

    D00000000000000000020:../clsSocketClient.cpp,28,isOpen: true
    

    Ignore the D number thats just my own message prefix, 28 is the line number, the at this point the socket is open. Then when it returns from the constructor and calls the function sendJSON:

    void clsSocketClient::sendJSON(QJsonObject& objJSON) {
        //Associate this TCP socket with the output data stream
        QByteArray arybytMsg;
        QDataStream dsOut(&arybytMsg, QIODevice::WriteOnly);
        dsOut.setVersion(clsJSON::mscintQtVersion);
        //Send message to data stream
        dsOut << QJsonDocument(objJSON).toJson(QJsonDocument::Compact);
        //Write message
        qint64 int64Written = write(arybytMsg);
        //Make sure the data is written now
        flush();
        //disconnectFromHost();           //Is this required?
        qdbg() << "sendJSON: " << int64Written;
    }
    

    The "Application Output" shows:

    W00000000000000000022:QIODevice::write (clsSocketClient): device not open
    D00000000000000000023:sendJSON: -1
    
    KroMignonK Offline
    KroMignonK Offline
    KroMignon
    wrote on last edited by KroMignon
    #20

    @SPlatten No this cannot work.

    As far as I can understand your code clsSocketClient is as subclass of QTcpSocket.
    So simple C++ error: auto pClient = new clsSocketClient(nextPendingConnection()); is calling QTcpSocket copy constructor is using the QTcpSocket as parent.

    One solution would be to use incomingConnection to create the instance and save it in the queue:

    /**
     * @brief clsSocketService::incomingConnection
     * @param sfd : Client Socket Descriptor
     */
    void clsSocketServer::incomingConnection(qintptr sfd) {
        auto pClient = new clsSocketClient(this);
        pClient->setSocketDescriptor(sfd);
        addPendingConnection(pClient);
    }
    

    And then:

    void clsSocketServer::sayHello() {
        auto pClient = qobject_cast<clsSocketClient*>(nextPendingConnection());
    
        if ( pClient != nullptr ) {
        //Construct the message to send
            QJsonObject objMsg;
            objMsg.insert(clsJSON::mscszModule, clsMainWnd::mscstrTitle);
            pClient->sendJSON(objMsg);
        }
    }
    

    It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

    SPlattenS 1 Reply Last reply
    2
    • KroMignonK KroMignon

      @SPlatten No this cannot work.

      As far as I can understand your code clsSocketClient is as subclass of QTcpSocket.
      So simple C++ error: auto pClient = new clsSocketClient(nextPendingConnection()); is calling QTcpSocket copy constructor is using the QTcpSocket as parent.

      One solution would be to use incomingConnection to create the instance and save it in the queue:

      /**
       * @brief clsSocketService::incomingConnection
       * @param sfd : Client Socket Descriptor
       */
      void clsSocketServer::incomingConnection(qintptr sfd) {
          auto pClient = new clsSocketClient(this);
          pClient->setSocketDescriptor(sfd);
          addPendingConnection(pClient);
      }
      

      And then:

      void clsSocketServer::sayHello() {
          auto pClient = qobject_cast<clsSocketClient*>(nextPendingConnection());
      
          if ( pClient != nullptr ) {
          //Construct the message to send
              QJsonObject objMsg;
              objMsg.insert(clsJSON::mscszModule, clsMainWnd::mscstrTitle);
              pClient->sendJSON(objMsg);
          }
      }
      
      SPlattenS Offline
      SPlattenS Offline
      SPlatten
      wrote on last edited by
      #21

      @KroMignon, thank you, for some reason I'm having some problems with the line:

      clsSocketClient* pClient = new clsSocketClient(this);
      

      no matching constructor for initialization of 'clsSocketClient', the header is present, I've even tried changing the constructor to expect QAbstractSocket*, still the same.

      Kind Regards,
      Sy

      jsulmJ KroMignonK 2 Replies Last reply
      0
      • SPlattenS SPlatten

        @KroMignon, thank you, for some reason I'm having some problems with the line:

        clsSocketClient* pClient = new clsSocketClient(this);
        

        no matching constructor for initialization of 'clsSocketClient', the header is present, I've even tried changing the constructor to expect QAbstractSocket*, still the same.

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by jsulm
        #22

        @SPlatten said in QTcpSocket / QTcpServer, connection closed:

        clsSocketClient

        How does its constructors look like?

        1 Reply Last reply
        0
        • SPlattenS SPlatten

          @KroMignon, thank you, for some reason I'm having some problems with the line:

          clsSocketClient* pClient = new clsSocketClient(this);
          

          no matching constructor for initialization of 'clsSocketClient', the header is present, I've even tried changing the constructor to expect QAbstractSocket*, still the same.

          KroMignonK Offline
          KroMignonK Offline
          KroMignon
          wrote on last edited by
          #23

          @SPlatten said in QTcpSocket / QTcpServer, connection closed:

          no matching constructor for initialization of 'clsSocketClient', the header is present, I've even tried changing the constructor to expect QAbstractSocket*, still the same.

          I don't know what clsSocketClient is.
          I supposed it was:

          class clsSocketClient : public QTcpSocket
          {
              Q_OBJECT
          ....
          };
          

          It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

          SPlattenS 1 Reply Last reply
          0
          • KroMignonK KroMignon

            @SPlatten said in QTcpSocket / QTcpServer, connection closed:

            no matching constructor for initialization of 'clsSocketClient', the header is present, I've even tried changing the constructor to expect QAbstractSocket*, still the same.

            I don't know what clsSocketClient is.
            I supposed it was:

            class clsSocketClient : public QTcpSocket
            {
                Q_OBJECT
            ....
            };
            
            SPlattenS Offline
            SPlattenS Offline
            SPlatten
            wrote on last edited by
            #24

            @KroMignon , clsSocketClient:

                class clsSocketClient : public QTcpSocket {
                Q_OBJECT
            
                public:
                    explicit clsSocketClient(QTcpSocket* pClient = nullptr);
               ...
            

            Implementation:

            clsSocketClient::clsSocketClient(QTcpSocket* pClient) : QTcpSocket(pClient) {
                QObject::connect(this, &QTcpSocket::connected,     this, &clsSocketClient::onConnected);
                QObject::connect(this, &QTcpSocket::bytesWritten,  this, &clsSocketClient::onBytesWritten);
                QObject::connect(this, &QTcpSocket::disconnected,  this, &QObject::deleteLater);
                QObject::connect(this, &QTcpSocket::disconnected,  this, &clsSocketClient::onDisconnected);
                QObject::connect(this, &QTcpSocket::errorOccurred, this, &clsSocketClient::onErrorOccurred);
                QObject::connect(this, &QTcpSocket::readyRead,     this, &clsSocketClient::onDataIn);
                QObject::connect(this, &QTcpSocket::stateChanged,  this, &clsSocketClient::onStateChanged);
            }
            

            Kind Regards,
            Sy

            jsulmJ KroMignonK 2 Replies Last reply
            0
            • SPlattenS SPlatten

              @KroMignon , clsSocketClient:

                  class clsSocketClient : public QTcpSocket {
                  Q_OBJECT
              
                  public:
                      explicit clsSocketClient(QTcpSocket* pClient = nullptr);
                 ...
              

              Implementation:

              clsSocketClient::clsSocketClient(QTcpSocket* pClient) : QTcpSocket(pClient) {
                  QObject::connect(this, &QTcpSocket::connected,     this, &clsSocketClient::onConnected);
                  QObject::connect(this, &QTcpSocket::bytesWritten,  this, &clsSocketClient::onBytesWritten);
                  QObject::connect(this, &QTcpSocket::disconnected,  this, &QObject::deleteLater);
                  QObject::connect(this, &QTcpSocket::disconnected,  this, &clsSocketClient::onDisconnected);
                  QObject::connect(this, &QTcpSocket::errorOccurred, this, &clsSocketClient::onErrorOccurred);
                  QObject::connect(this, &QTcpSocket::readyRead,     this, &clsSocketClient::onDataIn);
                  QObject::connect(this, &QTcpSocket::stateChanged,  this, &clsSocketClient::onStateChanged);
              }
              
              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #25

              @SPlatten said in QTcpSocket / QTcpServer, connection closed:

              explicit clsSocketClient(QTcpSocket* pClient = nullptr);

              I guess "this" is not QTcpSocket right? So, how can that work?

              1 Reply Last reply
              0
              • SPlattenS Offline
                SPlattenS Offline
                SPlatten
                wrote on last edited by
                #26

                @jsulm , this is instance of clsSocketServer which is:

                    class clsSocketServer : public QTcpServer {
                    Q_OBJECT
                   ...
                

                As I said I tried changing the clsSocketClient to accept QAbstractSocket* but still the same, aren't QTcpServer and QTcpSocket both based on QAbstractSocket ?

                Kind Regards,
                Sy

                jsulmJ 1 Reply Last reply
                0
                • SPlattenS SPlatten

                  @jsulm , this is instance of clsSocketServer which is:

                      class clsSocketServer : public QTcpServer {
                      Q_OBJECT
                     ...
                  

                  As I said I tried changing the clsSocketClient to accept QAbstractSocket* but still the same, aren't QTcpServer and QTcpSocket both based on QAbstractSocket ?

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #27

                  @SPlatten I'm reffering to this:

                  clsSocketClient* pClient = new clsSocketClient(this);
                  

                  What is "this" here? If it is not QTcpSocket then it can't work!

                  SPlattenS 1 Reply Last reply
                  0
                  • jsulmJ jsulm

                    @SPlatten I'm reffering to this:

                    clsSocketClient* pClient = new clsSocketClient(this);
                    

                    What is "this" here? If it is not QTcpSocket then it can't work!

                    SPlattenS Offline
                    SPlattenS Offline
                    SPlatten
                    wrote on last edited by SPlatten
                    #28

                    @jsulm , I did answer, this is clsSocketServer which is derived from QTcpServer.

                    Kind Regards,
                    Sy

                    jsulmJ 2 Replies Last reply
                    0
                    • SPlattenS Offline
                      SPlattenS Offline
                      SPlatten
                      wrote on last edited by
                      #29

                      @jsulm ,@KroMignon , sorted, it's now working and communicating, thank you:

                      void clsSocketServer::incomingConnection(qintptr sfd) {
                          clsSocketClient* pClient = new clsSocketClient(new QTcpSocket());
                          pClient->setSocketDescriptor(sfd);
                          addPendingConnection(pClient);
                      }
                      

                      Kind Regards,
                      Sy

                      KroMignonK 1 Reply Last reply
                      0
                      • SPlattenS SPlatten

                        @KroMignon , clsSocketClient:

                            class clsSocketClient : public QTcpSocket {
                            Q_OBJECT
                        
                            public:
                                explicit clsSocketClient(QTcpSocket* pClient = nullptr);
                           ...
                        

                        Implementation:

                        clsSocketClient::clsSocketClient(QTcpSocket* pClient) : QTcpSocket(pClient) {
                            QObject::connect(this, &QTcpSocket::connected,     this, &clsSocketClient::onConnected);
                            QObject::connect(this, &QTcpSocket::bytesWritten,  this, &clsSocketClient::onBytesWritten);
                            QObject::connect(this, &QTcpSocket::disconnected,  this, &QObject::deleteLater);
                            QObject::connect(this, &QTcpSocket::disconnected,  this, &clsSocketClient::onDisconnected);
                            QObject::connect(this, &QTcpSocket::errorOccurred, this, &clsSocketClient::onErrorOccurred);
                            QObject::connect(this, &QTcpSocket::readyRead,     this, &clsSocketClient::onDataIn);
                            QObject::connect(this, &QTcpSocket::stateChanged,  this, &clsSocketClient::onStateChanged);
                        }
                        
                        KroMignonK Offline
                        KroMignonK Offline
                        KroMignon
                        wrote on last edited by
                        #30

                        @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                        class clsSocketClient : public QTcpSocket {
                        Q_OBJECT

                        public:
                            explicit clsSocketClient(QTcpSocket* pClient = nullptr);
                        

                        ...

                        Please change this to:

                        class clsSocketClient : public QTcpSocket 
                        {
                            Q_OBJECT
                        public:
                            explicit clsSocketClient(QObject *parent = nullptr);
                        
                        

                        It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                        1 Reply Last reply
                        2
                        • SPlattenS SPlatten

                          @jsulm , I did answer, this is clsSocketServer which is derived from QTcpServer.

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by
                          #31
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • SPlattenS SPlatten

                            @jsulm ,@KroMignon , sorted, it's now working and communicating, thank you:

                            void clsSocketServer::incomingConnection(qintptr sfd) {
                                clsSocketClient* pClient = new clsSocketClient(new QTcpSocket());
                                pClient->setSocketDescriptor(sfd);
                                addPendingConnection(pClient);
                            }
                            
                            KroMignonK Offline
                            KroMignonK Offline
                            KroMignon
                            wrote on last edited by
                            #32

                            @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                            void clsSocketServer::incomingConnection(qintptr sfd) {
                            clsSocketClient* pClient = new clsSocketClient(new QTcpSocket());
                            pClient->setSocketDescriptor(sfd);
                            addPendingConnection(pClient);
                            }

                            Why to you do this?
                            clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); is an nonsense!

                            It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                            SPlattenS 1 Reply Last reply
                            1
                            • SPlattenS SPlatten

                              @jsulm , I did answer, this is clsSocketServer which is derived from QTcpServer.

                              jsulmJ Offline
                              jsulmJ Offline
                              jsulm
                              Lifetime Qt Champion
                              wrote on last edited by
                              #33

                              @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                              which is derived from QTcpServer

                              QTcpServer != QTcpSocket

                              1 Reply Last reply
                              0
                              • KroMignonK KroMignon

                                @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                void clsSocketServer::incomingConnection(qintptr sfd) {
                                clsSocketClient* pClient = new clsSocketClient(new QTcpSocket());
                                pClient->setSocketDescriptor(sfd);
                                addPendingConnection(pClient);
                                }

                                Why to you do this?
                                clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); is an nonsense!

                                SPlattenS Offline
                                SPlattenS Offline
                                SPlatten
                                wrote on last edited by
                                #34

                                @KroMignon It compiles and works, I tried several other things that don't.

                                Kind Regards,
                                Sy

                                jsulmJ 1 Reply Last reply
                                0
                                • SPlattenS SPlatten

                                  @KroMignon It compiles and works, I tried several other things that don't.

                                  jsulmJ Offline
                                  jsulmJ Offline
                                  jsulm
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #35

                                  @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                  It compiles and works

                                  Doesn't change the fact that it is nonsense.
                                  Do it the way @KroMignon shown you.

                                  SPlattenS 1 Reply Last reply
                                  0
                                  • jsulmJ jsulm

                                    @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                    It compiles and works

                                    Doesn't change the fact that it is nonsense.
                                    Do it the way @KroMignon shown you.

                                    SPlattenS Offline
                                    SPlattenS Offline
                                    SPlatten
                                    wrote on last edited by
                                    #36

                                    @jsulm , @KroMignon , changed and compiled, still working :)

                                    Kind Regards,
                                    Sy

                                    KroMignonK 1 Reply Last reply
                                    0
                                    • SPlattenS SPlatten

                                      @jsulm , @KroMignon , changed and compiled, still working :)

                                      KroMignonK Offline
                                      KroMignonK Offline
                                      KroMignon
                                      wrote on last edited by KroMignon
                                      #37

                                      @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                      changed and compiled, still working :)

                                      It is really disappointing that you don't try to understand what you are doing wrong.
                                      This give the bad taste that you are just placing code together but not have a clue what you are doing.

                                      The class constructor QTcpSocket(QObject *parent) is used to define the parent object to this instance.
                                      Parent is used, in Qt, to handle automatic instance cleanup when parent instance is destroyed.
                                      This simplify also threading, moving parent instance to a thread will also moves all his "childrens".

                                      • https://doc.qt.io/qt-5/object.html
                                      • https://doc.qt.io/qt-5/objecttrees.html

                                      Please, please, read a little bit of Qt documentation to understand what you are doing.

                                      By doing clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); you a creating a class which will have a parent QObject, but for what?

                                      And the QTcpSocket instance you have created will never be deleted!!!

                                      This not clean programming!

                                      It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                                      SPlattenS 1 Reply Last reply
                                      2
                                      • SPlattenS SPlatten

                                        @KroMignon , What I'm struggling to get to grips with is getting the QTcpServer and QTcpSocket to work. I'm using the examples to prod and learn. I have written lots of socket based applications in the past, not Qt.

                                        I am an experience programmer, the samples FortuneServer and FortuneClient do not use incomingConnection directly either, they are very lean examples. The examples to not call addPendingConnection either.

                                        Initialisation of QTcpServer in FortuneServer:

                                            tcpServer = new QTcpServer(this);
                                            if (!tcpServer->listen()) {
                                                QMessageBox::critical(this, tr("Fortune Server"),
                                                                      tr("Unable to start the server: %1.")
                                                                      .arg(tcpServer->errorString()));
                                                close();
                                                return;
                                            }
                                        //! [0]
                                            QString ipAddress;
                                            QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
                                            // use the first non-localhost IPv4 address
                                            for (int i = 0; i < ipAddressesList.size(); ++i) {
                                                if (ipAddressesList.at(i) != QHostAddress::LocalHost &&
                                                    ipAddressesList.at(i).toIPv4Address()) {
                                                    ipAddress = ipAddressesList.at(i).toString();
                                                    break;
                                                }
                                            }
                                            // if we did not find one, use IPv4 localhost
                                            if (ipAddress.isEmpty())
                                                ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
                                            statusLabel->setText(tr("The server is running on\n\nIP: %1\nport: %2\n\n"
                                                                    "Run the Fortune Client example now.")
                                                                 .arg(ipAddress).arg(tcpServer->serverPort()));
                                        

                                        The slot that is connected to the newConnection signal:

                                        void Server::sendFortune()
                                        {
                                            QByteArray block;
                                            QDataStream out(&block, QIODevice::WriteOnly);
                                            out.setVersion(QDataStream::Qt_5_10);
                                            out << fortunes[QRandomGenerator::global()->bounded(fortunes.size())];
                                        
                                            QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
                                            qDebug() << "Server::sendFortune clientConnection->isOpen(): " << clientConnection->isOpen();
                                            qDebug() << "Server::sendFortune clientConnection->error(): " << clientConnection->error();
                                        
                                            connect(clientConnection, &QAbstractSocket::disconnected,
                                                    clientConnection, &QObject::deleteLater);
                                            clientConnection->write(block);
                                            clientConnection->disconnectFromHost();
                                        }
                                        

                                        The FortuneClient doesn't use addPendingConnection either.

                                        In my application newConnection is getting called, I've said this before. Its sending data successfully that I'm now looking at as this isn't happening.

                                        JKSHJ Offline
                                        JKSHJ Offline
                                        JKSH
                                        Moderators
                                        wrote on last edited by JKSH
                                        #38

                                        @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                        the samples FortuneServer and FortuneClient do not use incomingConnection directly either, they are very lean examples. The examples to not call addPendingConnection either.

                                        The important difference here is that the FortuneServer example does not subclass QTcpServer or QTcpSocket. When you subclass it and reimplement functions, there are more gotchas to watch out for.

                                        Your program looks quite complex; I suggest you start by implementing a simple "lean" program from scratch first (without subclassing) and make sure that works. After that, you can gradually add the extra features that you want.

                                        Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                                        SPlattenS 1 Reply Last reply
                                        2
                                        • KroMignonK KroMignon

                                          @SPlatten said in QTcpSocket / QTcpServer, connection closed:

                                          changed and compiled, still working :)

                                          It is really disappointing that you don't try to understand what you are doing wrong.
                                          This give the bad taste that you are just placing code together but not have a clue what you are doing.

                                          The class constructor QTcpSocket(QObject *parent) is used to define the parent object to this instance.
                                          Parent is used, in Qt, to handle automatic instance cleanup when parent instance is destroyed.
                                          This simplify also threading, moving parent instance to a thread will also moves all his "childrens".

                                          • https://doc.qt.io/qt-5/object.html
                                          • https://doc.qt.io/qt-5/objecttrees.html

                                          Please, please, read a little bit of Qt documentation to understand what you are doing.

                                          By doing clsSocketClient* pClient = new clsSocketClient(new QTcpSocket()); you a creating a class which will have a parent QObject, but for what?

                                          And the QTcpSocket instance you have created will never be deleted!!!

                                          This not clean programming!

                                          SPlattenS Offline
                                          SPlattenS Offline
                                          SPlatten
                                          wrote on last edited by
                                          #39

                                          @KroMignon , How can you possibly know what I'm trying to do, of course I want to understand it.

                                          The issue is I have such a lot of work ahead of me that I just don't have the luxury of spending hours on one particular problem.

                                          Kind Regards,
                                          Sy

                                          KroMignonK 1 Reply Last reply
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