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Signal and slot from other class not working

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  • U Ucn_

    The signal and slot connection I commented on the main.cpp fires, but it does not update the Qlabel and it does not emit on button click.

    Christian EhrlicherC Offline
    Christian EhrlicherC Offline
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by
    #6

    @Ucn_ But your current code can not work as I already explained - you are connecting to another instance of ClickableLabels than the one you're displaying.

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    U 1 Reply Last reply
    0
    • Christian EhrlicherC Christian Ehrlicher

      @Ucn_ But your current code can not work as I already explained - you are connecting to another instance of ClickableLabels than the one you're displaying.

      U Offline
      U Offline
      Ucn_
      wrote on last edited by
      #7

      @Christian-Ehrlicher I would like to emit from the ClickableLabels class. How do I achieve that? I'm kind of lost.

      Cobra91151C 1 Reply Last reply
      0
      • U Ucn_

        @Christian-Ehrlicher I would like to emit from the ClickableLabels class. How do I achieve that? I'm kind of lost.

        Cobra91151C Offline
        Cobra91151C Offline
        Cobra91151
        wrote on last edited by Cobra91151
        #8

        @Ucn_

        Hello!

        I have created a simple example to illustrate a clickable label, button and connect using lambdas, so you can simplify your code.

        clickablelabel.h

        #ifndef CLICKABLELABEL_H
        #define CLICKABLELABEL_H
        
        #include <QWidget>
        #include <QLabel>
        #include <QEvent>
        
        class ClickableLabel : public QLabel
        {
            Q_OBJECT
        public:
            using QLabel::QLabel;
        
        signals:
            void clicked();
        
        protected:
            void mousePressEvent(QMouseEvent *event) override;
        };
        
        #endif // CLICKABLELABEL_H
        

        clickablelabel.cpp

        #include "clickablelabel.h"
        
        void ClickableLabel::mousePressEvent(QMouseEvent *event)
        {
            emit clicked();
            QLabel::mousePressEvent(event);
        }
        

        test.h

        #ifndef TEST_H
        #define TEST_H
        
        #include <QDialog>
        #include <QVBoxLayout>
        #include "clickablelabel.h"
        
        namespace Ui {
        class Test;
        }
        
        class Test : public QDialog
        {
            Q_OBJECT
        
        public:
            explicit Test(QWidget *parent = nullptr);
            ~Test();
        
        private:
            Ui::Test *ui;
        };
        
        #endif // TEST_H
        

        test.cpp

        #include "test.h"
        #include "ui_test.h"
        
        Test::Test(QWidget *parent) :
            QDialog(parent),
            ui(new Ui::Test)
        {
            ui->setupUi(this);
            setFixedSize(600, 500);
            setWindowFlags(Qt::Dialog | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint);
            ClickableLabel *testLabel = new ClickableLabel("This is a test label...", this);
            connect(testLabel, &ClickableLabel::clicked, [testLabel]() {
               testLabel->setText("Some text from mouse click");
            });
            ui->pushButton->setText("Test button");
            connect(ui->pushButton, &QPushButton::clicked, [testLabel]() {
               testLabel->setText("Some text from button click");
            });
        
            QVBoxLayout *testLayout = new QVBoxLayout();
            testLayout->setAlignment(Qt::AlignCenter);
            testLayout->addWidget(testLabel);
            testLayout->addWidget(ui->pushButton);
            setLayout(testLayout);
        }
        
        Test::~Test()
        {
            delete ui;
        }
        

        Screenshot:

        ClickableLabel.gif

        Happy coding!

        U 2 Replies Last reply
        4
        • Cobra91151C Cobra91151

          @Ucn_

          Hello!

          I have created a simple example to illustrate a clickable label, button and connect using lambdas, so you can simplify your code.

          clickablelabel.h

          #ifndef CLICKABLELABEL_H
          #define CLICKABLELABEL_H
          
          #include <QWidget>
          #include <QLabel>
          #include <QEvent>
          
          class ClickableLabel : public QLabel
          {
              Q_OBJECT
          public:
              using QLabel::QLabel;
          
          signals:
              void clicked();
          
          protected:
              void mousePressEvent(QMouseEvent *event) override;
          };
          
          #endif // CLICKABLELABEL_H
          

          clickablelabel.cpp

          #include "clickablelabel.h"
          
          void ClickableLabel::mousePressEvent(QMouseEvent *event)
          {
              emit clicked();
              QLabel::mousePressEvent(event);
          }
          

          test.h

          #ifndef TEST_H
          #define TEST_H
          
          #include <QDialog>
          #include <QVBoxLayout>
          #include "clickablelabel.h"
          
          namespace Ui {
          class Test;
          }
          
          class Test : public QDialog
          {
              Q_OBJECT
          
          public:
              explicit Test(QWidget *parent = nullptr);
              ~Test();
          
          private:
              Ui::Test *ui;
          };
          
          #endif // TEST_H
          

          test.cpp

          #include "test.h"
          #include "ui_test.h"
          
          Test::Test(QWidget *parent) :
              QDialog(parent),
              ui(new Ui::Test)
          {
              ui->setupUi(this);
              setFixedSize(600, 500);
              setWindowFlags(Qt::Dialog | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint);
              ClickableLabel *testLabel = new ClickableLabel("This is a test label...", this);
              connect(testLabel, &ClickableLabel::clicked, [testLabel]() {
                 testLabel->setText("Some text from mouse click");
              });
              ui->pushButton->setText("Test button");
              connect(ui->pushButton, &QPushButton::clicked, [testLabel]() {
                 testLabel->setText("Some text from button click");
              });
          
              QVBoxLayout *testLayout = new QVBoxLayout();
              testLayout->setAlignment(Qt::AlignCenter);
              testLayout->addWidget(testLabel);
              testLayout->addWidget(ui->pushButton);
              setLayout(testLayout);
          }
          
          Test::~Test()
          {
              delete ui;
          }
          

          Screenshot:

          ClickableLabel.gif

          Happy coding!

          U Offline
          U Offline
          Ucn_
          wrote on last edited by Ucn_
          #9

          @Cobra91151 Thanks, I will give it a try.

          1 Reply Last reply
          0
          • Cobra91151C Cobra91151

            @Ucn_

            Hello!

            I have created a simple example to illustrate a clickable label, button and connect using lambdas, so you can simplify your code.

            clickablelabel.h

            #ifndef CLICKABLELABEL_H
            #define CLICKABLELABEL_H
            
            #include <QWidget>
            #include <QLabel>
            #include <QEvent>
            
            class ClickableLabel : public QLabel
            {
                Q_OBJECT
            public:
                using QLabel::QLabel;
            
            signals:
                void clicked();
            
            protected:
                void mousePressEvent(QMouseEvent *event) override;
            };
            
            #endif // CLICKABLELABEL_H
            

            clickablelabel.cpp

            #include "clickablelabel.h"
            
            void ClickableLabel::mousePressEvent(QMouseEvent *event)
            {
                emit clicked();
                QLabel::mousePressEvent(event);
            }
            

            test.h

            #ifndef TEST_H
            #define TEST_H
            
            #include <QDialog>
            #include <QVBoxLayout>
            #include "clickablelabel.h"
            
            namespace Ui {
            class Test;
            }
            
            class Test : public QDialog
            {
                Q_OBJECT
            
            public:
                explicit Test(QWidget *parent = nullptr);
                ~Test();
            
            private:
                Ui::Test *ui;
            };
            
            #endif // TEST_H
            

            test.cpp

            #include "test.h"
            #include "ui_test.h"
            
            Test::Test(QWidget *parent) :
                QDialog(parent),
                ui(new Ui::Test)
            {
                ui->setupUi(this);
                setFixedSize(600, 500);
                setWindowFlags(Qt::Dialog | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint);
                ClickableLabel *testLabel = new ClickableLabel("This is a test label...", this);
                connect(testLabel, &ClickableLabel::clicked, [testLabel]() {
                   testLabel->setText("Some text from mouse click");
                });
                ui->pushButton->setText("Test button");
                connect(ui->pushButton, &QPushButton::clicked, [testLabel]() {
                   testLabel->setText("Some text from button click");
                });
            
                QVBoxLayout *testLayout = new QVBoxLayout();
                testLayout->setAlignment(Qt::AlignCenter);
                testLayout->addWidget(testLabel);
                testLayout->addWidget(ui->pushButton);
                setLayout(testLayout);
            }
            
            Test::~Test()
            {
                delete ui;
            }
            

            Screenshot:

            ClickableLabel.gif

            Happy coding!

            U Offline
            U Offline
            Ucn_
            wrote on last edited by Ucn_
            #10

            @Cobra91151 said in Signal and slot from other class not working:

            connect(ui->pushButton, &QPushButton::clicked, testLabel {
            testLabel->setText("Some text from button click");
            });

            The example works, thank. But, is there a way I can pass functions or widgets created in designer to the lambda capture list? Let's say I want to run a function after QLabel click or change a specific label.

            mrjjM 1 Reply Last reply
            0
            • U Ucn_

              @Cobra91151 said in Signal and slot from other class not working:

              connect(ui->pushButton, &QPushButton::clicked, testLabel {
              testLabel->setText("Some text from button click");
              });

              The example works, thank. But, is there a way I can pass functions or widgets created in designer to the lambda capture list? Let's say I want to run a function after QLabel click or change a specific label.

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #11

              @Ucn_

              Hi
              You can capture "this" to allow to use both
              UI->xxx and member functions

               connect(ui->pushButton, &QPushButton::clicked, [this]() {
                  ui->xxxxx;
                  });
              
              U 1 Reply Last reply
              4
              • mrjjM mrjj

                @Ucn_

                Hi
                You can capture "this" to allow to use both
                UI->xxx and member functions

                 connect(ui->pushButton, &QPushButton::clicked, [this]() {
                    ui->xxxxx;
                    });
                
                U Offline
                U Offline
                Ucn_
                wrote on last edited by
                #12

                @mrjj Thanks, It works. however, I don't understand why it works in one example and in the other says

                'QMetaObject::Connection QObject::connect(const QObject *,const char *,const char *,Qt::ConnectionType) const': cannot convert argument 1 from 'QLabel *' to 'const ClickableLabels *'
                
                1 Reply Last reply
                0
                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #13

                  Because you are using a pointer to a QLabel as first parameter and a signal from your ClickableLabel as second parameter.

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                  U 1 Reply Last reply
                  2
                  • SGaistS SGaist

                    Because you are using a pointer to a QLabel as first parameter and a signal from your ClickableLabel as second parameter.

                    U Offline
                    U Offline
                    Ucn_
                    wrote on last edited by
                    #14

                    @SGaist what is the viable solution. Cast?

                    1 Reply Last reply
                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #15

                      Ensure your original parameter is a ClickableLabel instance.

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                      U 1 Reply Last reply
                      1
                      • SGaistS SGaist

                        Ensure your original parameter is a ClickableLabel instance.

                        U Offline
                        U Offline
                        Ucn_
                        wrote on last edited by
                        #16

                        @SGaist Thanks, I promoted QLabel widget in designer to ClickableLabel and it's working. Is it the correct way?

                        1 Reply Last reply
                        0
                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #17

                          Since you are using Designer, yes.

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                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          U 1 Reply Last reply
                          1
                          • SGaistS SGaist

                            Since you are using Designer, yes.

                            U Offline
                            U Offline
                            Ucn_
                            wrote on last edited by
                            #18

                            @SGaist Thanks.

                            1 Reply Last reply
                            0
                            • U Offline
                              U Offline
                              Ucn_
                              wrote on last edited by Ucn_
                              #19

                              I know I marked this as solved, and thanks to everyone who helped me understand what I was missing. I'm able to make it work when is widget to widget or promoted with with custom events. However when there is nothing triggered or clicked like a button I'm not able to connect. For example. Function to function, if one function from another class is executed, connect and execute another function in another class. Where the signal is the first executed function and slot is the function executed after the first was triggered. Thanks

                              Pl45m4P 1 Reply Last reply
                              0
                              • U Ucn_

                                I know I marked this as solved, and thanks to everyone who helped me understand what I was missing. I'm able to make it work when is widget to widget or promoted with with custom events. However when there is nothing triggered or clicked like a button I'm not able to connect. For example. Function to function, if one function from another class is executed, connect and execute another function in another class. Where the signal is the first executed function and slot is the function executed after the first was triggered. Thanks

                                Pl45m4P Offline
                                Pl45m4P Offline
                                Pl45m4
                                wrote on last edited by
                                #20

                                @Ucn_

                                Set up the connect in your constructor and emit the signal, you connect to, in your function A to execute function B in your second class.


                                If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                                ~E. W. Dijkstra

                                U 1 Reply Last reply
                                0
                                • Pl45m4P Pl45m4

                                  @Ucn_

                                  Set up the connect in your constructor and emit the signal, you connect to, in your function A to execute function B in your second class.

                                  U Offline
                                  U Offline
                                  Ucn_
                                  wrote on last edited by
                                  #21

                                  @Pl45m4

                                  This only works when I setup in main.cpp and when it fires in won't update anything in the function except print. When I set up in the constructor and place the emit in the function it does not fire,

                                  QObject::connect(&timer, SIGNAL(printPerSecond()), &w, SLOT(anotherFuncion()));
                                  
                                  emit printPerSecond()
                                  
                                  jsulmJ 1 Reply Last reply
                                  0
                                  • U Ucn_

                                    @Pl45m4

                                    This only works when I setup in main.cpp and when it fires in won't update anything in the function except print. When I set up in the constructor and place the emit in the function it does not fire,

                                    QObject::connect(&timer, SIGNAL(printPerSecond()), &w, SLOT(anotherFuncion()));
                                    
                                    emit printPerSecond()
                                    
                                    jsulmJ Offline
                                    jsulmJ Offline
                                    jsulm
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #22

                                    @Ucn_ What is timer in your connect?
                                    Is there a warning at runtime that connect failed?
                                    You should use the new connect syntax to get compiler error instead of runtime warning if your connect call is wrong.

                                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    U 1 Reply Last reply
                                    0
                                    • jsulmJ jsulm

                                      @Ucn_ What is timer in your connect?
                                      Is there a warning at runtime that connect failed?
                                      You should use the new connect syntax to get compiler error instead of runtime warning if your connect call is wrong.

                                      U Offline
                                      U Offline
                                      Ucn_
                                      wrote on last edited by
                                      #23

                                      @jsulm It does not give any warning. I tried different connects, it just won't execute the function.

                                      jsulmJ 1 Reply Last reply
                                      0
                                      • U Offline
                                        U Offline
                                        Ucn_
                                        wrote on last edited by
                                        #24
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • U Ucn_

                                          @jsulm It does not give any warning. I tried different connects, it just won't execute the function.

                                          jsulmJ Offline
                                          jsulmJ Offline
                                          jsulm
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #25

                                          @Ucn_ Without more code I can't tell you what the problem is. One possibility: "timer" is not the same instance from where you emit the signal.

                                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                                          U 1 Reply Last reply
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