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How to make app bundle for macOS with OpenCV?

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  • N Offline
    N Offline
    NintyS
    wrote on last edited by NintyS
    #13

    This don’t make any sense for me. Why I must go intro plugins directory if this directory don’t exist? Command „cd” set user position intro this directory.

    jsulmJ 1 Reply Last reply
    0
    • N NintyS

      This don’t make any sense for me. Why I must go intro plugins directory if this directory don’t exist? Command „cd” set user position intro this directory.

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by jsulm
      #14

      @NintyS There IS plugins directory inside the plugandpaint app. It should look like this:

      app
      plugins
      plugandpaint.pro
      

      This is what you have to do:

      cd /path/to/Qt/examples/widgets/tools/plugandpaint/app
      
      // Run qmake to create a new makefile for the application, and do a clean build to create the dynamically linked executable:
      
      make clean
      qmake -config release
      make
      
      // This builds the core application.
      // Use the following to build the plugins:
      
      cd ../plugandpaint/plugins
      make clean
      qmake -config release
      make
      

      https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • N Offline
        N Offline
        NintyS
        wrote on last edited by
        #15

        Do you want a screenshot?

        jsulmJ 1 Reply Last reply
        0
        • N NintyS

          Do you want a screenshot?

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #16

          @NintyS Yes, pleas.
          How did you install Qt? And did you install the examples?

          https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • N Offline
            N Offline
            NintyS
            wrote on last edited by
            #17

            Yes, I install qt and examples but I don't do this on the example, just on my own project. There is screenshots. Zrzut ekranu 2020-10-21 o 10.26.02.png Zrzut ekranu 2020-10-21 o 10.25.48.png

            jsulmJ 1 Reply Last reply
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            • N NintyS

              Yes, I install qt and examples but I don't do this on the example, just on my own project. There is screenshots. Zrzut ekranu 2020-10-21 o 10.26.02.png Zrzut ekranu 2020-10-21 o 10.25.48.png

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #18

              @NintyS Well, in that case I guess you do not have any own plug-ins, so simply skip that step.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • N Offline
                N Offline
                NintyS
                wrote on last edited by
                #19

                Oooo. Ok.

                1 Reply Last reply
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                • N Offline
                  N Offline
                  NintyS
                  wrote on last edited by
                  #20

                  Now I have another error: "/Applications/Mobile/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/objdump: error: 'QtGui.framework/QtGui': No such file or directory"

                  Why otool search framework there but not in Qt/version/clang/bin?

                  jsulmJ 1 Reply Last reply
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                  • N NintyS

                    Now I have another error: "/Applications/Mobile/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/objdump: error: 'QtGui.framework/QtGui': No such file or directory"

                    Why otool search framework there but not in Qt/version/clang/bin?

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #21

                    @NintyS Sorry, I'm not Mac user. From here somebody else should help you. @SGaist do you have an idea?

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • kelly 219design.comK Offline
                      kelly 219design.comK Offline
                      kelly 219design.com
                      wrote on last edited by
                      #22

                      I would also welcome anything SGaist says (it's always useful, as are the words of jsulm).

                      My expertise is primarily Linux, but with a healthy dose of Mac development (and Qt ios) as well.

                      I'm afraid I don't have a direct answer to the objdump error and I don't recall ever encountering that myself.

                      I'm going to just "throw a bunch of statements at the wall" and maybe some of this will resonate. I do apologize if this ends up being unhelpful noise.

                      Earlier this year I took a Linux-only qmake project and "ported it" to work on Mac OS 10.15 Catalina.

                      Here is the entirety of the changes that were required (you'll see it wasn't much):
                      https://github.com/219-design/qt-qml-project-template-with-ci/pull/26/files

                      I certainly do recognize, however, that incorporating OpenCV adds a layer of complexity that my template project does not contain.

                      I'm also using Qt 5.15 (not 5.9), and that could definitely result in different outcomes.

                      One thing that jumped out at me just now in my "port to Mac" diff is that I am using the -libpath argument to macdeployqt, so you could check whether any extra arguments are needed in your invocation of macdeployqt

                      I suppose another thing to double-check is that the qmake binary and macdeployqt binary being used are the ones you expect. (As in: it is possible to have multiple versions of Qt installed on a system, and it is possible to accidentally be calling upon qmake from one Qt version instead of the other.)

                      It seemed problematic to me that you would not see a "app.app/Contents/PlugIns/" folder being created for you. However, I just examined my own CI logs (they are public -- you can look, too), and I see only these plugins mentioned in the logs:

                      2020-09-12T01:19:21.6364660Z + [[ darwin19 == \d\a\r\w\i\n* ]]
                      2020-09-12T01:19:21.6365180Z + pushd build/src/app
                      2020-09-12T01:19:21.6368320Z + macdeployqt app.app -no-strip -libpath=/Users/runner/work/qt-qml-project-template-with-ci/qt-qml-project-template-with-ci/build/src/app -qmldir=../../../src/
                      2020-09-12T01:19:32.0684960Z File exists, skip copy: "app.app/Contents/PlugIns/quick/libqtquickcontrols2fusionstyleplugin.dylib"
                      2020-09-12T01:19:32.0883740Z File exists, skip copy: "app.app/Contents/PlugIns/quick/libqtquickcontrols2imaginestyleplugin.dylib"
                      2020-09-12T01:19:32.1087020Z File exists, skip copy: "app.app/Contents/PlugIns/quick/libqtquickcontrols2materialstyleplugin.dylib"
                      2020-09-12T01:19:32.1291070Z File exists, skip copy: "app.app/Contents/PlugIns/quick/libqtquickcontrols2universalstyleplugin.dylib"
                      

                      Those plugins all look QtQuick-related. So I guess if I were to stop using QtQuick I might also have zero plugins.

                      (GitHub doesn't seem to support permalinking to the raw log. To see the log, go to https://github.com/219-design/qt-qml-project-template-with-ci/runs/1104573793?check_suite_focus=true then click the ". . ." hamburger button and choose "View raw logs".)

                      Again, my apologies if none of this turns out to be relevant.

                      If you have a min-repro that you can post somewhere (github, pastebin, here), then I could try it on mac using Qt 5.15 and see if I can reproduce the issue.

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #23

                        Hi,

                        Beside the points made by @kelly-219design-com, you might be over-complicating things. The guide, while working correctly, dates back prior to Qt Creator. So you can simplify your like with it.

                        If you already have a working application bundle built using Qt Creator in release mode, then start from that one to make your deployment.

                        If there are issues, use the verbose mode of macdeployqt to see exactly where the issues are.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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