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lock touch screen

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  • I imhs

    @J-Hilk said in lock touch screen:

    @imhs
    you mean, you want to start the systems screen lock, so that the user has to reenter his Password ?

    You can't do that from qt, maybe there's a native c lib that allows you to do it, but I'm not aware of it.

    I don't need a password to be entered again. Just a simple lock to block touch events.

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #6

    @imhs You can call https://doc.qt.io/qt-5/qwidget.html#setDisabled on your central widget or main window.

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    I 1 Reply Last reply
    3
    • jsulmJ jsulm

      @imhs You can call https://doc.qt.io/qt-5/qwidget.html#setDisabled on your central widget or main window.

      I Offline
      I Offline
      imhs
      wrote on last edited by
      #7

      @jsulm said in lock touch screen:

      @imhs You can call https://doc.qt.io/qt-5/qwidget.html#setDisabled on your central widget or main window.

      Thanks for your response. But if I am not wrong, it is for Qwidget applications. I have used qml.
      Is there any similar function in qml?
      regards.

      J.HilkJ 1 Reply Last reply
      0
      • I imhs

        @jsulm said in lock touch screen:

        @imhs You can call https://doc.qt.io/qt-5/qwidget.html#setDisabled on your central widget or main window.

        Thanks for your response. But if I am not wrong, it is for Qwidget applications. I have used qml.
        Is there any similar function in qml?
        regards.

        J.HilkJ Offline
        J.HilkJ Offline
        J.Hilk
        Moderators
        wrote on last edited by
        #8

        @imhs
        enabled = false (on the root element of your application)


        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


        Q: What's that?
        A: It's blue light.
        Q: What does it do?
        A: It turns blue.

        I 1 Reply Last reply
        1
        • J.HilkJ J.Hilk

          @imhs
          enabled = false (on the root element of your application)

          I Offline
          I Offline
          imhs
          wrote on last edited by
          #9

          @J-Hilk said in lock touch screen:

          @imhs
          enabled = false (on the root element of your application)

          There is no property "enabled" in my root element which is "window".
          here is the first lines of my code

          import QtQuick 2.12
          import QtQuick.Window 2.12
          import QtQuick.VirtualKeyboard 2.4
          import QtQuick.Controls 2.5
          //import QtQuick.Controls 2.13
          //import QtQuick.Controls 1.4
          import QtQuick.Layouts 1.3
          import Modbus.Backend 1.0
          import QtQuick.Extras 1.4
          import QtQuick.Controls.Styles 1.4
          import Qt.labs.settings 1.0
          import QtQuick.Window 2.3
          import QtQuick.Dialogs 1.3
          
          //import "delayfunc.js" as Mydelay
          
          //import "content"
          //import "content"
          
          Window {
          
              id: window
              visible: true
              width: 800
              height: 480
              title: qsTr("Process Control")
            ....
          }
          
          

          other elements are inside this.

          J.HilkJ 1 Reply Last reply
          0
          • I imhs

            @J-Hilk said in lock touch screen:

            @imhs
            enabled = false (on the root element of your application)

            There is no property "enabled" in my root element which is "window".
            here is the first lines of my code

            import QtQuick 2.12
            import QtQuick.Window 2.12
            import QtQuick.VirtualKeyboard 2.4
            import QtQuick.Controls 2.5
            //import QtQuick.Controls 2.13
            //import QtQuick.Controls 1.4
            import QtQuick.Layouts 1.3
            import Modbus.Backend 1.0
            import QtQuick.Extras 1.4
            import QtQuick.Controls.Styles 1.4
            import Qt.labs.settings 1.0
            import QtQuick.Window 2.3
            import QtQuick.Dialogs 1.3
            
            //import "delayfunc.js" as Mydelay
            
            //import "content"
            //import "content"
            
            Window {
            
                id: window
                visible: true
                width: 800
                height: 480
                title: qsTr("Process Control")
              ....
            }
            
            

            other elements are inside this.

            J.HilkJ Offline
            J.HilkJ Offline
            J.Hilk
            Moderators
            wrote on last edited by
            #10

            @imhs
            ah Window is special, I forgot

            A hacky way could be a simply MouseArea to capture the input ?

            MouseArea{
            id:blockAllInput
            anchors.fill: parent
            enabled: false
            z:100 //to make sure, its above it siblings
            }

            enable the MouseAre to capture all input disable it for normal function...


            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


            Q: What's that?
            A: It's blue light.
            Q: What does it do?
            A: It turns blue.

            I 1 Reply Last reply
            2
            • J.HilkJ J.Hilk

              @imhs
              ah Window is special, I forgot

              A hacky way could be a simply MouseArea to capture the input ?

              MouseArea{
              id:blockAllInput
              anchors.fill: parent
              enabled: false
              z:100 //to make sure, its above it siblings
              }

              enable the MouseAre to capture all input disable it for normal function...

              I Offline
              I Offline
              imhs
              wrote on last edited by
              #11

              @J-Hilk said in lock touch screen:

              @imhs
              ah Window is special, I forgot

              A hacky way could be a simply MouseArea to capture the input ?

              MouseArea{
              id:blockAllInput
              anchors.fill: parent
              enabled: false
              z:100 //to make sure, its above it siblings
              }

              enable the MouseAre to capture all input disable it for normal function...

              Thanks a lot. It works.
              But is also prevent me to touch my lock switch again to disable it.

              J.HilkJ 1 Reply Last reply
              0
              • I imhs

                @J-Hilk said in lock touch screen:

                @imhs
                ah Window is special, I forgot

                A hacky way could be a simply MouseArea to capture the input ?

                MouseArea{
                id:blockAllInput
                anchors.fill: parent
                enabled: false
                z:100 //to make sure, its above it siblings
                }

                enable the MouseAre to capture all input disable it for normal function...

                Thanks a lot. It works.
                But is also prevent me to touch my lock switch again to disable it.

                J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by
                #12

                @imhs
                if the lock switch is also in main.qml, simply give it a z of > 100
                šŸ˜‰


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                I 1 Reply Last reply
                1
                • J.HilkJ J.Hilk

                  @imhs
                  if the lock switch is also in main.qml, simply give it a z of > 100
                  šŸ˜‰

                  I Offline
                  I Offline
                  imhs
                  wrote on last edited by
                  #13

                  @J-Hilk said in lock touch screen:

                  @imhs
                  if the lock switch is also in main.qml, simply give it a z of > 100
                  šŸ˜‰

                  It is in the main.qml but it is not a child of the root (window). I tried it before my last post but it doesn't work.

                  J.HilkJ 1 Reply Last reply
                  0
                  • I imhs

                    @J-Hilk said in lock touch screen:

                    @imhs
                    if the lock switch is also in main.qml, simply give it a z of > 100
                    šŸ˜‰

                    It is in the main.qml but it is not a child of the root (window). I tried it before my last post but it doesn't work.

                    J.HilkJ Offline
                    J.HilkJ Offline
                    J.Hilk
                    Moderators
                    wrote on last edited by
                    #14

                    @imhs mmh,
                    can you show that part of the main.qml ?


                    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                    Q: What's that?
                    A: It's blue light.
                    Q: What does it do?
                    A: It turns blue.

                    1 Reply Last reply
                    0
                    • I Offline
                      I Offline
                      imhs
                      wrote on last edited by
                      #15

                      please find the code below:

                       GroupBox {
                              id: buttons
                              y:3
                              //title: "Row layout"
                              anchors.left: parent.left
                              width: parent.width
                              height: 40
                              background: Rectangle {
                                  anchors.fill: parent
                                  opacity: 0.1
                                  color: "black"
                                  radius: 10
                      
                              }
                              Rectangle{
                                  anchors.fill:parent
                      
                                  color: "transparent"
                                  //            MouseArea{
                                  //                anchors.fill: parent
                                  //                cursorShape: Qt.BlankCursor
                                  //            }
                                  Switch{
                                      id:runStop_switch
                                      //text: qsTr("Switch")
                                      x:3//temp_box.x
                                      y: -5//temp_box.y
                                      checked: false
                                      signal mytoggle
                                      //onMytoggle:
                      
                                      indicator: Rectangle {
                                          implicitWidth: 40
                                          implicitHeight: 20
                                          x:runStop_switch.leftPadding
                                          y:parent.height / 2 - height / 2+2
                                          radius: 13
                                          opacity: 0.9
                                          color: runStop_switch.checked ? "yellow" : "#ffffff"
                                          border.color: runStop_switch.checked ? "#17a81a" : "#cccccc"
                      
                                          Rectangle {
                                              x: runStop_switch.checked ? parent.width - width : 0
                                              y:0
                                              width: 20
                                              height: 20
                                              radius: 23
                                              color: runStop_switch.down ? "#cccccc" : "#ffffff"
                                              border.color: runStop_switch.checked ? (runStop_switch.down ? "#17a81a" : "#21be2b") : "#999999"
                                          }
                                      }
                      
                                      contentItem: Text {
                                          text: runStop_switch.text
                                          font: runStop_switch.font
                                          opacity: enabled ? 1.0 : 0.3
                                          color: runStop_switch.down ? "#17a81a" : "#21be2b"
                                          verticalAlignment: Text.AlignVCenter
                                          leftPadding: runStop_switch.indicator.width + runStop_switch.spacing
                                      }
                                      //onToggled:   {
                      
                      
                                      onCheckedChanged:   {
                                          if (runStop_switch.checked==true){
                                               rusStop_label.text="Run";
                      
                                              modbus_connection.Read();
                                            setpoint_slider_value.running=true
                                              if (setpoint_slider.value0!=setpoint_slider.value){
                                            modbus_connection.setStPnt(textField_setPnt.value/100)
                                              }
                                              temp_switch.checked=false
                                              temp_switch.toggle()
                      
                                              motor0_switch.checked=false
                                              motor0_switch.toggle()
                                              motor1_switch.checked=false
                                              motor1_switch.toggle()
                                              motor2_switch.checked=false
                                              motor2_switch.toggle()
                                              motor3_switch.checked=false
                                              motor3_switch.toggle()
                                              motor4_switch.checked=false
                                              motor4_switch.toggle()
                                              motor5_switch.checked=false
                                              motor5_switch.toggle()
                                              motor6_switch.checked=false
                                              motor6_switch.toggle()
                                              if(motor0_switch.checked==true){
                                                  motor0.value=motor0.mymotor0_val
                                                  modbus_connection.setCell0(motor0.value)
                      
                                              }
                                              if(motor1_switch.checked==true){
                                                  motor1.value=motor1.mymotor1_val
                                                  modbus_connection.setCell1(motor1.value)
                      
                                              }
                                              if(motor2_switch.checked==true){
                                                  motor2.value=motor2.mymotor2_val
                                                  modbus_connection.setCell2(motor2.value)
                      
                                              }
                                              if(motor3_switch.checked==true){
                                                  motor3.value=motor3.mymotor3_val
                                                  modbus_connection.setDuall_cell(motor3.value)
                      
                                              }
                                              if(motor4_switch.checked==true){
                                                  motor4.value=motor4.mymotor4_val
                                                  modbus_connection.setCell4(motor4.value)
                      
                                              }
                                              if(motor5_switch.checked==true){
                                                  motor5.value=motor5.mymotor5_val
                                                  modbus_connection.setCell5(motor5.value)
                      
                                              }
                                              if(motor6_switch.checked==true){
                                                  motor6.value=motor6.mymotor6_val
                                                  modbus_connection.setCell6(motor6.value)
                      
                                              }
                      
                      
                                              pump_switch.checked=false
                                              pump_switch.toggle()
                                              if(pump_switch.checked==true){
                                                  if (pump.mypump_val<150)
                                                       pump.value=150
                                                  else
                                                  pump.value=pump.mypump_val
                                                  modbus_connection.setPump(pump.value)
                      
                                              }
                      
                                              status_timer.stop()
                                              modbus_connection.setStatus("System is running")
                                              status_bar_text.counter=3
                                              status_timer.start()
                                              modbus_connection.setStatus(" ")
                      
                      
                                          }
                                          else{
                      
                                              // modbus_connection.setStatus(" ")
                                              modbus_connection.Disconect();
                                              temp_switch.checked=true
                      //                        cooling_label.visible=false;
                      //                        heating_label.visible=false;
                                              setpoint_slider_value.running=false
                                              temp_switch.toggle()
                      
                                              motor0_switch.checked=true
                                              motor0_switch.toggle()
                                              if(motor0_switch.checked==false){
                                                  motor0.value=0
                      
                                              }
                                              motor1_switch.checked=true
                                              motor1_switch.toggle()
                      
                                              if(motor1_switch.checked==false){
                                                  motor1.value=0
                      
                                              }
                                              motor2_switch.checked=true
                                              motor2_switch.toggle()
                      
                                              if(motor2_switch.checked==false){
                                                  motor2.value=0
                      
                                              }
                                              motor3_switch.checked=true
                                              motor3_switch.toggle()
                      
                                              if(motor3_switch.checked==false){
                                                  motor3.value=0
                      
                                              }
                                              motor4_switch.checked=true
                                              motor4_switch.toggle()
                      
                                              if(motor4_switch.checked==false){
                                                  motor4.value=0
                      
                                              }
                                              motor5_switch.checked=true
                                              motor5_switch.toggle()
                      
                                              if(motor5_switch.checked==false){
                                                  motor5.value=0
                      
                                              }
                                              motor6_switch.checked=true
                                              motor6_switch.toggle()
                      
                                              if(motor6_switch.checked==false){
                                                  motor6.value=0
                      
                                              }
                      
                      
                                              pump_switch.checked=true
                                              pump_switch.toggle()
                                              if(pump_switch.checked==false){
                                                  pump.value=0
                      
                                              }
                      
                                              status_bar_text.counter=3
                                              status_timer.start()
                      
                                              rusStop_label.text="Stop"
                                              status_timer.stop()
                                              modbus_connection.setStatus("System has been stopped")
                                              status_timer.stop()
                                            //  console.log("Stop")
                                          }
                      
                      
                                      }
                      
                                  }
                                  Label {
                                      id:rusStop_label
                                      width: 40
                                      x:runStop_switch.x+2
                                      y:runStop_switch.y-5
                                      visible: true
                                      color: "white"
                                      horizontalAlignment: Text.AlignHCenter
                                      text: "Stop"
                                      font.pixelSize: 12
                                  }
                      
                      
                      
                                  Label{
                                      id: state_title
                                      x: heating_cooling.x+20
                                      y:30
                                      text:"State"
                                      color: "white"
                                      font.bold: true
                                      font.pixelSize: 12
                                  }
                      
                                  Switch{
                                      id:lock_switch
                                      //text: qsTr("Unlock")
                                      x:725//temp_box.x
                                      y: -5//temp_box.y
                                      checked: false
                      
                                      indicator: Rectangle {
                                          implicitWidth: 40
                                          implicitHeight: 20
                                          x:lock_switch.leftPadding
                                          y:parent.height / 2 - height / 2+2
                                          radius: 13
                                          opacity: 0.9
                                          color: lock_switch.checked ? "yellow" : "#ffffff"
                                          border.color: lock_switch.checked ? "#17a81a" : "#cccccc"
                      
                                          Rectangle {
                                              x: lock_switch.checked ? parent.width - width : 0
                                              y:0
                                              width: 20
                                              height: 20
                                              radius: 23
                                              color: lock_switch.down ? "#cccccc" : "#ffffff"
                                              border.color: lock_switch.checked ? (lock_switch.down ? "#17a81a" : "#21be2b") : "#999999"
                                          }
                                      }
                      
                                      contentItem: Text {
                                          text: lock_switch.text
                                          font: lock_switch.font
                                          opacity: enabled ? 1.0 : 0.3
                                          color: lock_switch.down ? "#17a81a" : "#21be2b"
                                          verticalAlignment: Text.AlignVCenter
                                          leftPadding: lock_switch.indicator.width + lock_switch.spacing
                                      }
                                      onCheckedChanged: {
                      //                onToggled:   {
                      
                                          if (lock_switch.checked==true){
                                              lock_label.text="Locked"
                                              date.enabled=false
                                              rdioBut_external.enabled=false
                                              rdioBut_internal.enabled=false
                                              temp_switch.enabled=false
                                              motor0_switch.enabled=false
                                              motor1_switch.enabled=false
                                              motor2_switch.enabled=false
                                              motor3_switch.enabled=false
                                              motor4_switch.enabled=false
                                              motor5_switch.enabled=false
                                              motor6_switch.enabled=false
                                              pump_switch.enabled=false
                                              pwm_slider.enabled=false
                                              setpoint_slider.enabled=false
                                              rdioBut_motor0.enabled=false
                                              rdioBut_motor1.enabled=false
                                              rdioBut_motor2.enabled=false
                                              rdioBut_motor3.enabled=false
                                              rdioBut_motor4.enabled=false
                                              rdioBut_motor5.enabled=false
                                              rdioBut_motor6.enabled=false
                                              rdioBut_pump.enabled=false
                                              pump_select.enabled=false
                                              motor0_select.enabled=false
                                              motor1_select.enabled=false
                                              motor2_select.enabled=false
                                              motor3_select.enabled=false
                                              motor4_select.enabled=false
                                              motor5_select.enabled=false
                                              motor6_select.enabled=false
                                              runStop_switch.enabled=false
                                              textField_setPnt.enabled=false
                                              pwm_slider_spinbox.enabled=false
                                               modbus_connection.setStatus(" ")
                                              status_timer.stop()
                                              modbus_connection.setStatus("Screen is locked")
                                              status_bar_text.counter=5
                                              status_timer.start()
                                             //
                      
                      
                                             // console.log("Screen is locked ")
                                          }
                                          else{
                                              lock_label.text="Unlocked"
                                              date.enabled=true
                                              rdioBut_external.enabled=true
                                              rdioBut_internal.enabled=true
                                              temp_switch.enabled=true
                                              motor0_switch.enabled=true
                                              motor1_switch.enabled=true
                                              motor2_switch.enabled=true
                                              motor3_switch.enabled=true
                                              motor4_switch.enabled=true
                                              motor5_switch.enabled=true
                                              motor6_switch.enabled=true
                                              pump_switch.enabled=true
                                              pwm_slider.enabled=true
                                              setpoint_slider.enabled=true
                                              rdioBut_motor0.enabled=true
                                              rdioBut_motor1.enabled=true
                                              rdioBut_motor2.enabled=true
                                              rdioBut_motor3.enabled=true
                                              rdioBut_motor4.enabled=true
                                              rdioBut_motor5.enabled=true
                                              rdioBut_motor6.enabled=true
                                              rdioBut_pump.enabled=true
                                              pump_select.enabled=true
                                              motor0_select.enabled=true
                                              motor1_select.enabled=true
                                              motor2_select.enabled=true
                                              motor3_select.enabled=true
                                              motor4_select.enabled=true
                                              motor5_select.enabled=true
                                              motor6_select.enabled=true
                                              runStop_switch.enabled=true
                                              textField_setPnt.enabled=true
                                              pwm_slider_spinbox.enabled=true
                                              modbus_connection.setStatus(" ")
                                              status_timer.stop()
                                              modbus_connection.setStatus("Screen is unlocked")
                                              status_bar_text.counter=5
                                              status_timer.start()
                                             //
                      
                                            //  console.log("Screen is unlocked")
                                          }
                      
                      
                                      }
                      
                                  }
                                  Label {
                                      id:lock_label
                                      width: 40
                                      x:lock_switch.x+2
                                      y:lock_switch.y-5
                                      visible: true
                                      color: "white"
                                      text: "Unlocked"
                                      horizontalAlignment: Text.AlignHCenter
                                      font.pixelSize: 12
                                  }
                      
                      
                              }
                      
                      
                          }
                      
                      J.HilkJ 1 Reply Last reply
                      0
                      • I imhs

                        please find the code below:

                         GroupBox {
                                id: buttons
                                y:3
                                //title: "Row layout"
                                anchors.left: parent.left
                                width: parent.width
                                height: 40
                                background: Rectangle {
                                    anchors.fill: parent
                                    opacity: 0.1
                                    color: "black"
                                    radius: 10
                        
                                }
                                Rectangle{
                                    anchors.fill:parent
                        
                                    color: "transparent"
                                    //            MouseArea{
                                    //                anchors.fill: parent
                                    //                cursorShape: Qt.BlankCursor
                                    //            }
                                    Switch{
                                        id:runStop_switch
                                        //text: qsTr("Switch")
                                        x:3//temp_box.x
                                        y: -5//temp_box.y
                                        checked: false
                                        signal mytoggle
                                        //onMytoggle:
                        
                                        indicator: Rectangle {
                                            implicitWidth: 40
                                            implicitHeight: 20
                                            x:runStop_switch.leftPadding
                                            y:parent.height / 2 - height / 2+2
                                            radius: 13
                                            opacity: 0.9
                                            color: runStop_switch.checked ? "yellow" : "#ffffff"
                                            border.color: runStop_switch.checked ? "#17a81a" : "#cccccc"
                        
                                            Rectangle {
                                                x: runStop_switch.checked ? parent.width - width : 0
                                                y:0
                                                width: 20
                                                height: 20
                                                radius: 23
                                                color: runStop_switch.down ? "#cccccc" : "#ffffff"
                                                border.color: runStop_switch.checked ? (runStop_switch.down ? "#17a81a" : "#21be2b") : "#999999"
                                            }
                                        }
                        
                                        contentItem: Text {
                                            text: runStop_switch.text
                                            font: runStop_switch.font
                                            opacity: enabled ? 1.0 : 0.3
                                            color: runStop_switch.down ? "#17a81a" : "#21be2b"
                                            verticalAlignment: Text.AlignVCenter
                                            leftPadding: runStop_switch.indicator.width + runStop_switch.spacing
                                        }
                                        //onToggled:   {
                        
                        
                                        onCheckedChanged:   {
                                            if (runStop_switch.checked==true){
                                                 rusStop_label.text="Run";
                        
                                                modbus_connection.Read();
                                              setpoint_slider_value.running=true
                                                if (setpoint_slider.value0!=setpoint_slider.value){
                                              modbus_connection.setStPnt(textField_setPnt.value/100)
                                                }
                                                temp_switch.checked=false
                                                temp_switch.toggle()
                        
                                                motor0_switch.checked=false
                                                motor0_switch.toggle()
                                                motor1_switch.checked=false
                                                motor1_switch.toggle()
                                                motor2_switch.checked=false
                                                motor2_switch.toggle()
                                                motor3_switch.checked=false
                                                motor3_switch.toggle()
                                                motor4_switch.checked=false
                                                motor4_switch.toggle()
                                                motor5_switch.checked=false
                                                motor5_switch.toggle()
                                                motor6_switch.checked=false
                                                motor6_switch.toggle()
                                                if(motor0_switch.checked==true){
                                                    motor0.value=motor0.mymotor0_val
                                                    modbus_connection.setCell0(motor0.value)
                        
                                                }
                                                if(motor1_switch.checked==true){
                                                    motor1.value=motor1.mymotor1_val
                                                    modbus_connection.setCell1(motor1.value)
                        
                                                }
                                                if(motor2_switch.checked==true){
                                                    motor2.value=motor2.mymotor2_val
                                                    modbus_connection.setCell2(motor2.value)
                        
                                                }
                                                if(motor3_switch.checked==true){
                                                    motor3.value=motor3.mymotor3_val
                                                    modbus_connection.setDuall_cell(motor3.value)
                        
                                                }
                                                if(motor4_switch.checked==true){
                                                    motor4.value=motor4.mymotor4_val
                                                    modbus_connection.setCell4(motor4.value)
                        
                                                }
                                                if(motor5_switch.checked==true){
                                                    motor5.value=motor5.mymotor5_val
                                                    modbus_connection.setCell5(motor5.value)
                        
                                                }
                                                if(motor6_switch.checked==true){
                                                    motor6.value=motor6.mymotor6_val
                                                    modbus_connection.setCell6(motor6.value)
                        
                                                }
                        
                        
                                                pump_switch.checked=false
                                                pump_switch.toggle()
                                                if(pump_switch.checked==true){
                                                    if (pump.mypump_val<150)
                                                         pump.value=150
                                                    else
                                                    pump.value=pump.mypump_val
                                                    modbus_connection.setPump(pump.value)
                        
                                                }
                        
                                                status_timer.stop()
                                                modbus_connection.setStatus("System is running")
                                                status_bar_text.counter=3
                                                status_timer.start()
                                                modbus_connection.setStatus(" ")
                        
                        
                                            }
                                            else{
                        
                                                // modbus_connection.setStatus(" ")
                                                modbus_connection.Disconect();
                                                temp_switch.checked=true
                        //                        cooling_label.visible=false;
                        //                        heating_label.visible=false;
                                                setpoint_slider_value.running=false
                                                temp_switch.toggle()
                        
                                                motor0_switch.checked=true
                                                motor0_switch.toggle()
                                                if(motor0_switch.checked==false){
                                                    motor0.value=0
                        
                                                }
                                                motor1_switch.checked=true
                                                motor1_switch.toggle()
                        
                                                if(motor1_switch.checked==false){
                                                    motor1.value=0
                        
                                                }
                                                motor2_switch.checked=true
                                                motor2_switch.toggle()
                        
                                                if(motor2_switch.checked==false){
                                                    motor2.value=0
                        
                                                }
                                                motor3_switch.checked=true
                                                motor3_switch.toggle()
                        
                                                if(motor3_switch.checked==false){
                                                    motor3.value=0
                        
                                                }
                                                motor4_switch.checked=true
                                                motor4_switch.toggle()
                        
                                                if(motor4_switch.checked==false){
                                                    motor4.value=0
                        
                                                }
                                                motor5_switch.checked=true
                                                motor5_switch.toggle()
                        
                                                if(motor5_switch.checked==false){
                                                    motor5.value=0
                        
                                                }
                                                motor6_switch.checked=true
                                                motor6_switch.toggle()
                        
                                                if(motor6_switch.checked==false){
                                                    motor6.value=0
                        
                                                }
                        
                        
                                                pump_switch.checked=true
                                                pump_switch.toggle()
                                                if(pump_switch.checked==false){
                                                    pump.value=0
                        
                                                }
                        
                                                status_bar_text.counter=3
                                                status_timer.start()
                        
                                                rusStop_label.text="Stop"
                                                status_timer.stop()
                                                modbus_connection.setStatus("System has been stopped")
                                                status_timer.stop()
                                              //  console.log("Stop")
                                            }
                        
                        
                                        }
                        
                                    }
                                    Label {
                                        id:rusStop_label
                                        width: 40
                                        x:runStop_switch.x+2
                                        y:runStop_switch.y-5
                                        visible: true
                                        color: "white"
                                        horizontalAlignment: Text.AlignHCenter
                                        text: "Stop"
                                        font.pixelSize: 12
                                    }
                        
                        
                        
                                    Label{
                                        id: state_title
                                        x: heating_cooling.x+20
                                        y:30
                                        text:"State"
                                        color: "white"
                                        font.bold: true
                                        font.pixelSize: 12
                                    }
                        
                                    Switch{
                                        id:lock_switch
                                        //text: qsTr("Unlock")
                                        x:725//temp_box.x
                                        y: -5//temp_box.y
                                        checked: false
                        
                                        indicator: Rectangle {
                                            implicitWidth: 40
                                            implicitHeight: 20
                                            x:lock_switch.leftPadding
                                            y:parent.height / 2 - height / 2+2
                                            radius: 13
                                            opacity: 0.9
                                            color: lock_switch.checked ? "yellow" : "#ffffff"
                                            border.color: lock_switch.checked ? "#17a81a" : "#cccccc"
                        
                                            Rectangle {
                                                x: lock_switch.checked ? parent.width - width : 0
                                                y:0
                                                width: 20
                                                height: 20
                                                radius: 23
                                                color: lock_switch.down ? "#cccccc" : "#ffffff"
                                                border.color: lock_switch.checked ? (lock_switch.down ? "#17a81a" : "#21be2b") : "#999999"
                                            }
                                        }
                        
                                        contentItem: Text {
                                            text: lock_switch.text
                                            font: lock_switch.font
                                            opacity: enabled ? 1.0 : 0.3
                                            color: lock_switch.down ? "#17a81a" : "#21be2b"
                                            verticalAlignment: Text.AlignVCenter
                                            leftPadding: lock_switch.indicator.width + lock_switch.spacing
                                        }
                                        onCheckedChanged: {
                        //                onToggled:   {
                        
                                            if (lock_switch.checked==true){
                                                lock_label.text="Locked"
                                                date.enabled=false
                                                rdioBut_external.enabled=false
                                                rdioBut_internal.enabled=false
                                                temp_switch.enabled=false
                                                motor0_switch.enabled=false
                                                motor1_switch.enabled=false
                                                motor2_switch.enabled=false
                                                motor3_switch.enabled=false
                                                motor4_switch.enabled=false
                                                motor5_switch.enabled=false
                                                motor6_switch.enabled=false
                                                pump_switch.enabled=false
                                                pwm_slider.enabled=false
                                                setpoint_slider.enabled=false
                                                rdioBut_motor0.enabled=false
                                                rdioBut_motor1.enabled=false
                                                rdioBut_motor2.enabled=false
                                                rdioBut_motor3.enabled=false
                                                rdioBut_motor4.enabled=false
                                                rdioBut_motor5.enabled=false
                                                rdioBut_motor6.enabled=false
                                                rdioBut_pump.enabled=false
                                                pump_select.enabled=false
                                                motor0_select.enabled=false
                                                motor1_select.enabled=false
                                                motor2_select.enabled=false
                                                motor3_select.enabled=false
                                                motor4_select.enabled=false
                                                motor5_select.enabled=false
                                                motor6_select.enabled=false
                                                runStop_switch.enabled=false
                                                textField_setPnt.enabled=false
                                                pwm_slider_spinbox.enabled=false
                                                 modbus_connection.setStatus(" ")
                                                status_timer.stop()
                                                modbus_connection.setStatus("Screen is locked")
                                                status_bar_text.counter=5
                                                status_timer.start()
                                               //
                        
                        
                                               // console.log("Screen is locked ")
                                            }
                                            else{
                                                lock_label.text="Unlocked"
                                                date.enabled=true
                                                rdioBut_external.enabled=true
                                                rdioBut_internal.enabled=true
                                                temp_switch.enabled=true
                                                motor0_switch.enabled=true
                                                motor1_switch.enabled=true
                                                motor2_switch.enabled=true
                                                motor3_switch.enabled=true
                                                motor4_switch.enabled=true
                                                motor5_switch.enabled=true
                                                motor6_switch.enabled=true
                                                pump_switch.enabled=true
                                                pwm_slider.enabled=true
                                                setpoint_slider.enabled=true
                                                rdioBut_motor0.enabled=true
                                                rdioBut_motor1.enabled=true
                                                rdioBut_motor2.enabled=true
                                                rdioBut_motor3.enabled=true
                                                rdioBut_motor4.enabled=true
                                                rdioBut_motor5.enabled=true
                                                rdioBut_motor6.enabled=true
                                                rdioBut_pump.enabled=true
                                                pump_select.enabled=true
                                                motor0_select.enabled=true
                                                motor1_select.enabled=true
                                                motor2_select.enabled=true
                                                motor3_select.enabled=true
                                                motor4_select.enabled=true
                                                motor5_select.enabled=true
                                                motor6_select.enabled=true
                                                runStop_switch.enabled=true
                                                textField_setPnt.enabled=true
                                                pwm_slider_spinbox.enabled=true
                                                modbus_connection.setStatus(" ")
                                                status_timer.stop()
                                                modbus_connection.setStatus("Screen is unlocked")
                                                status_bar_text.counter=5
                                                status_timer.start()
                                               //
                        
                                              //  console.log("Screen is unlocked")
                                            }
                        
                        
                                        }
                        
                                    }
                                    Label {
                                        id:lock_label
                                        width: 40
                                        x:lock_switch.x+2
                                        y:lock_switch.y-5
                                        visible: true
                                        color: "white"
                                        text: "Unlocked"
                                        horizontalAlignment: Text.AlignHCenter
                                        font.pixelSize: 12
                                    }
                        
                        
                                }
                        
                        
                            }
                        
                        J.HilkJ Offline
                        J.HilkJ Offline
                        J.Hilk
                        Moderators
                        wrote on last edited by J.Hilk
                        #16

                        @imhs
                        ah yes runStop_switch is not a sibling of the mouse area, as it's a child of buttons the z property only effects the siblings hierarchy

                        try:

                        MouseArea{
                                id:blockAllInput
                                anchors.fill: parent
                               z: 100
                                onPressed: {
                                    var adjusted = mapToItem(blockAllInput, runStop_switch.x, runStop_switch.y)
                                    if(mouseX > adjusted.x && mouseX < adjusted.x + runStop_switch.width)
                                        if(mouseY > adjusted.y && mouseY < adjusted.y + runStop_switch.height)
                                            mouse.accepted = false
                                }
                            }
                        

                        that should let the pressed signal through, but not the release, so clicked will not be emitted šŸ¤”
                        You'll have to adjust that


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                        A: It's blue light.
                        Q: What does it do?
                        A: It turns blue.

                        I 1 Reply Last reply
                        1
                        • J.HilkJ J.Hilk

                          @imhs
                          ah yes runStop_switch is not a sibling of the mouse area, as it's a child of buttons the z property only effects the siblings hierarchy

                          try:

                          MouseArea{
                                  id:blockAllInput
                                  anchors.fill: parent
                                 z: 100
                                  onPressed: {
                                      var adjusted = mapToItem(blockAllInput, runStop_switch.x, runStop_switch.y)
                                      if(mouseX > adjusted.x && mouseX < adjusted.x + runStop_switch.width)
                                          if(mouseY > adjusted.y && mouseY < adjusted.y + runStop_switch.height)
                                              mouse.accepted = false
                                  }
                              }
                          

                          that should let the pressed signal through, but not the release, so clicked will not be emitted šŸ¤”
                          You'll have to adjust that

                          I Offline
                          I Offline
                          imhs
                          wrote on last edited by
                          #17

                          @J-Hilk said in lock touch screen:

                          MouseArea{
                          id:blockAllInput
                          anchors.fill: parent
                          z: 100
                          onPressed: {
                          var adjusted = mapToItem(blockAllInput, runStop_switch.x, runStop_switch.y)
                          if(mouseX > adjusted.x && mouseX < adjusted.x + runStop_switch.width)
                          if(mouseY > adjusted.y && mouseY < adjusted.y + runStop_switch.height)
                          mouse.accepted = false
                          }
                          }

                          Thank you so much. You gave me the clue. I appreciate your kind help.

                          1 Reply Last reply
                          1

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