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lock touch screen

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  • jsulmJ jsulm

    @imhs By "lock" you mean disable touch? Do you want to disable it permanently or when needed and then enable it again? What is the use case for that?

    I Offline
    I Offline
    imhs
    wrote on last edited by
    #4

    @jsulm said in lock touch screen:

    @imhs By "lock" you mean disable touch? Do you want to disable it permanently or when needed and then enable it again? What is the use case for that?

    @jsulm
    Thanks for your response.

    In fact, I want to disable all the buttons when the screen is locked to prevent accidental touch (since this UI controls some hardware) and enable them again when I toggle off the lock switch.

    1 Reply Last reply
    0
    • J.HilkJ J.Hilk

      @imhs
      you mean, you want to start the systems screen lock, so that the user has to reenter his Password ?

      You can't do that from qt, maybe there's a native c lib that allows you to do it, but I'm not aware of it.

      I Offline
      I Offline
      imhs
      wrote on last edited by
      #5

      @J-Hilk said in lock touch screen:

      @imhs
      you mean, you want to start the systems screen lock, so that the user has to reenter his Password ?

      You can't do that from qt, maybe there's a native c lib that allows you to do it, but I'm not aware of it.

      I don't need a password to be entered again. Just a simple lock to block touch events.

      jsulmJ 1 Reply Last reply
      0
      • I imhs

        @J-Hilk said in lock touch screen:

        @imhs
        you mean, you want to start the systems screen lock, so that the user has to reenter his Password ?

        You can't do that from qt, maybe there's a native c lib that allows you to do it, but I'm not aware of it.

        I don't need a password to be entered again. Just a simple lock to block touch events.

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #6

        @imhs You can call https://doc.qt.io/qt-5/qwidget.html#setDisabled on your central widget or main window.

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        I 1 Reply Last reply
        3
        • jsulmJ jsulm

          @imhs You can call https://doc.qt.io/qt-5/qwidget.html#setDisabled on your central widget or main window.

          I Offline
          I Offline
          imhs
          wrote on last edited by
          #7

          @jsulm said in lock touch screen:

          @imhs You can call https://doc.qt.io/qt-5/qwidget.html#setDisabled on your central widget or main window.

          Thanks for your response. But if I am not wrong, it is for Qwidget applications. I have used qml.
          Is there any similar function in qml?
          regards.

          J.HilkJ 1 Reply Last reply
          0
          • I imhs

            @jsulm said in lock touch screen:

            @imhs You can call https://doc.qt.io/qt-5/qwidget.html#setDisabled on your central widget or main window.

            Thanks for your response. But if I am not wrong, it is for Qwidget applications. I have used qml.
            Is there any similar function in qml?
            regards.

            J.HilkJ Offline
            J.HilkJ Offline
            J.Hilk
            Moderators
            wrote on last edited by
            #8

            @imhs
            enabled = false (on the root element of your application)


            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


            Q: What's that?
            A: It's blue light.
            Q: What does it do?
            A: It turns blue.

            I 1 Reply Last reply
            1
            • J.HilkJ J.Hilk

              @imhs
              enabled = false (on the root element of your application)

              I Offline
              I Offline
              imhs
              wrote on last edited by
              #9

              @J-Hilk said in lock touch screen:

              @imhs
              enabled = false (on the root element of your application)

              There is no property "enabled" in my root element which is "window".
              here is the first lines of my code

              import QtQuick 2.12
              import QtQuick.Window 2.12
              import QtQuick.VirtualKeyboard 2.4
              import QtQuick.Controls 2.5
              //import QtQuick.Controls 2.13
              //import QtQuick.Controls 1.4
              import QtQuick.Layouts 1.3
              import Modbus.Backend 1.0
              import QtQuick.Extras 1.4
              import QtQuick.Controls.Styles 1.4
              import Qt.labs.settings 1.0
              import QtQuick.Window 2.3
              import QtQuick.Dialogs 1.3
              
              //import "delayfunc.js" as Mydelay
              
              //import "content"
              //import "content"
              
              Window {
              
                  id: window
                  visible: true
                  width: 800
                  height: 480
                  title: qsTr("Process Control")
                ....
              }
              
              

              other elements are inside this.

              J.HilkJ 1 Reply Last reply
              0
              • I imhs

                @J-Hilk said in lock touch screen:

                @imhs
                enabled = false (on the root element of your application)

                There is no property "enabled" in my root element which is "window".
                here is the first lines of my code

                import QtQuick 2.12
                import QtQuick.Window 2.12
                import QtQuick.VirtualKeyboard 2.4
                import QtQuick.Controls 2.5
                //import QtQuick.Controls 2.13
                //import QtQuick.Controls 1.4
                import QtQuick.Layouts 1.3
                import Modbus.Backend 1.0
                import QtQuick.Extras 1.4
                import QtQuick.Controls.Styles 1.4
                import Qt.labs.settings 1.0
                import QtQuick.Window 2.3
                import QtQuick.Dialogs 1.3
                
                //import "delayfunc.js" as Mydelay
                
                //import "content"
                //import "content"
                
                Window {
                
                    id: window
                    visible: true
                    width: 800
                    height: 480
                    title: qsTr("Process Control")
                  ....
                }
                
                

                other elements are inside this.

                J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by
                #10

                @imhs
                ah Window is special, I forgot

                A hacky way could be a simply MouseArea to capture the input ?

                MouseArea{
                id:blockAllInput
                anchors.fill: parent
                enabled: false
                z:100 //to make sure, its above it siblings
                }

                enable the MouseAre to capture all input disable it for normal function...


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                I 1 Reply Last reply
                2
                • J.HilkJ J.Hilk

                  @imhs
                  ah Window is special, I forgot

                  A hacky way could be a simply MouseArea to capture the input ?

                  MouseArea{
                  id:blockAllInput
                  anchors.fill: parent
                  enabled: false
                  z:100 //to make sure, its above it siblings
                  }

                  enable the MouseAre to capture all input disable it for normal function...

                  I Offline
                  I Offline
                  imhs
                  wrote on last edited by
                  #11

                  @J-Hilk said in lock touch screen:

                  @imhs
                  ah Window is special, I forgot

                  A hacky way could be a simply MouseArea to capture the input ?

                  MouseArea{
                  id:blockAllInput
                  anchors.fill: parent
                  enabled: false
                  z:100 //to make sure, its above it siblings
                  }

                  enable the MouseAre to capture all input disable it for normal function...

                  Thanks a lot. It works.
                  But is also prevent me to touch my lock switch again to disable it.

                  J.HilkJ 1 Reply Last reply
                  0
                  • I imhs

                    @J-Hilk said in lock touch screen:

                    @imhs
                    ah Window is special, I forgot

                    A hacky way could be a simply MouseArea to capture the input ?

                    MouseArea{
                    id:blockAllInput
                    anchors.fill: parent
                    enabled: false
                    z:100 //to make sure, its above it siblings
                    }

                    enable the MouseAre to capture all input disable it for normal function...

                    Thanks a lot. It works.
                    But is also prevent me to touch my lock switch again to disable it.

                    J.HilkJ Offline
                    J.HilkJ Offline
                    J.Hilk
                    Moderators
                    wrote on last edited by
                    #12

                    @imhs
                    if the lock switch is also in main.qml, simply give it a z of > 100
                    šŸ˜‰


                    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                    Q: What's that?
                    A: It's blue light.
                    Q: What does it do?
                    A: It turns blue.

                    I 1 Reply Last reply
                    1
                    • J.HilkJ J.Hilk

                      @imhs
                      if the lock switch is also in main.qml, simply give it a z of > 100
                      šŸ˜‰

                      I Offline
                      I Offline
                      imhs
                      wrote on last edited by
                      #13

                      @J-Hilk said in lock touch screen:

                      @imhs
                      if the lock switch is also in main.qml, simply give it a z of > 100
                      šŸ˜‰

                      It is in the main.qml but it is not a child of the root (window). I tried it before my last post but it doesn't work.

                      J.HilkJ 1 Reply Last reply
                      0
                      • I imhs

                        @J-Hilk said in lock touch screen:

                        @imhs
                        if the lock switch is also in main.qml, simply give it a z of > 100
                        šŸ˜‰

                        It is in the main.qml but it is not a child of the root (window). I tried it before my last post but it doesn't work.

                        J.HilkJ Offline
                        J.HilkJ Offline
                        J.Hilk
                        Moderators
                        wrote on last edited by
                        #14

                        @imhs mmh,
                        can you show that part of the main.qml ?


                        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                        Q: What's that?
                        A: It's blue light.
                        Q: What does it do?
                        A: It turns blue.

                        1 Reply Last reply
                        0
                        • I Offline
                          I Offline
                          imhs
                          wrote on last edited by
                          #15

                          please find the code below:

                           GroupBox {
                                  id: buttons
                                  y:3
                                  //title: "Row layout"
                                  anchors.left: parent.left
                                  width: parent.width
                                  height: 40
                                  background: Rectangle {
                                      anchors.fill: parent
                                      opacity: 0.1
                                      color: "black"
                                      radius: 10
                          
                                  }
                                  Rectangle{
                                      anchors.fill:parent
                          
                                      color: "transparent"
                                      //            MouseArea{
                                      //                anchors.fill: parent
                                      //                cursorShape: Qt.BlankCursor
                                      //            }
                                      Switch{
                                          id:runStop_switch
                                          //text: qsTr("Switch")
                                          x:3//temp_box.x
                                          y: -5//temp_box.y
                                          checked: false
                                          signal mytoggle
                                          //onMytoggle:
                          
                                          indicator: Rectangle {
                                              implicitWidth: 40
                                              implicitHeight: 20
                                              x:runStop_switch.leftPadding
                                              y:parent.height / 2 - height / 2+2
                                              radius: 13
                                              opacity: 0.9
                                              color: runStop_switch.checked ? "yellow" : "#ffffff"
                                              border.color: runStop_switch.checked ? "#17a81a" : "#cccccc"
                          
                                              Rectangle {
                                                  x: runStop_switch.checked ? parent.width - width : 0
                                                  y:0
                                                  width: 20
                                                  height: 20
                                                  radius: 23
                                                  color: runStop_switch.down ? "#cccccc" : "#ffffff"
                                                  border.color: runStop_switch.checked ? (runStop_switch.down ? "#17a81a" : "#21be2b") : "#999999"
                                              }
                                          }
                          
                                          contentItem: Text {
                                              text: runStop_switch.text
                                              font: runStop_switch.font
                                              opacity: enabled ? 1.0 : 0.3
                                              color: runStop_switch.down ? "#17a81a" : "#21be2b"
                                              verticalAlignment: Text.AlignVCenter
                                              leftPadding: runStop_switch.indicator.width + runStop_switch.spacing
                                          }
                                          //onToggled:   {
                          
                          
                                          onCheckedChanged:   {
                                              if (runStop_switch.checked==true){
                                                   rusStop_label.text="Run";
                          
                                                  modbus_connection.Read();
                                                setpoint_slider_value.running=true
                                                  if (setpoint_slider.value0!=setpoint_slider.value){
                                                modbus_connection.setStPnt(textField_setPnt.value/100)
                                                  }
                                                  temp_switch.checked=false
                                                  temp_switch.toggle()
                          
                                                  motor0_switch.checked=false
                                                  motor0_switch.toggle()
                                                  motor1_switch.checked=false
                                                  motor1_switch.toggle()
                                                  motor2_switch.checked=false
                                                  motor2_switch.toggle()
                                                  motor3_switch.checked=false
                                                  motor3_switch.toggle()
                                                  motor4_switch.checked=false
                                                  motor4_switch.toggle()
                                                  motor5_switch.checked=false
                                                  motor5_switch.toggle()
                                                  motor6_switch.checked=false
                                                  motor6_switch.toggle()
                                                  if(motor0_switch.checked==true){
                                                      motor0.value=motor0.mymotor0_val
                                                      modbus_connection.setCell0(motor0.value)
                          
                                                  }
                                                  if(motor1_switch.checked==true){
                                                      motor1.value=motor1.mymotor1_val
                                                      modbus_connection.setCell1(motor1.value)
                          
                                                  }
                                                  if(motor2_switch.checked==true){
                                                      motor2.value=motor2.mymotor2_val
                                                      modbus_connection.setCell2(motor2.value)
                          
                                                  }
                                                  if(motor3_switch.checked==true){
                                                      motor3.value=motor3.mymotor3_val
                                                      modbus_connection.setDuall_cell(motor3.value)
                          
                                                  }
                                                  if(motor4_switch.checked==true){
                                                      motor4.value=motor4.mymotor4_val
                                                      modbus_connection.setCell4(motor4.value)
                          
                                                  }
                                                  if(motor5_switch.checked==true){
                                                      motor5.value=motor5.mymotor5_val
                                                      modbus_connection.setCell5(motor5.value)
                          
                                                  }
                                                  if(motor6_switch.checked==true){
                                                      motor6.value=motor6.mymotor6_val
                                                      modbus_connection.setCell6(motor6.value)
                          
                                                  }
                          
                          
                                                  pump_switch.checked=false
                                                  pump_switch.toggle()
                                                  if(pump_switch.checked==true){
                                                      if (pump.mypump_val<150)
                                                           pump.value=150
                                                      else
                                                      pump.value=pump.mypump_val
                                                      modbus_connection.setPump(pump.value)
                          
                                                  }
                          
                                                  status_timer.stop()
                                                  modbus_connection.setStatus("System is running")
                                                  status_bar_text.counter=3
                                                  status_timer.start()
                                                  modbus_connection.setStatus(" ")
                          
                          
                                              }
                                              else{
                          
                                                  // modbus_connection.setStatus(" ")
                                                  modbus_connection.Disconect();
                                                  temp_switch.checked=true
                          //                        cooling_label.visible=false;
                          //                        heating_label.visible=false;
                                                  setpoint_slider_value.running=false
                                                  temp_switch.toggle()
                          
                                                  motor0_switch.checked=true
                                                  motor0_switch.toggle()
                                                  if(motor0_switch.checked==false){
                                                      motor0.value=0
                          
                                                  }
                                                  motor1_switch.checked=true
                                                  motor1_switch.toggle()
                          
                                                  if(motor1_switch.checked==false){
                                                      motor1.value=0
                          
                                                  }
                                                  motor2_switch.checked=true
                                                  motor2_switch.toggle()
                          
                                                  if(motor2_switch.checked==false){
                                                      motor2.value=0
                          
                                                  }
                                                  motor3_switch.checked=true
                                                  motor3_switch.toggle()
                          
                                                  if(motor3_switch.checked==false){
                                                      motor3.value=0
                          
                                                  }
                                                  motor4_switch.checked=true
                                                  motor4_switch.toggle()
                          
                                                  if(motor4_switch.checked==false){
                                                      motor4.value=0
                          
                                                  }
                                                  motor5_switch.checked=true
                                                  motor5_switch.toggle()
                          
                                                  if(motor5_switch.checked==false){
                                                      motor5.value=0
                          
                                                  }
                                                  motor6_switch.checked=true
                                                  motor6_switch.toggle()
                          
                                                  if(motor6_switch.checked==false){
                                                      motor6.value=0
                          
                                                  }
                          
                          
                                                  pump_switch.checked=true
                                                  pump_switch.toggle()
                                                  if(pump_switch.checked==false){
                                                      pump.value=0
                          
                                                  }
                          
                                                  status_bar_text.counter=3
                                                  status_timer.start()
                          
                                                  rusStop_label.text="Stop"
                                                  status_timer.stop()
                                                  modbus_connection.setStatus("System has been stopped")
                                                  status_timer.stop()
                                                //  console.log("Stop")
                                              }
                          
                          
                                          }
                          
                                      }
                                      Label {
                                          id:rusStop_label
                                          width: 40
                                          x:runStop_switch.x+2
                                          y:runStop_switch.y-5
                                          visible: true
                                          color: "white"
                                          horizontalAlignment: Text.AlignHCenter
                                          text: "Stop"
                                          font.pixelSize: 12
                                      }
                          
                          
                          
                                      Label{
                                          id: state_title
                                          x: heating_cooling.x+20
                                          y:30
                                          text:"State"
                                          color: "white"
                                          font.bold: true
                                          font.pixelSize: 12
                                      }
                          
                                      Switch{
                                          id:lock_switch
                                          //text: qsTr("Unlock")
                                          x:725//temp_box.x
                                          y: -5//temp_box.y
                                          checked: false
                          
                                          indicator: Rectangle {
                                              implicitWidth: 40
                                              implicitHeight: 20
                                              x:lock_switch.leftPadding
                                              y:parent.height / 2 - height / 2+2
                                              radius: 13
                                              opacity: 0.9
                                              color: lock_switch.checked ? "yellow" : "#ffffff"
                                              border.color: lock_switch.checked ? "#17a81a" : "#cccccc"
                          
                                              Rectangle {
                                                  x: lock_switch.checked ? parent.width - width : 0
                                                  y:0
                                                  width: 20
                                                  height: 20
                                                  radius: 23
                                                  color: lock_switch.down ? "#cccccc" : "#ffffff"
                                                  border.color: lock_switch.checked ? (lock_switch.down ? "#17a81a" : "#21be2b") : "#999999"
                                              }
                                          }
                          
                                          contentItem: Text {
                                              text: lock_switch.text
                                              font: lock_switch.font
                                              opacity: enabled ? 1.0 : 0.3
                                              color: lock_switch.down ? "#17a81a" : "#21be2b"
                                              verticalAlignment: Text.AlignVCenter
                                              leftPadding: lock_switch.indicator.width + lock_switch.spacing
                                          }
                                          onCheckedChanged: {
                          //                onToggled:   {
                          
                                              if (lock_switch.checked==true){
                                                  lock_label.text="Locked"
                                                  date.enabled=false
                                                  rdioBut_external.enabled=false
                                                  rdioBut_internal.enabled=false
                                                  temp_switch.enabled=false
                                                  motor0_switch.enabled=false
                                                  motor1_switch.enabled=false
                                                  motor2_switch.enabled=false
                                                  motor3_switch.enabled=false
                                                  motor4_switch.enabled=false
                                                  motor5_switch.enabled=false
                                                  motor6_switch.enabled=false
                                                  pump_switch.enabled=false
                                                  pwm_slider.enabled=false
                                                  setpoint_slider.enabled=false
                                                  rdioBut_motor0.enabled=false
                                                  rdioBut_motor1.enabled=false
                                                  rdioBut_motor2.enabled=false
                                                  rdioBut_motor3.enabled=false
                                                  rdioBut_motor4.enabled=false
                                                  rdioBut_motor5.enabled=false
                                                  rdioBut_motor6.enabled=false
                                                  rdioBut_pump.enabled=false
                                                  pump_select.enabled=false
                                                  motor0_select.enabled=false
                                                  motor1_select.enabled=false
                                                  motor2_select.enabled=false
                                                  motor3_select.enabled=false
                                                  motor4_select.enabled=false
                                                  motor5_select.enabled=false
                                                  motor6_select.enabled=false
                                                  runStop_switch.enabled=false
                                                  textField_setPnt.enabled=false
                                                  pwm_slider_spinbox.enabled=false
                                                   modbus_connection.setStatus(" ")
                                                  status_timer.stop()
                                                  modbus_connection.setStatus("Screen is locked")
                                                  status_bar_text.counter=5
                                                  status_timer.start()
                                                 //
                          
                          
                                                 // console.log("Screen is locked ")
                                              }
                                              else{
                                                  lock_label.text="Unlocked"
                                                  date.enabled=true
                                                  rdioBut_external.enabled=true
                                                  rdioBut_internal.enabled=true
                                                  temp_switch.enabled=true
                                                  motor0_switch.enabled=true
                                                  motor1_switch.enabled=true
                                                  motor2_switch.enabled=true
                                                  motor3_switch.enabled=true
                                                  motor4_switch.enabled=true
                                                  motor5_switch.enabled=true
                                                  motor6_switch.enabled=true
                                                  pump_switch.enabled=true
                                                  pwm_slider.enabled=true
                                                  setpoint_slider.enabled=true
                                                  rdioBut_motor0.enabled=true
                                                  rdioBut_motor1.enabled=true
                                                  rdioBut_motor2.enabled=true
                                                  rdioBut_motor3.enabled=true
                                                  rdioBut_motor4.enabled=true
                                                  rdioBut_motor5.enabled=true
                                                  rdioBut_motor6.enabled=true
                                                  rdioBut_pump.enabled=true
                                                  pump_select.enabled=true
                                                  motor0_select.enabled=true
                                                  motor1_select.enabled=true
                                                  motor2_select.enabled=true
                                                  motor3_select.enabled=true
                                                  motor4_select.enabled=true
                                                  motor5_select.enabled=true
                                                  motor6_select.enabled=true
                                                  runStop_switch.enabled=true
                                                  textField_setPnt.enabled=true
                                                  pwm_slider_spinbox.enabled=true
                                                  modbus_connection.setStatus(" ")
                                                  status_timer.stop()
                                                  modbus_connection.setStatus("Screen is unlocked")
                                                  status_bar_text.counter=5
                                                  status_timer.start()
                                                 //
                          
                                                //  console.log("Screen is unlocked")
                                              }
                          
                          
                                          }
                          
                                      }
                                      Label {
                                          id:lock_label
                                          width: 40
                                          x:lock_switch.x+2
                                          y:lock_switch.y-5
                                          visible: true
                                          color: "white"
                                          text: "Unlocked"
                                          horizontalAlignment: Text.AlignHCenter
                                          font.pixelSize: 12
                                      }
                          
                          
                                  }
                          
                          
                              }
                          
                          J.HilkJ 1 Reply Last reply
                          0
                          • I imhs

                            please find the code below:

                             GroupBox {
                                    id: buttons
                                    y:3
                                    //title: "Row layout"
                                    anchors.left: parent.left
                                    width: parent.width
                                    height: 40
                                    background: Rectangle {
                                        anchors.fill: parent
                                        opacity: 0.1
                                        color: "black"
                                        radius: 10
                            
                                    }
                                    Rectangle{
                                        anchors.fill:parent
                            
                                        color: "transparent"
                                        //            MouseArea{
                                        //                anchors.fill: parent
                                        //                cursorShape: Qt.BlankCursor
                                        //            }
                                        Switch{
                                            id:runStop_switch
                                            //text: qsTr("Switch")
                                            x:3//temp_box.x
                                            y: -5//temp_box.y
                                            checked: false
                                            signal mytoggle
                                            //onMytoggle:
                            
                                            indicator: Rectangle {
                                                implicitWidth: 40
                                                implicitHeight: 20
                                                x:runStop_switch.leftPadding
                                                y:parent.height / 2 - height / 2+2
                                                radius: 13
                                                opacity: 0.9
                                                color: runStop_switch.checked ? "yellow" : "#ffffff"
                                                border.color: runStop_switch.checked ? "#17a81a" : "#cccccc"
                            
                                                Rectangle {
                                                    x: runStop_switch.checked ? parent.width - width : 0
                                                    y:0
                                                    width: 20
                                                    height: 20
                                                    radius: 23
                                                    color: runStop_switch.down ? "#cccccc" : "#ffffff"
                                                    border.color: runStop_switch.checked ? (runStop_switch.down ? "#17a81a" : "#21be2b") : "#999999"
                                                }
                                            }
                            
                                            contentItem: Text {
                                                text: runStop_switch.text
                                                font: runStop_switch.font
                                                opacity: enabled ? 1.0 : 0.3
                                                color: runStop_switch.down ? "#17a81a" : "#21be2b"
                                                verticalAlignment: Text.AlignVCenter
                                                leftPadding: runStop_switch.indicator.width + runStop_switch.spacing
                                            }
                                            //onToggled:   {
                            
                            
                                            onCheckedChanged:   {
                                                if (runStop_switch.checked==true){
                                                     rusStop_label.text="Run";
                            
                                                    modbus_connection.Read();
                                                  setpoint_slider_value.running=true
                                                    if (setpoint_slider.value0!=setpoint_slider.value){
                                                  modbus_connection.setStPnt(textField_setPnt.value/100)
                                                    }
                                                    temp_switch.checked=false
                                                    temp_switch.toggle()
                            
                                                    motor0_switch.checked=false
                                                    motor0_switch.toggle()
                                                    motor1_switch.checked=false
                                                    motor1_switch.toggle()
                                                    motor2_switch.checked=false
                                                    motor2_switch.toggle()
                                                    motor3_switch.checked=false
                                                    motor3_switch.toggle()
                                                    motor4_switch.checked=false
                                                    motor4_switch.toggle()
                                                    motor5_switch.checked=false
                                                    motor5_switch.toggle()
                                                    motor6_switch.checked=false
                                                    motor6_switch.toggle()
                                                    if(motor0_switch.checked==true){
                                                        motor0.value=motor0.mymotor0_val
                                                        modbus_connection.setCell0(motor0.value)
                            
                                                    }
                                                    if(motor1_switch.checked==true){
                                                        motor1.value=motor1.mymotor1_val
                                                        modbus_connection.setCell1(motor1.value)
                            
                                                    }
                                                    if(motor2_switch.checked==true){
                                                        motor2.value=motor2.mymotor2_val
                                                        modbus_connection.setCell2(motor2.value)
                            
                                                    }
                                                    if(motor3_switch.checked==true){
                                                        motor3.value=motor3.mymotor3_val
                                                        modbus_connection.setDuall_cell(motor3.value)
                            
                                                    }
                                                    if(motor4_switch.checked==true){
                                                        motor4.value=motor4.mymotor4_val
                                                        modbus_connection.setCell4(motor4.value)
                            
                                                    }
                                                    if(motor5_switch.checked==true){
                                                        motor5.value=motor5.mymotor5_val
                                                        modbus_connection.setCell5(motor5.value)
                            
                                                    }
                                                    if(motor6_switch.checked==true){
                                                        motor6.value=motor6.mymotor6_val
                                                        modbus_connection.setCell6(motor6.value)
                            
                                                    }
                            
                            
                                                    pump_switch.checked=false
                                                    pump_switch.toggle()
                                                    if(pump_switch.checked==true){
                                                        if (pump.mypump_val<150)
                                                             pump.value=150
                                                        else
                                                        pump.value=pump.mypump_val
                                                        modbus_connection.setPump(pump.value)
                            
                                                    }
                            
                                                    status_timer.stop()
                                                    modbus_connection.setStatus("System is running")
                                                    status_bar_text.counter=3
                                                    status_timer.start()
                                                    modbus_connection.setStatus(" ")
                            
                            
                                                }
                                                else{
                            
                                                    // modbus_connection.setStatus(" ")
                                                    modbus_connection.Disconect();
                                                    temp_switch.checked=true
                            //                        cooling_label.visible=false;
                            //                        heating_label.visible=false;
                                                    setpoint_slider_value.running=false
                                                    temp_switch.toggle()
                            
                                                    motor0_switch.checked=true
                                                    motor0_switch.toggle()
                                                    if(motor0_switch.checked==false){
                                                        motor0.value=0
                            
                                                    }
                                                    motor1_switch.checked=true
                                                    motor1_switch.toggle()
                            
                                                    if(motor1_switch.checked==false){
                                                        motor1.value=0
                            
                                                    }
                                                    motor2_switch.checked=true
                                                    motor2_switch.toggle()
                            
                                                    if(motor2_switch.checked==false){
                                                        motor2.value=0
                            
                                                    }
                                                    motor3_switch.checked=true
                                                    motor3_switch.toggle()
                            
                                                    if(motor3_switch.checked==false){
                                                        motor3.value=0
                            
                                                    }
                                                    motor4_switch.checked=true
                                                    motor4_switch.toggle()
                            
                                                    if(motor4_switch.checked==false){
                                                        motor4.value=0
                            
                                                    }
                                                    motor5_switch.checked=true
                                                    motor5_switch.toggle()
                            
                                                    if(motor5_switch.checked==false){
                                                        motor5.value=0
                            
                                                    }
                                                    motor6_switch.checked=true
                                                    motor6_switch.toggle()
                            
                                                    if(motor6_switch.checked==false){
                                                        motor6.value=0
                            
                                                    }
                            
                            
                                                    pump_switch.checked=true
                                                    pump_switch.toggle()
                                                    if(pump_switch.checked==false){
                                                        pump.value=0
                            
                                                    }
                            
                                                    status_bar_text.counter=3
                                                    status_timer.start()
                            
                                                    rusStop_label.text="Stop"
                                                    status_timer.stop()
                                                    modbus_connection.setStatus("System has been stopped")
                                                    status_timer.stop()
                                                  //  console.log("Stop")
                                                }
                            
                            
                                            }
                            
                                        }
                                        Label {
                                            id:rusStop_label
                                            width: 40
                                            x:runStop_switch.x+2
                                            y:runStop_switch.y-5
                                            visible: true
                                            color: "white"
                                            horizontalAlignment: Text.AlignHCenter
                                            text: "Stop"
                                            font.pixelSize: 12
                                        }
                            
                            
                            
                                        Label{
                                            id: state_title
                                            x: heating_cooling.x+20
                                            y:30
                                            text:"State"
                                            color: "white"
                                            font.bold: true
                                            font.pixelSize: 12
                                        }
                            
                                        Switch{
                                            id:lock_switch
                                            //text: qsTr("Unlock")
                                            x:725//temp_box.x
                                            y: -5//temp_box.y
                                            checked: false
                            
                                            indicator: Rectangle {
                                                implicitWidth: 40
                                                implicitHeight: 20
                                                x:lock_switch.leftPadding
                                                y:parent.height / 2 - height / 2+2
                                                radius: 13
                                                opacity: 0.9
                                                color: lock_switch.checked ? "yellow" : "#ffffff"
                                                border.color: lock_switch.checked ? "#17a81a" : "#cccccc"
                            
                                                Rectangle {
                                                    x: lock_switch.checked ? parent.width - width : 0
                                                    y:0
                                                    width: 20
                                                    height: 20
                                                    radius: 23
                                                    color: lock_switch.down ? "#cccccc" : "#ffffff"
                                                    border.color: lock_switch.checked ? (lock_switch.down ? "#17a81a" : "#21be2b") : "#999999"
                                                }
                                            }
                            
                                            contentItem: Text {
                                                text: lock_switch.text
                                                font: lock_switch.font
                                                opacity: enabled ? 1.0 : 0.3
                                                color: lock_switch.down ? "#17a81a" : "#21be2b"
                                                verticalAlignment: Text.AlignVCenter
                                                leftPadding: lock_switch.indicator.width + lock_switch.spacing
                                            }
                                            onCheckedChanged: {
                            //                onToggled:   {
                            
                                                if (lock_switch.checked==true){
                                                    lock_label.text="Locked"
                                                    date.enabled=false
                                                    rdioBut_external.enabled=false
                                                    rdioBut_internal.enabled=false
                                                    temp_switch.enabled=false
                                                    motor0_switch.enabled=false
                                                    motor1_switch.enabled=false
                                                    motor2_switch.enabled=false
                                                    motor3_switch.enabled=false
                                                    motor4_switch.enabled=false
                                                    motor5_switch.enabled=false
                                                    motor6_switch.enabled=false
                                                    pump_switch.enabled=false
                                                    pwm_slider.enabled=false
                                                    setpoint_slider.enabled=false
                                                    rdioBut_motor0.enabled=false
                                                    rdioBut_motor1.enabled=false
                                                    rdioBut_motor2.enabled=false
                                                    rdioBut_motor3.enabled=false
                                                    rdioBut_motor4.enabled=false
                                                    rdioBut_motor5.enabled=false
                                                    rdioBut_motor6.enabled=false
                                                    rdioBut_pump.enabled=false
                                                    pump_select.enabled=false
                                                    motor0_select.enabled=false
                                                    motor1_select.enabled=false
                                                    motor2_select.enabled=false
                                                    motor3_select.enabled=false
                                                    motor4_select.enabled=false
                                                    motor5_select.enabled=false
                                                    motor6_select.enabled=false
                                                    runStop_switch.enabled=false
                                                    textField_setPnt.enabled=false
                                                    pwm_slider_spinbox.enabled=false
                                                     modbus_connection.setStatus(" ")
                                                    status_timer.stop()
                                                    modbus_connection.setStatus("Screen is locked")
                                                    status_bar_text.counter=5
                                                    status_timer.start()
                                                   //
                            
                            
                                                   // console.log("Screen is locked ")
                                                }
                                                else{
                                                    lock_label.text="Unlocked"
                                                    date.enabled=true
                                                    rdioBut_external.enabled=true
                                                    rdioBut_internal.enabled=true
                                                    temp_switch.enabled=true
                                                    motor0_switch.enabled=true
                                                    motor1_switch.enabled=true
                                                    motor2_switch.enabled=true
                                                    motor3_switch.enabled=true
                                                    motor4_switch.enabled=true
                                                    motor5_switch.enabled=true
                                                    motor6_switch.enabled=true
                                                    pump_switch.enabled=true
                                                    pwm_slider.enabled=true
                                                    setpoint_slider.enabled=true
                                                    rdioBut_motor0.enabled=true
                                                    rdioBut_motor1.enabled=true
                                                    rdioBut_motor2.enabled=true
                                                    rdioBut_motor3.enabled=true
                                                    rdioBut_motor4.enabled=true
                                                    rdioBut_motor5.enabled=true
                                                    rdioBut_motor6.enabled=true
                                                    rdioBut_pump.enabled=true
                                                    pump_select.enabled=true
                                                    motor0_select.enabled=true
                                                    motor1_select.enabled=true
                                                    motor2_select.enabled=true
                                                    motor3_select.enabled=true
                                                    motor4_select.enabled=true
                                                    motor5_select.enabled=true
                                                    motor6_select.enabled=true
                                                    runStop_switch.enabled=true
                                                    textField_setPnt.enabled=true
                                                    pwm_slider_spinbox.enabled=true
                                                    modbus_connection.setStatus(" ")
                                                    status_timer.stop()
                                                    modbus_connection.setStatus("Screen is unlocked")
                                                    status_bar_text.counter=5
                                                    status_timer.start()
                                                   //
                            
                                                  //  console.log("Screen is unlocked")
                                                }
                            
                            
                                            }
                            
                                        }
                                        Label {
                                            id:lock_label
                                            width: 40
                                            x:lock_switch.x+2
                                            y:lock_switch.y-5
                                            visible: true
                                            color: "white"
                                            text: "Unlocked"
                                            horizontalAlignment: Text.AlignHCenter
                                            font.pixelSize: 12
                                        }
                            
                            
                                    }
                            
                            
                                }
                            
                            J.HilkJ Offline
                            J.HilkJ Offline
                            J.Hilk
                            Moderators
                            wrote on last edited by J.Hilk
                            #16

                            @imhs
                            ah yes runStop_switch is not a sibling of the mouse area, as it's a child of buttons the z property only effects the siblings hierarchy

                            try:

                            MouseArea{
                                    id:blockAllInput
                                    anchors.fill: parent
                                   z: 100
                                    onPressed: {
                                        var adjusted = mapToItem(blockAllInput, runStop_switch.x, runStop_switch.y)
                                        if(mouseX > adjusted.x && mouseX < adjusted.x + runStop_switch.width)
                                            if(mouseY > adjusted.y && mouseY < adjusted.y + runStop_switch.height)
                                                mouse.accepted = false
                                    }
                                }
                            

                            that should let the pressed signal through, but not the release, so clicked will not be emitted šŸ¤”
                            You'll have to adjust that


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                            A: It's blue light.
                            Q: What does it do?
                            A: It turns blue.

                            I 1 Reply Last reply
                            1
                            • J.HilkJ J.Hilk

                              @imhs
                              ah yes runStop_switch is not a sibling of the mouse area, as it's a child of buttons the z property only effects the siblings hierarchy

                              try:

                              MouseArea{
                                      id:blockAllInput
                                      anchors.fill: parent
                                     z: 100
                                      onPressed: {
                                          var adjusted = mapToItem(blockAllInput, runStop_switch.x, runStop_switch.y)
                                          if(mouseX > adjusted.x && mouseX < adjusted.x + runStop_switch.width)
                                              if(mouseY > adjusted.y && mouseY < adjusted.y + runStop_switch.height)
                                                  mouse.accepted = false
                                      }
                                  }
                              

                              that should let the pressed signal through, but not the release, so clicked will not be emitted šŸ¤”
                              You'll have to adjust that

                              I Offline
                              I Offline
                              imhs
                              wrote on last edited by
                              #17

                              @J-Hilk said in lock touch screen:

                              MouseArea{
                              id:blockAllInput
                              anchors.fill: parent
                              z: 100
                              onPressed: {
                              var adjusted = mapToItem(blockAllInput, runStop_switch.x, runStop_switch.y)
                              if(mouseX > adjusted.x && mouseX < adjusted.x + runStop_switch.width)
                              if(mouseY > adjusted.y && mouseY < adjusted.y + runStop_switch.height)
                              mouse.accepted = false
                              }
                              }

                              Thank you so much. You gave me the clue. I appreciate your kind help.

                              1 Reply Last reply
                              1

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